**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
15.0 Alliance Wars Update Discussion Thread
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I see it too, that really makes things worse.
I agree half our bg is u.s. The other half is u.k we were at the minis by 9 am my time so really didn't take that much more effort aq is way more time consuming imo. If you can clear map5 in aq you can clear this aw map easily
Try magic on them regen nodes and look out. She's gain a ton of health after limbo
Yea I saw it too, really strange. I thought the portal next to it would offer a choice between far left and middle left, but instead it offers middle left and middle, meaning that furthest portal is the only portal that can beat the furthest left mini boss.
Strangely enough, the right side doesn't have the same thing, it has 2 portals that could lea to the furthest right boss.
Whatever it is, that kind of limits freedom. If the poor person on the furthest left cannot beat that boss, someone has to be forced to go through the already explored path just to help the person fight the boss. So much for more freedom in movement.
i keep thinking im going to wake up and the last month was just a nightmarish dream, sighh.
A scree grab from Reddit. This is whats wrong with this whole AW setup. Defender rating is deciding factor,.
Defender Kill Points need to return, Defense has no purpose aside from Defender Diversity Points which really don't add anything to Alliance War.
I take back what I said: Kabam should hire someone who has brains for EVERYTHING. New "beta-tested" AW with its billion glitch now prevents people to enter arena.. Man, you guys suck at this! Better go sell bananas or something
Unfortunately there's only 1 agree button on the forums.
If my alliance places no defenders on the maps and if both alliances clear 100%.
Aside from BG clears/exploration, we get 22,500 points in attacker kills.
Aside from BG clears/exploration, say they get 22,000 points in for defender placement (7,500), defender diversity (12,500, assuming they have 100 different champs overall), defender rating (say 2,000 points).
So, say we were sufficiently confident in our gameplay/resources, we could severely handicap ourselves in the war and pull a win that way. This scenario is tight though, even with a 100% clear.
Other scenario, we just have a couple less defenders on the map, since that would take attacker kill points away from the other alliance.
Say we have 90 different defenders over the 3 bgs:
4,500 for defender placement
11,250 for defender diversity
22,500 for attacker kills (150 kills)
TOTAL: 38,250 points
The other alliance, 150 defenders, 100 different champs
7,500 for defender placement
12,500 for defender diversity
13,500 for attacker kills, since we only had 90 champs on the map
TOTAL: 33,500
So, is there a potential advantage to intentionally placing less champs and taking kills from the enemy or am I missing something?
But more important, i think the system calculated wrong we had much more diversity then we expectet so iam not sure if we miss sth or it has a bug
but it's a reduced timer! You'll only need to be available for 19 hours during attack!
which path did you take and did you solo it or have somebody taking out nodes with you? The outer paths are easier but way longer AND they are needed to unlink other nodes. Depending on your strategy you may have to solo a whole path.
Path 1 is 17 moves/energy. You start with 3 energy so basically 14 moves after that is gone i.e. 14 hours.
14 hours.....that's your best case scenario if you are soloing path 1 AND happen to move as soon as your energy refreshes every hour for the following 14 hours.
I agree
So what will decide victory? Whether one side Chuck's a Joe Fixit in for diversity. Does that sound like a WAR?
Movement also takes ages. It's utterly boring. Sure, I'll play it for the shards. But it's not a lot of fun.
That's nothing new you have always been able to buy a win when you take a boss and they don't defender kills would not have change that out come boss worth 20,000 points. I don't know why everybody acting like you could not buy wins before. You could always buy a win especially if the alliance you playing is not willing to spend
In higher tier wars, both sides usually 100% each other, so a lot came down to who dies less.