NAME Kro (possibly not his original name) ALIASES Warlord Kro;[1] Brother Kro;[1] Agent 6;[1] Rudolph Hendler;[2] "Pluto";[2] "Satan";[1] "the Devil";[1] Prince of Darkness;[3] Paul Sayden;[4] Mr. S. Devile;[5] Adolf Hitler[citation needed]
Attributes
Powers Despite his Deviant heritage, Kro possesses a number of superhuman traits characteristic of an Eternal:
Regenerative Durability/Immortality/Toxic Immunity: Kro maintains a virtually unbreakable mental control over the processes and structure of his body even when he is asleep or unconscious. As a result, Kro has a lifespan that has already lasted over 20,000 years and is immune to disease and aging. His mental control over his body enables him to maintain a youthful, vigorous physical condition. Kro is not as nearly indestructible as the Eternals. (For example, Ikaris nearly killed Kro once by strangulation.) But while sufficient force can kill Kro, he can use his mental control over his body to heal himself after being injured. Malleability: Kro also possesses the power of physical malleability, which is atypical for a Deviant. At will he can cause most of the tissue of his body to become pliant, enabling him to shape it mentally like putty into different configurations. Once the tissue is set in an altered form, Kro has only to stop concentrating and his body will retain that shape until such time as he concentrates upon changing it again. This ability enables him to disguise himself and take the appearance of others (with cosmetic help for skin color, body hair, and so forth). One of Kro's favorite ploys is to pass himself off among ordinary humanity as a demon by fashioning horns on his head. However, Kro's shape-changing powers are limited. He cannot alter the shape of his skeleton in more than minor ways. Moreover, he cannot eliminate any of his mass while transforming; he can only redistribute his 320 pounds of weight. Hence, he usually only uses his shape-changing power to alter his facial features. He can mentally mold the shape of his skull somewhat.
Kro has about three times the physical endurance of an ordinary human athlete. His heart is not located in the same place as an ordinary human being's; its true location is unrevealed.
Abilities Kro is a master military strategist, a superb military commander, a good hand-to-hand combatant, and an expert in the use of Deviant weaponry.
Paraphernalia Equipment Kro frequently wears special glasses designed to extend his vision into the infrared and ultraviolet ranges. Hence, if Kro is wearing these glasses in a room where there is no visible light, he can still detect objects by perceiving the heat (infrared radiation) they give off.
Weapons Kro has employed a number of weapons developed by Deviant technology. Among his favourites are flame-guns, vibro-whips, and shroud-guns. Once while battling Ikaris, Kro wore gloves from whose fingertips he could project vastly powerful force blasts which could not injure his virtually invulnerable Eternal foe but instead caused Ikaris intense pain.
NAME Vivian "Viv" Vision[1] ALIASES Nicknames: Vivvy[2] Other Aliases: Vivid Vessel[3]
Attributes
Powers Similarly to her father, Viv previously possessed a number of superhuman powers ultimately derived from her artificial substance and metabolism. Viv's Synthezoid body was supposedly a functioning replica of a human body containing analogues to virtually all human organs, blood, and tissue, composed of an unknown synthetic organic-like substance. This substance mimicked all the functions of human tissue, but was several times as strong, durable, and resilient.[4]
Density Manipulation: The molecules in Viv's body were capable of separating or pulling themselves together, thus being able to control her density and solidity.[4] Superhuman Strength: While Viv's strength was above human, increasing her density would additionally increase her strength.[4] Intangibility: Viv could control her density to pass a part or all of her body through solid objects.[4] Flight: When at a minimum mass, Viv could fly through the air weightlessly.[4] Solar Radiation Absorption: The solar jewel on Viv's brow absorbed ambient solar energy that her body was able to convert directly into usable forms by a process not unlike photosynthesis in plants.[4] Computer Brain: Viv's brain was a multiprocessor computer, which enabled her to wirelessly or directly interact with other computer systems to utilize or extract data from them. This way she could be constantly connected to the internet,[11] and even act as a WiFi hotspot.[12] Holographic Projection: Viv could project multiple full-sized, detailed holograms with audio projection.[22] Camouflage: Using her holographic projectors, Viv could project a running hologram of her surroundings in order to hide her presence.[23] Weaknesses Emotional Shutdown: Vivian walled off her emotions regarding the loss of her mother and brother rather than cope with them. This partition was removed by the High Evolutionary, leaving Viv heartbroken and confused over feelings she previously refused to process.[14] When she regained her android form, Viv once again disengaged her emotional core.[2]
NAME Luna Maximoff[1] CURRENT ALIAS Luna ALIASES Little Miss Cute-As-A-Button,[2] Luna Amaquelin[3][4][5]
Attributes
Powers Aura Vision: Luna can 'see' the feelings of others as colorful auras. These states are represented to her as various cascading colors that she learns to interpret and to change for various effects. Her ability also grants her a number of others that she can utilize with some degree of skill:
Empathy: Luna is now a full empath able to sense, read, and manipulate the state of nearby beings, including their emotional state, intentions, truthfulness, and mental illness.[25] Because her powers are essentially some kind of visual empathy they are generally limited to her line of sight. When her empathic powers emerged, her blue-colored eyes turned golden. Precognition: Her vision abilities grants her a degree of sight into future outcomes, allowing her to predict the actions and behaviors of others. She managed to evenly spar with Karnak by predicting his movements despite him being much faster.[3] Mind Control: She can release mental inhibitors from others as she did when she released the ones placed by the Pacifiers on Maximus and her cousin, Ahura.[26] Mental Healing: It was believed that Luna's ability to interact with the minds of others would also allow her to heal things such as insanity, this ability was deemed dangerous as Luna could do irreparable damage to a fragile mind.[27] Telepathic Immunity: Her powers grants her a degree of resistance against intruding thoughts and psychic control, to the point where she could easily repel Maximus' mind control, something only Black Bolt was shown to be able to do at the time through sheer concentration.[16] Terrigen Crystals Connection: Due to being exposed to the Mists on so many occasions while on Earth with her father, Luna developed a bond with them and was able to sense that the Terrigen Mist was being used on Earth.[3]
Abilities Trained in combat, including the use of a sword, by Karnak.[3]
Weaknesses After receiving her powers, Luna had trouble controlling them and wore shades at all times. It appears that she gained enough control of her powers to no longer require them later on.[14]
Horsemen of Pestilence Lorna Dane (Earth-616) Polaris Pestilence (Lorna Dane)
Powers and Abilities
Powers As his daughter, her powers are nearly identical to Magneto's.
Lorna is an Alpha-mutant[72] with both a primary and Secondary Mutation.[73] After Wanda's M-Day, Polaris lost all of her mutant abilities. Polaris then became Pestilence and had Celestial technology grafted to her spine by Apocalypse, which has somehow reactivated her X-Gene[8] and her powers.
Magnetic Field Manipulation: She has the ability to manipulate magnetism. Although she has the potential to exercise all of the powers that Magneto has, as yet she has only used powers involving the manipulation of magnetic, electrical, and gravitational fields. Moreover, she has yet summoned as great an amount of energy as Magneto has. The exact limits on the amount weight that she can magnetically lift at present have not been measured. Since she has, in the past, preferred not to use her powers in combat situations, and has decades less experience with them, she is not up to par with Magneto's level of experience. As with Magneto, it is unknown whether Polaris's powers are purely psionic or whether they derive from her physically.[citation needed]
The main feat made possible by magnetism is Polaris' ability to lift and manipulate metal. She has shown such fine tuned skills as to nearly liquefy, mend, and reconstruct metallic objects, and has some level of influence on the ferrous metals that reside in everything. She once mended and reconstructed silverware and metallic plates into a metallic suit identical to Magneto's costume.[citation needed]
Magnetic Force-Fields: Polaris can protect herself from physical harm, can stretch her fields to protect a large group, and can suspend persons or objects in the air.[citation needed] Magnetic Flight: Polaris can suspend herself in flight by riding the Earth's magnetic field.[citation needed] Electromagnetic Sight: By concentrating, Polaris can perceive the world around herself solely as patterns of magnetic and electrical energy. She can perceive the natural magnetic auras surrounding living beings, as well.[citation needed] Magnetic Pulse: Polaris can focus her magnetic energy into powerful concussive blasts. She can also overload or short-circuit electrical systems. She has been shown destroying Shi'ar warships with single magnetic pulses.[citation needed] Energy Absorption: Polaris has been shown absorbing some forms of energy through her magnetic force fields to temporarily boost her own strengths. Early in her career with the X-Men, she absorbed Storm's lightning blast, Cyclops' eye beam, and Havok's energy beam at the same time, giving her enough strength to propel an entire island from the earth and into space.[citation needed] Geomagnetic Link: Polaris is tied very closely to Earth's EM Field. As is it effected, so is she. She knows instinctively all that happens to it, and with this link, is granted an odd sort of immortality. Earth lends her strength by it's simple existence. She draws on this strength all unconsciously.[citation needed] Organic Iron Manipulation: Polaris has such control over her powers that she is able to manipulate the natural iron within the blood of living organisms. She was capable of reversing the flow of an entire crowd's blood in order to render them unconscious.[citation needed] Metal/Matter Manipulation: Polaris has a great ability to be able to levitate objects metallic and nonmetallic, with her electromagnetic field she can levitate objects and destroy them in the air, or through a small manipulation of gravity, can also cause non-metallic objects to levitate in the air and manipulate it through electromagnetic energy. She has the ability to indirectly manipulate non-metallic objects via metal ores they may contain. She can perceive and manipulate matter at the sub-atomic level.[citation needed] Metal Morphing: Polaris has the power to physically bond metallic substances to other elements at an atomic level. This newly developed technique allows her to blend alloys to earthen, watery, gaseous and even organic substances.[citation needed] Electromagnetic Spectrum Manipulation: Polaris has the ability to manipulate the electromagnetic spectrum and some energies like electricity, electromagnetic and magnetic (the limits of these are unknown). This is totally different from Storm, who can handle (almost) all the energies of the spectrum, but Polaris has great potential for it. Her power is such that she is compared to her father Magneto. Polaris has a connection to the electromagnetic field, allowing her to handle various types of energies such as electric, gamma, x-rays, ultraviolet, visible light, lasers, and more.[citation needed] Her personal polarity is opposite that of Magneto's.[citation needed]
Former Powers Polaris has a latent secondary mutation. Manifesting when her powers were stripped and taken by her half-sister Zaladane. This mutation was later deactivated by the Scarlet Witch's M-Day.[citation needed] Negative Emotion Absorption: Polaris was able to absorb negative emotional energy to transform into a virtual powerhouse.
Size Addition Superhuman Strength Superhuman Stamina Invulnerability. Negative Emotional Release: Her power also released the negativity back into her environment at an enhanced level, which caused others to act more violent, selfish, bloodthirsty, etc. Meta-Plague Manipulation: As Pestilence, Lorna had the ability to ingest and synthesize new plagues without harm, controlling the virulence and particular genetic markers. She was then capable of releasing this virus or plague as a combined mutated strain or as the various separate plagues they originally were. Abilities Lorna possesses expertise in geophysics, and has earned a Masters degree in that field.[citation needed]
Physical Strength Polaris possesses the normal human strength of a woman of her age, height, and build who engages in moderate regular exercise. When possessed by Malice, Lorna had superhuman strength with an unknown upper limit.[citation needed]
Weaknesses Lorna appear to have inherited her father's propensity for mental illness and depression. Lorna has at various times suffered mental breakdowns, episodes of mental illness and severe depression.[citation needed]
Paraphernalia Equipment She was grafted a cybernetic nanobot in her right eye by Serval Industries, allowing Harrison Snow to see what she saw at any time.[74] Biohazard containment suit. At one point Lorna wore a metal belt with her costume that she would manipulate as a weapon or tool.
Thomas Shepherd (Earth-616) NAME Thomas "Tommy" Shepherd CURRENT ALIAS Speed
Attributes
Powers
Speed running super fast Speed is a mutant[3][4] with an enhanced physiology design for supersonic speed, including:
Superhuman Speed: Speed can run, move and react at speeds far greater than the average human. His top running speed is 761 miles per hour, according to himself.[27] Molecular Acceleration: He can also generate hyper-kinetic vibrations that accelerate the molecules in matter, causing any solid object he directs his vibrations at to explode. Intangibility: He also can use molecular destabilization to walk through solid objects.[15] Superhuman Stamina: Speed's physiology grants him greater stamina when compared to an ordinary human, allowing him to operate at peak capacity for at least several hours before he begins to grow tired.
Superhuman Agility: Speed's physiology grants him superhuman agility being more flexible and having greater balance. Superhuman Reflexes: He's capable of reacting fast, because he's moving at superhuman speeds everything moves slower for him. Superhuman Durability: Speed's physiology also provides him with limited protection against impact forces and the high levels of friction that are produced when he moves at superhuman speed. Superhuman Strength: Speed possesses a limited degree of superhuman strength, allowing him to lift about 800 lbs with his arms and 1 ton with his legs. Accelerated Perception: Speed's brain processes information at an accelerated rate to match his bodily speed, enabling him to perceive his surroundings while traveling at high velocities. To him, this makes it seems as if the world is going in slow motion. Speed was believed by Master Pandemonium and the time traveling entity disguised as Patriot to have incredible, undefined potential, on par with his brother, the Demiurge. Weaknesses Despite possessing some level of superhuman durability, things such as bullets and energy blasts can injure him the same way they injure a regular person.
NAME Crystalia Amaquelin CURRENT ALIAS Crystal ALIASES Elementelle,[1] Ixchel,[2] Princess Crystal[3]
Powers and Abilities
Powers
Inhuman Metabolism: Besides strength, Crystal possesses certain physical skills superior to those of human athletes.[citation needed] Her Inhuman metabolism affords her slightly greater reaction time, endurance, and speed than the human race's most perfect physical specimen.[citation needed]
Enhanced Reflexes
Enhanced Endurance
Enhanced Speed
Enhanced Strength
Elementalist: Crystal possesses the ability to mentally manipulate the four classical elements: fire, water, earth, and air. She does so by means of a psionic interaction with the substances on an atomic level. Certainly, Crystal can manipulate anything that involves elements.[citation needed]
Aerokinesis: She can control oxygen atoms and oxygen-containing molecules to create atmospheric disturbances of various kinds. By intermingling air with earth she can cause a dust storm, air with water a typhoon, and air with fire a firestorm. She is able to create a wind of tornado intensity, approximately 115 miles per hour.[33] She has demonstrated the ability to control air as far away as within a 30-mile radius.[34]
Flight: Crystal is able to use the element of wind to levitate, float, and glide through wind current. Recently, she discovered the ability to fly unaided without use of her elemental abilities.[citation needed]
Force Fields: By controlling air molecules, she is able to bind them together psionically and compact them into a boundary to such a degree that matter cannot pass through. She uses this ability to various effects including creating a field around her, allowing her to breathe while submerged in water[35] and molten lava.[36] She has also used this ability to deflect attacks[37] and contain the atmosphere when the hull of a spaceship was compromised. She has demonstrated the ability to determine what may or may not pass through the barrier.[38]
Atmosphere Generation: Crystal can use her power over air to create a protective atmosphere capable of sustaining a group of people within the vacuum of space.[39]
Geokinesis: She can control the various substances that make up common bedrock (earth: iron, granite, shale, limestone, etc.), creating seismic tremors of up to 6.7 on the Richter scale (greater if tectonic plate fault lines are nearby) by causing a sudden shifting of the earth.[33] The extent of this power is unknown although she has demonstrated the ability to lift the entire city of Attilan for a significant amount of time.[40]
Ferrokinesis: Her ability to control earth extends to many metals which are naturally occurring, including iron, the extent of which is unknown.[41]
Hydrokinesis: Further, she can control the movement of water to a certain extent, via manipulation of interatomic van der Wall's forces controlling surface tension, divining water from the ground and causing it to flow in designated directions. The maximum volume is unknown although she has demonstrated the ability to create a maelstrom large and powerful enough to trap at least a dozen individuals, including Namor,[35] and brought down what was described as "a sea from the sky," at least several thousand gallons.[42]
Cryokinesis: Her control of water molecules extends to all of its forms, including ice. She uses this ability most commonly in the form of ice blasts.[43]
Pyrokinesis: She possesses the psionic ability to manipulate fire, cause it to grow in size and intensity, and take any form that she desires.[3] She can also douse any oxidizing flame by altering the ionization potential of the outer electron shells of oxygen atoms.[citation needed] This fire burns only what she desires.[3]
Atomic Manipulation: She possesses the ability to rearrange and manipulate the individual atoms of the elements that she controls to various effects.[44]
Electrogenesis: She is able to affect the elements she controls on an atomic level, giving them an electrical charge.[45]
Electrokinesis: Once the molecules are charged, she retains her control over them, allowing her to control the flow of the current, including the ability to summon lightning bolts.[9]
Hydrogenesis: She can cause hydrogen and oxygen atoms in the air to recombine and form water molecules, summoning these atoms from a volume of atmosphere within a radius of approximately two miles. This allows her to spontaneously create water, even in a dry environment, provided oxygen and hydrogen are present.[citation needed]
Magnetokinesis: She has demonstrated a limited capacity to manipulate the magnetic polarity of the metals she can psionically control.[46]
Thermokinesis: Her control over the elements at the atomic level allows her to increase or decrease their molecular movement. This effectively allows her to instantly heat or cool the elements which she psionically controls. By heating or cooling her surroundings, she is able to survive in environments of extreme heat or cold.[36]
Cryogenesis: By slowing the movement of water molecules, she can instantly freeze water. This ability coupled with her power of hydrogenesis, allows her to spontaneously generate ice.[47]
Pyrogenesis: By accelerating oxygen molecules, she is able to cause fire to spontaneously ignite.[3]
Elemental Awareness: Because of her psionic connection to the elements around her, she has the ability to sense things an ordinary human or Inhuman would not, such as sensing how much moisture is contained within the air or other matter, being aware of movement in the air or water around herself,[48] and being able to determine that a soil sample was not "native" to a particular area.[49]
Elemental Immunity: Crystal was initially resistant to fire and ice, but over time she has become immune to various elements such as: water, fire, ice, lightning, wind, and all elements that she can control, even thermokinesis.[citation needed]
Abilities
Has some training in hand to hand combat.[citation needed]
Physical Strength
Crystal possesses the normal strength of a female Inhuman who engages in moderate regular exercise. Due to generations of eugenics, Inhumans are superior to humans in strength, reaction time, stamina, resistance to injury and speed.[citation needed]
Weaknesses
Crystal can sustain a certain elemental phenomenon for approximately one hour before her mind begins to tire. She can also create any number of effects in succession for about forty-five minutes before mental fatigue impairs her performance.[citation needed]
Powers The Gargoyle has a number of superhuman powers derived from the demonic body he possesses. His leathery skin is more durable than human flesh and is able to withstand ballistic impact up to and including .30 caliber armor-piercing shells. His body is impervious to disease and aging. His speed and reaction time are equivalent to those of an average human male in his twenties, as is the acuity of his senses.[20]
The Gargoyle's original spirit had considerable knowledge of magic. Christians himself was a student of the occult. But apart from being able to summon minor demons he has little magical ability.[20]
The Gargoyle's rudimentary, featherless, scalloped wings, which span 5.8 feet from tip to tip at full extension, are insufficient in and of themselves to bear him aloft. The real mechanism of flight was a mystical power of levitation. His wings simply help him maneuver. The Gargoyle is able to support his own weight plus 100 pounds of cargo; he can fly at speeds up to 25 miles per hour. He is able to fly for about 3 hours before he tires appreciably and has to alight.[20]
The Gargoyle also possesses the ability to manipulate bio-mystical energy, the inherent power of the life-force itself. This ability was created when Christians' human spirit first entered the Gargoyle's demonic body; the Gargoyle did not possess it previously. The Gargoyle can siphon life-force from other people, causing varying degrees of shock and physical weakness depending upon the amount he siphons. Although an organism's life-force is self-renewing, if he were to take too much of it from someone, the victim would die. (Christians is extremely careful to prevent this from happening.) Christians does not absorb this life-force for personal use when he siphons it; instead, he lets it dissipate into the biosphere as if he were letting air escape from a balloon.[20]
The Gargoyle can also project his own rapidly regenerating life-force for a number of effects. By projecting his bio-mystical energy rapidly at an object or person, he can create a concussive force of varying impact depending upon the amount he projects. The maximum amount he can expend without endangering himself has sufficient concussive force to demolish a small house or displace an average-sized person about 100 feet. By projecting his bio-mystical energy field around himself (or others) he can protect himself from certain elementary magical spells and powers bolts. This field has a maximum range of about 5 feet from the center of his body, and he can sustain it for about 3 minutes before jeopardizing his own store of life-force. The Gargoyle can also project fear into other people through his bio-mystical energy.[20]
Each of the Gargoyle's expenditures of bio-mystical energy utilizes his own life-force to varying degrees. The Gargoyle has to use his power wisely, for too great or too rapid a depletion of his energies could endanger his own life even to the point of killing him. He is capable of using his bio-mystical powers at a moderate rate of expenditure for up to a half hour before he begins to impair his own life functions.[20]
The Gargoyle generally uses his hands to help him direct his bio-mystical energies. Frequently this energy manipulated is accompanied by a visible "black light," which is not, however, ultraviolet light.[20]
The Gargoyle can regenerate at least some sections of his body if they are damaged or severed. He once grew his right hand back after it was severed. The regenerated hand looked distinctly different from his former right hand until it reverted to the same appearance as the previous hand due to a psionic attack by Moondragon.[20]
The Gargoyle can be commanded by wizards who speak a certain obscure spell. An Afghan Gnostic once took control of the Gargoyle, imprisoning him by means of mystical pentagrams. The wizard could somehow give himself various mystical powers by drawing upon the Gargoyle's power, and enable the Gargoyle to exhibit powers (such as growing to gigantic size) that he either possibly could not or did not know how to use himself.[20]
Attributes Powers Chaos Magic: Much like her genetic template, Luminous has access to Chaos Magic, enabling her to achieve the following abilities, including:
Reality Warping: Similarly to the Scarlet Witch, Luminous can control chaos magic, even to a greater extent and with a better mastery than her.[2] She can use this ability to alter reality and probability, summon beams of magic, transmute people and objects[4], and even manipulate magic to varying extents.[2] Witchcraft Force Field Generation: Luminous has been shown to create and manipulate force fields in order to protect herself or encase others within them.[2]
Self-Propelled Flight: On several occasions, she has been shown to levitate and fly at unmeasured speeds.[2]
Superhuman Speed: Luminous can move at superhuman speeds faster than Quicksilver.[2]
Weaknesses Kill Switch: The High Evolutionary built her with a kill switch he controls, so he can temporarily take away her powers anytime he wants.[5]
NAME Steven Winsor McCay Harmon[1] CURRENT ALIAS Slapstick ALIASES Deadpool,[2] Steve Harmon,[3] "Slappy,"[4] "Pop",[4] "Living Cartoon"[5] "Squid",[6] Clown Boy[7]
Attributes
Powers Unstable Molecule Physiology: Slapstick's body is made out of Unstable Molecules,[37] making him invulnerable. A device in his left glove helps him stay cohesive, as well as allowing him to turn back into his normal form. Being hit with electricity or struck by lightning seems to make Slapstick much more powerful and sillier. Slapstick has Cartoon Physiology, meaning he can manipulate himself in impractical and outrageous ways.[38] Breaking the Fourth Wall: Due to his cartoony nature Slapstick often liked to address the readers. Those around him just ignored this just thinking he was crazy.[10]
Weaknesses Due to being made of Electroplasm, a counter charge at correct frequency will destroy his molecular bonds, thereby incapacitating him until bond cohesion is restored.[39]
NAME Kyle Richmond CURRENT ALIAS Nighthawk ALIASES Nighty,[1] "Bird-nose",[2] Leader-Man,[2] Birdie,[2] Feather Face, [3] Bird-Man,[4] Fearless Leader,[4] Hawk,[5] Night,[5] Mastermind[6]
Attributes
Powers Due to the alchemical potion, Nighthawk possesses various superhuman physical attributes. Due to the unique nature of the potion, all of his superhuman attributes are doubled at night.
Superhuman Strength: During the day, Nighthawk possesses sufficient physical strength to lift about 1 ton. At night, his strength increases to the point of being able to lift roughly 2 tons.
Superhuman Stamina: Nighthawk's musculature produces less fatigue toxins during physical activity than the musculature of a normal human. He can exert himself at peak capacity for at least 2 hours during the day before the build up of fatigue toxins in his blood begins to impair him. At night, physical stamina increases sufficiently to exert himself at peak efficiency for at least 4 hours.
Superhuman Durability: Nighthawk's body is tougher and more resistant to certain kinds of injury than the body of a normal human, though he's far from invulnerable. Kyle's bodily tissues are sufficiently toughened to withstand powerful impact forces. He can withstand impacts, such as falling from several stories and being repeatedly struck by a superhumanly strong opponent, that would severely injure or kill a normal human with little to no injury. At night, his body becomes even more resistant to impact trauma, though he can still be injured by bullets or bladed weapons composed of conventional materials.
Superhuman Agility: Nighthawk's agility, balance, and bodily coordination are enhanced to levels that are beyond the natural physical limits of the finest human athlete. His agility is enhanced to twice his normal level at night.
Superhuman Reflexes: Nighthawk's reflexes are similarly enhanced and are superior to those of the finest human athlete, even more so at night.
Superhuman Senses: Nighthawk's senses of sight and hearing are augmented to superhuman levels of acuity. Nighthawk can see objects at much greater distances, and with perfect clarity, than a normal human is capable of. At night, his visual acuity is doubled so that he retains this same level of clarity. His hearing is similarly enhanced, enabling him to detect sounds at greater distances and sounds ordinary humans can't detect.
Precognitive Visions: For a brief time Nighthawk was gifted with the ability to see visions of the future, these would usually manifest by seeing a crime before it was committed. This power was later removed by Papa Hagg.
Abilities Nighthawk is a skilled acrobat and an experienced and capable hand to hand combatant. Over the years, Nighthawk has become somewhat of an expert on occult matters.
Paraphernalia Equipment Nighthawk uses jet-powered, artificial wings enabling him to fly through the air. Nighthawk can fly up to 120 miles per hour and still be able to breathe, although the jet-pack is capable of propelling him at even greater speeds. He is also capable of climbing to altitudes of 30,000 feet with extreme effort since it becomes very difficult for him to breathe at 24,000 feet. The pack itself has enough fuel to allow him to fly continually for up to 16 hours. The wings themselves are composed of a flexible, yet highly durable plastic/steel polymer that he can use to shield himself from bullets and even explosive grenades. Nighthawks cowl contains a number of instruments built into it including digital instrument displays, a radio transmitter, and special lenses in the eyes which further serve to enhance his already great eyesight.
Weapons Nighthawk has been known to wield talons on his gloves composed of Titanium, with a razor sharp edge to them. Coupled with his great strength, the talons are able to cut most conventional materials, including some types of metals.
NAME Jonathan Lowell Spencer Storm CURRENT ALIAS Vangaard ALIASES Gaard, Johnny Storm
Attributes
Powers As normal human:
Peak Human Strength: could lift up to 800 pounds As Gaard:
Superhuman Strength: exceeds 100 tons Superhuman Speed Superhuman Reflexes Superhuman Durability Energy Manipulation Teleportation As Vangaard: retains the powers he had as Gaard and gains new ones:
Greater Energy Manipulation Reality Manipulation Reality Destruction: he has the power to destroy realities.
Abilities Vangaard is an experience fighter likely due to his military service. As Gaard, he was very skilled in using goalie equipment to guard the interdimensional nexus. He had to be tricked with an image of Thing by Mr. Fantastic so the real Thing could slip past him and throw the puck-shaped device into the nexus to destroy it.
Paraphernalia Equipment Hockey Goalie Equipment: Gaard used a goalie's glove, mask, stick, and skates to defend the nexus. His skates allowed him to maneuver quickly in the area around the nexus.
Body Armor: Vangaard wears a metallic suit of armor with horns. Weapons Scepter: Gaard used the scepter to block the Thing from throwing the puck device into the nexus and discharge blasts. As Vangaard, the scepter was more like a blade.
Powers The First Fallen is an enigmatic cosmic being and one of the most powerful beings in the multiverse.
The First Fallen's full powers are unrevealed and may be incalculable. He normally exists as pure energy and can alter his size or shape as needed; although apparently only able to access the Earth dimension if invoked, even inadvertently, via prayer or ritual, once contacted, he can possess other sentient beings, thereby rendering any host body unaging and virtually immortal, at least while he inhabits it. He can place entire planetary populations in an unmoving, unaging state, although he apparently requires willing cooperation from at least four members of a given race before doing so. He can activate dormant powers or suppress active powers in others, render weapons non-functional, create storms and generate lethal energy blasts. While possessing his winged form, he could hover and fly at unrevealed speeds. He has shown the ability to control reality to create an entire city and has also claimed to have Powers which Rival the Phoenix Force.
Abilities First Fallen has acquired vast amounts of knowledge over his ages and is one of the most intelligent beings in the multiverse.
NAME Ellie Phimister CURRENT ALIAS Negasonic Teenage Warhead ALIASES Nicknames: Neg[1] Other Aliases: NTW, Warhead
Attributes Powers Mutant: Ellie is a mutant with psychically based powers. The full extent of her abilities is unknown, but her powers include:
Telepathy: Ellie has the ability to read thoughts, project and broadcast her own thoughts, as well as affect the minds of humans and animals with higher-order intelligence.[2] Precognition: Ellie experiences precognitive nightmares and premonitions. It would appear she often foresaw disasters, which may help explain her depressed and angst-ridden personality. She foresaw Genosha being destroyed,[2] and the defeat of Selene's army.[7] Ellie would later display the ability to be overcome by quick glimpses of immediate danger, allowing her to avoid and counter a raid on her house by the Mercs for Money,[10] and escape enemy forces by becoming aware of an ambush she and the Mercs were walking into.[20]
Telekinesis: Ellie has demonstrated the ability to mentally levitate objects and people.[14]
Flight: She has shown the ability to levitate herself, but the limit of this power is currently unknown.[21]
Reality Warping: Ellie has the power to warp reality. She created clothing and an entire house out of nothing.[14]
Particle Manipulation and Absorption: Ellie's power over reality enables her to absorb, generate, and manipulate vast amounts of raw power for various effects.[13] Ellie has vast control over both matter and/or energy, quite possibly on a quantum level. Examples of this include reforming Inferno's fire into flaming monkeys, disassembling Domino and Gorilla-Man's guns into their component parts, transmuting Jack Chain's darkforce links into butterflies, creating material energy duplicates of herself,[21] completely absorbing The Presence's nuclear energy,[13] possessing the ability to render the Terrigen Cloud harmless for mutants [22] and releasing energy that can be used for multiple purposes. [23]
Superhuman Strength: Ellie is at least strong enough to flail Scorpia around with one hand by her mechanical tail.[11]
Superhuman Speed: Fast enough to dart in and out of visionary fields with ease, though this might be a byproduct of reality or time manipulation.[10]
Superhuman Durability: Was punched by Titania and slammed through a wall without suffering any noticeable injury.[11]
Superhuman Reflexes: Quick enough to dodge Stingray when she foresaw him coming, though this could also have been a byproduct of her ability to manipulate time or reality.[10]
Powers Superhuman Speed: Being a god K'ythri is unbelievably fast, he could move so fast that even Gladiator couldn't react in time and defend from his attack.[7]
Hydrokinesis: During the challenge of natural disasters K'ythri and Sharra could create a gigantic tsunami without effort.[7] Flight[7]
Reality Alteration: Sharra and K'ythri could create pestilences, create a new race of giants from dust, cause a star to go supernova, and make it rain fire and brimstone.[6] Their most impressive feat is probably their ability to summon the Phoenix Force.[8] Invulnerability[8] Energy Projection[8] Superhuman Strength[7]
NAME Abigail (last name unrevealed)[1][2] CURRENT ALIAS Abigail Brand ALIASES "Abby",[citation needed] Agent Brand,[3] Commander Brand,[4] Lt. Commander Abigail Brand[5]
Attributes
Powers Tactile Pyrokinesis:[31] Brand has exhibited the ability to coat at least her hands in flames that is potent enough to burn through most metals via tactile contact. This flame has been shown colored both blue and red, though it is unknown whether the colors have any specific significance. Although it was originally believed that this ability stems from her half-alien heritage, Brand herself revealed that her power is the result of her half-human heritage and is mutant in nature. She has enough control over her powers to either heat or set others aflame. Enhanced Durability: Brand survived a laser cannon blast to the torso. How this was possible, however, has yet to be explained.
Abilities S.W.O.R.D. Field Agent Training: First rank armed/unarmed combatant.[31] Multilingualism: Her tongue has the ability to shape alien languages that humans are unable to make. For example, she was able to fluently communicate with Lockheed in his native tongue[9], a fact that clearly surprised her crew.[citation needed] She also spoke the Skrull and Kree languages, though she was more accomplished with the Kree language than with that of the Skrulls. Brand stated that she could write a book in Kree, but believed she sounded like a 'drunken infant' in comparison when speaking the Skrull language.[32] She is also able to speak Galactic Basic, Merchant-Slang Majesdanian and Shi'ar Prime.[33]
Paraphernalia Weapons Various high-powered laser guns.
My character wishlist Adversary Maximus the mad The Marquis of death Agent anti-venom Darwin Gwenom Nighthawk Superior carnage Witchfire Death’s head Polaris Sleepwalker Adam X Us Agent (John Walker) Cyber Regent Firelord Red shift Nova (Frankie Rays) Morg Fallen one Black Tom Cassidy Sebastian shaw Azazel Riptide Nomak Onslaught Arcade Madalen pryer Hope summers Rachel summers Nate grey Genesis (Tyler dayspring) Mathew Malloy Vulcan ( most wanted) Malekith Franklin Richards David Richards Valerie Richards Red Ghost Beta ray bill Captain Britain (Brian Braddock) Lady sif ( most wanted) Shadow king Modi thorson Blue marvel Dazzler Mystique Wonderful One Sandman IceBerg ( Jack Pierce) Hobgoblin Hydro man Dracula Deacon frost Hannibal king Lady deathstrike Weapon H David North (agent zero) Adam warlock Magus Valkyrie moonstar Wolfsbane Cannonball Cecilla reyes Silver sable Emplate Ares Exodus ( Most wanted) Blackheart ( Most wanted) Human Torch 2099 Hyperstorm Ezekiel stane Madame masque Sasha hammer Absorbing man Deathlok Starbrand (Kevin Connor) Nightmask Hero-kala Nightmare Black widow (yelena belova) Darkstar (petrovna) Mikhail Rasputin Warpath Banshee Zeus Punisher war machine Beyonder Living tribunal Morlun Thena Jocasta Recorder 451 Daken Fantomex Swarm Lizard Bloodaxe Kurse Angel Salvador Virus Codex The maker Sentinel X (Shogo Lee) Tri-Sentinel Legion Wraith (Zak-Del) Enchantress Executioner Genesis-vell Quasar Baron blood Blackout Morbius the living vampire Xarus Sun god Rider Norn Boundless Jovian Anti-man Machine man Black knight Bor burison Try odinson Pyro Blob John wraith Jigsaw Jessica jones Max fury Destroyer G.W bridge Baron zemo Firestar Iorn maiden William Stryker William Stryker jr Sunfire Kindred Red vulture Shiklah Danger Black swan Silverclaw Jean Grey (X-men Red) D’spayre Sage Toxic doxie Zarathos Phyla-vell Molten man Count nefaria Arkon Ajak Bloodscream Entropy Ahab Kingo sunen Hobgoblin 2099 Rockslide Mad Jim jaspers Lady death Captain marvel (Mar-Vell) Blackwulf Ereshigal Lord tarantula Tutinax Jake fury Korvac Overmind Presence Mandarin Blizzard Akhenaten Chamaeleon Dr.Doom 2099 Mr. Fear Mr. Hyde Paladin High evolutionary Songbird Agent X Mister X Gladiator Supergiant Moonstone Poseidon Stick Dark phoenix Druig Callus the void Eason the Searcher Gammenon the gatherer Exitar the exterminator Oblivion White tiger Cloak Dagger Silver samurai Arkon Kid omega Red king Ceiera Caliban Thunderbird Selene Damien Hellstrom Hallow (Yvette) Tombstone Morgan le Fay Oblivion Black tarantula Sandstorm Dark beast Goblin Shame Snowbird Talisman Atlas Death’s Head 2 Chamber Xorn Crossfire Jack O Lantern Ghost rider (Robbie Reyes) Flint Phantom Rider (Carter Slade) Angel (Warren Worthington) Balder Odinson Starfox Toxin Laufey god emperor doom Bullseye Multiple man Boomerang Surtur Rictor Radioactive man Valkyrie (Brunnhilde) Graviton Jack of hearts Pluto Gorgon Wizard Impossible man Union Jack Jack flag Belasco Holocaust Satana
Happy to be the first to post here! Here's a list previously created of suggested characters and abilities. Also, if these characters and abilities are put into the game, I would want them to be given to my account. I think that if I'm coming up with stuff, I should be seeing the fruits of my labor. Here we go:
1) Doctor Doom
Victor Von Doom is one of the most genius and strategic Marvel villains. He would have synergy with the Fantastic Four (who are also being suggested) as rivals. His champion class would be Tech. Unique Abilities: Overcharge:
(Like Crossbones's Overrun) Dodge back and hold block for 2 seconds to activate Overcharge. Doctor Doom's armor creates large amounts of energy that cannot be contained in his suit, and are discharged as Overcharges. 10 of these Overcharges are developed. When striking an opponent, one Overcharge is used up, placing shock on the enemy. Overcharge lasts 8 seconds, and any charges left at the end do damage to Doom. Limitless Power:
When Doom activates a special move, a small amount of Power Gain activates, generating one bar of power over 10 seconds, lasting until he is struck or has full power. Awakened Ability: Time Travel Mastery:
Upon receiving a hit that would be the final blow, there is a 30% chance for Doom to warp back to a time where he had 15% health. This can trigger up to 3 times in a fight, but the odds are reduced by 10% each time it activates. Other status effects:
5% chance to Armor Up when struck; 30% chance to gain Fury if his attack is blocked; 5% for all attacks to inflict Bleed
2) Carnage
Cletus Kasady, the sinister variant of Venom, is agile and deadly. His synergies would be rivalries with Spider-Man and Venom, and his champion class would be Cosmic. Unique Abilities: Symbiotic Bloodstream:
When facing Tech champions, the symbiote's bond with Cletus enhances, increasing his recovery, and granting him an indefinite Regeneration of 0.25% of his maximum health per second. Additionally, when facing Mystic champions, the bond weakens, inflicting an indefinite Degeneration of 0.25% of his maximum health per second. Awakened Ability: Punishment:
Every time Carnage strikes a critical hit, he receives an indefinite Cruelty. Every time Carnage inflicts Bleed, he receives an indefinite Fury. On the contrary, when struck by a critical hit, he loses one Cruelty, and when he is bleeding, he loses a Fury. These effects stack with no limit. Other status effects:
Fixed 10% chance to gain Fury and/or Cruelty; 5% chance that attacks inflict Bleed
3) Blade
The half-vampire, Eric Brooks, is a lone wolf with guns, swords, daggers, and explosives. I honestly don't know what his synergies would be, but his champion class would be Mystic. Unique Abilities: Vampiric Regeneration:
Blade's enhanced healing factor triggers on special moves, regenerating health. 50% chance to Regenerate 5% of his maximum health on special move 1; 70% chance to Regenerate 10% of his maximum health on special move 2; 90% chance to Regenerate 15% of his maximum health on special move 3. Awakened Ability: Vampiric Strengthening:
At the sensing of blood, Eric Brooks's vampire side strengthens, granting him Fury, Cruelty, Precision, and 25% more Power Gain for the duration for the duration of the Bleed. Other status effects:
5% fixed chance to gain Fury; 50% chance that attacks with any weaponry inflict Bleed; All explosive attacks inflict Incinerate with a 50% chance to apply Bleed
4) Mysterio
One of the stranger villains in the Marvel Universe, Mysterio is a master of manipulation, using teleportation, hallucinogen, and hypnosis to his advantage. His nemesis is Spider-Man, and his champion class would be Science. Unique Abilities: Hypnosis:
If Mysterio can manage to, without moving or blocking, go untouched for 3 seconds, his gaze is enough to hypnotize his opponent, stunning them for 5 seconds. This ability has a 5 second cool down timer after activation. Mind Tricks:
Mysterio focuses more on demoralizing his opponent than benefiting himself. Anytime Mysterio gains a status effect, the opposite effect is applied to his opponent. Additionally, anytime Mysterio strikes a critical hit, there is a 10% chance to inflict EACH of these effects on his opponent for 8 seconds: Weakness, Exhaustion, Fatigue, Degeneration, Poison, Armor Break, and Stun (Stun only lasts 5 seconds). Awakened Ability: Emergency Hallucinogen:
When struck for the 15th time in a combo (15th hit, 30th, 45th, etc), Mysterio can rely on his hallucinogen to get him out of the jam. Immediately after the 15th hit lands, Mysterio releases his hallucinogen and teleports backwards, stunning his opponent for one second. This does not interrupt special attacks, but instead triggers on the next hit once the special move has ended. Other status effects:
5% chance to gain Armor Up or Precision when struck (Remember, for all positive status effects, the opposite is mirrored to the enemy.)
5) Nick Fury
The leader of S.H.I.E.L.D., Nick Fury is an expert at fighting and has a large number of backups to call in. He can have synergy with all S.H.I.E.L.D. agents, and his champion class would be Skill. Unique Abilities: Preparation:
Nick Fury is always ready to fight, and he comes into the battle with his mind set and a bulletproof vest. Nick Fury is granted 5 Precision buffs, one disappearing after every critical hit he lands, and 5 Physical Resistances (like Punisher), losing one each time he is struck. Confidence:
Leading S.H.I.E.L.D takes a lot of confidence, and Nick Fury definitely has it. He enters the fight with 10 Confidences buffs. Every time he is struck, he loses one Confidence. For every second Nick Fury is blocking, he gains one Confidence. Each Confidence buff increases Fury's attack by 5. Awakened Ability: Supply Drop:
Fury has all of S.H.I.E.L.D. at his disposal, giving him unlimited access to intelligence and resources. Every 10 seconds, Fury receives a supply drop, containing a random buff for him, a random debuff for his opponent, or both. Other status effects:
50% chance for critical hits to grant Precision; 5% chance for all attacks to inflict Armor Break; Special attacks with guns or explosives inflict either Bleed or Incinerate
For now, this is all I have. I'll be updating this list as much as I can, adding on every once in awhile, so keep checking in. Thanks again for reading!
Comments
Kro (Earth-616)
NAME
Kro (possibly not his original name)
ALIASES
Warlord Kro;[1] Brother Kro;[1] Agent 6;[1] Rudolph Hendler;[2] "Pluto";[2] "Satan";[1] "the Devil";[1] Prince of Darkness;[3] Paul Sayden;[4] Mr. S. Devile;[5] Adolf Hitler[citation needed]
Attributes
Powers
Despite his Deviant heritage, Kro possesses a number of superhuman traits characteristic of an Eternal:
Regenerative Durability/Immortality/Toxic Immunity: Kro maintains a virtually unbreakable mental control over the processes and structure of his body even when he is asleep or unconscious. As a result, Kro has a lifespan that has already lasted over 20,000 years and is immune to disease and aging. His mental control over his body enables him to maintain a youthful, vigorous physical condition. Kro is not as nearly indestructible as the Eternals. (For example, Ikaris nearly killed Kro once by strangulation.) But while sufficient force can kill Kro, he can use his mental control over his body to heal himself after being injured.
Malleability: Kro also possesses the power of physical malleability, which is atypical for a Deviant. At will he can cause most of the tissue of his body to become pliant, enabling him to shape it mentally like putty into different configurations. Once the tissue is set in an altered form, Kro has only to stop concentrating and his body will retain that shape until such time as he concentrates upon changing it again. This ability enables him to disguise himself and take the appearance of others (with cosmetic help for skin color, body hair, and so forth). One of Kro's favorite ploys is to pass himself off among ordinary humanity as a demon by fashioning horns on his head.
However, Kro's shape-changing powers are limited. He cannot alter the shape of his skeleton in more than minor ways. Moreover, he cannot eliminate any of his mass while transforming; he can only redistribute his 320 pounds of weight. Hence, he usually only uses his shape-changing power to alter his facial features. He can mentally mold the shape of his skull somewhat.
Kro has about three times the physical endurance of an ordinary human athlete. His heart is not located in the same place as an ordinary human being's; its true location is unrevealed.
Abilities
Kro is a master military strategist, a superb military commander, a good hand-to-hand combatant, and an expert in the use of Deviant weaponry.
Paraphernalia
Equipment
Kro frequently wears special glasses designed to extend his vision into the infrared and ultraviolet ranges. Hence, if Kro is wearing these glasses in a room where there is no visible light, he can still detect objects by perceiving the heat (infrared radiation) they give off.
Weapons
Kro has employed a number of weapons developed by Deviant technology. Among his favourites are flame-guns, vibro-whips, and shroud-guns. Once while battling Ikaris, Kro wore gloves from whose fingertips he could project vastly powerful force blasts which could not injure his virtually invulnerable Eternal foe but instead caused Ikaris intense pain.
Vivian Vision (Earth-616)
NAME
Vivian "Viv" Vision[1]
ALIASES
Nicknames:
Vivvy[2]
Other Aliases:
Vivid Vessel[3]
Attributes
Powers
Similarly to her father, Viv previously possessed a number of superhuman powers ultimately derived from her artificial substance and metabolism. Viv's Synthezoid body was supposedly a functioning replica of a human body containing analogues to virtually all human organs, blood, and tissue, composed of an unknown synthetic organic-like substance. This substance mimicked all the functions of human tissue, but was several times as strong, durable, and resilient.[4]
Density Manipulation: The molecules in Viv's body were capable of separating or pulling themselves together, thus being able to control her density and solidity.[4]
Superhuman Strength: While Viv's strength was above human, increasing her density would additionally increase her strength.[4]
Intangibility: Viv could control her density to pass a part or all of her body through solid objects.[4]
Flight: When at a minimum mass, Viv could fly through the air weightlessly.[4]
Solar Radiation Absorption: The solar jewel on Viv's brow absorbed ambient solar energy that her body was able to convert directly into usable forms by a process not unlike photosynthesis in plants.[4]
Computer Brain: Viv's brain was a multiprocessor computer, which enabled her to wirelessly or directly interact with other computer systems to utilize or extract data from them. This way she could be constantly connected to the internet,[11] and even act as a WiFi hotspot.[12]
Holographic Projection: Viv could project multiple full-sized, detailed holograms with audio projection.[22]
Camouflage: Using her holographic projectors, Viv could project a running hologram of her surroundings in order to hide her presence.[23]
Weaknesses
Emotional Shutdown: Vivian walled off her emotions regarding the loss of her mother and brother rather than cope with them. This partition was removed by the High Evolutionary, leaving Viv heartbroken and confused over feelings she previously refused to process.[14] When she regained her android form, Viv once again disengaged her emotional core.[2]
Luna Maximoff (Earth-616)
NAME
Luna Maximoff[1]
CURRENT ALIAS
Luna
ALIASES
Little Miss Cute-As-A-Button,[2] Luna Amaquelin[3][4][5]
Attributes
Powers
Aura Vision: Luna can 'see' the feelings of others as colorful auras. These states are represented to her as various cascading colors that she learns to interpret and to change for various effects. Her ability also grants her a number of others that she can utilize with some degree of skill:
Empathy: Luna is now a full empath able to sense, read, and manipulate the state of nearby beings, including their emotional state, intentions, truthfulness, and mental illness.[25] Because her powers are essentially some kind of visual empathy they are generally limited to her line of sight. When her empathic powers emerged, her blue-colored eyes turned golden.
Precognition: Her vision abilities grants her a degree of sight into future outcomes, allowing her to predict the actions and behaviors of others. She managed to evenly spar with Karnak by predicting his movements despite him being much faster.[3]
Mind Control: She can release mental inhibitors from others as she did when she released the ones placed by the Pacifiers on Maximus and her cousin, Ahura.[26]
Mental Healing: It was believed that Luna's ability to interact with the minds of others would also allow her to heal things such as insanity, this ability was deemed dangerous as Luna could do irreparable damage to a fragile mind.[27]
Telepathic Immunity: Her powers grants her a degree of resistance against intruding thoughts and psychic control, to the point where she could easily repel Maximus' mind control, something only Black Bolt was shown to be able to do at the time through sheer concentration.[16]
Terrigen Crystals Connection: Due to being exposed to the Mists on so many occasions while on Earth with her father, Luna developed a bond with them and was able to sense that the Terrigen Mist was being used on Earth.[3]
Abilities
Trained in combat, including the use of a sword, by Karnak.[3]
Weaknesses
After receiving her powers, Luna had trouble controlling them and wore shades at all times. It appears that she gained enough control of her powers to no longer require them later on.[14]
Horsemen of Pestilence
Lorna Dane (Earth-616) Polaris
Pestilence (Lorna Dane)
Powers and Abilities
Powers
As his daughter, her powers are nearly identical to Magneto's.
Lorna is an Alpha-mutant[72] with both a primary and Secondary Mutation.[73] After Wanda's M-Day, Polaris lost all of her mutant abilities. Polaris then became Pestilence and had Celestial technology grafted to her spine by Apocalypse, which has somehow reactivated her X-Gene[8] and her powers.
Magnetic Field Manipulation: She has the ability to manipulate magnetism. Although she has the potential to exercise all of the powers that Magneto has, as yet she has only used powers involving the manipulation of magnetic, electrical, and gravitational fields. Moreover, she has yet summoned as great an amount of energy as Magneto has. The exact limits on the amount weight that she can magnetically lift at present have not been measured. Since she has, in the past, preferred not to use her powers in combat situations, and has decades less experience with them, she is not up to par with Magneto's level of experience. As with Magneto, it is unknown whether Polaris's powers are purely psionic or whether they derive from her physically.[citation needed]
The main feat made possible by magnetism is Polaris' ability to lift and manipulate metal. She has shown such fine tuned skills as to nearly liquefy, mend, and reconstruct metallic objects, and has some level of influence on the ferrous metals that reside in everything. She once mended and reconstructed silverware and metallic plates into a metallic suit identical to Magneto's costume.[citation needed]
Magnetic Force-Fields: Polaris can protect herself from physical harm, can stretch her fields to protect a large group, and can suspend persons or objects in the air.[citation needed]
Magnetic Flight: Polaris can suspend herself in flight by riding the Earth's magnetic field.[citation needed]
Electromagnetic Sight: By concentrating, Polaris can perceive the world around herself solely as patterns of magnetic and electrical energy. She can perceive the natural magnetic auras surrounding living beings, as well.[citation needed]
Magnetic Pulse: Polaris can focus her magnetic energy into powerful concussive blasts. She can also overload or short-circuit electrical systems. She has been shown destroying Shi'ar warships with single magnetic pulses.[citation needed]
Energy Absorption: Polaris has been shown absorbing some forms of energy through her magnetic force fields to temporarily boost her own strengths. Early in her career with the X-Men, she absorbed Storm's lightning blast, Cyclops' eye beam, and Havok's energy beam at the same time, giving her enough strength to propel an entire island from the earth and into space.[citation needed]
Geomagnetic Link: Polaris is tied very closely to Earth's EM Field. As is it effected, so is she. She knows instinctively all that happens to it, and with this link, is granted an odd sort of immortality. Earth lends her strength by it's simple existence. She draws on this strength all unconsciously.[citation needed]
Organic Iron Manipulation: Polaris has such control over her powers that she is able to manipulate the natural iron within the blood of living organisms. She was capable of reversing the flow of an entire crowd's blood in order to render them unconscious.[citation needed]
Metal/Matter Manipulation: Polaris has a great ability to be able to levitate objects metallic and nonmetallic, with her electromagnetic field she can levitate objects and destroy them in the air, or through a small manipulation of gravity, can also cause non-metallic objects to levitate in the air and manipulate it through electromagnetic energy. She has the ability to indirectly manipulate non-metallic objects via metal ores they may contain. She can perceive and manipulate matter at the sub-atomic level.[citation needed]
Metal Morphing: Polaris has the power to physically bond metallic substances to other elements at an atomic level. This newly developed technique allows her to blend alloys to earthen, watery, gaseous and even organic substances.[citation needed]
Electromagnetic Spectrum Manipulation: Polaris has the ability to manipulate the electromagnetic spectrum and some energies like electricity, electromagnetic and magnetic (the limits of these are unknown). This is totally different from Storm, who can handle (almost) all the energies of the spectrum, but Polaris has great potential for it. Her power is such that she is compared to her father Magneto. Polaris has a connection to the electromagnetic field, allowing her to handle various types of energies such as electric, gamma, x-rays, ultraviolet, visible light, lasers, and more.[citation needed]
Her personal polarity is opposite that of Magneto's.[citation needed]
Former Powers
Polaris has a latent secondary mutation. Manifesting when her powers were stripped and taken by her half-sister Zaladane. This mutation was later deactivated by the Scarlet Witch's M-Day.[citation needed]
Negative Emotion Absorption: Polaris was able to absorb negative emotional energy to transform into a virtual powerhouse.
Size Addition
Superhuman Strength
Superhuman Stamina
Invulnerability.
Negative Emotional Release: Her power also released the negativity back into her environment at an enhanced level, which caused others to act more violent, selfish, bloodthirsty, etc.
Meta-Plague Manipulation: As Pestilence, Lorna had the ability to ingest and synthesize new plagues without harm, controlling the virulence and particular genetic markers. She was then capable of releasing this virus or plague as a combined mutated strain or as the various separate plagues they originally were.
Abilities
Lorna possesses expertise in geophysics, and has earned a Masters degree in that field.[citation needed]
Physical Strength
Polaris possesses the normal human strength of a woman of her age, height, and build who engages in moderate regular exercise. When possessed by Malice, Lorna had superhuman strength with an unknown upper limit.[citation needed]
Weaknesses
Lorna appear to have inherited her father's propensity for mental illness and depression. Lorna has at various times suffered mental breakdowns, episodes of mental illness and severe depression.[citation needed]
Paraphernalia
Equipment
She was grafted a cybernetic nanobot in her right eye by Serval Industries, allowing Harrison Snow to see what she saw at any time.[74]
Biohazard containment suit. At one point Lorna wore a metal belt with her costume that she would manipulate as a weapon or tool.
Thomas Shepherd (Earth-616)
NAME
Thomas "Tommy" Shepherd
CURRENT ALIAS
Speed
Attributes
Powers
Speed running super fast
Speed is a mutant[3][4] with an enhanced physiology design for supersonic speed, including:
Superhuman Speed: Speed can run, move and react at speeds far greater than the average human. His top running speed is 761 miles per hour, according to himself.[27]
Molecular Acceleration: He can also generate hyper-kinetic vibrations that accelerate the molecules in matter, causing any solid object he directs his vibrations at to explode.
Intangibility: He also can use molecular destabilization to walk through solid objects.[15]
Superhuman Stamina: Speed's physiology grants him greater stamina when compared to an ordinary human, allowing him to operate at peak capacity for at least several hours before he begins to grow tired.
Superhuman Agility: Speed's physiology grants him superhuman agility being more flexible and having greater balance.
Superhuman Reflexes: He's capable of reacting fast, because he's moving at superhuman speeds everything moves slower for him.
Superhuman Durability: Speed's physiology also provides him with limited protection against impact forces and the high levels of friction that are produced when he moves at superhuman speed.
Superhuman Strength: Speed possesses a limited degree of superhuman strength, allowing him to lift about 800 lbs with his arms and 1 ton with his legs.
Accelerated Perception: Speed's brain processes information at an accelerated rate to match his bodily speed, enabling him to perceive his surroundings while traveling at high velocities. To him, this makes it seems as if the world is going in slow motion.
Speed was believed by Master Pandemonium and the time traveling entity disguised as Patriot to have incredible, undefined potential, on par with his brother, the Demiurge.
Weaknesses
Despite possessing some level of superhuman durability, things such as bullets and energy blasts can injure him the same way they injure a regular person.
Crystalia Amaquelin (Earth-616)
NAME
Crystalia Amaquelin
CURRENT ALIAS
Crystal
ALIASES
Elementelle,[1] Ixchel,[2] Princess Crystal[3]
Powers and Abilities
Powers
Inhuman Metabolism: Besides strength, Crystal possesses certain physical skills superior to those of human athletes.[citation needed] Her Inhuman metabolism affords her slightly greater reaction time, endurance, and speed than the human race's most perfect physical specimen.[citation needed]
Enhanced Reflexes
Enhanced Endurance
Enhanced Speed
Enhanced Strength
Elementalist: Crystal possesses the ability to mentally manipulate the four classical elements: fire, water, earth, and air. She does so by means of a psionic interaction with the substances on an atomic level. Certainly, Crystal can manipulate anything that involves elements.[citation needed]
Aerokinesis: She can control oxygen atoms and oxygen-containing molecules to create atmospheric disturbances of various kinds. By intermingling air with earth she can cause a dust storm, air with water a typhoon, and air with fire a firestorm. She is able to create a wind of tornado intensity, approximately 115 miles per hour.[33] She has demonstrated the ability to control air as far away as within a 30-mile radius.[34]
Flight: Crystal is able to use the element of wind to levitate, float, and glide through wind current. Recently, she discovered the ability to fly unaided without use of her elemental abilities.[citation needed]
Force Fields: By controlling air molecules, she is able to bind them together psionically and compact them into a boundary to such a degree that matter cannot pass through. She uses this ability to various effects including creating a field around her, allowing her to breathe while submerged in water[35] and molten lava.[36] She has also used this ability to deflect attacks[37] and contain the atmosphere when the hull of a spaceship was compromised. She has demonstrated the ability to determine what may or may not pass through the barrier.[38]
Atmosphere Generation: Crystal can use her power over air to create a protective atmosphere capable of sustaining a group of people within the vacuum of space.[39]
Geokinesis: She can control the various substances that make up common bedrock (earth: iron, granite, shale, limestone, etc.), creating seismic tremors of up to 6.7 on the Richter scale (greater if tectonic plate fault lines are nearby) by causing a sudden shifting of the earth.[33] The extent of this power is unknown although she has demonstrated the ability to lift the entire city of Attilan for a significant amount of time.[40]
Ferrokinesis: Her ability to control earth extends to many metals which are naturally occurring, including iron, the extent of which is unknown.[41]
Hydrokinesis: Further, she can control the movement of water to a certain extent, via manipulation of interatomic van der Wall's forces controlling surface tension, divining water from the ground and causing it to flow in designated directions. The maximum volume is unknown although she has demonstrated the ability to create a maelstrom large and powerful enough to trap at least a dozen individuals, including Namor,[35] and brought down what was described as "a sea from the sky," at least several thousand gallons.[42]
Cryokinesis: Her control of water molecules extends to all of its forms, including ice. She uses this ability most commonly in the form of ice blasts.[43]
Pyrokinesis: She possesses the psionic ability to manipulate fire, cause it to grow in size and intensity, and take any form that she desires.[3] She can also douse any oxidizing flame by altering the ionization potential of the outer electron shells of oxygen atoms.[citation needed] This fire burns only what she desires.[3]
Atomic Manipulation: She possesses the ability to rearrange and manipulate the individual atoms of the elements that she controls to various effects.[44]
Electrogenesis: She is able to affect the elements she controls on an atomic level, giving them an electrical charge.[45]
Electrokinesis: Once the molecules are charged, she retains her control over them, allowing her to control the flow of the current, including the ability to summon lightning bolts.[9]
Hydrogenesis: She can cause hydrogen and oxygen atoms in the air to recombine and form water molecules, summoning these atoms from a volume of atmosphere within a radius of approximately two miles. This allows her to spontaneously create water, even in a dry environment, provided oxygen and hydrogen are present.[citation needed]
Magnetokinesis: She has demonstrated a limited capacity to manipulate the magnetic polarity of the metals she can psionically control.[46]
Thermokinesis: Her control over the elements at the atomic level allows her to increase or decrease their molecular movement. This effectively allows her to instantly heat or cool the elements which she psionically controls. By heating or cooling her surroundings, she is able to survive in environments of extreme heat or cold.[36]
Cryogenesis: By slowing the movement of water molecules, she can instantly freeze water. This ability coupled with her power of hydrogenesis, allows her to spontaneously generate ice.[47]
Pyrogenesis: By accelerating oxygen molecules, she is able to cause fire to spontaneously ignite.[3]
Elemental Awareness: Because of her psionic connection to the elements around her, she has the ability to sense things an ordinary human or Inhuman would not, such as sensing how much moisture is contained within the air or other matter, being aware of movement in the air or water around herself,[48] and being able to determine that a soil sample was not "native" to a particular area.[49]
Elemental Immunity: Crystal was initially resistant to fire and ice, but over time she has become immune to various elements such as: water, fire, ice, lightning, wind, and all elements that she can control, even thermokinesis.[citation needed]
Abilities
Has some training in hand to hand combat.[citation needed]
Physical Strength
Crystal possesses the normal strength of a female Inhuman who engages in moderate regular exercise. Due to generations of eugenics, Inhumans are superior to humans in strength, reaction time, stamina, resistance to injury and speed.[citation needed]
Weaknesses
Crystal can sustain a certain elemental phenomenon for approximately one hour before her mind begins to tire. She can also create any number of effects in succession for about forty-five minutes before mental fatigue impairs her performance.[citation needed]
Isaac Christians (Earth-616)
NAME
Isaac Christians
CURRENT ALIAS
Gargoyle
Attributes
Powers
The Gargoyle has a number of superhuman powers derived from the demonic body he possesses. His leathery skin is more durable than human flesh and is able to withstand ballistic impact up to and including .30 caliber armor-piercing shells. His body is impervious to disease and aging. His speed and reaction time are equivalent to those of an average human male in his twenties, as is the acuity of his senses.[20]
The Gargoyle's original spirit had considerable knowledge of magic. Christians himself was a student of the occult. But apart from being able to summon minor demons he has little magical ability.[20]
The Gargoyle's rudimentary, featherless, scalloped wings, which span 5.8 feet from tip to tip at full extension, are insufficient in and of themselves to bear him aloft. The real mechanism of flight was a mystical power of levitation. His wings simply help him maneuver. The Gargoyle is able to support his own weight plus 100 pounds of cargo; he can fly at speeds up to 25 miles per hour. He is able to fly for about 3 hours before he tires appreciably and has to alight.[20]
The Gargoyle also possesses the ability to manipulate bio-mystical energy, the inherent power of the life-force itself. This ability was created when Christians' human spirit first entered the Gargoyle's demonic body; the Gargoyle did not possess it previously. The Gargoyle can siphon life-force from other people, causing varying degrees of shock and physical weakness depending upon the amount he siphons. Although an organism's life-force is self-renewing, if he were to take too much of it from someone, the victim would die. (Christians is extremely careful to prevent this from happening.) Christians does not absorb this life-force for personal use when he siphons it; instead, he lets it dissipate into the biosphere as if he were letting air escape from a balloon.[20]
The Gargoyle can also project his own rapidly regenerating life-force for a number of effects. By projecting his bio-mystical energy rapidly at an object or person, he can create a concussive force of varying impact depending upon the amount he projects. The maximum amount he can expend without endangering himself has sufficient concussive force to demolish a small house or displace an average-sized person about 100 feet. By projecting his bio-mystical energy field around himself (or others) he can protect himself from certain elementary magical spells and powers bolts. This field has a maximum range of about 5 feet from the center of his body, and he can sustain it for about 3 minutes before jeopardizing his own store of life-force. The Gargoyle can also project fear into other people through his bio-mystical energy.[20]
Each of the Gargoyle's expenditures of bio-mystical energy utilizes his own life-force to varying degrees. The Gargoyle has to use his power wisely, for too great or too rapid a depletion of his energies could endanger his own life even to the point of killing him. He is capable of using his bio-mystical powers at a moderate rate of expenditure for up to a half hour before he begins to impair his own life functions.[20]
The Gargoyle generally uses his hands to help him direct his bio-mystical energies. Frequently this energy manipulated is accompanied by a visible "black light," which is not, however, ultraviolet light.[20]
The Gargoyle can regenerate at least some sections of his body if they are damaged or severed. He once grew his right hand back after it was severed. The regenerated hand looked distinctly different from his former right hand until it reverted to the same appearance as the previous hand due to a psionic attack by Moondragon.[20]
The Gargoyle can be commanded by wizards who speak a certain obscure spell. An Afghan Gnostic once took control of the Gargoyle, imprisoning him by means of mystical pentagrams. The wizard could somehow give himself various mystical powers by drawing upon the Gargoyle's power, and enable the Gargoyle to exhibit powers (such as growing to gigantic size) that he either possibly could not or did not know how to use himself.[20]
Iron Spider
Sandman
Lizard
Hope Summers
Ulysses Klaw
Boomerang
Cyttorak
Tiamut (The Dreaming Celestial)
Moon Dragon
Thundra
Mister Misery
Sinister Adaptoid
Monolith
Hulk (Miles Morales) (Science)
Giant Man (Armored Avengers) (Tech)
Iron Wasp (Tech)
Mandroid (Johnny Storm) (Tech)
Captain Marvel (Spider-Island) (Science)
Iron Man (Darkhold) (Tech)
She-Hulk (Carnagized) (Cosmic)
Dragonfly (Science)
NightSide
Nemesis
Mr.Fear (Cranston)
Graviton
Weapon H
Daken
Spitfire
Lizard-Hulk (Science)
Iron Goblin (Tech)
Iron Fist (Spider-Island) (Mystic)
Luminous (Earth-616)
NAME
Luminous
Attributes
Powers
Chaos Magic: Much like her genetic template, Luminous has access to Chaos Magic, enabling her to achieve the following abilities, including:
Reality Warping: Similarly to the Scarlet Witch, Luminous can control chaos magic, even to a greater extent and with a better mastery than her.[2] She can use this ability to alter reality and probability, summon beams of magic, transmute people and objects[4], and even manipulate magic to varying extents.[2]
Witchcraft
Force Field Generation: Luminous has been shown to create and manipulate force fields in order to protect herself or encase others within them.[2]
Self-Propelled Flight: On several occasions, she has been shown to levitate and fly at unmeasured speeds.[2]
Superhuman Speed: Luminous can move at superhuman speeds faster than Quicksilver.[2]
Weaknesses
Kill Switch: The High Evolutionary built her with a kill switch he controls, so he can temporarily take away her powers anytime he wants.[5]
Steven Harmon (Earth-616)
NAME
Steven Winsor McCay Harmon[1]
CURRENT ALIAS
Slapstick
ALIASES
Deadpool,[2] Steve Harmon,[3] "Slappy,"[4] "Pop",[4] "Living Cartoon"[5] "Squid",[6] Clown Boy[7]
Attributes
Powers
Unstable Molecule Physiology: Slapstick's body is made out of Unstable Molecules,[37] making him invulnerable. A device in his left glove helps him stay cohesive, as well as allowing him to turn back into his normal form. Being hit with electricity or struck by lightning seems to make Slapstick much more powerful and sillier. Slapstick has Cartoon Physiology, meaning he can manipulate himself in impractical and outrageous ways.[38]
Breaking the Fourth Wall: Due to his cartoony nature Slapstick often liked to address the readers. Those around him just ignored this just thinking he was crazy.[10]
Weaknesses
Due to being made of Electroplasm, a counter charge at correct frequency will destroy his molecular bonds, thereby incapacitating him until bond cohesion is restored.[39]
Kyle Richmond (Earth-616)
NAME
Kyle Richmond
CURRENT ALIAS
Nighthawk
ALIASES
Nighty,[1] "Bird-nose",[2] Leader-Man,[2] Birdie,[2] Feather Face, [3] Bird-Man,[4] Fearless Leader,[4] Hawk,[5] Night,[5] Mastermind[6]
Attributes
Powers
Due to the alchemical potion, Nighthawk possesses various superhuman physical attributes. Due to the unique nature of the potion, all of his superhuman attributes are doubled at night.
Superhuman Strength: During the day, Nighthawk possesses sufficient physical strength to lift about 1 ton. At night, his strength increases to the point of being able to lift roughly 2 tons.
Superhuman Stamina: Nighthawk's musculature produces less fatigue toxins during physical activity than the musculature of a normal human. He can exert himself at peak capacity for at least 2 hours during the day before the build up of fatigue toxins in his blood begins to impair him. At night, physical stamina increases sufficiently to exert himself at peak efficiency for at least 4 hours.
Superhuman Durability: Nighthawk's body is tougher and more resistant to certain kinds of injury than the body of a normal human, though he's far from invulnerable. Kyle's bodily tissues are sufficiently toughened to withstand powerful impact forces. He can withstand impacts, such as falling from several stories and being repeatedly struck by a superhumanly strong opponent, that would severely injure or kill a normal human with little to no injury. At night, his body becomes even more resistant to impact trauma, though he can still be injured by bullets or bladed weapons composed of conventional materials.
Superhuman Agility: Nighthawk's agility, balance, and bodily coordination are enhanced to levels that are beyond the natural physical limits of the finest human athlete. His agility is enhanced to twice his normal level at night.
Superhuman Reflexes: Nighthawk's reflexes are similarly enhanced and are superior to those of the finest human athlete, even more so at night.
Superhuman Senses: Nighthawk's senses of sight and hearing are augmented to superhuman levels of acuity. Nighthawk can see objects at much greater distances, and with perfect clarity, than a normal human is capable of. At night, his visual acuity is doubled so that he retains this same level of clarity. His hearing is similarly enhanced, enabling him to detect sounds at greater distances and sounds ordinary humans can't detect.
Precognitive Visions: For a brief time Nighthawk was gifted with the ability to see visions of the future, these would usually manifest by seeing a crime before it was committed. This power was later removed by Papa Hagg.
Abilities
Nighthawk is a skilled acrobat and an experienced and capable hand to hand combatant. Over the years, Nighthawk has become somewhat of an expert on occult matters.
Paraphernalia
Equipment
Nighthawk uses jet-powered, artificial wings enabling him to fly through the air. Nighthawk can fly up to 120 miles per hour and still be able to breathe, although the jet-pack is capable of propelling him at even greater speeds. He is also capable of climbing to altitudes of 30,000 feet with extreme effort since it becomes very difficult for him to breathe at 24,000 feet. The pack itself has enough fuel to allow him to fly continually for up to 16 hours. The wings themselves are composed of a flexible, yet highly durable plastic/steel polymer that he can use to shield himself from bullets and even explosive grenades. Nighthawks cowl contains a number of instruments built into it including digital instrument displays, a radio transmitter, and special lenses in the eyes which further serve to enhance his already great eyesight.
Weapons
Nighthawk has been known to wield talons on his gloves composed of Titanium, with a razor sharp edge to them. Coupled with his great strength, the talons are able to cut most conventional materials, including some types of metals.
Jonathan Storm (Earth-721)
NAME
Jonathan Lowell Spencer Storm
CURRENT ALIAS
Vangaard
ALIASES
Gaard, Johnny Storm
Attributes
Powers
As normal human:
Peak Human Strength: could lift up to 800 pounds
As Gaard:
Superhuman Strength: exceeds 100 tons
Superhuman Speed
Superhuman Reflexes
Superhuman Durability
Energy Manipulation
Teleportation
As Vangaard: retains the powers he had as Gaard and gains new ones:
Greater Energy Manipulation
Reality Manipulation
Reality Destruction: he has the power to destroy realities.
Abilities
Vangaard is an experience fighter likely due to his military service. As Gaard, he was very skilled in using goalie equipment to guard the interdimensional nexus. He had to be tricked with an image of Thing by Mr. Fantastic so the real Thing could slip past him and throw the puck-shaped device into the nexus to destroy it.
Paraphernalia
Equipment
Hockey Goalie Equipment: Gaard used a goalie's glove, mask, stick, and skates to defend the nexus. His skates allowed him to maneuver quickly in the area around the nexus.
Body Armor: Vangaard wears a metallic suit of armor with horns.
Weapons
Scepter: Gaard used the scepter to block the Thing from throwing the puck device into the nexus and discharge blasts. As Vangaard, the scepter was more like a blade.
First Fallen (Earth-616)
NAME
First Fallen
Attributes
Powers
The First Fallen is an enigmatic cosmic being and one of the most powerful beings in the multiverse.
The First Fallen's full powers are unrevealed and may be incalculable. He normally exists as pure energy and can alter his size or shape as needed; although apparently only able to access the Earth dimension if invoked, even inadvertently, via prayer or ritual, once contacted, he can possess other sentient beings, thereby rendering any host body unaging and virtually immortal, at least while he inhabits it. He can place entire planetary populations in an unmoving, unaging state, although he apparently requires willing cooperation from at least four members of a given race before doing so. He can activate dormant powers or suppress active powers in others, render weapons non-functional, create storms and generate lethal energy blasts. While possessing his winged form, he could hover and fly at unrevealed speeds. He has shown the ability to control reality to create an entire city and has also claimed to have Powers which Rival the Phoenix Force.
Abilities
First Fallen has acquired vast amounts of knowledge over his ages and is one of the most intelligent beings in the multiverse.
Ellie Phimister (Earth-616)
NAME
Ellie Phimister
CURRENT ALIAS
Negasonic Teenage Warhead
ALIASES
Nicknames:
Neg[1]
Other Aliases:
NTW, Warhead
Attributes
Powers
Mutant: Ellie is a mutant with psychically based powers. The full extent of her abilities is unknown, but her powers include:
Telepathy: Ellie has the ability to read thoughts, project and broadcast her own thoughts, as well as affect the minds of humans and animals with higher-order intelligence.[2]
Precognition: Ellie experiences precognitive nightmares and premonitions. It would appear she often foresaw disasters, which may help explain her depressed and angst-ridden personality. She foresaw Genosha being destroyed,[2] and the defeat of Selene's army.[7] Ellie would later display the ability to be overcome by quick glimpses of immediate danger, allowing her to avoid and counter a raid on her house by the Mercs for Money,[10] and escape enemy forces by becoming aware of an ambush she and the Mercs were walking into.[20]
Telekinesis: Ellie has demonstrated the ability to mentally levitate objects and people.[14]
Flight: She has shown the ability to levitate herself, but the limit of this power is currently unknown.[21]
Reality Warping: Ellie has the power to warp reality. She created clothing and an entire house out of nothing.[14]
Particle Manipulation and Absorption: Ellie's power over reality enables her to absorb, generate, and manipulate vast amounts of raw power for various effects.[13] Ellie has vast control over both matter and/or energy, quite possibly on a quantum level. Examples of this include reforming Inferno's fire into flaming monkeys, disassembling Domino and Gorilla-Man's guns into their component parts, transmuting Jack Chain's darkforce links into butterflies, creating material energy duplicates of herself,[21] completely absorbing The Presence's nuclear energy,[13] possessing the ability to render the Terrigen Cloud harmless for mutants [22] and releasing energy that can be used for multiple purposes. [23]
Superhuman Strength: Ellie is at least strong enough to flail Scorpia around with one hand by her mechanical tail.[11]
Superhuman Speed: Fast enough to dart in and out of visionary fields with ease, though this might be a byproduct of reality or time manipulation.[10]
Superhuman Durability: Was punched by Titania and slammed through a wall without suffering any noticeable injury.[11]
Superhuman Reflexes: Quick enough to dodge Stingray when she foresaw him coming, though this could also have been a byproduct of her ability to manipulate time or reality.[10]
K'ythri (Earth-616)
NAME
K'ythri
ALIASES
Ky'thri[1]
Attributes
Powers
Superhuman Speed: Being a god K'ythri is unbelievably fast, he could move so fast that even Gladiator couldn't react in time and defend from his attack.[7]
Hydrokinesis: During the challenge of natural disasters K'ythri and Sharra could create a gigantic tsunami without effort.[7]
Flight[7]
Reality Alteration: Sharra and K'ythri could create pestilences, create a new race of giants from dust, cause a star to go supernova, and make it rain fire and brimstone.[6] Their most impressive feat is probably their ability to summon the Phoenix Force.[8]
Invulnerability[8]
Energy Projection[8]
Superhuman Strength[7]
Enthralla (Mutant)
Thor (Miles Morales) (Cosmic)
Balder Odinson
Bonita Juarez (Firebird)
Iron Nail
Britannia (Tanya)
Gideon
Isabelle Donovan
Thomas Gideon (Glorian)
Choir
Lemar Hoskins (Battlestar)
Oubliette Midas (Exterminatrix)
Paradox
Shatterax
Archon
Asylum
Daakor
Garthan Saal
Blade (Darkhold) (Skill)
Spider-Woman (Carnagized) (Cosmic)
Buzz (Tech)
Rescue (Dark Ages) (Tech)
Rick Jones (Armored Avengers) (Tech)
Crimson Curse (Mystic)
Captain Carter (Carnagized) (Cosmic)
Harness
Hornet
Impulse
Lightstorm
Lord templar
Presence
Viper
Doctor Nemesis
Abigail Brand (Earth-616)
NAME
Abigail (last name unrevealed)[1][2]
CURRENT ALIAS
Abigail Brand
ALIASES
"Abby",[citation needed] Agent Brand,[3] Commander Brand,[4] Lt. Commander Abigail Brand[5]
Attributes
Powers
Tactile Pyrokinesis:[31] Brand has exhibited the ability to coat at least her hands in flames that is potent enough to burn through most metals via tactile contact. This flame has been shown colored both blue and red, though it is unknown whether the colors have any specific significance. Although it was originally believed that this ability stems from her half-alien heritage, Brand herself revealed that her power is the result of her half-human heritage and is mutant in nature. She has enough control over her powers to either heat or set others aflame.
Enhanced Durability: Brand survived a laser cannon blast to the torso. How this was possible, however, has yet to be explained.
Abilities
S.W.O.R.D. Field Agent Training: First rank armed/unarmed combatant.[31]
Multilingualism: Her tongue has the ability to shape alien languages that humans are unable to make. For example, she was able to fluently communicate with Lockheed in his native tongue[9], a fact that clearly surprised her crew.[citation needed] She also spoke the Skrull and Kree languages, though she was more accomplished with the Kree language than with that of the Skrulls. Brand stated that she could write a book in Kree, but believed she sounded like a 'drunken infant' in comparison when speaking the Skrull language.[32] She is also able to speak Galactic Basic, Merchant-Slang Majesdanian and Shi'ar Prime.[33]
Paraphernalia
Weapons
Various high-powered laser guns.
Adversary
Maximus the mad
The Marquis of death
Agent anti-venom
Darwin
Gwenom
Nighthawk
Superior carnage
Witchfire
Death’s head
Polaris
Sleepwalker
Adam X
Us Agent (John Walker)
Cyber
Regent
Firelord
Red shift
Nova (Frankie Rays)
Morg
Fallen one
Black Tom Cassidy
Sebastian shaw
Azazel
Riptide
Nomak
Onslaught
Arcade
Madalen pryer
Hope summers
Rachel summers
Nate grey
Genesis (Tyler dayspring)
Mathew Malloy
Vulcan ( most wanted)
Malekith
Franklin Richards
David Richards
Valerie Richards
Red Ghost
Beta ray bill
Captain Britain (Brian Braddock)
Lady sif ( most wanted)
Shadow king
Modi thorson
Blue marvel
Dazzler
Mystique
Wonderful One
Sandman
IceBerg ( Jack Pierce)
Hobgoblin
Hydro man
Dracula
Deacon frost
Hannibal king
Lady deathstrike
Weapon H
David North (agent zero)
Adam warlock
Magus
Valkyrie moonstar
Wolfsbane
Cannonball
Cecilla reyes
Silver sable
Emplate
Ares
Exodus ( Most wanted)
Blackheart ( Most wanted)
Human Torch 2099
Hyperstorm
Ezekiel stane
Madame masque
Sasha hammer
Absorbing man
Deathlok
Starbrand (Kevin Connor)
Nightmask
Hero-kala
Nightmare
Black widow (yelena belova)
Darkstar (petrovna)
Mikhail Rasputin
Warpath
Banshee
Zeus
Punisher war machine
Beyonder
Living tribunal
Morlun
Thena
Jocasta
Recorder 451
Daken
Fantomex
Swarm
Lizard
Bloodaxe
Kurse
Angel Salvador
Virus
Codex
The maker
Sentinel X (Shogo Lee)
Tri-Sentinel
Legion
Wraith (Zak-Del)
Enchantress
Executioner
Genesis-vell
Quasar
Baron blood
Blackout
Morbius the living vampire
Xarus
Sun god
Rider
Norn
Boundless
Jovian
Anti-man
Machine man
Black knight
Bor burison
Try odinson
Pyro
Blob
John wraith
Jigsaw
Jessica jones
Max fury
Destroyer
G.W bridge
Baron zemo
Firestar
Iorn maiden
William Stryker
William Stryker jr
Sunfire
Kindred
Red vulture
Shiklah
Danger
Black swan
Silverclaw
Jean Grey (X-men Red)
D’spayre
Sage
Toxic doxie
Zarathos
Phyla-vell
Molten man
Count nefaria
Arkon
Ajak
Bloodscream
Entropy
Ahab
Kingo sunen
Hobgoblin 2099
Rockslide
Mad Jim jaspers
Lady death
Captain marvel (Mar-Vell)
Blackwulf
Ereshigal
Lord tarantula
Tutinax
Jake fury
Korvac
Overmind
Presence
Mandarin
Blizzard
Akhenaten
Chamaeleon
Dr.Doom 2099
Mr. Fear
Mr. Hyde
Paladin
High evolutionary
Songbird
Agent X
Mister X
Gladiator
Supergiant
Moonstone
Poseidon
Stick
Dark phoenix
Druig
Callus the void
Eason the Searcher
Gammenon the gatherer
Exitar the exterminator
Oblivion
White tiger
Cloak
Dagger
Silver samurai
Arkon
Kid omega
Red king
Ceiera
Caliban
Thunderbird
Selene
Damien Hellstrom
Hallow (Yvette)
Tombstone
Morgan le Fay
Oblivion
Black tarantula
Sandstorm
Dark beast
Goblin
Shame
Snowbird
Talisman
Atlas
Death’s Head 2
Chamber
Xorn
Crossfire
Jack O Lantern
Ghost rider (Robbie Reyes)
Flint
Phantom Rider (Carter Slade)
Angel (Warren Worthington)
Balder Odinson
Starfox
Toxin
Laufey
god emperor doom
Bullseye
Multiple man
Boomerang
Surtur
Rictor
Radioactive man
Valkyrie (Brunnhilde)
Graviton
Jack of hearts
Pluto
Gorgon
Wizard
Impossible man
Union Jack
Jack flag
Belasco
Holocaust
Satana
Hope
MS Fantastix
Madcap
Titanium Man
Typhoid Mary