**UPDATES TO ENLISTMENT GIFTING EVENT:**
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
**KNOWN ISSUE**
We have adjusted the node placement of the new AW maps to better allow path traversal. As a result, defender placements have been reset. Please, take a moment to re-place your defender setup. We will be pushing out a message in-game shortly.
We have adjusted the node placement of the new AW maps to better allow path traversal. As a result, defender placements have been reset. Please, take a moment to re-place your defender setup. We will be pushing out a message in-game shortly.
Comments
A simple survey of top accounts shows upwards of 70-75% of champs on profile pics among the top accounts (pick your measure) are 6* champions. The 5* exceptions are predictably often the latest prestige champs—usually Surfer and Doom, maybe a CMM.
And I would also guess that there are quite a few top accounts who haven’t taken 6*’s to R3 simply because they lack the right 6* champs (or T5c) today, which suggests profile pics may show a higher proportion of 5*’s simply due to unlucky pRNG.
So while overall, average Summoners might not be playing a 6* game, most veterans and players at an Act 5 or above level are. And there are quite a few players who are reluctant to burn precious resources on resource-hungry 5*’s when there’s a decent chance their higher rarity version awaits in the next 6* or Cavalier crystal.
Even in my middling, post-retirement alliance playing low tier AW, it’s not uncommon to run across smatterings of R2 6* attackers and defenders.
I don’t mean to suggest that the 6* meta is good or bad. But I believe it’s off-base to suggest that the 6* meta cat isn’t out of the proverbial bag.
Dr. Zola
Even if all you’ve said wasn’t happening the sheer fact that in Act 6 you can only use 5* and 6* and that you have certain paths where you need 4 6* indicates the 6* meta is here.
And they keep giving us cavalier crystals with 3*...
In the description of some of the paths, pasted below, you describe the incinerates, coldsnaps, and shocks as "effects".
Could you please clarify if these are debuffs or passives? In other words, will Iceman be safe on the Fire path? Warlock and Human Torch on Ice? Thing on shock? Any clarity you, or a beta tester, could provide would be greatly appreciated.
Energy Adoption: Fire
The Defender has a 50% chance to inflict the Attacker with Incinerate on contact. These effects will not trigger while the Defender is suffering from a Bleed Debuff. The Defender also takes 100% reduced damage from Incinerate effects and gains a Regeneration Buff healing 1% of max health per second until the Incinerate expires.
Energy Adoption: Ice
The Defender has a 50% chance to inflict the Attacker with Coldsnap on contact. These effects will not trigger while the Defender is suffering from an Armor Break Debuff. The Defender also takes 100% reduced damage from Coldsnap effects and gains a Regeneration Buff healing 1% of max health per second until the Coldsnap expires.
Energy Adoption: Lightning
The Defender has a 50% chance to inflict the Attacker with Shock on contact. These effects will not trigger while the Defender is suffering from a Poison Debuff. The Defender also takes 100% reduced damage from Shock effects and gains a Regeneration Buff healing 1% of max health per second until the Shock expires.
Thank you for your patience as we worked to come up with these rewards adjustments for the Completion and Exploration of Act 6.
Our goal with these rewards is that the rewards from Completion should help you with Exploration and that Exploration helps set you up for what’s to come in the next Saga of Marvel Contest of Champions.
The new Rewards for Act 6 are:
Completion:
Tier 2 Alpha Catalyst x7
Gold x1,500,000
Tier 5 Basic Catalyst x3
6-Star Rank 1 to 2 Rank Up Gem x1
6-Star Shards x10,000
25% T5CC Selector x1
5-Star Hero Crystal Shards x10,000
5-Star Nexus Hero Crystal x1
Exploration:
Tier 5 Class Catalyst Crystal x1
Tier 5 Basic Catalyst x4
Tier 2 Alpha Catalyst x8
6-Star Awakening Gem Crystal
6-Star Rank 1 to 2 Rank Up Gem x2
Gold x3,000,000
6-Star Nexus Hero Crystal x1
Good changes. Just hope there are additional ways to gain t5cc shards in the future besides offers and aw.