Welcome to the Island of Doctor M.O.D.O.K.

145791029

Comments

  • NMRNMR Member Posts: 3
    Haji_Saab said:

    I have a million AGs in my inventory. They are literally useless unless 5* sig stones start becoming available.

    I cannot understand why you decided to scale back on the sig stones. We got more sig stones 2 years ago than now.. Why? Were they really making the game imbalanced? Sig stones and AGs are the only tool available to non-whales to build a character.

    I totally back the statement we need sig stones in the events

  • Thanks_D19Thanks_D19 Member Posts: 1,480 ★★★★
    kjhoom said:

    Such a waste of time quest nothing interesting I think it's time to switch to other game because kabam team don't upgarde rewards they just want to users buy from store they just want make money from users
    It's time switch to other game pubg or clash game they give so much better rewds

    7DS?
  • AlmccarthyAlmccarthy Member Posts: 103



    Standard enemies were about 15k and the boss was about 36k. Really not that exciting.

    On the one hand it's ridiculously tedious for the miniscule rewards with 6 paths to scout all with random buffs. On the other hand it's no challenge at all with a diverse team of 5/65 champs.

    Uc players and new cavaliers, all those that don't have a decent answer to at least most possible node combinations, will probably need the re-roll-thingies or they might have a pretty frustrating experience. All those who do have at least decently developed rosters will be bored to hell.

    Either way it absolutely doesn't feel worth it for the rewards.

    This is a massive fail in my eyes.

    Your normal enemies were around 15k ??
    Mine where all around 25k with a yondu being 32k
  • ChampioncriticChampioncritic Member Posts: 3,347 ★★★★
    edited June 2020



    Standard enemies were about 15k and the boss was about 36k. Really not that exciting.

    On the one hand it's ridiculously tedious for the miniscule rewards with 6 paths to scout all with random buffs. On the other hand it's no challenge at all with a diverse team of 5/65 champs.

    Uc players and new cavaliers, all those that don't have a decent answer to at least most possible node combinations, will probably need the re-roll-thingies or they might have a pretty frustrating experience. All those who do have at least decently developed rosters will be bored to hell.

    Either way it absolutely doesn't feel worth it for the rewards.

    This is a massive fail in my eyes.

    Damn this image reminds me of bleach quincies lol
  • LeoCruzLeoCruz Member Posts: 33
    So the event already started.
    Can someone clarify if the event will be there for 28 days and 7 hours? and will we get 1 more extra collector to enter the event 29 times :wink:

    Also, we can enter only one difficulty epic or master or can do 2-3 difficulty with one sample collector?? I know I can come to know once I enter but don't want to waste one sample collector. @Kabam Miike
  • Thanks_D19Thanks_D19 Member Posts: 1,480 ★★★★

    For reference these are the normal fights on a path
  • Mcord11758Mcord11758 Member Posts: 1,249 ★★★★
    nothing terribly challenging in my first run, this will be boring in a day or 2. only positive is no energy, if not for that I likely wouldn't bother running them
  • Samdingo75Samdingo75 Member Posts: 65
    @Kabam Miike in the past you have stated the the player base should focus on our progression of our roster like 5* & 6* champ progression but why can’t you do the same with the rewards especially with these M.O.D.O.K. hotel side quest... these are a not a progression for the player base... they don’t just feel underwhelming but under appreciated for us... I feel you & your team need to take a proactive approach to the rewards just as “we” the player base are supposed to take to our champion roster progression
  • Ultra_SteveUltra_Steve Member Posts: 7
    Kabam's trying their best, rewards may not match the difficulty of the quests (I've tried out the epic one and it's brutal)
    But they need time to respond to our feedback, especially in these trying times.
  • ILLUSION8ILLUSION8 Member Posts: 243
    is it just me or does the difficulty of the new Modok Labs seem much higher than the recent Epic difficulty side events. IDK, might just be me but as someone who was able to complete the recent ones with little difficulty, seeing extremely high rated opponents with ridiculous buffs seems like a huge step up. might have to stick to master this month. does anyone dis/agree ???
  • Colinwhitworth69Colinwhitworth69 Member Posts: 7,403 ★★★★★
    Certainly harder than May, but nothing insane.
  • ILLUSION8ILLUSION8 Member Posts: 243

    Certainly harder than May, but nothing insane.

    as a more recent uncollected player, they seem so much harder than the last few months.
  • Icy000Icy000 Member Posts: 274 ★★
    This event sucks in every possible way. It's going to be a long boring month
  • ILLUSION8ILLUSION8 Member Posts: 243
    Lvernon15 said:

    They’re easier than every other modok lab event

    idk, i wasnt playing at the time of that event so i couldn't verify that. i can understand why ive seen people complain about the other one on the forums before
  • Thanks_D19Thanks_D19 Member Posts: 1,480 ★★★★
    Icy000 said:

    This event sucks in every possible way. It's going to be a long boring month

    I wouldn’t say the event entirely sucks the epic difficulty was actually pretty fun for me atleast, a little bit of a challenge can be fun but the rewards are just horrible
  • Lvernon15Lvernon15 Member Posts: 11,598 ★★★★★
    ILLUSION8 said:

    Lvernon15 said:

    They’re easier than every other modok lab event

    idk, i wasnt playing at the time of that event so i couldn't verify that. i can understand why ive seen people complain about the other one on the forums before
    They were generally 6 25-45k opponents and you couldn’t pick a path that suits you
  • [Deleted User][Deleted User] Member Posts: 0
    The user and all related content has been deleted.
  • ILLUSION8ILLUSION8 Member Posts: 243
    Y_T said:

    it depends what boss you get. I got gladiator hulk on one account and hit monkey on the other. hit monkey took 4 revives so yeah a lot harder than last month and the rewards suck.

    i just dont see the epic difficulty being worth the time and effort for me as a recent uncollected player. i might just use this month to try and clear the rest of act 5 instead of this. at least the rewards are worth the effort.
  • Thanks_D19Thanks_D19 Member Posts: 1,480 ★★★★
    @UmbertoDelRio i mean asking for multiple r4 5* gems and a r5 5* gem is a bit much, I mean that is like a dozen t2 alpha 2 t5 basic lots of t4 CC that is just waaaaaay to much to ask for... ever
  • ILLUSION8ILLUSION8 Member Posts: 243
    Lvernon15 said:

    ILLUSION8 said:

    Lvernon15 said:

    They’re easier than every other modok lab event

    idk, i wasnt playing at the time of that event so i couldn't verify that. i can understand why ive seen people complain about the other one on the forums before
    They were generally 6 25-45k opponents and you couldn’t pick a path that suits you
    thats so much higher than recent Epic side events. they must have seemed so easy for you, lol
  • Monk1Monk1 Member Posts: 749 ★★★★
    It is hard, but not impossible. Is just a pain how
    Long it takes,

    Thank god they let it be free energy
Sign In or Register to comment.