**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
“What they have to work with”
This is the entire issue. If the ratings are the same then they should be facing each other, period.
If the two alliances don’t belong in a match together then they shouldn’t have the same rating.
The system has been broken by matching on prestige for too long, and now it’s time for a hard reset.
What they have to work with should not be considered in any criteria for establishing rating, multiplier, and rank rewards. It’s all about how each alliance stacks up against the totality of the rest, not sub brackets inside of sub brackets based on prestige. It’s all about effective map clearing with fewer deaths than your opponent.
It will be interesting to see what the offensive tactics are. If they are anything like incursion hacks it could make for some really fun wars. I think giving the players some kind of a bump would be great to offset some of the ridiculous new nodes and hidden minis. I can’t wait to see what they have there, hopefully it won’t be as much of a let down as this announcement seems to be.
First, that thread was actually started because of the kind of unfair matches we have been talking about, similar war rating, huge difference in alliance and prestige ratings. So, it kinda proves my point that changing things abruptly affects a lot of alliances.
Second, You have people saying that they have had these unfair match ups where they had to face much tougher alliances all these seasons,without actually giving a single screenshot of the alliances they faced. Because, as you say, if you had all these unfair matches all these years, I want to look at the war rating of those matches.Because, from what I saw on those posts, every time someone posted that they were unfairly matched, the response was that the war ratings match and you deserve this because of years of unfair match ups.
It has continued and here are the problems.
Little allies all the way up in high tiers where they dont belong.
https://forums.playcontestofchampions.com/en/discussion/61676/war-matchmaking-does-take-ally-rating-into-account#latest
This second thread contains more actual data to see
https://forums.playcontestofchampions.com/en/discussion/75680/war-matchups-war-system-issue#latest
It wasnt until i presented the data here i could get people to believe me it was a thing.
And now it is the issue i knew it would be. And people are complaining we are looking to fix it
https://forums.playcontestofchampions.com/en/discussion/179826/flawed-match-making/p4
You’ll see many charts in the thread showing the matchups and standings.
By using prestige, alliances could only match against a certain range of alliances. Making any bracket (let’s say P3) way harder than it was. We have 10.7 prestige alliances in P3 as well as 6.2k.
That disparity shouldn’t exist. Because the 6.2k couldn’t contend with any/all the alliances in P3 and, if they are gonna be in the same bracket, they should.
There’s a 10.4k prestige alliance stuck in P4 that would definitely beat the 6.2k in P3. But they couldn’t ever match.
You will never hear me say that this won’t affect alliances. It will. For sure. But the system needs to correct itself.
Every alliance should have the possibility of matching against any alliance in the same bracket/tier. Not just a select range.
Just no.
Before seasons it would be perfectly reasonable for matches to based on prestige as each war was stand alone and had no overall impact on anything or anyone else.
Since seasons and everyone competing to see who is the best and for the highest place on the leaderboard wars are no longer standalone and your results have direct effect on other alliances.
You cant say you deserve the number 100 spot cus you only fought 10 mil allies.
There would be hundreds of allies lower than you who are better. And would beat You they fought you.
Bubbles and pools dont work on an overall leaderboard rewards system
Not who wins the most wars. Not who is the best in their class.
WHO IS THE BEST
i have an account where my war attackers are 5/50 4* and 3/45 5*. and i fight defenders of 3/45 5* and the occasional 5*. in t6/t5
lemme tell you those wars are much much easier then on my main account where my attackers are 5/65 5* and we are fighting defenders of 5/65 and r2 6*. also t5/t6 wars
300% extra attack and HP is much much bigger numbers making for much much harder fights.
but besides that, what makes an ally the best is also everything put in to grow your account.
you can't just rock up and be the best straight away. you need to spend the time. put in the effort of building an account worthy of being the best.
thats how the game is designed and how it is supposed to work.
@DragonBloodÆ it''s hard not to argue with someone when they are just so clearly wrong. and it totally bewilders me and i am unable to comprehend how some people see things the way they do.
the biggest problem is people will always find any potential exploit to gain any advantage they can and ruin any system they can for others.
why can't people just play the game in the spirit of the game.
i have seen the idea of a "war prestige" or individual war rating suggested before.
the problem being that implementation would be very difficult.
if done correctly it could work very well but the biggest things to overcome would be
1. how to approach it when alliances run 1 or 2 bg wars. it is possible that they again would recruit 10 people with low war prestige to lower their average war prestige and then run 2 bg wars using the other 20 and getting easier matches.
2. people may find it hard to get a spot in strong allies. if you have been in a weak ally and are looking to grow you may be rejected by allies purely because having you will drop their war rating down and potentially reduce available rewards.
3. if someone retires from a long stinit in top allies and drops down to a low ally to chill will the rest of that low ally become negatively impacted by much harder war matches due to having this one new member?
there may also be other issues,
but if done right it could work but i see it as full of many potential problems/exploits.