Dev Diary: Cavalier Difficulty in 2021 and Beyond - New Buffs for February!

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  • slackerslacker Posts: 471 ★★★
    edited January 26
    gsil6374 said:

    Explain how this makes sense:

    Kabam: "We love seeing videos of Angela dealing over 20,000 damage on a medium. We won't be changing that."
    Also Kabam: We're changing cosmic so champions like Angela won't be doing over 20,000 damage on a medium.

    Bruh, but other who has many armor break can do damage like Angela used to be, they don't nerf the node, just change the champs who 'll benefit it
  • slackerslacker Posts: 471 ★★★
    gsil6374 said:

    slacker said:


    Bruh, but other who has many armor break can do damage like Angela used to be, they don't nerf the node, just change the champs who 'll benefit it

    So if you ranked up champions like Angela for these events thinking (hoping) Kabam wouldn't screw you over, your ****. I expect nothing less
    But more champs will be available for this cosmic cav eq snce they remove buffed up, Angela still do a thing or 2, she just don't get the advantage, also they lots of champs can have that advantage like corvus,cull, medusa,... which are still have many rank up for and play even outside cav quest.
  • xNigxNig Posts: 5,549 ★★★★★
    edited January 26
    Ace_03 said:

    xNig said:

    Bunch of guys who are only interested in the rewards and not the experience. Seriously what do you all play this game for?

    This is not a Nintendo game from the 80's where the thrill was to beat the levels, those games had an ending and did not require you to obtain rare materials to increase the effectiveness of a character.

    Even do this game has Role Playing game principals and ideals, it still is nothing close to those games, nor it should, since, again those games have an ending and this doesn't, which is part of the allure, having a continuous story and lore in it (even do a good amount of people could care less about that)

    So, I know you have no interest in an answer cause clearly you and other individuals like you (most famously a certain bespectacled and follicly challenged top player) LOVE difficulty just for the experience and for the enjoyment that brings, rewards mean nothing, however the player base is not the 1000 elite players in top top alliances in the game, of which a handful are “popular”. The player base consists of average day to day players, and the average player likes to be rewarded so...

    Ta da!

    They can have the chance to get better champions, increase their level and their abilities, because that is satisfying to the great majority of the player base, which is not the elite, but the mid tier player of this game. So, as hard as this seems to be for you to understand, if you took a second to think about the majority, instead of the minority, you would understand this.

    Feel free to use whatever passive-aggressive, condescending and mockingly sarcastic remarks and dismissive snide one liners to brush aside my clearly unfounded and cognitively impaired arguments.
    Which is why the majority will quit because their sole motivation is rewards and not the experience.

    Gathering rewards is important, but if that’s a players’ end goal, then they will get disenchanted as they progress because it simply takes more time to design a game than to play through it.

    Also, Kabam didn’t make it more difficult. They just changed the nodes to make it more interesting. The old ones were getting boring.
  • The_Sentry06The_Sentry06 Posts: 3,451 ★★★★★
    NUTTA said:

    Typical kabam. Wait till everyone ranks up stupid champs just to counter specific nodes then change everything so those rank ups r completely wasted.

    I think with where Kabam were going with this, you were only needed to rank up your 4 stars for this quest. It's perfectly doable with them. If you wasted resources on 5 stars and 6 stars for this quest, then that's on you.
  • Destroy4589Destroy4589 Posts: 200 ★★★
    With the new nodes Kabam insists that I rank up new champs such as civil warrior, massacre, NT, etc but remain stingy as ever with giving out t2a, t1a, t4cc and iso. If you insist on us diversifying our rosters then stop being stingy with resources
  • xNigxNig Posts: 5,549 ★★★★★

    With the new nodes Kabam insists that I rank up new champs such as civil warrior, massacre, NT, etc but remain stingy as ever with giving out t2a, t1a, t4cc and iso. If you insist on us diversifying our rosters then stop being stingy with resources

    With 350% attack boosts you need to rank up new champs? Lol
  • Destroy4589Destroy4589 Posts: 200 ★★★
    xNig said:

    With the new nodes Kabam insists that I rank up new champs such as civil warrior, massacre, NT, etc but remain stingy as ever with giving out t2a, t1a, t4cc and iso. If you insist on us diversifying our rosters then stop being stingy with resources

    With 350% attack boosts you need to rank up new champs? Lol
    Yea I don't want to use 4* r1 or 5* r1 champs :) You do you tho
  • xNigxNig Posts: 5,549 ★★★★★

    xNig said:

    With the new nodes Kabam insists that I rank up new champs such as civil warrior, massacre, NT, etc but remain stingy as ever with giving out t2a, t1a, t4cc and iso. If you insist on us diversifying our rosters then stop being stingy with resources

    With 350% attack boosts you need to rank up new champs? Lol
    Yea I don't want to use 4* r1 or 5* r1 champs :) You do you tho
    So you’re doing Cav difficulty but find resources to R5/R3 champs unaffordable? Geez
  • slackerslacker Posts: 471 ★★★
    Wait, just a question, does Falcon suitable for skill node ? Since he's only reduce DAAR not AAR
  • HieitakuHieitaku Posts: 773 ★★★★
    A seemingly equal fair and unfair exchange between the old and the new nodes this might be, the least of what I would have really loved to see is something about the conversion of the 10% t5cc crystal into a selector after doing exploration.
  • slackerslacker Posts: 471 ★★★
    NUTTA said:

    Typical kabam. Wait till everyone ranks up stupid champs just to counter specific nodes then change everything so those rank ups r completely wasted.

    I mean you only need to rank up 2 or 3 champs to complete the whole specific class quest, even only 1 if you good enough, it's not like you have to rank up a whole team anyway.
  • FaseehFaseeh Posts: 2,335 ★★★★
    edited January 26
    slacker said:

    Wait, just a question, does Falcon suitable for skill node ? Since he's only reduce DAAR not AAR

    Yeah big papa mike said true strike,true accuracy,locked on, above 5 tactical charges all count. If evade is prevented by skill champ, get furies. Falcon best option as you can get his personal cruelties too when evade of champ fails.


    Edit:- I wanna rank up falcon for the big numbers but no guarantee that next time they change the cav eq nodes he'll be viable
  • GagoHGagoH Posts: 1,400 ★★★★
    The reward improvement is long overdue. Cavalier difficulty is a huge chore. Changing the buffs is cool, but you need to give people an incentive to actually care.
  • FaseehFaseeh Posts: 2,335 ★★★★
    edited January 26

    Faseeh said:

    slacker said:

    Wait, just a question, does Falcon suitable for skill node ? Since he's only reduce DAAR not AAR

    Yeah big papa mike said true strike,true accuracy,locked on, above 5 tactical charges all count. If evade is prevented by skill champ, get furies. Falcon best option as you can get his personal cruelties too when evade of champ fails.


    Edit:- I wanna rank up falcon for the big numbers but no guarantee that next time they change the cav eq nodes he'll be viable
    And there’s my issues with people complaining.
    You’re acting like falcon isn’t viable anywhere else in the game.
    He sort of worked (albeit very slowly) for the current set of CavEQ nodes.
    He will work for the next set of CavEQ nodes.
    He has many uses throughout act 6 and 7 exploration.
    So tell me more about why a versatile champ such as falcon will be useless when the nodes change again?
    Elsa does more than enough as skill champ for me. I'd rather give the t1a to my take archangel,void and guardian to r5 or my iabom to r4. I love falcon but i'd rather rank up a few other champs i find fun to play just my opinion
  • FaseehFaseeh Posts: 2,335 ★★★★

    Faseeh said:

    Faseeh said:

    slacker said:

    Wait, just a question, does Falcon suitable for skill node ? Since he's only reduce DAAR not AAR

    Yeah big papa mike said true strike,true accuracy,locked on, above 5 tactical charges all count. If evade is prevented by skill champ, get furies. Falcon best option as you can get his personal cruelties too when evade of champ fails.


    Edit:- I wanna rank up falcon for the big numbers but no guarantee that next time they change the cav eq nodes he'll be viable
    And there’s my issues with people complaining.
    You’re acting like falcon isn’t viable anywhere else in the game.
    He sort of worked (albeit very slowly) for the current set of CavEQ nodes.
    He will work for the next set of CavEQ nodes.
    He has many uses throughout act 6 and 7 exploration.
    So tell me more about why a versatile champ such as falcon will be useless when the nodes change again?
    Elsa does more than enough as skill champ for me. I'd rather give the t1a to my take archangel,void and guardian to r5 or my iabom to r4. I love falcon but i'd rather rank up a few other champs i find fun to play just my opinion
    But he is viable, and has utility that elsa does not, so he’s not a waste of resources. Might not be the one you want to rank up at this moment in time, and that’s fine, but if you did and the nodes changed, it wouldn’t be a waste.
    True about the utility but i would rank up elsa over him for the quick damage only. I will rank him up for sure if i get a 6* but as 5* you know the t1a shortage everyone is facing including me
  • Speedro420Speedro420 Posts: 620 ★★★
    DNA3000 said:

    Ace_03 said:

    xNig said:

    Bunch of guys who are only interested in the rewards and not the experience. Seriously what do you all play this game for?

    This is not a Nintendo game from the 80's where the thrill was to beat the levels, those games had an ending and did not require you to obtain rare materials to increase the effectiveness of a character.

    Even do this game has Role Playing game principals and ideals, it still is nothing close to those games, nor it should, since, again those games have an ending and this doesn't, which is part of the allure, having a continuous story and lore in it (even do a good amount of people could care less about that)

    So, I know you have no interest in an answer cause clearly you and other individuals like you (most famously a certain bespectacled and follicly challenged top player) LOVE difficulty just for the experience and for the enjoyment that brings, rewards mean nothing, however the player base is not the 1000 elite players in top top alliances in the game, of which a handful are “popular”. The player base consists of average day to day players, and the average player likes to be rewarded so...

    Ta da!

    They can have the chance to get better champions, increase their level and their abilities, because that is satisfying to the great majority of the player base, which is not the elite, but the mid tier player of this game. So, as hard as this seems to be for you to understand, if you took a second to think about the majority, instead of the minority, you would understand this.

    Feel free to use whatever passive-aggressive, condescending and mockingly sarcastic remarks and dismissive snide one liners to brush aside my clearly unfounded and cognitively impaired arguments.
    The mid tier players of the game you're talking about have no access to Cavalier difficulty or rewards. I don't see people complaining about how the Heroic and Master rewards are so outdated for 2021, but Master difficulty is probably where the average mid-tier players are probably playing.

    The issue also is not one of rewards or no rewards, but rather whether rewards need to keep going up and up and up. Nobody is playing Cavalier for no rewards. They are playing Cavalier for rewards that are massive compared to Uncollected or Master rewards. The *only* people for whom Cavalier rewards can possibly be anything other than ginormous are not average mid-tier players. It is actually only those "1000 elite players in top top alliances" that could possibly be objectively judging the rewards subpar.

    Honestly I still do those difficulties because they have T1A, it’s crazy that we don’t get a couple T2A and like 10 T1A for exploring Cavalier difficulty. That wouldn’t change game balance at all. It would allow me to rank up a couple more five stars to rank 2 when I want to though.
  • xNigxNig Posts: 5,549 ★★★★★

    my rank up decisions for the past month have all been based around making the cavalier eq easier with the nodes i've come to expect. i can't bring my 5r4 angela or 5r4 luke cage into act 6/7 and expect them to perform to the same level that champions with higher power levels can perform to. if you want to change the nodes, fine, but i would like to see more rewards or rank down tickets as i can't get those t1a back.

    That’s on you. No one asked you to rank based on Cav EQ. And please don’t tell me you spent T2A instead of Rank Up gems on those rank ups.

    T1A? They come in truckloads nowadays.
  • Speedro420Speedro420 Posts: 620 ★★★

    Well it seems like immortal Abom is absolutely butchered with the science node. A shame

    It’s good and bad. One buff removes his poisons but the other gives him a huge attack increase because of the removed poisons. Maybe you can take advantage of the dynamic to gain the 300 percent attack and then hold block rather than parry and dex, to try to get openings?
    We’ll see, it may be hard to keep his toxic aura up. But he’ll hit hard on basics I guess
    It will be a abomination + red guardian fiesta I think.
  • FaseehFaseeh Posts: 2,335 ★★★★

    Well it seems like immortal Abom is absolutely butchered with the science node. A shame

    It’s good and bad. One buff removes his poisons but the other gives him a huge attack increase because of the removed poisons. Maybe you can take advantage of the dynamic to gain the 300 percent attack and then hold block rather than parry and dex, to try to get openings?
    We’ll see, it may be hard to keep his toxic aura up. But he’ll hit hard on basics I guess
    It will be a abomination + red guardian fiesta I think.
    she hulk
  • Speedro420Speedro420 Posts: 620 ★★★

    Andrario said:

    Andrario said:

    Stupid move
    Nobody ever ask it
    You make us invest in previous champion useless
    Dont you even learn from past mistakes ?
    Here we go again, another blunder in beggining of the year
    **** happen again

    That's not true. There were many poeple complaining about the previous nodes getting boring and stale and wanted new nodes.
    How many ? Just a few arrogant top class player who they claim as end game players wtih deep roster, who can max somebody medioker like iron patriot to rank 5

    Kabam cant try to make them special treatment, and ignore everybody opinion else outside them

    Much more base player demand increased rewards
    Dont defend they stupid move dude
    There was someone crying about disstrack and biohazard being "nightmare nodes" like a day or two ago here. People with small rosters have been boo hooing about disstrack and buffed up since they introduced the side quest tests. Now they've changed the nodes and it's just a different set of people crying about it.

    No matter what they do it's just a bunch of whiny people moaning about stuff. People said the rewards weren't worth the time. They made it much faster. Still all you hear is "but but but the rewards".

    This stuff is mind numbingly easy and boring guys. The constant crying about everything is really old.
    Which is silly because it’s a set of nodes easily countered IMO.
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