I mean it doesn't directly affect me that much, but the Tech one is super annoying. I mean the only tech champs that i can think of that inflict Armor Break in their normal kit are IMIW, Iron Man, Iron Patriot, War Machine, and Hulkbuster. And I would really only use Hulkbuster in the Cav EQ
@Kabam Miike can you plz atleast change the 10% t5cc crystals to a selector. Its frustrating getting troll rolled when you are so close to forming a t5cc and achieving thronebreaker. Please consider adding a selector.
Nah this is just something we dont needMore stress abeg No
Bunch of guys who are only interested in the rewards and not the experience. Seriously what do you all play this game for? This is not a Nintendo game from the 80's where the thrill was to beat the levels, those games had an ending and did not require you to obtain rare materials to increase the effectiveness of a character.Even do this game has Role Playing game principals and ideals, it still is nothing close to those games, nor it should, since, again those games have an ending and this doesn't, which is part of the allure, having a continuous story and lore in it (even do a good amount of people could care less about that)So, I know you have no interest in an answer cause clearly you and other individuals like you (most famously a certain bespectacled and follicly challenged top player) LOVE difficulty just for the experience and for the enjoyment that brings, rewards mean nothing, however the player base is not the 1000 elite players in top top alliances in the game, of which a handful are “popular”. The player base consists of average day to day players, and the average player likes to be rewarded so...Ta da!They can have the chance to get better champions, increase their level and their abilities, because that is satisfying to the great majority of the player base, which is not the elite, but the mid tier player of this game. So, as hard as this seems to be for you to understand, if you took a second to think about the majority, instead of the minority, you would understand this.Feel free to use whatever passive-aggressive, condescending and mockingly sarcastic remarks and dismissive snide one liners to brush aside my clearly unfounded and cognitively impaired arguments.
Bunch of guys who are only interested in the rewards and not the experience. Seriously what do you all play this game for?
Bunch of guys who are only interested in the rewards and not the experience. Seriously what do you all play this game for? This is not a Nintendo game from the 80's where the thrill was to beat the levels, those games had an ending and did not require you to obtain rare materials to increase the effectiveness of a character.Even do this game has Role Playing game principals and ideals, it still is nothing close to those games, nor it should, since, again those games have an ending and this doesn't, which is part of the allure, having a continuous story and lore in it (even do a good amount of people could care less about that)So, I know you have no interest in an answer cause clearly you and other individuals like you (most famously a certain bespectacled and follicly challenged top player) LOVE difficulty just for the experience and for the enjoyment that brings, rewards mean nothing, however the player base is not the 1000 elite players in top top alliances in the game, of which a handful are “popular”. The player base consists of average day to day players, and the average player likes to be rewarded so...Ta da!They can have the chance to get better champions, increase their level and their abilities, because that is satisfying to the great majority of the player base, which is not the elite, but the mid tier player of this game. So, as hard as this seems to be for you to understand, if you took a second to think about the majority, instead of the minority, you would understand this.Feel free to use whatever passive-aggressive, condescending and mockingly sarcastic remarks and dismissive snide one liners to brush aside my clearly unfounded and cognitively impaired arguments. The mid tier players of the game you're talking about have no access to Cavalier difficulty or rewards. I don't see people complaining about how the Heroic and Master rewards are so outdated for 2021, but Master difficulty is probably where the average mid-tier players are probably playing.The issue also is not one of rewards or no rewards, but rather whether rewards need to keep going up and up and up. Nobody is playing Cavalier for no rewards. They are playing Cavalier for rewards that are massive compared to Uncollected or Master rewards. The *only* people for whom Cavalier rewards can possibly be anything other than ginormous are not average mid-tier players. It is actually only those "1000 elite players in top top alliances" that could possibly be objectively judging the rewards subpar. All of that is untrue, because I can still have all the content done and have a more than vast roster to complete Cavalier, yet I will always be mid-tier.Because I don't partake in the elite exclusive content of tier 1 Wars, of map 7 AQ's. Skilled Cavalier players can do the EQ fine as well and even for them these rewards are inferior.No amount of word essay wizardry will justify this, you write about rewards going up and up, yet it seems like all rewards is this game are outdated, SA, 3 day quests, arena milestones, but of course for you, and a small elitist minority, the rewards are fine, how dare us want these areas to be improved, considering they haven't been touched since 2017.Nice essay do, seems like you love to write and reading your ostensibly verbally grandiose monologues.
Bunch of guys who are only interested in the rewards and not the experience. Seriously what do you all play this game for? This is not a Nintendo game from the 80's where the thrill was to beat the levels, those games had an ending and did not require you to obtain rare materials to increase the effectiveness of a character.Even do this game has Role Playing game principals and ideals, it still is nothing close to those games, nor it should, since, again those games have an ending and this doesn't, which is part of the allure, having a continuous story and lore in it (even do a good amount of people could care less about that)So, I know you have no interest in an answer cause clearly you and other individuals like you (most famously a certain bespectacled and follicly challenged top player) LOVE difficulty just for the experience and for the enjoyment that brings, rewards mean nothing, however the player base is not the 1000 elite players in top top alliances in the game, of which a handful are “popular”. The player base consists of average day to day players, and the average player likes to be rewarded so...Ta da!They can have the chance to get better champions, increase their level and their abilities, because that is satisfying to the great majority of the player base, which is not the elite, but the mid tier player of this game. So, as hard as this seems to be for you to understand, if you took a second to think about the majority, instead of the minority, you would understand this.Feel free to use whatever passive-aggressive, condescending and mockingly sarcastic remarks and dismissive snide one liners to brush aside my clearly unfounded and cognitively impaired arguments. The mid tier players of the game you're talking about have no access to Cavalier difficulty or rewards. I don't see people complaining about how the Heroic and Master rewards are so outdated for 2021, but Master difficulty is probably where the average mid-tier players are probably playing.The issue also is not one of rewards or no rewards, but rather whether rewards need to keep going up and up and up. Nobody is playing Cavalier for no rewards. They are playing Cavalier for rewards that are massive compared to Uncollected or Master rewards. The *only* people for whom Cavalier rewards can possibly be anything other than ginormous are not average mid-tier players. It is actually only those "1000 elite players in top top alliances" that could possibly be objectively judging the rewards subpar.
Well it seems like immortal Abom is absolutely butchered with the science node. A shame
So clearly no one is happy with this whole thing, and it's not just a "Oh well you can't please everyone" moment because clearly everyone agrees on at least one piece of criticism that's been brought up today, so please take that to heart and go back to the drawing board on at least 1 or 2 things...This feels like a "Don't Fix What Isn't Broken" moment for some of these, the Current Skill Node for example is Great for Every Skill Champion because Everyone has Parry on top of any other Debuffs the Champions have on Base but that New Skill Node set is Far too Limiting (which you said you were trying to get Away From) and is Useless if the Enemy doesn't have any Base Evade or when you run into someone with an Immunity to one or more of the Debuffs and you don't have another Correct Debuff or True Strike Champion.
Well it seems like immortal Abom is absolutely butchered with the science node. A shame It’s good and bad. One buff removes his poisons but the other gives him a huge attack increase because of the removed poisons. Maybe you can take advantage of the dynamic to gain the 300 percent attack and then hold block rather than parry and dex, to try to get openings?
Bunch of guys who are only interested in the rewards and not the experience. Seriously what do you all play this game for? This is not a Nintendo game from the 80's where the thrill was to beat the levels, those games had an ending and did not require you to obtain rare materials to increase the effectiveness of a character.Even do this game has Role Playing game principals and ideals, it still is nothing close to those games, nor it should, since, again those games have an ending and this doesn't, which is part of the allure, having a continuous story and lore in it (even do a good amount of people could care less about that)So, I know you have no interest in an answer cause clearly you and other individuals like you (most famously a certain bespectacled and follicly challenged top player) LOVE difficulty just for the experience and for the enjoyment that brings, rewards mean nothing, however the player base is not the 1000 elite players in top top alliances in the game, of which a handful are “popular”. The player base consists of average day to day players, and the average player likes to be rewarded so...Ta da!They can have the chance to get better champions, increase their level and their abilities, because that is satisfying to the great majority of the player base, which is not the elite, but the mid tier player of this game. So, as hard as this seems to be for you to understand, if you took a second to think about the majority, instead of the minority, you would understand this.Feel free to use whatever passive-aggressive, condescending and mockingly sarcastic remarks and dismissive snide one liners to brush aside my clearly unfounded and cognitively impaired arguments. The mid tier players of the game you're talking about have no access to Cavalier difficulty or rewards. I don't see people complaining about how the Heroic and Master rewards are so outdated for 2021, but Master difficulty is probably where the average mid-tier players are probably playing.The issue also is not one of rewards or no rewards, but rather whether rewards need to keep going up and up and up. Nobody is playing Cavalier for no rewards. They are playing Cavalier for rewards that are massive compared to Uncollected or Master rewards. The *only* people for whom Cavalier rewards can possibly be anything other than ginormous are not average mid-tier players. It is actually only those "1000 elite players in top top alliances" that could possibly be objectively judging the rewards subpar. All of that is untrue, because I can still have all the content done and have a more than vast roster to complete Cavalier, yet I will always be mid-tier.Because I don't partake in the elite exclusive content of tier 1 Wars, of map 7 AQ's. Skilled Cavalier players can do the EQ fine as well and even for them these rewards are inferior.No amount of word essay wizardry will justify this, you write about rewards going up and up, yet it seems like all rewards is this game are outdated, SA, 3 day quests, arena milestones, but of course for you, and a small elitist minority, the rewards are fine, how dare us want these areas to be improved, considering they haven't been touched since 2017.Nice essay do, seems like you love to write and read your ostensibly verbally grandiose monologues.
Stupid moveNobody ever ask itYou make us invest in previous champion uselessDont you even learn from past mistakes ?Here we go again, another blunder in beggining of the year**** happen again