**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options
Comments
My only hope is that rewards match the challenge since this isn't likely to use R3 6 stars.
I wouldn’t be surprised if they hard countered the top champs.
But if they don't advertise it as endgame content, complaining that it's too easy for you makes no sense as well.
The point of it was feedback for future content, not an attempt to change current content. Obviously that is not a true statement for every single person, I’m sure somebody who doesn’t understand that a game needs to have lots of widely accessible content and that development takes time was clamoring for it, but that hypothetical person is silly and probably smells bad. Don’t listen to them.
I think this is where the irritation stems from. We’re saying things as notes for future content, but it is being read as complaints about present content. And, to an extent, that’s not a misreading. When a big piece of content drops and I rip through it without having to really consider any matchups, I’m disappointed. So to that point, it is a bit of a complaint. But it is a complaint directed towards the next project because I know Kabam isn’t going to go in and change something released because Wicket329 had some pointers. But with enough volume and repetition, those points might make it back to the Devs and maybe they’ll tweak something down the line. That’s the hope.
Now the Carina Challenge. They have specifically said that it's going to be hard even for TB. If it's easy, the go ahead. Raise a stink. Because it's definitely not they would have said then.
Threads that say that 'make endgame content' are better than 'V7 is too easy'. While they may sound the same in your perspective, one is asking for content, one is telling that stuff which isn't aimed to the real endgamers is too easy which obviously it is and doesn't prove anything.
Atleast that's what I feel.
Wtf does anyone want to rank a 4* champ for. I want to open up Doom like I can in Abyss (although I then get auto killed at 200 combo)
We are prob only 1 year if that away from r4 6* and be stuck with cav eq to run every month. It makes not sense to longevity of game.
I personally believe allowing newer people to burn through story created this entitlement issue. Example act 7 should be locked behind 100% act 6, which is locked behind 100% act 5 etc...
every piece of content is 'too ez", then when others less fortunate complain about problematic fights ( like pre nerf acid wash mysterio), hey it is "too ez". There is where my "vitriol" stems from. Either ways, those are my viewpoints and i find it pointless to go back and forth. We can agree to disagree.
They are resource-cheap—which means I can stockpile resources to add to my 5/6* roster if new content demand—and they can be used in Cav 4* challenge when it comes around.
Dr. Zola
I don’t really open any crystals (except 5/6*) causes iso always needs to be sold