Thoughts about the Arena Changes [Merged Threads]

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  • DNA3000DNA3000 Member, Guardian Posts: 19,844 Guardian
    Ebony_Naw said:

    DNA3000 said:

    Alec629 said:

    I don’t necessarily care about getting the featured 5 or 6*s I never score that high anyway but what I care about is being able to get units and reach all the milestones.

    For people in your position, the optimal mindset will likely have to change. It is too early to know how this will all shake out yet until we see a few cycles and get a better idea where the rank reward cutoffs end up, but the largest benefit for intermediate grinders with a decent number of 5* and 6* champs could be to shoot for the 11-30% (or higher) rank reward in both 4/5/6 arenas. Those contain 250 6* shards, which might be more reachable now than in the previous 5* featured arena (which had 6* shards in much higher rank tiers only).

    If I was in your position today, I would probably be shifting my effort from trying to grind optimally for units, to trying to find the optimal strategy for grinding shards, in an effort to expand roster. In fact, even I am considering whether shooting for units over shards makes sense in the new arena configuration, and I do have the roster to sweep the milestones if I choose. But the new arenas aren't really built for that necessarily being the best long term strategy. It depends on how high the 1-5% rank gets.
    The shards are and have always been a nice bonus. Telling people they should change their mindset because this is the new normal complete ignores the fact that this will have a massive impact on the ftp unit economy, which will further complicate decisions such as whether I ever buy the monthly cavalier quest offer, and what the July 4th deals have to mean to me in order to convince me to part with my even more precious units, because my stock will not replenish itself so quickly.


    So in short, I interpret your argument as "we need a new mindset in grinding goals" to which I respond "why tho?"
    Because if your goal is to get the best possible result for your effort, you have to play the hand you're dealt. You can advocate for changes all you want, but in the meantime you still have to play the game that exists.
  • GroundedWisdomGroundedWisdom Member Posts: 36,634 ★★★★★
    Greekhit said:

    A simple solution would be to bring back the 3* and 4* Basics and run the current setup alongside it.

    Or just simply cut all milestones to 50% in new arenas.
    It’s not that hard to figure out a solution.
    Well no, that's counterintuitive to what the new Arenas are. A simpler solution would be to allow people to Grind for a new 3*, as well as a Basic 4*, and keep the new Arenas as-is. That would provide an opportunity for farming as well, and the new Arenas would still be as competitive.
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  • WorknprogressWorknprogress Member Posts: 7,233 ★★★★★

    A simple solution would be to bring back the 3* and 4* Basics and run the current setup alongside it.

    Thinking they were just going to add more units and bc milestones on top of what was already there is about as naive as it gets
    Thinking that all the players will be able to grind the units and the milestones in all the arenas if all the previous arenas existed alongside the new ones is about as naive as it gets.
    Things are never balanced against what all players are going to do. They get balanced against what is available to do. If I chose to grind arena I could easily hit the additional milestones on top of the old ones, I'd just never spend that much time in arena personally. Someone would though which is why the option won't be given.
  • GroundedWisdomGroundedWisdom Member Posts: 36,634 ★★★★★

    A simple solution would be to bring back the 3* and 4* Basics and run the current setup alongside it.

    Thinking they were just going to add more units and bc milestones on top of what was already there is about as naive as it gets
    Thinking that all the players will be able to grind the units and the milestones in all the arenas if all the previous arenas existed alongside the new ones is about as naive as it gets.
    Who said you're supposed to Grind them all? The idea is to have some that are farmable. Not to get every Milestone in every Arena.
  • BahubaliBahubali Member Posts: 439 ★★★
    New Arenas make 3* and 4* champs worthless.. They used to be a source for quick grind in 3* and 4* arenas for units.. as cooldown timer is 2hrs.. Now that is screwed.. No way to get that amount of units quickly now..
  • DNA3000DNA3000 Member, Guardian Posts: 19,844 Guardian
    Ebony_Naw said:

    DNA3000 said:

    Ebony_Naw said:

    DNA3000 said:

    Alec629 said:

    I don’t necessarily care about getting the featured 5 or 6*s I never score that high anyway but what I care about is being able to get units and reach all the milestones.

    For people in your position, the optimal mindset will likely have to change. It is too early to know how this will all shake out yet until we see a few cycles and get a better idea where the rank reward cutoffs end up, but the largest benefit for intermediate grinders with a decent number of 5* and 6* champs could be to shoot for the 11-30% (or higher) rank reward in both 4/5/6 arenas. Those contain 250 6* shards, which might be more reachable now than in the previous 5* featured arena (which had 6* shards in much higher rank tiers only).

    If I was in your position today, I would probably be shifting my effort from trying to grind optimally for units, to trying to find the optimal strategy for grinding shards, in an effort to expand roster. In fact, even I am considering whether shooting for units over shards makes sense in the new arena configuration, and I do have the roster to sweep the milestones if I choose. But the new arenas aren't really built for that necessarily being the best long term strategy. It depends on how high the 1-5% rank gets.
    The shards are and have always been a nice bonus. Telling people they should change their mindset because this is the new normal complete ignores the fact that this will have a massive impact on the ftp unit economy, which will further complicate decisions such as whether I ever buy the monthly cavalier quest offer, and what the July 4th deals have to mean to me in order to convince me to part with my even more precious units, because my stock will not replenish itself so quickly.


    So in short, I interpret your argument as "we need a new mindset in grinding goals" to which I respond "why tho?"
    Because if your goal is to get the best possible result for your effort, you have to play the hand you're dealt. You can advocate for changes all you want, but in the meantime you still have to play the game that exists.
    I mean, sure. But then we're having two separate discussions at each other. I agree, in the meantime work on maximizing shards if you are limited on time, but can we also not pretend like Kabam overlooked this issue as if they didn't realize a large base of players turn to arena as the only steady source of units?
    I wouldn't say they overlooked it. I would say they greatly underestimated the problematic nature of the changes. It is something I can assure you they are very much aware of now.
  • Morpheus_123Morpheus_123 Member Posts: 792 ★★★
    The one and only positive I can say about this change is the 4* feature is now motivationally reachable, instead of putting up a guess score and getting no champ in return.

    My opinion is the ONLY way to really motivate players to grind hard is to have a regularly updated arena leaderboard. So as the event is live people can see where they are, what they are working towards in terms of the competition, and most importantly to show transparency of who is finishing where. I mean seriously, Kabam could run these arenas and not say anyone has finished in the top champ places. Who are we to argue, who actually sees the leaderboards?!
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  • GroundedWisdomGroundedWisdom Member Posts: 36,634 ★★★★★

    Deathmatch or not to some people, I should NOT be seeing that matchup 11 fights in.................

    FYI, I won all 3, but that's NOT the point...


    You need to Sandbag in the 10-14. That's nothing new. Two R3s and a base 4*.
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