The ambiguity is because the first announcement said not before august third and the next one said “after august third” some people are reading that as “from august third” or immediately after, as putting a date on a timeline makes people focus on that date. There is no date or actual timeline in any of the timeline announcements, all they’ve actually told us, is that it won’t be before this update
I don’t know if it falls into this parry issue but I’m experiencing stun issues.
When aggressive AIs repeatedly hit me, I usually parry a lot to get a stun (as my intercept and dex game is not too good).
But the bloody AIs just won’t get stunned and kept on with that aggressive hits. Seems to happen more in AW. (Not due to the node, btw).
I understand it won’t trigger often but seems to me like it’s once per 25 hits or something, I’ll get the AI stunned.
This has been going on for a while and don’t expect Kabam to do anything about it. As long as the AI is better than your champs, Kabam will keep the game as is. Even now, the AI does things your champs will never be able to do (fast dashes, increased power gains, etc) not to mention have a much higher damage per hit (even when blocked) than you have, even when your champ is higher PI, rank, level, etc.. Look how long it has taken them to “find a fix” for parry issues! It is simple, they don’t have the animations matching the controls. Fix this and the problem is gone. But that would be too easy and they could not exploit things to make more money. AQ is the worst I have seen it in 6 years! Not even worth playing.
The ambiguity is because the first announcement said not before august third and the next one said “after august third” some people are reading that as “from august third” or immediately after, as putting a date on a timeline makes people focus on that date. There is no date or actual timeline in any of the timeline announcements, all they’ve actually told us, is that it won’t be before this update
Yeah and a lot of people didn't seem to get that. Well, now they can start clamoring for a fix since the patch is now live.
People need to understand that they can't just revert it. Think logically, that would mean that all your crystal openings, all your rank-ups this will be gone not to mention future updates they have prepared already have this month's development integrated into it.
I don’t know if it falls into this parry issue but I’m experiencing stun issues.
When aggressive AIs repeatedly hit me, I usually parry a lot to get a stun (as my intercept and dex game is not too good).
But the bloody AIs just won’t get stunned and kept on with that aggressive hits. Seems to happen more in AW. (Not due to the node, btw).
I understand it won’t trigger often but seems to me like it’s once per 25 hits or something, I’ll get the AI stunned.
This has been going on for a while and don’t expect Kabam to do anything about it. As long as the AI is better than your champs, Kabam will keep the game as is. Even now, the AI does things your champs will never be able to do (fast dashes, increased power gains, etc) not to mention have a much higher damage per hit (even when blocked) than you have, even when your champ is higher PI, rank, level, etc.. Look how long it has taken them to “find a fix” for parry issues! It is simple, they don’t have the animations matching the controls. Fix this and the problem is gone. But that would be too easy and they could not exploit things to make more money. AQ is the worst I have seen it in 6 years! Not even worth playing.
Ok genius tell me why the animations are not matching the controls. I really don't get why you don't expect Kabam to do anything about it when they are doing so much about it visibly. Can you not see the constant compensation we are getting. They are giving us updates on when to expect the hotfix and have assured even more compensation.
I think you have to bear in mind people are likely to be visiting this part of the forum immediately after getting slapped about because of the bug and just want to vent their frustration
The longer we go without a fix, the more frustrated people will become.
I’m sure Kabam desperately want it fixed. The compensation obviously covers us in terms of clearing AQ but doesn’t help with the annoyance of playing the game in current state.
I don’t know if it falls into this parry issue but I’m experiencing stun issues.
When aggressive AIs repeatedly hit me, I usually parry a lot to get a stun (as my intercept and dex game is not too good).
But the bloody AIs just won’t get stunned and kept on with that aggressive hits. Seems to happen more in AW. (Not due to the node, btw).
I understand it won’t trigger often but seems to me like it’s once per 25 hits or something, I’ll get the AI stunned.
This has been going on for a while and don’t expect Kabam to do anything about it. As long as the AI is better than your champs, Kabam will keep the game as is. Even now, the AI does things your champs will never be able to do (fast dashes, increased power gains, etc) not to mention have a much higher damage per hit (even when blocked) than you have, even when your champ is higher PI, rank, level, etc.. Look how long it has taken them to “find a fix” for parry issues! It is simple, they don’t have the animations matching the controls. Fix this and the problem is gone. But that would be too easy and they could not exploit things to make more money. AQ is the worst I have seen it in 6 years! Not even worth playing.
Oh my god I just reread this comment and a lot of what you are hating on are just you misunderstanding the game mechanics.
You talk about increased power gain but that's because people gain more power from getting hit than attacking the opponent. Even you get more power from getting hit than attacking. Additionally there are some things calleds nodes in the game which sometimes affects the power the defender gains based on the node.
You talk about higher damage per hit even when blocked this has to be one of the most hilarious things I've seen someone hate on. It's because the opponent has the same nodes affecting the defenders attack and health values. It's there to create to a very basic challenge otherwise the game would be very boring. Due to this High PI, rank or level don't mean much.
I don't know where you get "fast dashes" from but in the game, if you don't control your champion for a while, your champion automatically runs/jogs towards the opponent. Or you could use the dash control and go quickly towards the opponent. Your opponent has the same thing too.
No wonder you hate Kabam and the game so much, and you've played the game for 6 years damn.
I don’t know if it falls into this parry issue but I’m experiencing stun issues.
When aggressive AIs repeatedly hit me, I usually parry a lot to get a stun (as my intercept and dex game is not too good).
But the bloody AIs just won’t get stunned and kept on with that aggressive hits. Seems to happen more in AW. (Not due to the node, btw).
I understand it won’t trigger often but seems to me like it’s once per 25 hits or something, I’ll get the AI stunned.
This has been going on for a while and don’t expect Kabam to do anything about it. As long as the AI is better than your champs, Kabam will keep the game as is. Even now, the AI does things your champs will never be able to do (fast dashes, increased power gains, etc) not to mention have a much higher damage per hit (even when blocked) than you have, even when your champ is higher PI, rank, level, etc.. Look how long it has taken them to “find a fix” for parry issues! It is simple, they don’t have the animations matching the controls. Fix this and the problem is gone. But that would be too easy and they could not exploit things to make more money. AQ is the worst I have seen it in 6 years! Not even worth playing.
I spent 10 mins trying to type a reply to this, then I thought, if you’re that dumb to think whatever you just said, then nothing can help you.
Also I love how all the responses to people thinking the new update should have fixed the issue is "You idiots, why would you expect a new update to solve the problems? What obligation do they have to you to fix problems in the game? You must be an idiot for not reading every post on the forum at all times"
Also I love how all the responses to people thinking the new update should have fixed the issue is "You idiots, why would you expect a new update to solve the problems? What obligation do they have to you to fix problems in the game? You must be an idiot for not reading every post on the forum at all times"
SOP couldn’t be anymore fun if you tried, Emma boss with armor break immunity, reverse controls and oscillate, plus the latest node: DROPPED INPUTS sweeeeet 😂 There’s not an aspect of the game that doesn’t feel broken. Even my special solo objectives are failing to register which I assume is part of the input issue, but who knows or cares at this point.
Came back, to comment about this, SOP Emma Frost is impossible to solo with the dex/parry bug. I gotta be able to get some reliable reparries to give Emma power, and even then inputs lag the game more making character reaction slower. Hopefully it’s patched this week or I’m not going to be able to fight through the bugs on this Emma.
Are we waiting for the parry/dex fix only? Because with the new update, the screen freezes got a lot more frequent, I now get 2/fight at least. We need some revives compensation asap.
Comments
Some people just really want to hate on Kabam.
The longer we go without a fix, the more frustrated people will become.
I’m sure Kabam desperately want it fixed. The compensation obviously covers us in terms of clearing AQ but doesn’t help with the annoyance of playing the game in current state.
You talk about increased power gain but that's because people gain more power from getting hit than attacking the opponent. Even you get more power from getting hit than attacking. Additionally there are some things calleds nodes in the game which sometimes affects the power the defender gains based on the node.
You talk about higher damage per hit even when blocked this has to be one of the most hilarious things I've seen someone hate on. It's because the opponent has the same nodes affecting the defenders attack and health values. It's there to create to a very basic challenge otherwise the game would be very boring. Due to this High PI, rank or level don't mean much.
I don't know where you get "fast dashes" from but in the game, if you don't control your champion for a while, your champion automatically runs/jogs towards the opponent. Or you could use the dash control and go quickly towards the opponent. Your opponent has the same thing too.
No wonder you hate Kabam and the game so much, and you've played the game for 6 years damn.
It's a bad look
This.