Thank you! The biggest question now is which class of T5cc do you select 25% for when you have 0 6*
Mutant lol
Good luck! I’m loving this thread, thanks for sharing your journey with us
What I’m thinking of doing to work it out, is just listing all of the champs I’d be happy to pull as my first 6* and seeing which one has the higher odds of me pulling a good class. Then I’ll select that class. Unlikely to make a massive difference, but who knows, could be the finest of margins for the future of the account lol
Thank you by the way, I’m glad there’s people enjoying it! I’m loving doing it, so it’s nice to share
Since this challenge is for thronebreakeer, ideally you choose selectors for the first class you get. But not possible seeing how the rewards are gained in cosmic horror
Depends on your priorities. Do you want a good first r3? Do you what you suggested. Do you want an early r3? Get the class that has most champions in the basic
Now, I know this isn't a thursday update and next week will be back to thursday. But I hope you'll excuse me this one time... the account has it's first 6*!
But onto the start of the week.
Overview Last week ended with the goal of finishing UC event quest 100% and continuing my journey to level 45 to unlock variants. I started the week by catching up with a few more side quest runs on the UC level grabbing 1500 5* shards a pop, these have honestly been huge for me. Such a consistent source of 5*s.
The latest 5* to join my roster was this lovely lady
I think she's a fab champion, loads of utility and damage and just the sort of champion I'd love to play with on this account. I think she's great, and at present she is my best option for the 6.1 Ultron on EMP mod, once she's ranked up of course.
I then continued some incursion runs getting artefacts, as Storm X was my 8th 5* which is the number needed to unlock the fully formed 5* from the store. And almost as if they were joined at the arm...
Her good ol' mate Sorcerer Supreme joins the roster. This is probably the biggest so far, Sorcerer is one of my favourite champions in the contest, she has bucket loads of utility alongside really, really respectable damage considering what she can do utility-wise. I can't express enough how useful her regen from block damage is going to help with items in Act 6. Just need a Jabari and Centurion to complete the set.
I continued with uncollected exploration and rewarded myself with a Mangog. I think he has some potential, maybe not as a rank up straight away since I have sorcerer for my strong mystic, but maybe if I pull Crossbones later on they'd be a good pairing.
I finally finished Act 2 exploration giving me a fair chunk of units which will come in handy. I also put a few points into mystic dispersion.
Unfortunately I forgot to enlist our alliance for our 5th War of the season, meaning I miss out on War season rewards. It could be more devastating than losing 2k 5* shards, but it wasn't the best feeling. Next season I'm hoping to get further into Silver where we start getting full 5*'s for the months work and a chunk of 6* shards.
Now here I felt like my XP grinding was coming to a bit of a halt, it gets a lot harder to progress in levels as we all know. So I decided to venture into 6.1. I knew I'd get a nice bit of XP for it, and it needed to be done eventually. I could only do the first quest, since I'm waiting to rank up Storm X for the ultron boss. But I ranked up Sorcerer to rank 3 to join my R3 HB and R2 Hawkeye as my main clearers.
The team I ended up using was Sorcerer, Hawkeye and HB for the fights, and Storm X for the power start 1 synergy for Sorcerer, and Mangog gives avengers a 10% fury which is quite nice. 6.1.1 is no retreat, so can be punishing for dashing back, however all 3 of my main clearers could actually deal with it really well for an early roster. Sorcerer with her regen on block could tank specials, meaning dexing multi hit specials wasn't an issue. Hawkeye could power control the fight and stop the specials being thrown and hulkbuster with his power control, stun lock and heavy chains could largely avoid dexing. I did have a 600 hit fight against Hawkeye with Hawkeye on Do you bleed, that was shall we say, long? Painfully, painfully long. But it meant the rest of the path was slightly easier. Sabretooth went down in a couple revives with a monster heavy chain with HB, oscillate really does wonders for him.
The last thing this week was the opportunity to take my Symba to Rank 4 and attempt a push for the Cosmic Horror Side Quest. I finally got enough catalysts to rank him up, as I was doing UC level difficulty I only had enough to max him out at rank 4. But it was enough, I did it with a rank 4 on my main account as a test run, and I knew it would take a few revives but be doable.
If anyone wants to know the prefights I used where, here is the guide I used
In terms of revives, I think I used around 7 total, which I felt was reasonable for my first 25% T5CC and a whole damn 6* crystal! My revive points were one on Venom on the third path, I messed up an evade, could have restarted but was lazy, I pushed on and next revived on the Sym Supreme at the end of the third path, getting caught out by an unlucky nullify burst of damage. I died a couple times on an agent venom and once on the Sym Spidey who caught me with a monster Sp1 crit. Knull, after a shaky start, went down easily enough.
The tricky part is the start of the fight, you have a lot of debuffs on you reducing your DAAR so it's hard to parry. You also have to get to an Sp1 to remove the debuffs in order to parry heavy. You also can't repeat M or L hits in a row due to mixmaster which is why you need to parry heavy to stop his evade. So getting to an Sp1 with only medium and light non-repeat hits can be tough. My advice is (if you'd followed the guide above, it shouldn't be too hard), ML then hold block and bait heavy, repeat until Sp1 throw it, dash back to remove debuffs and parry heavy for poisons. Throw your sp1 and dash back so you drain Knull's power so he never gets corruption on you, it's pretty straightforward from then on.
Anyone who is worried about the side quest with an R4, just go for it, manage your prefights and make sure you get to know the abilities you're using and how you can counter the fight with it. As a general rule, here's my strat for each fight.
Venom: prioritise light hits to remove his buffs and throw sp1 and dash back to drain power, once the fight is under control, do Double Medium to get your buffs
Red Goblin: Easy fight, just fight. If you get debuffs on you throw Sp1 and dash back
Venompool: Use lights to regen, you're never gonna nullify all his buffs so use Sp1 for the true damage. If you can throw Sp1 and dash back to steal his power so he throws less specials
Sym Spidey: Parry heavy to apply poison and hold block and re-parry so he doesn't throw Sp1
AV: As long as you have the tenacity reduction you should be ok, if not, bait a heavy and work out the spacing (may be helpful to practice it on practice mode). If he's about to go unblockable with the armour buff, try to get to 9 on the hit counter before you start your combo, that gives you 4 light hits to try and nullify his armour
Sym Supreme: dash back a lot after sp1 to steal his power, watch for him throwing his special and use light hits to nullify his fury.
This was a very satisfying sight
So, the rewards. I pulled a nightcrawler 5* from the 3rd path, I have the 5* generic gem which could be huge for the future and I selected mutant from the T5CC, it's kinda useless ish for me right now to select something, but I went for the strongest class in the game - it makes sense. But to me, that really just put into perspective just how little RNG there is in TB now. If I went and explored Act 7.1 and 2, and completed 3, I could select 75% Mutant and have a full T5CC. That's nuts to me that the only thing (assuming I pull a mutant of course) standing in my way is my roster and progression through content, which isn't RNG based, I need to rank up champs and continue expanding. But anyway, I digress.
Going into opening the main event now: I just wanted someone usable. Someone I wouldn't mind levelling up and bringing on paths in Act 6. If I was greedy, I'd ask for a poison immune, or a shrug off champ, or basically someone to deal with Crossbones (that's a road block for me right now with my roster). But for a first 6*, I just want someone who I don't have to think about where I can use a dud. Just someone who brings value.
So you can imagine my shock when....
Wow. Just wow.
I am over the moon. @TheManMythLegend I am hopeful to being a convert by the end of this challenge. First champ is a hell of a strong candidate for a TB rank up. I think she's easily worth rank 2, I'll work on levelling her up after I rank Storm X for this ultron boss. I am so happy with that pull, I would love a guillotine to go with her for a ramp up synergy.
I think she has so much potential for this account, she's gonna be a perfect path clearer, especially with Act 6's longer paths. Perfect block, life steal, big damage, nullify, wonderful. And she wasn't a champ who needed to be duped! The pain of pulling someone like Aegon or Nick Fury for example (perhaps less so Nick, but you get my point).
I'm not even mad about her being mystic with Sorcerer on the team too, I feel they cover slightly similar but mostly different ground. There are 0 complaints from me. I'm so excited to re-ignite my love for Morningstar.
Plan for Next Week New update dropping, I'm sure I'll do a completion run of UC EQ and delve into some side quests and see what I can get. Probably do some more incursions to grab some 5* shards. I want to work on getting Storm X to at least rank 3, it's T1 Alphas that is the problem, I forgot that bottleneck. I'm doing AQ in the alliance so getting some glory there for her. I want to level up Morningstar too, maybe just so she's my profile pic, but I want to save ISO for Storm, so I'll see what happens.
morningstar could potentially work for CB, ramp her up on the path and then you can life steal with sp1's to survive the poison (or just get willpower to make it easier) and if you can heal up enough, you could throw some sp2s to nullify his regen + buffs.
She would probably do better than HB since she doesn't rely on debuffs to do damage
Yeah you know what, that could work. Losing 100% life from poison means I only need one proc of regen to survive it, then over the fight I can keep topped up. I think when she’s levelled up I should be able to out damage some of the healing, and with my life steal and perfect block it wouldn’t hurt too much pushing him to Sp2
The main issue would be if I died I’d need to revive and heal to 100% health which could be costly, but if I don’t get better options at least she’s there!
I find iso and gold to be a problem on my mini especially when I don’t do any arenas. I have many good champs and catalysts for them but not enough gold or iso to rank them up.
I find iso and gold to be a problem on my mini especially when I don’t do any arenas. I have many good champs and catalysts for them but not enough gold or iso to rank them up.
Yep, I mean I’m not even past ranking 5*s to rank 3 and I’m having ISO struggles. I think it’s just part of the package. With my main account I have time to run arena, I get plenty of 4* dupes from side quest, EQ, alliance events etc but I don’t have time for the mini.
Iso is definitely going to be a problem going forward but all it will do is slow me down, not road block me.
morningstar could potentially work for CB, ramp her up on the path and then you can life steal with sp1's to survive the poison (or just get willpower to make it easier) and if you can heal up enough, you could throw some sp2s to nullify his regen + buffs.
She would probably do better than HB since she doesn't rely on debuffs to do damage
Yeah you know what, that could work. Losing 100% life from poison means I only need one proc of regen to survive it, then over the fight I can keep topped up. I think when she’s levelled up I should be able to out damage some of the healing, and with my life steal and perfect block it wouldn’t hurt too much pushing him to Sp2
The main issue would be if I died I’d need to revive and heal to 100% health which could be costly, but if I don’t get better options at least she’s there!
That’s a good shout mate thanks.
@JoshKosh557 I've just realised she definitely will not work for Crossbones, and it's not anything to do with the fight itself, but how am I gonna ramp her up? The quest has power struggle, so I can't get to an Sp3 unless the opponent get's to an Sp3. In which case I'd need to have 5 fights where I manage to KO the opponent with an SP3, but the chances of doing that 5 times in a row, anti-baiting the opponent's specials in just the right way to accomplish that - I just don't know if that's realistic. Am I missing something?
Overview This week was marked by new content dropping, the monthly EQ began, and there's not a lot of really sizeable updates to update you on! I went through a completion of UC, and have begun exploring it. Morningstar has already began earning her keep by absolutely destroying the Icarus and Sersi Bosses, last month I had some trouble with the UC bosses, but this time it's a doddle. I'm actually very pleased to have pulled her and can't wait to get on with some act content with her.
I did all of the new side quest that dropped except the hardest level, there's a chance I may be able to do completion towards the end of the month, but it is a hard one. As reward for it, I pulled this big ol' guy
A poison immune! Very, very helpful. There's a chance, if I don't pull anyone better, that he may be the champ I use to get Crossbones in 6.1 down. He doesn't rely on debuffs which is great, class disadvantage is less great, but it's nothing a rank 4 boosted Rhulk can't handle. There are better options down the line I could pull, but for now, I'm happy. He covers other ground too with Incinerate shrug off, but doesn't have an insane amount of utility. I may rank him later though.
Speaking of ranking, I took Storm X to rank 2. I was going to R3 her as well, but I have T2A in the overflow now and need to try and rank 4 a champion to save them. Depending on whether I get mystic or tech T5CC I'll be rank 4ing Hulkbuster or Sorcerer Supreme, either of which will be very helpful over the weeks to come.
After completing UC I had enough shards to open another 5*, and I pulled this gal!
Apoc would come in very handy right now, I am a huge fan of Pyslocke and I would 100% rank her and Apoc up if I pulled him. Her power lock is amazing as an enervate, she has really nice damage and would be perfect for the account. Also, unlikely for this account, but Spidey 2099 has an amazing synergy with her giving her -50% DAAR against an opponent with 0 power, meaning at sig 34 she will have -100% DAAR, making her Falcon with power control. Just a little tidbit for you there.
The new 5* featured dropped as well, and I am holding myself back from gunning for a Hercules, can you imagine how awesome he'd be for the account?! Let me know your thoughts on going for just one featured 5*, there's a lot of good options there for this account, Spidey 2099, Herc, Kitty, Falcon, Karnak, Mephisto, Nimrod, Peni, Proxima, Venompool are all champs I'd be happy with. I also have a generic for the likes of Herc or Kitty.
Lastly this week, I just wanted to ask you guys something. I had an alliance mate suggest including recordings of some fights or crystal openings of this account's adventures. Is that anything you'd be interested in? I'd probably just start a YT channel for it, no need for anyone to sub, just so I can add the videos here. I could include act 6 boss fights, UC fights, openings etc.
Notable Pulls Red Hulk 5* Psylocke 5*
Notable Rank ups Morningstar levelled up to Rank 1 Level 25 Storm X to rank 2
Most Wanted 5/6* Champions A new segment here, I want to detail some champions that I think could really help my account. And not just champs like Doom, Torch, Nick Fury etc who obviously will help my account. I mean more specific champs who I have a need for. I'll probably update it week to week with any changes in my preference, but I figure 1 of each class might be good? Then if I pull any of them it'll be extra cause to celebrate!
Crossbones - I have mangog for the synergy, and a generic gem which will help him shrug off debuffs. He'll be great for the mirror match up of crossbones in 6.1. Yellowjacket - he has a lot of utility in his slow (kinda covered by sorcerer already to be fair), energy resistance, petrify, power sting etc. I could really do with a heal reversal champ at some point. Mephisto - with a way to deal with buffs, incinerate and poison immunity he will be fantastic for the 6.1 crossbones fight, a really underated champ I feel, and I'd love to pull him for some fun. Aarkus/Medusa - a way to deal with Robots would be very, very useful. There are a lot of annoying robots in act 6, and they would do brilliantly. War Machine - honestly, war machine would be a god send. He would enable me to use pretty much any tech champ for 6.1 crossbones with his cleanse pre fights (as you can see, that Xbones is the main issue I have right now) but he's also a tank on his own. I'm also not 100% sure if he's in the basic 5* pool, but a 6* would be awesome regardless. Rogue - I really, really want rogue. I know for a fact she can beat Xbones in 6.1, but she is also immensely underrated with her power steal sp2 loop, plus topping up with her sp1. She would be a great addition to the roster.
Plans for Next Week Next week I want to run some incursions, since that's reset. Hoping for some good pulls from there. I'll keep working on UC exploration, and I'm a tiny smidge away from getting level 45 meaning I can unlock variants soon! I'm also on 7,700 6* shards, so very close to my next 6*. I'm not sure how hard variant content will be for me but I think with completion of a couple of chapters of a couple variants, along with UC exploration, I'll have managed to form my next crystal. I also want to get some more T1A and T4B to rank 4 either HB or Sorcerer.
Here's the roster at the end of week 7
Congrats to me for hitting 100k! And look at that MS profile…
This featured crystal has quite a few amazing champs so just one might not hurt and you’re getting 5* shards pretty fast. I would watch some videos if you decide to do it
This featured crystal has quite a few amazing champs so just one might not hurt and you’re getting 5* shards pretty fast. I would watch some videos if you decide to do it
I’ll definitely have to consider it over the next week or two, I’m not sure if it’s worth spending the extra 5k shards just yet
This featured crystal has quite a few amazing champs so just one might not hurt and you’re getting 5* shards pretty fast. I would watch some videos if you decide to do it
I’ll definitely have to consider it over the next week or two, I’m not sure if it’s worth spending the extra 5k shards just yet
don't honestly you should easily just stick to basics for the time being
For now, I think I agree. Maybe towards the end of the featured when I’ve bulked up my 5* roster
We will see if any of the champs from the pool get cool buffs, that might sway me
I hadn’t seen this post till today but decided to read through all the weekly updates because I completely agree with your position on thronebreaker not being that hard to get anymore. I’m going to continue following this thread because I find it interesting but I had a couple things I wanted to say now.
First is you made a comment on one of the early weeks about being concerned that miles in the hero variant might be more difficult now than previously because of his buff. As someone who didn’t have the best counter to him and did some exploration before the buff and some after, he’s way easier after because you no longer need an evade counter if you don’t throw specials and even if you do some of the best cosmic champions have a miss counter. I had a lot of trouble with that quest before the buff, which is why I hadn’t explored all of it, but after I had a lot less difficulty and mainly used wasp and CGR.
Which leads me to my second comment; wasp is awesome and you’re going to love that pull. I originally ranked up her so that she could be viable for act 6 when I brought her along because of the ghost synergy, but my goodness have I used her so much since. She’s my main clearer for uncollected eq since at rank 5 she finishes all of the fights in the first two chapters in two combos. I’ve used her for more than I would have ever guessed in act 6 and 7. She also carried so much of the load in the last chapter of v7. I say this all because I want to make sure that you don’t overlook her when you pull more good 5 and 6 star science champions especially since this is a mini account that is meant for you to have fun.
This ended up being way longer than I expected when I first started writing it; sorry about that. I wanted to end by saying good luck on the rest of this adventure, you’ve got a solid base for the future and I can’t wait to follow as you go.
I hadn’t seen this post till today but decided to read through all the weekly updates because I completely agree with your position on thronebreaker not being that hard to get anymore. I’m going to continue following this thread because I find it interesting but I had a couple things I wanted to say now.
First is you made a comment on one of the early weeks about being concerned that miles in the hero variant might be more difficult now than previously because of his buff. As someone who didn’t have the best counter to him and did some exploration before the buff and some after, he’s way easier after because you no longer need an evade counter if you don’t throw specials and even if you do some of the best cosmic champions have a miss counter. I had a lot of trouble with that quest before the buff, which is why I hadn’t explored all of it, but after I had a lot less difficulty and mainly used wasp and CGR.
Which leads me to my second comment; wasp is awesome and you’re going to love that pull. I originally ranked up her so that she could be viable for act 6 when I brought her along because of the ghost synergy, but my goodness have I used her so much since. She’s my main clearer for uncollected eq since at rank 5 she finishes all of the fights in the first two chapters in two combos. I’ve used her for more than I would have ever guessed in act 6 and 7. She also carried so much of the load in the last chapter of v7. I say this all because I want to make sure that you don’t overlook her when you pull more good 5 and 6 star science champions especially since this is a mini account that is meant for you to have fun.
This ended up being way longer than I expected when I first started writing it; sorry about that. I wanted to end by saying good luck on the rest of this adventure, you’ve got a solid base for the future and I can’t wait to follow as you go.
Welcome! Glad to have you along for the ride.
That's good to hear about the hero variant Miles being easier, I guess I'm a little annoyed now, because when I did the quest on my main I used vision Aarkus to solo Miles every time. And I have a 4* Aarkus on the mini, so he would have been perfect. But I suppose you're right, I'll just need a good science/cosmic champ who doesn't need to use their specials! I also think that leads me on quite nicely to your next point, while Wasp's specials are nice to have, she still puts out some good damage with her heavy attack!
I do definitely want to rank wasp up, I think she'll be a lot of use and has some nice utility with her playstle meaning not needing to block much, if at all. Plus concussion and petrify (much more useful against Mystics with the extra potency). My one issue with rank ups is how many t1 alphas I need, plus ISO and gold. It's hard to rank champions up especially this early on, so I do have to be a little conservative. And since I may be ranking Rhulk up to handle Xbones in 6.1, my science cats could be heading towards him. But we will see, Wasp remains a champ I want to rank up!
Are you running AQ on your mini? It’ll help with the alpha shortage a lot
Yeah I’m in an alliance with a few guys on the forum, and we just have a map 1 running each week I hop in and do a bit. I could get a lot more if I did it more seriously, but I have my main account going as well
Week 8 Overview And we are 2 months into the challenge now, rocking along at a decent pace! I hope to be cavalier at the end of the 3rd month at the very latest!
Week 8 has as lot of cool updates in my own humble opinion, highs and lows as ever. I began by investing in masteries a bit, I unlocked the crit rate mastery which I'd felt was lacking, plus more crits can be utility at times as well!
I then made the last bit of a push towards level 45 to unlock variants by exploring some of UC EQ and finally made it! This is a huge level milestone which unlocks every variant (except 1 at level 40, but I don't know if I'll ever touch that). Right away, I jumped into variant 7, the hero variant, as I have quite a strong hero roster. Archangel, prof X and Sorcerer for Chapter 1, Hulkbuster, Elsa and hawkeye for Chapter 2 and Vision aarkus and Wasp for Chapter 3.
Chapter 1 Quest one sailed by, if you don't know there's a bleed and poison vulnerability path which archangel just mows down, no revives used here. Quest 2 was a little harder, I split the paths in two - going buffet/energise/mutant +mystic wrath in section one, taking down Voodoo, Ronin, Loki and Hawkeye. But not wanting to face an annihulus, wasp and punisher on those nodes, I decided to go for unblockable special 1 Punisher 2099, Magento and surfer. I know what you're thinking, that P2099 must have been rough - but it was surprisingly ok. My team was Sorcerer, Prof X, archangel and a couple synergies, and Sorcerer has her insane regen on block ability to tank SP1s all day long. A few revives were used, but just the survivability of watching myself go down 80% health and regen it all back up makes me think investing in recovery could be a good idea.
The Spidey boss in quest 2 was handled by archangel nicely, and we moved on to quest 3. These variants give 1k 6* shards for chapter completion and I was 2300 away when I started doing the completion run. So all 3 chapters would get me a 5* and a 6*, (plus all the other goodies) and completion of 2 chapters would get me 300 away.
Moving onto quest 3, the team switched up to Hulkbuster, Elsa and hawkeye, with my 3* HTD along for the ride, and a 3* war machine for prefights. This is where it began to get tough. I went for the rising sun, power shield, tech wrath path. Since I figured Hulkbuster would just wreck it, plus none of the other paths looked welcoming at all. Spite Havok? No thanks.
Looking at the path you'd probably expect MODOK to be the biggest pain, but he went down like a sack of potatoes (get it? Cause he's a potato head? No?) and the problem fight here was actually rogue! Wouldn't think it, but without being able to parry heavy to get rid of rising sun it was actually a tough fight. After a revive, I figured out that if I hit her block to give her some power, then bait a heavy and retaliate, and then bait out a special, I could keep the rising sun furies away from degenning me to death. After what felt like 10 minutes, she was finally down. I'm having words with Gambit...
The sym spidey boss was a pain, no other word for it. Hard Knock life plus rising sun is awful. Parrying disorients you, and reduces block proficiency. After trying Elsa a couple times, I realised that a hail mary pass with Hulkbuster was my most efficient strategy. Just wailing on him with heavies and sp1's got me 20-25% per run. Was painful watching my units tick down.
The 4th quest went more smoothly than 2, I went for the arc overload path which increases tech champs debuffs per tech teammate. Went in with Hulkbuster, war machine, howard, shang chi 3* and elsa. This one has the spider gwen boss, so I planned to use both of them. The issues on this path were a Mephisto and an Abom. I decided to save war machine's pre fights, one for mephisto with energy resistance and 2 for abom with the debuff shrug.
The path went smoothly, a revive here or there with a slip up. I soloed mephisto by the skin of my teeth
But Abom was a rough one, with arc overload he would regen 5-10% per fight, and I could take 2 or 3 poisons before getting KOd. The war machine pre fights got me off to a good start, but there were only 2 of them. After the war machine runs, he was down to about 50%, and the last half of that fight took me 3 or 4 revives.
Onto the final boss gwen, and Shang Chi was a god here. I managed to get 3 SP3s and then an Sp2 which took off a really nice chunk of her health, I then went in with Elsa a few times to finish her off. At this point, I was getting lower in units that I'd like, so I decided to hold off on chapter 3 for now - plus it gives me some time to rank up some other science/cosmic hero champs.
With 300 6* shards to go, I turned back to UC EQ to get those last shards. After 100%ing chapter 3, I got them!
So it was time for the second 6* of my account, after getting a great pull like Morningstar I didn't have as much riding on this one - but clearly there's still a ton of hype, it's a 6* after all!
The reel began with an Apoc, can you imagine getting him?! But as it slowed down, I glimpsed Nick Fury coming round the corner, the crystal slowed down, his portrait span round to the middle of the reel, onto the podium - I could almost see him massaging his arthritic shoulder...
And oh ye cruel rollover, thou hast crushed my dreams. That Aarkus would have been amazing as well, the 4* has been putting in work. I think it's safe to see this guy likely won't be my TB rank up, or do much at all for my account. But hey, the Moonknight trailer dropped today and looks incredible, plus he's a mercenary so I wonder if he could do anything at all in Variant 8. Plus his animations are incredible, his design is cool and eventually he has to get a buff right? Maybe that'll happen sometime soon!
I feel like this account is just going for the most loved Champs of Forum Members, first Morningstar with TheManMythLegend, and now Moonknight for @Demonzfyre . I wonder who's next, just please don't let it be @The_Sentry06 's
For the rest of the week I focussed on ranking up champions, I completed master which gave me T1A to rank 4 Sorcerer Supreme, the first R4 5* of the account. I 100%ed UC EQ which gave me a 5* game changer….
Yup, my game is changed
It also allowed me to get the gold to R3 Storm X. I'll tell you one amazing resource from Variant content are those 2-3 Gems for 5*. Saves so many T1A. I also took Rulk to R2 as well in preparation for 6.1 Crossbones.
And that concludes this week!
Notable Pulls 6* Moonknight 5* Beast
Notable Rank ups Sorcerer to rank 4 Red hulk to rank 2 Storm Pyramid X to rank 3
Most Wanted 5*/6* Champs Unchanged from last week Crossbones - I have mangog for the synergy, and a generic gem which will help him shrug off debuffs. He'll be great for the mirror match up of crossbones in 6.1. Yellowjacket - he has a lot of utility in his slow (kinda covered by sorcerer already to be fair), energy resistance, petrify, power sting etc. I could really do with a heal reversal champ at some point. Mephisto - with a way to deal with buffs, incinerate and poison immunity he will be fantastic for the 6.1 crossbones fight, a really underated champ I feel, and I'd love to pull him for some fun. Aarkus/Medusa - a way to deal with Robots would be very, very useful. There are a lot of annoying robots in act 6, and they would do brilliantly. War Machine - honestly, war machine would be a god send. He would enable me to use pretty much any tech champ for 6.1 crossbones with his cleanse pre fights (as you can see, that Xbones is the main issue I have right now) but he's also a tank on his own. I'm also not 100% sure if he's in the basic 5* pool, but a 6* would be awesome regardless. Rogue - I really, really want rogue. I know for a fact she can beat Xbones in 6.1, but she is also immensely underrated with her power steal sp2 loop, plus topping up with her sp1. She would be a great addition to the roster.
Plans for Next Week Next week our war season begins (missed first placement), my aim is obviously 5 wars done, but there are some really nice rewards in the solo event I'd like to push for with 1k 6* shards and 5k 5* shards. Content-wise, I'm gonna do some act 3 exploration to get units and revives stocked up for hopefully a push for variant 7 completion, some awesome rewards there. Aside from that, not a whole lot. I'll try and get some more rank up materials for Storm X so I can go up against that Ultron in 6.1, but I may focus on variant just for now.
I’m gonna go ahead and pretend you changed your profile pic in honour of Mini-Steel is that ok?
I’ll see if he could get me through a chapter of the Merc variant. If I think he can then I’ll level him up! His animations and design are sick, always feels so cool to play him (as long as you don’t look at the damage, opponents health bar, or time elapsed)
Comments
Good luck! I’m loving this thread, thanks for sharing your journey with us
Thank you by the way, I’m glad there’s people enjoying it! I’m loving doing it, so it’s nice to share
Now, I know this isn't a thursday update and next week will be back to thursday. But I hope you'll excuse me this one time... the account has it's first 6*!
But onto the start of the week.
Overview
Last week ended with the goal of finishing UC event quest 100% and continuing my journey to level 45 to unlock variants. I started the week by catching up with a few more side quest runs on the UC level grabbing 1500 5* shards a pop, these have honestly been huge for me. Such a consistent source of 5*s.
The latest 5* to join my roster was this lovely lady
I think she's a fab champion, loads of utility and damage and just the sort of champion I'd love to play with on this account. I think she's great, and at present she is my best option for the 6.1 Ultron on EMP mod, once she's ranked up of course.
I then continued some incursion runs getting artefacts, as Storm X was my 8th 5* which is the number needed to unlock the fully formed 5* from the store. And almost as if they were joined at the arm...
Her good ol' mate Sorcerer Supreme joins the roster. This is probably the biggest so far, Sorcerer is one of my favourite champions in the contest, she has bucket loads of utility alongside really, really respectable damage considering what she can do utility-wise. I can't express enough how useful her regen from block damage is going to help with items in Act 6. Just need a Jabari and Centurion to complete the set.
I continued with uncollected exploration and rewarded myself with a Mangog. I think he has some potential, maybe not as a rank up straight away since I have sorcerer for my strong mystic, but maybe if I pull Crossbones later on they'd be a good pairing.
I finally finished Act 2 exploration giving me a fair chunk of units which will come in handy. I also put a few points into mystic dispersion.
Unfortunately I forgot to enlist our alliance for our 5th War of the season, meaning I miss out on War season rewards. It could be more devastating than losing 2k 5* shards, but it wasn't the best feeling. Next season I'm hoping to get further into Silver where we start getting full 5*'s for the months work and a chunk of 6* shards.
Now here I felt like my XP grinding was coming to a bit of a halt, it gets a lot harder to progress in levels as we all know. So I decided to venture into 6.1. I knew I'd get a nice bit of XP for it, and it needed to be done eventually. I could only do the first quest, since I'm waiting to rank up Storm X for the ultron boss. But I ranked up Sorcerer to rank 3 to join my R3 HB and R2 Hawkeye as my main clearers.
The team I ended up using was Sorcerer, Hawkeye and HB for the fights, and Storm X for the power start 1 synergy for Sorcerer, and Mangog gives avengers a 10% fury which is quite nice. 6.1.1 is no retreat, so can be punishing for dashing back, however all 3 of my main clearers could actually deal with it really well for an early roster. Sorcerer with her regen on block could tank specials, meaning dexing multi hit specials wasn't an issue. Hawkeye could power control the fight and stop the specials being thrown and hulkbuster with his power control, stun lock and heavy chains could largely avoid dexing. I did have a 600 hit fight against Hawkeye with Hawkeye on Do you bleed, that was shall we say, long? Painfully, painfully long. But it meant the rest of the path was slightly easier. Sabretooth went down in a couple revives with a monster heavy chain with HB, oscillate really does wonders for him.
The last thing this week was the opportunity to take my Symba to Rank 4 and attempt a push for the Cosmic Horror Side Quest. I finally got enough catalysts to rank him up, as I was doing UC level difficulty I only had enough to max him out at rank 4. But it was enough, I did it with a rank 4 on my main account as a test run, and I knew it would take a few revives but be doable.
If anyone wants to know the prefights I used where, here is the guide I used
In terms of revives, I think I used around 7 total, which I felt was reasonable for my first 25% T5CC and a whole damn 6* crystal! My revive points were one on Venom on the third path, I messed up an evade, could have restarted but was lazy, I pushed on and next revived on the Sym Supreme at the end of the third path, getting caught out by an unlucky nullify burst of damage. I died a couple times on an agent venom and once on the Sym Spidey who caught me with a monster Sp1 crit. Knull, after a shaky start, went down easily enough.
The tricky part is the start of the fight, you have a lot of debuffs on you reducing your DAAR so it's hard to parry. You also have to get to an Sp1 to remove the debuffs in order to parry heavy. You also can't repeat M or L hits in a row due to mixmaster which is why you need to parry heavy to stop his evade. So getting to an Sp1 with only medium and light non-repeat hits can be tough. My advice is (if you'd followed the guide above, it shouldn't be too hard), ML then hold block and bait heavy, repeat until Sp1 throw it, dash back to remove debuffs and parry heavy for poisons. Throw your sp1 and dash back so you drain Knull's power so he never gets corruption on you, it's pretty straightforward from then on.
Anyone who is worried about the side quest with an R4, just go for it, manage your prefights and make sure you get to know the abilities you're using and how you can counter the fight with it. As a general rule, here's my strat for each fight.
Venom: prioritise light hits to remove his buffs and throw sp1 and dash back to drain power, once the fight is under control, do Double Medium to get your buffs
Red Goblin: Easy fight, just fight. If you get debuffs on you throw Sp1 and dash back
Venompool: Use lights to regen, you're never gonna nullify all his buffs so use Sp1 for the true damage. If you can throw Sp1 and dash back to steal his power so he throws less specials
Sym Spidey: Parry heavy to apply poison and hold block and re-parry so he doesn't throw Sp1
AV: As long as you have the tenacity reduction you should be ok, if not, bait a heavy and work out the spacing (may be helpful to practice it on practice mode). If he's about to go unblockable with the armour buff, try to get to 9 on the hit counter before you start your combo, that gives you 4 light hits to try and nullify his armour
Sym Supreme: dash back a lot after sp1 to steal his power, watch for him throwing his special and use light hits to nullify his fury.
This was a very satisfying sight
So, the rewards. I pulled a nightcrawler 5* from the 3rd path, I have the 5* generic gem which could be huge for the future and I selected mutant from the T5CC, it's kinda useless ish for me right now to select something, but I went for the strongest class in the game - it makes sense. But to me, that really just put into perspective just how little RNG there is in TB now. If I went and explored Act 7.1 and 2, and completed 3, I could select 75% Mutant and have a full T5CC. That's nuts to me that the only thing (assuming I pull a mutant of course) standing in my way is my roster and progression through content, which isn't RNG based, I need to rank up champs and continue expanding. But anyway, I digress.
Going into opening the main event now: I just wanted someone usable. Someone I wouldn't mind levelling up and bringing on paths in Act 6. If I was greedy, I'd ask for a poison immune, or a shrug off champ, or basically someone to deal with Crossbones (that's a road block for me right now with my roster). But for a first 6*, I just want someone who I don't have to think about where I can use a dud. Just someone who brings value.
So you can imagine my shock when....
Wow. Just wow.
I am over the moon. @TheManMythLegend I am hopeful to being a convert by the end of this challenge. First champ is a hell of a strong candidate for a TB rank up. I think she's easily worth rank 2, I'll work on levelling her up after I rank Storm X for this ultron boss. I am so happy with that pull, I would love a guillotine to go with her for a ramp up synergy.
I think she has so much potential for this account, she's gonna be a perfect path clearer, especially with Act 6's longer paths. Perfect block, life steal, big damage, nullify, wonderful. And she wasn't a champ who needed to be duped! The pain of pulling someone like Aegon or Nick Fury for example (perhaps less so Nick, but you get my point).
I'm not even mad about her being mystic with Sorcerer on the team too, I feel they cover slightly similar but mostly different ground. There are 0 complaints from me. I'm so excited to re-ignite my love for Morningstar.
And that concludes this week!
Notable Pulls
Morningstar 6*
Storm X 5*
Sorcerer 5*
Mangog 5*
Nightcrawler 5*
Moleman 4* (from Ultimate Crystal)
Notable Rank ups
Sorcerer Supreme rank 1-3
Symba to rank 4
Content Completed
UC EQ 100%
Act 2 Exploration 100%
6.1.1 Completion
Cosmic Horror side quest 100%
Plan for Next Week
New update dropping, I'm sure I'll do a completion run of UC EQ and delve into some side quests and see what I can get. Probably do some more incursions to grab some 5* shards. I want to work on getting Storm X to at least rank 3, it's T1 Alphas that is the problem, I forgot that bottleneck. I'm doing AQ in the alliance so getting some glory there for her. I want to level up Morningstar too, maybe just so she's my profile pic, but I want to save ISO for Storm, so I'll see what happens.
Here is the roster after Week 6
The main issue would be if I died I’d need to revive and heal to 100% health which could be costly, but if I don’t get better options at least she’s there!
That’s a good shout mate thanks.
I find iso and gold to be a problem on my mini especially when I don’t do any arenas. I have many good champs and catalysts for them but not enough gold or iso to rank them up.
Iso is definitely going to be a problem going forward but all it will do is slow me down, not road block me.
Overview
This week was marked by new content dropping, the monthly EQ began, and there's not a lot of really sizeable updates to update you on! I went through a completion of UC, and have begun exploring it. Morningstar has already began earning her keep by absolutely destroying the Icarus and Sersi Bosses, last month I had some trouble with the UC bosses, but this time it's a doddle. I'm actually very pleased to have pulled her and can't wait to get on with some act content with her.
I did all of the new side quest that dropped except the hardest level, there's a chance I may be able to do completion towards the end of the month, but it is a hard one. As reward for it, I pulled this big ol' guy
A poison immune! Very, very helpful. There's a chance, if I don't pull anyone better, that he may be the champ I use to get Crossbones in 6.1 down. He doesn't rely on debuffs which is great, class disadvantage is less great, but it's nothing a rank 4 boosted Rhulk can't handle. There are better options down the line I could pull, but for now, I'm happy. He covers other ground too with Incinerate shrug off, but doesn't have an insane amount of utility. I may rank him later though.
Speaking of ranking, I took Storm X to rank 2. I was going to R3 her as well, but I have T2A in the overflow now and need to try and rank 4 a champion to save them. Depending on whether I get mystic or tech T5CC I'll be rank 4ing Hulkbuster or Sorcerer Supreme, either of which will be very helpful over the weeks to come.
After completing UC I had enough shards to open another 5*, and I pulled this gal!
Apoc would come in very handy right now, I am a huge fan of Pyslocke and I would 100% rank her and Apoc up if I pulled him. Her power lock is amazing as an enervate, she has really nice damage and would be perfect for the account. Also, unlikely for this account, but Spidey 2099 has an amazing synergy with her giving her -50% DAAR against an opponent with 0 power, meaning at sig 34 she will have -100% DAAR, making her Falcon with power control. Just a little tidbit for you there.
The new 5* featured dropped as well, and I am holding myself back from gunning for a Hercules, can you imagine how awesome he'd be for the account?! Let me know your thoughts on going for just one featured 5*, there's a lot of good options there for this account, Spidey 2099, Herc, Kitty, Falcon, Karnak, Mephisto, Nimrod, Peni, Proxima, Venompool are all champs I'd be happy with. I also have a generic for the likes of Herc or Kitty.
Lastly this week, I just wanted to ask you guys something. I had an alliance mate suggest including recordings of some fights or crystal openings of this account's adventures. Is that anything you'd be interested in? I'd probably just start a YT channel for it, no need for anyone to sub, just so I can add the videos here. I could include act 6 boss fights, UC fights, openings etc.
Notable Pulls
Red Hulk 5*
Psylocke 5*
Notable Rank ups
Morningstar levelled up to Rank 1 Level 25
Storm X to rank 2
Content Completed
UC chapter 1-3 completion
UC chapter 1 exploration
Most Wanted 5/6* Champions
A new segment here, I want to detail some champions that I think could really help my account. And not just champs like Doom, Torch, Nick Fury etc who obviously will help my account. I mean more specific champs who I have a need for. I'll probably update it week to week with any changes in my preference, but I figure 1 of each class might be good? Then if I pull any of them it'll be extra cause to celebrate!
Crossbones - I have mangog for the synergy, and a generic gem which will help him shrug off debuffs. He'll be great for the mirror match up of crossbones in 6.1.
Yellowjacket - he has a lot of utility in his slow (kinda covered by sorcerer already to be fair), energy resistance, petrify, power sting etc. I could really do with a heal reversal champ at some point.
Mephisto - with a way to deal with buffs, incinerate and poison immunity he will be fantastic for the 6.1 crossbones fight, a really underated champ I feel, and I'd love to pull him for some fun.
Aarkus/Medusa - a way to deal with Robots would be very, very useful. There are a lot of annoying robots in act 6, and they would do brilliantly.
War Machine - honestly, war machine would be a god send. He would enable me to use pretty much any tech champ for 6.1 crossbones with his cleanse pre fights (as you can see, that Xbones is the main issue I have right now) but he's also a tank on his own. I'm also not 100% sure if he's in the basic 5* pool, but a 6* would be awesome regardless.
Rogue - I really, really want rogue. I know for a fact she can beat Xbones in 6.1, but she is also immensely underrated with her power steal sp2 loop, plus topping up with her sp1. She would be a great addition to the roster.
Plans for Next Week
Next week I want to run some incursions, since that's reset. Hoping for some good pulls from there. I'll keep working on UC exploration, and I'm a tiny smidge away from getting level 45 meaning I can unlock variants soon! I'm also on 7,700 6* shards, so very close to my next 6*. I'm not sure how hard variant content will be for me but I think with completion of a couple of chapters of a couple variants, along with UC exploration, I'll have managed to form my next crystal. I also want to get some more T1A and T4B to rank 4 either HB or Sorcerer.
Here's the roster at the end of week 7
Congrats to me for hitting 100k! And look at that MS profile…
We will see if any of the champs from the pool get cool buffs, that might sway me
First is you made a comment on one of the early weeks about being concerned that miles in the hero variant might be more difficult now than previously because of his buff. As someone who didn’t have the best counter to him and did some exploration before the buff and some after, he’s way easier after because you no longer need an evade counter if you don’t throw specials and even if you do some of the best cosmic champions have a miss counter. I had a lot of trouble with that quest before the buff, which is why I hadn’t explored all of it, but after I had a lot less difficulty and mainly used wasp and CGR.
Which leads me to my second comment; wasp is awesome and you’re going to love that pull. I originally ranked up her so that she could be viable for act 6 when I brought her along because of the ghost synergy, but my goodness have I used her so much since. She’s my main clearer for uncollected eq since at rank 5 she finishes all of the fights in the first two chapters in two combos. I’ve used her for more than I would have ever guessed in act 6 and 7. She also carried so much of the load in the last chapter of v7. I say this all because I want to make sure that you don’t overlook her when you pull more good 5 and 6 star science champions especially since this is a mini account that is meant for you to have fun.
This ended up being way longer than I expected when I first started writing it; sorry about that. I wanted to end by saying good luck on the rest of this adventure, you’ve got a solid base for the future and I can’t wait to follow as you go.
That's good to hear about the hero variant Miles being easier, I guess I'm a little annoyed now, because when I did the quest on my main I used vision Aarkus to solo Miles every time. And I have a 4* Aarkus on the mini, so he would have been perfect. But I suppose you're right, I'll just need a good science/cosmic champ who doesn't need to use their specials! I also think that leads me on quite nicely to your next point, while Wasp's specials are nice to have, she still puts out some good damage with her heavy attack!
I do definitely want to rank wasp up, I think she'll be a lot of use and has some nice utility with her playstle meaning not needing to block much, if at all. Plus concussion and petrify (much more useful against Mystics with the extra potency). My one issue with rank ups is how many t1 alphas I need, plus ISO and gold. It's hard to rank champions up especially this early on, so I do have to be a little conservative. And since I may be ranking Rhulk up to handle Xbones in 6.1, my science cats could be heading towards him. But we will see, Wasp remains a champ I want to rank up!
Overview
And we are 2 months into the challenge now, rocking along at a decent pace! I hope to be cavalier at the end of the 3rd month at the very latest!
Week 8 has as lot of cool updates in my own humble opinion, highs and lows as ever. I began by investing in masteries a bit, I unlocked the crit rate mastery which I'd felt was lacking, plus more crits can be utility at times as well!
I then made the last bit of a push towards level 45 to unlock variants by exploring some of UC EQ and finally made it! This is a huge level milestone which unlocks every variant (except 1 at level 40, but I don't know if I'll ever touch that). Right away, I jumped into variant 7, the hero variant, as I have quite a strong hero roster. Archangel, prof X and Sorcerer for Chapter 1, Hulkbuster, Elsa and hawkeye for Chapter 2 and Vision aarkus and Wasp for Chapter 3.
Chapter 1 Quest one sailed by, if you don't know there's a bleed and poison vulnerability path which archangel just mows down, no revives used here. Quest 2 was a little harder, I split the paths in two - going buffet/energise/mutant +mystic wrath in section one, taking down Voodoo, Ronin, Loki and Hawkeye. But not wanting to face an annihulus, wasp and punisher on those nodes, I decided to go for unblockable special 1 Punisher 2099, Magento and surfer. I know what you're thinking, that P2099 must have been rough - but it was surprisingly ok. My team was Sorcerer, Prof X, archangel and a couple synergies, and Sorcerer has her insane regen on block ability to tank SP1s all day long. A few revives were used, but just the survivability of watching myself go down 80% health and regen it all back up makes me think investing in recovery could be a good idea.
The Spidey boss in quest 2 was handled by archangel nicely, and we moved on to quest 3. These variants give 1k 6* shards for chapter completion and I was 2300 away when I started doing the completion run. So all 3 chapters would get me a 5* and a 6*, (plus all the other goodies) and completion of 2 chapters would get me 300 away.
Moving onto quest 3, the team switched up to Hulkbuster, Elsa and hawkeye, with my 3* HTD along for the ride, and a 3* war machine for prefights. This is where it began to get tough. I went for the rising sun, power shield, tech wrath path. Since I figured Hulkbuster would just wreck it, plus none of the other paths looked welcoming at all. Spite Havok? No thanks.
Looking at the path you'd probably expect MODOK to be the biggest pain, but he went down like a sack of potatoes (get it? Cause he's a potato head? No?) and the problem fight here was actually rogue! Wouldn't think it, but without being able to parry heavy to get rid of rising sun it was actually a tough fight. After a revive, I figured out that if I hit her block to give her some power, then bait a heavy and retaliate, and then bait out a special, I could keep the rising sun furies away from degenning me to death. After what felt like 10 minutes, she was finally down. I'm having words with Gambit...
The sym spidey boss was a pain, no other word for it. Hard Knock life plus rising sun is awful. Parrying disorients you, and reduces block proficiency. After trying Elsa a couple times, I realised that a hail mary pass with Hulkbuster was my most efficient strategy. Just wailing on him with heavies and sp1's got me 20-25% per run. Was painful watching my units tick down.
The 4th quest went more smoothly than 2, I went for the arc overload path which increases tech champs debuffs per tech teammate. Went in with Hulkbuster, war machine, howard, shang chi 3* and elsa. This one has the spider gwen boss, so I planned to use both of them. The issues on this path were a Mephisto and an Abom. I decided to save war machine's pre fights, one for mephisto with energy resistance and 2 for abom with the debuff shrug.
The path went smoothly, a revive here or there with a slip up. I soloed mephisto by the skin of my teeth
But Abom was a rough one, with arc overload he would regen 5-10% per fight, and I could take 2 or 3 poisons before getting KOd. The war machine pre fights got me off to a good start, but there were only 2 of them. After the war machine runs, he was down to about 50%, and the last half of that fight took me 3 or 4 revives.
Onto the final boss gwen, and Shang Chi was a god here. I managed to get 3 SP3s and then an Sp2 which took off a really nice chunk of her health, I then went in with Elsa a few times to finish her off. At this point, I was getting lower in units that I'd like, so I decided to hold off on chapter 3 for now - plus it gives me some time to rank up some other science/cosmic hero champs.
With 300 6* shards to go, I turned back to UC EQ to get those last shards. After 100%ing chapter 3, I got them!
So it was time for the second 6* of my account, after getting a great pull like Morningstar I didn't have as much riding on this one - but clearly there's still a ton of hype, it's a 6* after all!
The reel began with an Apoc, can you imagine getting him?! But as it slowed down, I glimpsed Nick Fury coming round the corner, the crystal slowed down, his portrait span round to the middle of the reel, onto the podium - I could almost see him massaging his arthritic shoulder...
And oh ye cruel rollover, thou hast crushed my dreams. That Aarkus would have been amazing as well, the 4* has been putting in work. I think it's safe to see this guy likely won't be my TB rank up, or do much at all for my account. But hey, the Moonknight trailer dropped today and looks incredible, plus he's a mercenary so I wonder if he could do anything at all in Variant 8. Plus his animations are incredible, his design is cool and eventually he has to get a buff right? Maybe that'll happen sometime soon!
I feel like this account is just going for the most loved Champs of Forum Members, first Morningstar with TheManMythLegend, and now Moonknight for @Demonzfyre . I wonder who's next, just please don't let it be @The_Sentry06 's
For the rest of the week I focussed on ranking up champions, I completed master which gave me T1A to rank 4 Sorcerer Supreme, the first R4 5* of the account. I 100%ed UC EQ which gave me a 5* game changer….
Yup, my game is changed
It also allowed me to get the gold to R3 Storm X. I'll tell you one amazing resource from Variant content are those 2-3 Gems for 5*. Saves so many T1A. I also took Rulk to R2 as well in preparation for 6.1 Crossbones.
And that concludes this week!
Notable Pulls
6* Moonknight
5* Beast
Notable Rank ups
Sorcerer to rank 4
Red hulk to rank 2
Storm Pyramid X to rank 3
Content Completed
Variant 7 Chapter 1-2 completion
UC EQ 100%
Master EQ completion
Most Wanted 5*/6* Champs
Unchanged from last week
Crossbones - I have mangog for the synergy, and a generic gem which will help him shrug off debuffs. He'll be great for the mirror match up of crossbones in 6.1.
Yellowjacket - he has a lot of utility in his slow (kinda covered by sorcerer already to be fair), energy resistance, petrify, power sting etc. I could really do with a heal reversal champ at some point.
Mephisto - with a way to deal with buffs, incinerate and poison immunity he will be fantastic for the 6.1 crossbones fight, a really underated champ I feel, and I'd love to pull him for some fun.
Aarkus/Medusa - a way to deal with Robots would be very, very useful. There are a lot of annoying robots in act 6, and they would do brilliantly.
War Machine - honestly, war machine would be a god send. He would enable me to use pretty much any tech champ for 6.1 crossbones with his cleanse pre fights (as you can see, that Xbones is the main issue I have right now) but he's also a tank on his own. I'm also not 100% sure if he's in the basic 5* pool, but a 6* would be awesome regardless.
Rogue - I really, really want rogue. I know for a fact she can beat Xbones in 6.1, but she is also immensely underrated with her power steal sp2 loop, plus topping up with her sp1. She would be a great addition to the roster.
Plans for Next Week
Next week our war season begins (missed first placement), my aim is obviously 5 wars done, but there are some really nice rewards in the solo event I'd like to push for with 1k 6* shards and 5k 5* shards. Content-wise, I'm gonna do some act 3 exploration to get units and revives stocked up for hopefully a push for variant 7 completion, some awesome rewards there. Aside from that, not a whole lot. I'll try and get some more rank up materials for Storm X so I can go up against that Ultron in 6.1, but I may focus on variant just for now.
Here's the roster at the end of Week 8
You tell me, shall I level up Moonknight
I’ll see if he could get me through a chapter of the Merc variant. If I think he can then I’ll level him up! His animations and design are sick, always feels so cool to play him (as long as you don’t look at the damage, opponents health bar, or time elapsed)