**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
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But Masteries needs a revamp or something new. 7 years with same masteries. Sometimes things needs updating.
And I think it's time.
Make masteries swap free but implement 24hr cooldown so that would prevent people of swapping masteries every fight and plan your fights daily. Ofc there still could be an option to reset cool-down timer with some unit cost. It keeps the strategy aspect and everyone wins.
But I would never complain if Kabam made mastery swaps free all the time, just trying to suggest some Customer/Kabam friendly solution.
There are players who switch masteries between every war, so maybe on the level you play the practice isn't common but that assumption is just not true.
How else would you propose they make them restrictive that somehow also satisfies the community?
He never states that nobody switches masteries, just that there is a cost to doing so that discourages a wide majority of players doing it.
I would still prefer free masteries, but the idea of presets would also make me happy if they were a nominal amount
Just a friendly reminder. Lol
Seize the day!!
Generally speaking, when monetization is an important consideration the devs haven't been afraid to say so in discussions about similar subjects. So far, it hasn't come up as a significant issue yet in this context. So I think my understanding in this case is very well informed.
I could honesty careless to anyone's proximity to developers. It is still a business and currency is revolved around units period.
Examples of Kabam making restraints via time limits is Battlegrounds, AQ, AW. Those are all time limit restraints where you need more powerful champions to take down enemies within a time limit. So I absolutely stand by what I said. And your backlash has now made this topic toxic whereas I was simply advocating for a pro player exchange that will approve the level of enjoyment for most players.
I'd counter argue that free swapping of masteries will make ALL champions desirable, since i can perhaps use the potential of my WHOLE deck, rather than some aspects of it that i'm currently preferring due to a static mastery build.
They finally gave us an avenue for more gold after years of people on the forums complaining with the all around 3% boost and no one really complains anymore.
Heck, v12 itself was an MMO trope. Mobile game players were saying at the time how ridiculous the v12 changes were, while MMO veterans were mostly yawning, as almost every MMO that lasts long enough has a v12 of its own.