The change to pots is terrible. If it stands it will probably drive me out of my alliance. I can't afford to maintain the number of pots I need for war. A very disgusting and greedy move.
You guys need to change this change to the glory store selection back to how it was when it comes to the potions. This is a horrible decisions. Who was the incompetent person who came with this idea. Even the slightest though I had to spend my hard earned money in this game just went out the window. You guys need to get it together or myself and many others will quit this game and if we don’t Wait we will at the very least boycott any deals you guys bring to the table no matter the event.
Not posted for ages, but this will really affect high tier alliance war unless the costs are reduced or the amount of loyalty increased dramatically. I play in a tier 1 alliance and several members are already making noise about leaving unless this is changed.
What a terrible change. Can't imagine you guys actually thought that would go over well lol. Health potions have been a joke for a long time and need to be % based as of 3+ years ago. Instead we get a step back. Brilliant!
Put the AW potions back in the glory store, make them generic alliance potions, change the size to 14k and charge 260 glory. It's not 2017 anymore, we can't run your r3/4 6*s without iteming out.
Does anyone at Kabam in charge of this actually play alliance war? I'm serious, because whoever signed off on this doesn't.
If I did high tier war I’d be furious. With that said, this should be a chance for alliances to recenter their expectations and requirements. It’s ridiculous that this game mode normalizes full boosts and healing every fight. Instead of complaining to change it back, it’d be great if war spending decreased and most rankings (never all, I understand) were determined more by skill and less by resource consumption.
Think its time to nerf the competitive aspect of AW. Is unnecessary with the introduction of BattleGrounds as well.
Make it a casual game mode.
War is literally a competition.
If it wasn't I wouldn't say to make it a casual game mode.
If people are so reliant on potions then clearly something is wrong with it. It just goes all back to the "whoever is able to spend most money on it wins" meta. Would be much easier to fix the problem by its base
Lol, is this actually just April fools 24 hours early?
The only potion update I expected from Kabam was an increase in their potency and if we were lucky a decrease in their cost. Removing them from the store has to all intents and purposes made AW a unit-driven game mode, at least at the top end where many of us already spend a sizeable chunk of our units on boost packs anyway.
If this is a sign that the compensation packages are permanent that’s some salve to the wound but it’s not exactly a solution.
For a sizeable part of the community AW is the main reason we play and rank up champions. For me, AQ is a means to an end - winning in AW. At present content feeds AW, not the other way around. I’ve finished 7.4, the only place my R4 Prof X really matters right now is AW. Not arena, not AQ where dying doesn’t matter, AW where every hit point counts.
Silver rewards still don’t feel worth the effort, can we get allowed to ban champions down here aswell? Would help add spice back in AW for the lower brackets.
Put the AW potions back in the glory store, make them generic alliance potions, change the size to 14k and charge 260 glory. It's not 2017 anymore, we can't run your r3/4 6*s without iteming out.
Does anyone at Kabam in charge of this actually play alliance war? I'm serious, because whoever signed off on this doesn't.
If I did high tier war I’d be furious. With that said, this should be a chance for alliances to recenter their expectations and requirements. It’s ridiculous that this game mode normalizes full boosts and healing every fight. Instead of complaining to change it back, it’d be great if war spending decreased and most rankings (never all, I understand) were determined more by skill and less by resource consumption.
This would be a relevant point if they were removing the ability to get those same items for units. They have not. They will not and we all know this. All this does is take a game mode people complained was p2w (it hasn't been btw, none of the top 3 AW alliances this season are in the top 10 or I think even 20 AQ now. With at least 2 outside the 30), and make it so that the only people that can sustain the mode are the heavy spenders.
Think its time to nerf the competitive aspect of AW. Is unnecessary with the introduction of BattleGrounds as well.
Make it a casual game mode.
War is literally a competition.
If it wasn't I wouldn't say to make it a casual game mode.
If people are so reliant on potions then clearly something is wrong with it. It just goes all back to the "whoever is able to spend most money on it wins" meta. Would be much easier to fix the problem by its base
Yeah, none of the top 3 alliances this season "spend the most". This is the dumbest oldest trope that's continually spouted by people that don't even have the slightest but of experience with AW competitively
Put the AW potions back in the glory store, make them generic alliance potions, change the size to 14k and charge 260 glory. It's not 2017 anymore, we can't run your r3/4 6*s without iteming out.
Does anyone at Kabam in charge of this actually play alliance war? I'm serious, because whoever signed off on this doesn't.
If I did high tier war I’d be furious. With that said, this should be a chance for alliances to recenter their expectations and requirements. It’s ridiculous that this game mode normalizes full boosts and healing every fight. Instead of complaining to change it back, it’d be great if war spending decreased and most rankings (never all, I understand) were determined more by skill and less by resource consumption.
This would be a relevant point if they were removing the ability to get those same items for units. They have not. They will not and we all know this. All this does is take a game mode people complained was p2w (it hasn't been btw, none of the top 3 AW alliances this season are in the top 10 or I think even 20 AQ now. With at least 2 outside the 30), and make it so that the only people that can sustain the mode are the heavy spenders.
Bet you wish you didn’t come out of retirement now
Think its time to nerf the competitive aspect of AW. Is unnecessary with the introduction of BattleGrounds as well.
Make it a casual game mode.
War is literally a competition.
If it wasn't I wouldn't say to make it a casual game mode.
If people are so reliant on potions then clearly something is wrong with it. It just goes all back to the "whoever is able to spend most money on it wins" meta. Would be much easier to fix the problem by its base
Yeah, none of the top 3 alliances this season "spend the most". This is the dumbest oldest trope that's continually spouted by people that don't even have the slightest but of experience with AW competitively
Top alliances spend. That should be a fact by now.
Mind as well remove the whole potion system from AW so that everyone gets no right to use items
Think its time to nerf the competitive aspect of AW. Is unnecessary with the introduction of BattleGrounds as well.
Make it a casual game mode.
War is literally a competition.
If it wasn't I wouldn't say to make it a casual game mode.
If people are so reliant on potions then clearly something is wrong with it. It just goes all back to the "whoever is able to spend most money on it wins" meta. Would be much easier to fix the problem by its base
Yeah, none of the top 3 alliances this season "spend the most". This is the dumbest oldest trope that's continually spouted by people that don't even have the slightest but of experience with AW competitively
Top alliances spend. That should be a fact by now.
Mind as well remove the whole potion system from AW so that everyone gets no right to use items
Cool story talking about alliances you know absolutely nothing about.
Put the AW potions back in the glory store, make them generic alliance potions, change the size to 14k and charge 260 glory. It's not 2017 anymore, we can't run your r3/4 6*s without iteming out.
Does anyone at Kabam in charge of this actually play alliance war? I'm serious, because whoever signed off on this doesn't.
If I did high tier war I’d be furious. With that said, this should be a chance for alliances to recenter their expectations and requirements. It’s ridiculous that this game mode normalizes full boosts and healing every fight. Instead of complaining to change it back, it’d be great if war spending decreased and most rankings (never all, I understand) were determined more by skill and less by resource consumption.
This would be a relevant point if they were removing the ability to get those same items for units. They have not. They will not and we all know this. All this does is take a game mode people complained was p2w (it hasn't been btw, none of the top 3 AW alliances this season are in the top 10 or I think even 20 AQ now. With at least 2 outside the 30), and make it so that the only people that can sustain the mode are the heavy spenders.
What this’ll do is make people like me be able to push AW every other season - stock up comp packages until expiry and slowly work through them across a season - or put all my arena grinding into AW.
Think its time to nerf the competitive aspect of AW. Is unnecessary with the introduction of BattleGrounds as well.
Make it a casual game mode.
War is literally a competition.
If it wasn't I wouldn't say to make it a casual game mode.
If people are so reliant on potions then clearly something is wrong with it. It just goes all back to the "whoever is able to spend most money on it wins" meta. Would be much easier to fix the problem by its base
Yeah, none of the top 3 alliances this season "spend the most". This is the dumbest oldest trope that's continually spouted by people that don't even have the slightest but of experience with AW competitively
Top alliances spend. That should be a fact by now.
Mind as well remove the whole potion system from AW so that everyone gets no right to use items
That would kill the game mode, especially considering we have defence tactics like high ground.
Put the AW potions back in the glory store, make them generic alliance potions, change the size to 14k and charge 260 glory. It's not 2017 anymore, we can't run your r3/4 6*s without iteming out.
Does anyone at Kabam in charge of this actually play alliance war? I'm serious, because whoever signed off on this doesn't.
If I did high tier war I’d be furious. With that said, this should be a chance for alliances to recenter their expectations and requirements. It’s ridiculous that this game mode normalizes full boosts and healing every fight. Instead of complaining to change it back, it’d be great if war spending decreased and most rankings (never all, I understand) were determined more by skill and less by resource consumption.
This would be a relevant point if they were removing the ability to get those same items for units. They have not. They will not and we all know this. All this does is take a game mode people complained was p2w (it hasn't been btw, none of the top 3 AW alliances this season are in the top 10 or I think even 20 AQ now. With at least 2 outside the 30), and make it so that the only people that can sustain the mode are the heavy spenders.
Bet you wish you didn’t come out of retirement now
Think its time to nerf the competitive aspect of AW. Is unnecessary with the introduction of BattleGrounds as well.
Make it a casual game mode.
War is literally a competition.
If it wasn't I wouldn't say to make it a casual game mode.
If people are so reliant on potions then clearly something is wrong with it. It just goes all back to the "whoever is able to spend most money on it wins" meta. Would be much easier to fix the problem by its base
Yeah, none of the top 3 alliances this season "spend the most". This is the dumbest oldest trope that's continually spouted by people that don't even have the slightest but of experience with AW competitively
Top alliances spend. That should be a fact by now.
Mind as well remove the whole potion system from AW so that everyone gets no right to use items
No potions would mean people with the most healthpool and attack ie. R4s will get a massive advantage. Isnt that agaisnt your whole principle or something?
Think its time to nerf the competitive aspect of AW. Is unnecessary with the introduction of BattleGrounds as well.
Make it a casual game mode.
War is literally a competition.
If it wasn't I wouldn't say to make it a casual game mode.
If people are so reliant on potions then clearly something is wrong with it. It just goes all back to the "whoever is able to spend most money on it wins" meta. Would be much easier to fix the problem by its base
Yeah, none of the top 3 alliances this season "spend the most". This is the dumbest oldest trope that's continually spouted by people that don't even have the slightest but of experience with AW competitively
Exactly, I’m not in them but I’ve spoken to plenty who are. The amount of skill and organisation that goes into planning out and taking each fight with almost 0 deaths cannot be bought. You need to be skilled and it needs to be planned.
Not everything is P2W just because there’s a leaderboard.
@Kabam Miike come on man really it’s give and take, good release of 7.4, even buffed rewards for aq and aw then the guillotine to the leg with the potions, not all your player base are heavy spenders, cater to all sides not just your elite class of spenders.
Think its time to nerf the competitive aspect of AW. Is unnecessary with the introduction of BattleGrounds as well.
Make it a casual game mode.
War is literally a competition.
If it wasn't I wouldn't say to make it a casual game mode.
If people are so reliant on potions then clearly something is wrong with it. It just goes all back to the "whoever is able to spend most money on it wins" meta. Would be much easier to fix the problem by its base
Yeah, none of the top 3 alliances this season "spend the most". This is the dumbest oldest trope that's continually spouted by people that don't even have the slightest but of experience with AW competitively
Exactly, I’m not in them but I’ve spoken to plenty who are. The amount of skill and organisation that goes into planning out and taking each fight with almost 0 deaths cannot be bought. You need to be skilled and it needs to be planned.
Not everything is P2W just because there’s a leaderboard.
If anything, this change will mean even more planning for officers, and place a bigger reliance on having 10 active people to support with mini’s/boss.
Think its time to nerf the competitive aspect of AW. Is unnecessary with the introduction of BattleGrounds as well.
Make it a casual game mode.
War is literally a competition.
If it wasn't I wouldn't say to make it a casual game mode.
If people are so reliant on potions then clearly something is wrong with it. It just goes all back to the "whoever is able to spend most money on it wins" meta. Would be much easier to fix the problem by its base
Yeah, none of the top 3 alliances this season "spend the most". This is the dumbest oldest trope that's continually spouted by people that don't even have the slightest but of experience with AW competitively
Exactly, I’m not in them but I’ve spoken to plenty who are. The amount of skill and organisation that goes into planning out and taking each fight with almost 0 deaths cannot be bought. You need to be skilled and it needs to be planned.
Not everything is P2W just because there’s a leaderboard.
If anything, this change will mean even more planning for officers, and place a bigger reliance on having 10 active people to support with mini’s/boss.
No, people will just stop playing unless they can/want to spend to finish maps. Already loads of people from T1 that have said they'll just quit AW
Think its time to nerf the competitive aspect of AW. Is unnecessary with the introduction of BattleGrounds as well.
Make it a casual game mode.
War is literally a competition.
If it wasn't I wouldn't say to make it a casual game mode.
If people are so reliant on potions then clearly something is wrong with it. It just goes all back to the "whoever is able to spend most money on it wins" meta. Would be much easier to fix the problem by its base
Yeah, none of the top 3 alliances this season "spend the most". This is the dumbest oldest trope that's continually spouted by people that don't even have the slightest but of experience with AW competitively
Exactly, I’m not in them but I’ve spoken to plenty who are. The amount of skill and organisation that goes into planning out and taking each fight with almost 0 deaths cannot be bought. You need to be skilled and it needs to be planned.
Not everything is P2W just because there’s a leaderboard.
If anything, this change will mean even more planning for officers, and place a bigger reliance on having 10 active people to support with mini’s/boss.
No, people will just stop playing unless they can/want to spend to finish maps. Already loads of people from T1 that have said they'll just quit AW
Absolutely, that’s the reality here.
I’m an officer in a tier 4 alliance, and I’m seeing the same response.
I'm shocked so many of you are surprised. Kabam been doing subtle changes like this to encourage spending in AW in competitive alliances for many years (which is why I retired from competitive AW years ago).
Comments
If people are so reliant on potions then clearly something is wrong with it. It just goes all back to the "whoever is able to spend most money on it wins" meta. Would be much easier to fix the problem by its base
The only potion update I expected from Kabam was an increase in their potency and if we were lucky a decrease in their cost. Removing them from the store has to all intents and purposes made AW a unit-driven game mode, at least at the top end where many of us already spend a sizeable chunk of our units on boost packs anyway.
If this is a sign that the compensation packages are permanent that’s some salve to the wound but it’s not exactly a solution.
For a sizeable part of the community AW is the main reason we play and rank up champions. For me, AQ is a means to an end - winning in AW. At present content feeds AW, not the other way around. I’ve finished 7.4, the only place my R4 Prof X really matters right now is AW. Not arena, not AQ where dying doesn’t matter, AW where every hit point counts.
Glory store update is great tho
Mind as well remove the whole potion system from AW so that everyone gets no right to use items
A superbly poor piece of judgment
Not everything is P2W just because there’s a leaderboard.
I’m an officer in a tier 4 alliance, and I’m seeing the same response.