**BANQUET EVENT PSA**
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
**Not Another Anime Reference Solo Event Returning**
This solo event has been fixed and will appear in game again on December 10th and will run through the 17th.
Reminder: This event is available to Paragon+ Summoners
This solo event has been fixed and will appear in game again on December 10th and will run through the 17th.
Reminder: This event is available to Paragon+ Summoners
INCOMING BUG FIX:
We'll fixing an issue with the Side Quests where all difficulties had the same Selector rewards.
We've fixed the Selectors in Threat Levels 4, 3, 2 and 1 to no longer contain rewards for Progression levels above the target audience.
Threat Level 4 rewards cap out at Thronebreaker
Threat Level 3 caps out at Cavalier
Threat Level 2 caps out at Uncollected
And Threat Level 1 has rewards for Proven
We'll fixing an issue with the Side Quests where all difficulties had the same Selector rewards.
We've fixed the Selectors in Threat Levels 4, 3, 2 and 1 to no longer contain rewards for Progression levels above the target audience.
Threat Level 4 rewards cap out at Thronebreaker
Threat Level 3 caps out at Cavalier
Threat Level 2 caps out at Uncollected
And Threat Level 1 has rewards for Proven
Comments
Not defending kabam but also not saying the game is 100% broken. Yes there are a lot of issues but we can either quit or just adjust. We don’t work there and we don’t know much trouble they are in right now trying to Fix it.
There have been things like the beta when I'm sure the feedback rolled in when it started. But noone mentioned something like "hey we just released beta 2.1... let's all begin testing again... and don't be afraid to re-report old items if they still aren't fixed".
That said, when you remove free stuff even if the game was bug free people will still be angry. But, currently today I think the have a right to be, with continued bugs, and also transitioning to the new code which might work better but still costs players revives which it wouldn't normally do
Thank you for your update
If the final compensation includes among other things (I will only focus on AW):
- LOTS of loyalty
- LOTS of things we buy with loyalty (or stupidly high amounts, like multiple unstoppable colossus levels, and let us buy ourselves)... Talking max out all the AW gray boosts and top level of health potions (the solution for revives is awesome, but revives were never the issue, so its also pointless)
- Be delivered before the next AW season (so May 25th)
then that's fine. Otherwise... I'm expecting a double helping next week, along with the missing gold from Sigil gold quest / other things that needs.(I also think including AW tickets would be good. AQ went from free to half price to full price. I'm not asking for all those tickets back to play the buggy game, but a few weeks worth of the map you most frequently run)... while not directly AW related... kind of is since its loyalty related.
For me I feel like the main concern is still over the control input. While I can understand the if the control is fixed, it may take players sometime to readjust back to the correct timing. However this would apply to Parry, Dex and Intercept, right now I'm (and I believe some other) having problem with even basic, block, dash back and heavy. These are every basic control that is not timed, and even those are not registering.
There is also random action champ do that does even come close to the input like, dash forward, when the input is block or heavy). Champs wander forward while still holding block.
Wasted so much items on such simple and easy fights that normal would got done casually. It is hard to care about compensation package, when the simple enjoyment of playing the game is hard to come back right now.
Does the Kabam team have a plan B or possible action to try and implement if it turn out the Beta is not successful, is there an option for Beta 2?
Also what are the best way to report these bugs, because there are so much more happening since the May update?
"We know that the experience is not where we want it to be right now, and your reports will help us to continue to find and address the bugs or problems that may have arose with the new system."
Then why stop the weekly compensation packages? I've had more dropped inputs and missed parries with this new system (using it over a week now on multiple devices) than when it was broken. Just doesn't make sense to stop giving out potions if you guys literally admit it's still not working as it should be.
I do feel like adjusting will come sooner rather than later but there are still definitely issues with the input system and in fact the AI.
I don't see why you didn't just say to all players that the weekly compo will be due to finish 30 June 2022 once we have had month and a half of full testing with the community and given you ample time to adjust rather than surprise everyone and just have them wake up to no notice of no more weekly compensation etc.
I mean I do get it, weekly compo cant last forever. You as a company however could have handled so much better than it was.
The issue isnt fixed, this last few days has been super costly for so many players and i cant see how you think this is great not only for morale but the game in general. Already in the last 24hrs we have had 2 alliance members say at end of AQ they are quitting and deleting app as they just cant handle the constant issues and disappointment; id be certain our alliance isnt alone in this.
-Brut
I get it more often than I'd like.