**BANQUET EVENT PSA**
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
**Not Another Anime Reference Solo Event Returning**
This solo event has been fixed and will appear in game again on December 10th and will run through the 17th.
Reminder: This event is available to Paragon+ Summoners
This solo event has been fixed and will appear in game again on December 10th and will run through the 17th.
Reminder: This event is available to Paragon+ Summoners
INCOMING BUG FIX:
We'll fixing an issue with the Side Quests where all difficulties had the same Selector rewards.
We've fixed the Selectors in Threat Levels 4, 3, 2 and 1 to no longer contain rewards for Progression levels above the target audience.
Threat Level 4 rewards cap out at Thronebreaker
Threat Level 3 caps out at Cavalier
Threat Level 2 caps out at Uncollected
And Threat Level 1 has rewards for Proven
We'll fixing an issue with the Side Quests where all difficulties had the same Selector rewards.
We've fixed the Selectors in Threat Levels 4, 3, 2 and 1 to no longer contain rewards for Progression levels above the target audience.
Threat Level 4 rewards cap out at Thronebreaker
Threat Level 3 caps out at Cavalier
Threat Level 2 caps out at Uncollected
And Threat Level 1 has rewards for Proven
Comments
Not to mention the times when the game just stops following inputs for a few seconds.
(Android btw)
Also, I'm not sure if this is related but I'm finding it harder to use ghost these days. The AI becomes too passive sometimes and other times just throws double mediums into my phase so I can't counter consistently.
We are now over 2 weeks into this Beta test, have so many players are struggling with the inputs. So many reports have been summitted both on the forum and through the official page. These problem are not timing (relearning how to Parry or Dex), is it even simple stuffs like dash back, heavy or even finishing a simple 5 hits combo. Input are keep getting droped or missed.
It would be good to hear from the Kabam team on how the company is planning to go forward.
Honestly, while the weekly compensation are great for players that focus on AW, however these input affect every part of the game, Event Q, SQ, Story Mode, event special challenges like EoP, and there are also a group of players that focus on a lot more solo (i.e don't play AW, hence even Richtheman, a CCP is not playing AW).
I'm can imagine everyone is excited about this big "input fixed" compensation package, but how good would any Beyond God Tier champ be is they are not responding to the input, how affective the Dr Doom's Shock debuff is if he can't follow up with a correct input Heavy lol.
The current state of the game could do with a full review on how Kabam planning to go forward, as so many (if not all) players are using a lot more items to overcome these inputs issues.
I guess we will have to wait and see how 'big' this compensation gonna be (I bet it won't be more than 2 6* nexus + 5* generic AG)
Having said that, I want the game fixed more than anything. Which for myself and many others hasn't happened, so compensation for me personally is pretty irrelevant as a one off gesture.