Because my time (and my patience) is limited, I’m usually content to push forward if my first attempt knocks ~60% off an EoP opponent. I did that first with a boosted R3 CGR, finishing by burning 3-4 revives (one of which was needed when block failed utterly at run-in, always fun).
Elsa was my next, who struggled a bit more at the end of the fight when I lost my timing. A series of 5-6 L1 revives with minimal heal did the trick, although I probably could have done better healing full. In hindsight, Jabari would also have been a better choice.
Are solos doable? Of course, with the right champ and the right pRNG. Are they tough sledding and a touch of luck? Of course.
But I think as I experimented with different champs and paid closer attention to the timing of the Alternator and Encroaching stun timers, I realized the fight was less BS than I at first concluded and that I could find a rhythm by using the timers correctly to carve chunks off the Overseer.
I’m not creating YT content, so I’m happy to take a workmanlike performance that gets it done in the limited time I have to do it.
Honestly, the solos for these fights require skill. You have an infinite amount of tries to get it down with whatever champs you need to. If you can't solo...maybe you just need to git gud. I know it's harsh but it's called eternity of PAIN for a reason
The problem with this argument is… you don’t have “an infinite amount of tries”. If this was permanent content, yes. However, this is a week long event therefore limited timed content. Sometimes you do have the roster but the AI isn’t cooperating (nothing you can do about that). Not to mention the timing of both nodes is very specific. You have a small 5 second window between the end of the Power Alternator node and the beginning of encroaching stun. If Overseer is passive during those 5 seconds, you’re screwed.
Because my time (and my patience) is limited, I’m usually content to push forward if my first attempt knocks ~60% off an EoP opponent. I did that first with a boosted R3 CGR, finishing by burning 3-4 revives (one of which was needed when block failed utterly at run-in, always fun).
Elsa was my next, who struggled a bit more at the end of the fight when I lost my timing. A series of 5-6 L1 revives with minimal heal did the trick, although I probably could have done better healing full. In hindsight, Jabari would also have been a better choice.
Are solos doable? Of course, with the right champ and the right pRNG. Are they tough sledding and a touch of luck? Of course.
But I think as I experimented with different champs and paid closer attention to the timing of the Alternator and Encroaching stun timers, I realized the fight was less BS than I at first concluded and that I could find a rhythm by using the timers correctly to carve chunks off the Overseer.
I’m not creating YT content, so I’m happy to take a workmanlike performance that gets it done in the limited time I have to do it.
Dr. Zola
What was your elsa rank and star level? How many revives would a 5* r5 elsa would take in a players hand who did the metal and hero tag using 4 revives with warlock
Because my time (and my patience) is limited, I’m usually content to push forward if my first attempt knocks ~60% off an EoP opponent. I did that first with a boosted R3 CGR, finishing by burning 3-4 revives (one of which was needed when block failed utterly at run-in, always fun).
Elsa was my next, who struggled a bit more at the end of the fight when I lost my timing. A series of 5-6 L1 revives with minimal heal did the trick, although I probably could have done better healing full. In hindsight, Jabari would also have been a better choice.
Are solos doable? Of course, with the right champ and the right pRNG. Are they tough sledding and a touch of luck? Of course.
But I think as I experimented with different champs and paid closer attention to the timing of the Alternator and Encroaching stun timers, I realized the fight was less BS than I at first concluded and that I could find a rhythm by using the timers correctly to carve chunks off the Overseer.
I’m not creating YT content, so I’m happy to take a workmanlike performance that gets it done in the limited time I have to do it.
Dr. Zola
What was your elsa rank and star level? How many revives would a 5* r5 elsa would take in a players hand who did the metal and hero tag using 4 revives with warlock
My Elsa is a 6* R3 L45. I think you could do it with similar revive count to Warlock with some boosts and luck.
The main issue I had with her fight was getting the right cadence from the start. If I recall correctly, what worked for me was that I did my initial auto-counter but only threw 1-2 hits before backing away. Next parry was a heavy—trying to watch my power bar and his to keep him just above me but still staying close to my own Sp1. I played around a bit with it, but the usual method of building busted debuffs through 5-hit MLLLL combos didn’t work for me because it ran against the count of the two different timers. When I played her my “normal” way, I always wound up on the wrong end of one timer or another.
I found Elsa sometimes beneficial with her auto-counter when I was on the wrong side of encroaching stun. Occasionally I had time running out on stun and was trying to avoid triggering Overseer auto-block—Elsa countered and gave me an opening to fire off Sp1 in time.
A couple of issues I had: (1) Watch out for Rich get Richer—Elsa is not buff heavy and it’s easy to drive Overseer to Sp3 unintentionally; (2) Firing Specials into his block to avoid encroaching stun triggered his auto-block stun a couple of times—not sure this happened like it should have and may be buggy; (3) Be patient—I had a solid ~40% run to start and felt good about it, but then I rushed a couple of runs and decided to stick with it. In hindsight, I should have worked on it longer and gotten a better sense of the timing and pRNG; (4) Don’t forget his auto-block triggers when struck twice.
Good luck—I’m confident a R5 5* can do it without great expense. I’ve also got to think there will be a couple of Elsa videos up before week’s end.
Honestly, the solos for these fights require skill. You have an infinite amount of tries to get it down with whatever champs you need to. If you can't solo...maybe you just need to git gud. I know it's harsh but it's called eternity of PAIN for a reason
I also want to add that Overseer is currently bugged. I’ve used Angela and she was taking fun and interactive damage during her special attacks because of this bug. I’m not one to scream for “compensation” for every little problem, but for endgame limited content like this? I would like my revives and/or units refunded.
I also want to add that Overseer is currently bugged. I’ve used Angela and she was taking fun and interactive damage during her special attacks because of this bug. I’m not one to scream for “compensation” for every little problem, but for endgame limited content like this? I would like my revives and/or units refunded.
She was taking damage during her special attacks cuz of Overseer's sig ability. His special concussion makes her abilities during special attacks fail and each time they fail, she triggers his retaliation which deals damage whenever her abilities fail to trigger due to AAR. It is not a bug
However, Overseer is bugged. He autoblocks special attacks when it is stated that he can only autoblock basic attacks
It just seems lazy that the Paragon objectives are just "what class or tag is worst vs this fight"?
"Challenging Gameplay"
Not really. There are only 3 champs in mystic class capable of taking this fight and one of them dies after 1-2 sp3s to retaliate. mystic was a real chore, it was downright horrible, and not fun for one second.
The fight was tough and I personally felt it had one too many nodes, but the event is literally called Eternity of Pain. It's meant to be tough and make players mutter things under their breath.
This fight is both more difficult and more enjoyable than last week’s, in my opinion.
I haven’t taken it down yet, but this week doesn’t feel *quite* as AI dependent as that Hercules. If you bring the right counters and play smart, you can circumvent the timers in this fight. Whereas with Hercules, if he just decided to hold block and hang back for a while, you started to eat Brute Force damage without any meaningful recourse.
This fight is very difficult, there’s no dancing around that. The objectives seem reasonable on their face, neither overly punishing or forgiving. But I’ll happily take this, where I need to learn the fight and play exceedingly well, over last week where Hercules could just decide he didn’t feel like fighting anymore and kill you with pacifism.
Honestly, the solos for these fights require skill. You have an infinite amount of tries to get it down with whatever champs you need to. If you can't solo...maybe you just need to git gud. I know it's harsh but it's called eternity of PAIN for a reason
The problem with this argument is… you don’t have “an infinite amount of tries”. If this was permanent content, yes. However, this is a week long event therefore limited timed content. Sometimes you do have the roster but the AI isn’t cooperating (nothing you can do about that). Not to mention the timing of both nodes is very specific. You have a small 5 second window between the end of the Power Alternator node and the beginning of encroaching stun. If Overseer is passive during those 5 seconds, you’re screwed.
Yeah I agree I guess I was a bit too harsh, idk I just think that sometimes it's fun to have a fight that is clearly punishing that you can eventually solo if you've given enough time to pracctice. Especially when it's free cost of entry and no energy requirement or anything like that. I had pretty much the same experience as @MrFullStop stated and that factored into my comment
I also have this view because basically all of the "highest difficulty content" which is basically Act 7. The bosses can easily be solod within a few tries because they only have little gimmicks and not punishing nodes that do their best to hurt the attacker.
IK this is probably gonna be disagreed to heck, but...
It's called ETERNITY OF PAIN for a reason! Overall, yes it was difficult, but definitely more fun than last weeks. Def not looking forward to the Bishop fight though
this fight wouldnt be too bad with a stun immune i dont think, but i dont think there are any of them in the objectives and theres not a whole lot of counters in the objectives
I also want to add that Overseer is currently bugged. I’ve used Angela and she was taking fun and interactive damage during her special attacks because of this bug. I’m not one to scream for “compensation” for every little problem, but for endgame limited content like this? I would like my revives and/or units refunded.
She was taking damage during her special attacks cuz of Overseer's sig ability. His special concussion makes her abilities during special attacks fail and each time they fail, she triggers his retaliation which deals damage whenever her abilities fail to trigger due to AAR. It is not a bug
However, Overseer is bugged. He autoblocks special attacks when it is stated that he can only autoblock basic attacks
There was a thread on Overseer blocking specials, but it appears to have been “pruned” and closed. Has there been an acknowledgement that this is an unintended effect?
I actually quite liked the fight. While there were a lot of annoying nodes, there were also several champions within the objectives that shut down at least some of them. For me, Jabari Panther shut down all of the stuns and special concussions, which made the fight a breeze; and Odin with all of his buffs turned Rich Gets Richer to his advantage, and additionally has true strike to deal with Overseer's auto-block. This made it a very dynamic fight as opposed to someone like Ikaris, who I found to be pretty much equally annoying no matter who I brought against him.
That said, it was certainly a roster check. I was extremely lucky that two of my most recent rank-ups turned out to be the MVPs for the fight.
Honestly, the solos for these fights require skill. You have an infinite amount of tries to get it down with whatever champs you need to. If you can't solo...maybe you just need to git gud. I know it's harsh but it's called eternity of PAIN for a reason
Notice the amount of disagrees you got?
This is a terrible fight and I’m actually “Gud”.
A bugged champion with unavailable damage is dumb. Limited counters to the objective is aight. But terrible designed fight.
I also want to add that Overseer is currently bugged. I’ve used Angela and she was taking fun and interactive damage during her special attacks because of this bug. I’m not one to scream for “compensation” for every little problem, but for endgame limited content like this? I would like my revives and/or units refunded.
She was taking damage during her special attacks cuz of Overseer's sig ability. His special concussion makes her abilities during special attacks fail and each time they fail, she triggers his retaliation which deals damage whenever her abilities fail to trigger due to AAR. It is not a bug
However, Overseer is bugged. He autoblocks special attacks when it is stated that he can only autoblock basic attacks
There was a thread on Overseer blocking specials, but it appears to have been “pruned” and closed. Has there been an acknowledgement that this is an unintended effect?
this fight wouldnt be too bad with a stun immune i dont think, but i dont think there are any of them in the objectives and theres not a whole lot of counters in the objectives
I got thru with jabari panther for the small objective. So long as you're attacking, she is able to cleanse the stun.
this fight wouldnt be too bad with a stun immune i dont think, but i dont think there are any of them in the objectives and theres not a whole lot of counters in the objectives
Rogue for S. With max limber she's basically stun immune. Swedeah has a solo but took me 3 revives. I can't do his magic buff renewal thing.
Yea this fight is taking Kabam back to the 12.0 days of incompetence. Might as well add “slashed tires” to the fight. The fight designer needs let go on this one. Blah Blah we offer challenging content for rewards blah blah. How many times Was act 6 nerfed? Champion fight? They are back to their old ways. Gotta get the rewards to keep up and they know it. Nothing fun and interactive about this fight. Make changes or provide compensation to the players. Feels like 2017
Comments
(besides, I need something to burn ~30 revives in the overflow)
Elsa was my next, who struggled a bit more at the end of the fight when I lost my timing. A series of 5-6 L1 revives with minimal heal did the trick, although I probably could have done better healing full. In hindsight, Jabari would also have been a better choice.
Are solos doable? Of course, with the right champ and the right pRNG. Are they tough sledding and a touch of luck? Of course.
But I think as I experimented with different champs and paid closer attention to the timing of the Alternator and Encroaching stun timers, I realized the fight was less BS than I at first concluded and that I could find a rhythm by using the timers correctly to carve chunks off the Overseer.
I’m not creating YT content, so I’m happy to take a workmanlike performance that gets it done in the limited time I have to do it.
Dr. Zola
How many revives would a 5* r5 elsa would take in a players hand who did the metal and hero tag using 4 revives with warlock
The main issue I had with her fight was getting the right cadence from the start. If I recall correctly, what worked for me was that I did my initial auto-counter but only threw 1-2 hits before backing away. Next parry was a heavy—trying to watch my power bar and his to keep him just above me but still staying close to my own Sp1. I played around a bit with it, but the usual method of building busted debuffs through 5-hit MLLLL combos didn’t work for me because it ran against the count of the two different timers. When I played her my “normal” way, I always wound up on the wrong end of one timer or another.
I found Elsa sometimes beneficial with her auto-counter when I was on the wrong side of encroaching stun. Occasionally I had time running out on stun and was trying to avoid triggering Overseer auto-block—Elsa countered and gave me an opening to fire off Sp1 in time.
A couple of issues I had: (1) Watch out for Rich get Richer—Elsa is not buff heavy and it’s easy to drive Overseer to Sp3 unintentionally; (2) Firing Specials into his block to avoid encroaching stun triggered his auto-block stun a couple of times—not sure this happened like it should have and may be buggy; (3) Be patient—I had a solid ~40% run to start and felt good about it, but then I rushed a couple of runs and decided to stick with it. In hindsight, I should have worked on it longer and gotten a better sense of the timing and pRNG; (4) Don’t forget his auto-block triggers when struck twice.
Good luck—I’m confident a R5 5* can do it without great expense. I’ve also got to think there will be a couple of Elsa videos up before week’s end.
Dr. Zola
However, Overseer is bugged. He autoblocks special attacks when it is stated that he can only autoblock basic attacks
mystic was a real chore, it was downright horrible, and not fun for one second.
I haven’t taken it down yet, but this week doesn’t feel *quite* as AI dependent as that Hercules. If you bring the right counters and play smart, you can circumvent the timers in this fight. Whereas with Hercules, if he just decided to hold block and hang back for a while, you started to eat Brute Force damage without any meaningful recourse.
This fight is very difficult, there’s no dancing around that. The objectives seem reasonable on their face, neither overly punishing or forgiving. But I’ll happily take this, where I need to learn the fight and play exceedingly well, over last week where Hercules could just decide he didn’t feel like fighting anymore and kill you with pacifism.
It's called ETERNITY OF PAIN for a reason! Overall, yes it was difficult, but definitely more fun than last weeks. Def not looking forward to the Bishop fight though
Dr. Zola
That said, it was certainly a roster check. I was extremely lucky that two of my most recent rank-ups turned out to be the MVPs for the fight.
This is a terrible fight and I’m actually “Gud”.
A bugged champion with unavailable damage is dumb. Limited counters to the objective is aight. But terrible designed fight.