**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
**KNOWN BG ISSUE**
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
**Arcade is being extra tricky with his Murder Box...**
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
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Yes, people have been talking about this for the last year, I'm not sure how you've not seen it (in fact, I actually saw you answer in a few of them, so you may have just forgotten - but people are talking about it)
See this thread from Nov 2021 by @DrZola https://forums.playcontestofchampions.com/en/discussion/287939/ai-tweaks-and-the-effectiveness-of-taunt/p1
Where he was having trouble taunting defenders to throw specials, though I suspect in hindsight the issue is less with taunt and more with the AI not throwing specials as often.
A few comments from the thread:
"issues with the passive AI started with the current update. Enemies in 7.2 and Cavalier difficulty in EQ take longer than they should to throw their specials"
"I was playing around with spam in act 7. The ai there should be fairly aggressive, but they wouldn’t throw their specials even while taunted."
"I was playing around with spam in act 7. The ai there should be fairly aggressive, but they wouldn’t throw their specials even while taunted."
"AI just refuses to throw specials making it unbelievably frustrating and long."
Just to show you that it wasn't just a one-week issue, it didn't get answered so I kept the thread alive and asked for confirmation (because I was still feeling the AI being hesitant to throw specials). 6 months later I was posting this "Thought this could do with a bump seeing as it’s nearly 6 months since it was posted... [the AI is] being so against throwing specials, spending up to a minute baiting specials in time sensitive content is so demoralising".
In May of this year we were still seeing comments like "the #1 thing that has been SO apparent is the inability to get specials thrown ESPECIALLY when you need to bait it .. degen nodes, battlegrounds timer etc etc .. in all areas of the game, the AI just refuses to be baited almost 30+ seconds to bait is ridiculous."
These issues have not gone away, and people still bring them up
May 22 https://forums.playcontestofchampions.com/en/discussion/304484/gotta-love-defensive-ai
June 22 https://forums.playcontestofchampions.com/en/discussion/307704/holding-special
June 22 https://forums.playcontestofchampions.com/en/discussion/306512/sq-ai-super-reluctant-to-throw-specials
July 22 https://forums.playcontestofchampions.com/en/discussion/308367/nodes-with-degen-timers-or-timers-period-should-be-stopped
July 22 https://forums.playcontestofchampions.com/en/discussion/comment/2128535#Comment_2128535
August https://forums.playcontestofchampions.com/en/discussion/311522/ai-is-a-lot-stingy-with-specials-lately/p1
September 22 https://forums.playcontestofchampions.com/en/discussion/313919/still-issues-with-baiting-specials-especially-in-battleground
September 22 https://forums.playcontestofchampions.com/en/discussion/comment/2165000#Comment_2165000
October 22 https://forums.playcontestofchampions.com/en/discussion/comment/2175064#Comment_2175064
I can find more if you'd like?
I'll give credit bitter found a good amount of posts, but out of those not a single piece of anything even remotely close to proof or showing how they can't bait specials.
I feel like if I show you a recording of trying to bait out specials for 30-45 seconds or so, that you’d just say “oh well that’s one example”. I could find 10 and you would say “well I haven’t had issues” or “here’s an example of me baiting out specials really easily”.
So let’s try it this way. You define your level of proof needed. How can I change your mind that this isn’t a big coincidental culmination of people coming to the same conclusion?
What is the bar of evidence needed to show you there is an issue baiting specials?
Me waiting for the AI to use special be like
But seriously, if you or others still can't figure out how to successfully bait the defender, I literally did a video a couple years ago on how to bait the defender back when I still used to do MCOC yt vids.
I'm not denying that there doesn't appear to be some changes in ai over the past several months, but people just need to adapt. With proper baiting it's still very easy to get defender to throw specials. I wouldn't be at 100% exploration of all game content without proper baiting.
Proper baiting takes practice and is impacted by blocking, by spacing, by dashing, etc. A good baiter starts very early on power bars to bait. As soon as power hits two bars, I immediately stop landing attacks and hit into block only for space as needed. If it's power gaining defnders or node as soon as they have one bar of power I start baiting.
If I don't have an issue, I'm clearly doing something different than those who are complaining about it. I play this game on 3 different devices and have beat and explored everything in the game? So does the game ai just like me better than the rest of you or am I doing something more effective when it comes to baiting because I took time to figure it out?
from personal experience, AI baiting has become tougher and tougher over the past year. the AI has had increased and different profiles based off nodes, and characters. There are some champs where is ai is incredibly easy to predict, but some where champs just absolutely love to do certain weird things.
A great example is the evolution of the Chavez AI. In earlier times, Chavez would be easier to bait and a normal champ. Now however, she has the AI off triggering her modes specifically. Ive faced Chavez who would heavy from across the map when im not holding block. Ive had Chavez AI literally take me from her end to my own with heavies, trigger 3 modes, sp1 into sp2.
there is also the evolution of the doom AI, and his slaps when shocks are on the opponent. Now doom AI is gonna heavy like chavez anytime a shock is on, even if he is far away.
That aside, AI takes far longer now to bait specials, and is usually far more stingy when powergain is involved. There is a reason why infuriate is a thing, and why kitty/tigra/herc/scorpion are so huge in top tier AW. Again, maybe, realize what your experiences are, arent the whole picture.
It's amazing how someone who tries so hard to act smart makes so many very bad and uneducated assumptions.
Also, maybe read a little better on some of my comments. I've never said ai hasn't changed in fact I've said it has changed. Your arguing something I never disagrees with.
I'm saying, that someone decent at baiting can still bait out specials without pushing a defender to s3, which was the point of the topic to beging with. I agree it does take more effort than it used to, but again (and I'm repeating this for you since you seem to have missed it previous times I've said it) that I'm not arguing that ai is more stingy than in the past.
Again, experience is in the NOW. Nobody said it is "impossible" to bait. Ai is just more stingy and thats it. lol. What is your point again? git gud?
People did say they could bait without hitting s3, that's how this topic started. You read what you want and ignore what doesn't support your argument. You can very easily stop arguing with me you know, but you clearly are taking this personal based on the name calling on weird assumptions you make.
The round that had power gain nodes.. suspicious much?