All of you need to quit complaining when there is a simple solution. The main reason to be in a high tier alliance is for the t4cc, right? Well if you have way too much t4cc then why don't you run map 3 half the time? If you run map 3 5 days you would get 20 map 3 crystals if in advanced tier. From my experience you would get at least 3 to 5 t1a.
You might argue that you still need t4b, but if you alternate each week between map 3 and 5 you will still get close to the same amount of t4b. When you drop from expert to advanced you still get a t4b and then the next week when you move up from advanced to expert you get 2/3 of a t4b.
If you need more t2a then use glory. If it's a prideful thing to stay in the top tier and rank 4 all your 5 stars then that really isn't my problem. To me this game is all about resource management.
Um, I think you need to redo the math a bit. First of all, if you alternate between doing map 3 and map 5, that would mean that when you were in the expert tier and doing map 3 you would be getting map 3 crystals and less glory - because you would be generating less milestone points. And then when you were doing map 5 in the advanced tier you would be capped on glory. Since we're talking about a high tier alliance, lets say you are able to get to at least milestone 13 (125 million). That would be 2030 glory in the expert tier. But I doubt you'd get half that doing Map 3, I'd be surprised if you got past milestone 7, which would be about 1310 glory. And then you'd max out to 800 doing map 5 in the advanced tier. So your two week glory would drop from 4060 to 2110, about half. And keep in mind these numbers are better than they were before the latest AQ adjustments.
Those are just milestones. Our hypothetical 125 million alliance would also be in the top 300 of the expert tier normally, earning at least 1200 glory, a T4B, and a T4CC crystal every AQ week. They would now likely be earning the top advanced reward of 575 glory and 25,000 T4B, and the bottom reward of the expert tier 700 glory, a t4b and a standard glory crystal. You also have to consider the conqueror rewards: 200x3x5 = 3000 T4B fragments per week running map 3, 9000 T4B fragments running Map 5.
So in two weeks, combining milestones and weekly rewards, this hypothetical alliance went from earning 6460 glory and two t4b + 18k fragments to earning 3385 glory and one t4b plus 31k fragments (I'm ignoring the other rewards here for simplicity). Assuming glory is going to T2A, you've basically cut your earning rate of those in half. And just for completness, this hypothetical alliance is probably doing 65555 or something similar. But lets just say they are doing 5x5 for discussion purposes. 5x5 full completion is 15 Map 5 crystals, plus an additional 9 Map 5 crystals for milestones, plus 4 Map 6 crystals. That's a total of 24 Map 5 crystals and 9 Map 6 crystals. Those contain a large number of T4B fragments. Alternating gets you a grand total of 15 Map 5 crystals, 6 Map 3 crystals, and 4 Map 4 crystals in one week, and 15 Map 3 crystals and 8 Map 5 crystals in the other week, for a total of 21 Map 3 crystals, 4 Map 4 crystals, and 23 Map 5 crystals in two weeks compared to 48 Map 5 crystals and 18 Map 6 crystals in two weeks staying in expert.
So basically, assuming I have my numbers correct, an alliance that does this is buying 21 Map 3 crystals and 4 Map 4 crystals every two weeks, and it is costing them 25 Map 5 crystals, 18 Map 6 crystals, 23,000 T4B fragments, and 3075 glory. How many T1A can you expect to get in 21 Map 3 crystals? Well, I watched a 299 crystal opening to get an idea. 299 Map 3 crystals yielded about 54 T1A total. So rough estimate is that you will get the equivalent of a fully formed T1A out of every six Map 3 crystals, more or less.
Ignoring all other rewards, this strategy buys a T1A for about 880 glory and 6600 T4B fragments. That's losing T4B fragments, not gaining them in the transaction. And it does so at a rate of about two a week. That's really expensive and really slow.
Corrections to math welcome.
Your math is correct, but you're all complaining about t1a. This is simply a way to get more. Also t2a doesn't really matter because apparently it's impossible to rank up 5 stars anyway. The only other thing is that you are getting less t4b, but nobody said that's a problem. Sounds to me like the high level alliances are grinding AQ hard to accumulate a bunch of resources they can't use. Have fun with that.
Haha you are dead on accurate actually. I have 35 t4c crystals but need t4b n t1as to do anything.
All of you need to quit complaining when there is a simple solution. The main reason to be in a high tier alliance is for the t4cc, right? Well if you have way too much t4cc then why don't you run map 3 half the time? If you run map 3 5 days you would get 20 map 3 crystals if in advanced tier. From my experience you would get at least 3 to 5 t1a.
You might argue that you still need t4b, but if you alternate each week between map 3 and 5 you will still get close to the same amount of t4b. When you drop from expert to advanced you still get a t4b and then the next week when you move up from advanced to expert you get 2/3 of a t4b.
If you need more t2a then use glory. If it's a prideful thing to stay in the top tier and rank 4 all your 5 stars then that really isn't my problem. To me this game is all about resource management.
Um, I think you need to redo the math a bit. First of all, if you alternate between doing map 3 and map 5, that would mean that when you were in the expert tier and doing map 3 you would be getting map 3 crystals and less glory - because you would be generating less milestone points. And then when you were doing map 5 in the advanced tier you would be capped on glory. Since we're talking about a high tier alliance, lets say you are able to get to at least milestone 13 (125 million). That would be 2030 glory in the expert tier. But I doubt you'd get half that doing Map 3, I'd be surprised if you got past milestone 7, which would be about 1310 glory. And then you'd max out to 800 doing map 5 in the advanced tier. So your two week glory would drop from 4060 to 2110, about half. And keep in mind these numbers are better than they were before the latest AQ adjustments.
Those are just milestones. Our hypothetical 125 million alliance would also be in the top 300 of the expert tier normally, earning at least 1200 glory, a T4B, and a T4CC crystal every AQ week. They would now likely be earning the top advanced reward of 575 glory and 25,000 T4B, and the bottom reward of the expert tier 700 glory, a t4b and a standard glory crystal. You also have to consider the conqueror rewards: 200x3x5 = 3000 T4B fragments per week running map 3, 9000 T4B fragments running Map 5.
So in two weeks, combining milestones and weekly rewards, this hypothetical alliance went from earning 6460 glory and two t4b + 18k fragments to earning 3385 glory and one t4b plus 31k fragments (I'm ignoring the other rewards here for simplicity). Assuming glory is going to T2A, you've basically cut your earning rate of those in half. And just for completness, this hypothetical alliance is probably doing 65555 or something similar. But lets just say they are doing 5x5 for discussion purposes. 5x5 full completion is 15 Map 5 crystals, plus an additional 9 Map 5 crystals for milestones, plus 4 Map 6 crystals. That's a total of 24 Map 5 crystals and 9 Map 6 crystals. Those contain a large number of T4B fragments. Alternating gets you a grand total of 15 Map 5 crystals, 6 Map 3 crystals, and 4 Map 4 crystals in one week, and 15 Map 3 crystals and 8 Map 5 crystals in the other week, for a total of 21 Map 3 crystals, 4 Map 4 crystals, and 23 Map 5 crystals in two weeks compared to 48 Map 5 crystals and 18 Map 6 crystals in two weeks staying in expert.
So basically, assuming I have my numbers correct, an alliance that does this is buying 21 Map 3 crystals and 4 Map 4 crystals every two weeks, and it is costing them 25 Map 5 crystals, 18 Map 6 crystals, 23,000 T4B fragments, and 3075 glory. How many T1A can you expect to get in 21 Map 3 crystals? Well, I watched a 299 crystal opening to get an idea. 299 Map 3 crystals yielded about 54 T1A total. So rough estimate is that you will get the equivalent of a fully formed T1A out of every six Map 3 crystals, more or less.
Ignoring all other rewards, this strategy buys a T1A for about 880 glory and 6600 T4B fragments. That's losing T4B fragments, not gaining them in the transaction. And it does so at a rate of about two a week. That's really expensive and really slow.
Corrections to math welcome.
Your math is correct, but you're all complaining about t1a. This is simply a way to get more. Also t2a doesn't really matter because apparently it's impossible to rank up 5 stars anyway. The only other thing is that you are getting less t4b, but nobody said that's a problem. Sounds to me like the high level alliances are grinding AQ hard to accumulate a bunch of resources they can't use. Have fun with that.
Your post didn't just suggest a way to get more T1As. Your post suggested that you could do this with no significant loss in T4B which is false. I have no idea what you're referring to when you say T2A doesn't matter: it is currently the most constrained resource to rank up 5* champions to 4/55. I'm guessing for the very top alliances glory is being spent on T2A fragments because outside of one-off ways to earn T2A that's the only way to get them, and it is a slow grind to get them. Cutting your glory rewards in half to acquire T1A is cutting of your nose to spite your face.
Again anyone who thinks making alphas more attainable
By grinding 600k per alpha in alpha arenas is a terrible idea really is just being a ****, if you don't have a shortage go back to your map 3s. mid to high level players have shortages Of the first building block to
Ranking.... this is illogical. It's what's required to make a 4* champ r3, it shouldn't be such a valuable commodity In the game, it really all
Stems from the strange idea to make 5*s so much more harder to rank ( 5*s which kabam have stated are supposed to be getting more obtainable and more rankable) which has imbalanced the games rank up materials. making the simplest and first building block the hardest to achieve is ... again I say illogical
And I play in a barely expert tier alliance and tier 5 war, but I do arenas and I have 17 5*s, I keep pulling good 4* champs that I would love to try out, but I have had to leave them at r2 because of my alpha shortages, and yes I spend glory on them and yes I do alpha arena every week, it made sense when I was short of t4bs and t4cs but to be constantly short of alphas just doesn't make sense
It is funny how people complain about alphas when you can get 5 at least in a 9 day period in an active alliance. Arena, 3 alliance events, and an average of 1 every 9 days ish from monthly event quests. More than enough for most people to rank 5* champs when they get them. You could even throw in a couple more from glory each aq series. That’s 7 in 9 days. Plenty available
Not sure why you think there is enough t1alphas available. I buy as many as I can from glory and do the events. Even when I get the max rewards for everything there isn’t enough. It sounds like your alliance does Map 3 a lot because that’s really truly the only way to get excess t1alphas. Unfortunately a lot of us are doing map 5 and we get zero. If I’m trying to rank up 5 stars (which I have 25) it takes about 2 weeks to take one to r3. Do the math, that’s nearly an entire year I have to wait to get enough t1alphas (~400). If you are hoarding 5 star shard until December like a lot of people you will know the struggle when you try to rank them.
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Haha you are dead on accurate actually. I have 35 t4c crystals but need t4b n t1as to do anything.
Your post didn't just suggest a way to get more T1As. Your post suggested that you could do this with no significant loss in T4B which is false. I have no idea what you're referring to when you say T2A doesn't matter: it is currently the most constrained resource to rank up 5* champions to 4/55. I'm guessing for the very top alliances glory is being spent on T2A fragments because outside of one-off ways to earn T2A that's the only way to get them, and it is a slow grind to get them. Cutting your glory rewards in half to acquire T1A is cutting of your nose to spite your face.
By grinding 600k per alpha in alpha arenas is a terrible idea really is just being a ****, if you don't have a shortage go back to your map 3s. mid to high level players have shortages Of the first building block to
Ranking.... this is illogical. It's what's required to make a 4* champ r3, it shouldn't be such a valuable commodity In the game, it really all
Stems from the strange idea to make 5*s so much more harder to rank ( 5*s which kabam have stated are supposed to be getting more obtainable and more rankable) which has imbalanced the games rank up materials. making the simplest and first building block the hardest to achieve is ... again I say illogical
Not sure why you think there is enough t1alphas available. I buy as many as I can from glory and do the events. Even when I get the max rewards for everything there isn’t enough. It sounds like your alliance does Map 3 a lot because that’s really truly the only way to get excess t1alphas. Unfortunately a lot of us are doing map 5 and we get zero. If I’m trying to rank up 5 stars (which I have 25) it takes about 2 weeks to take one to r3. Do the math, that’s nearly an entire year I have to wait to get enough t1alphas (~400). If you are hoarding 5 star shard until December like a lot of people you will know the struggle when you try to rank them.