Okay, because I don't want to twist your words, I copied what I think is at the heart of your argument.
I was pointing out that you can play alongside the big spenders with sufficient effort, but you will never go head-to-head with them. You can't earn everything people get for whaling out. That's what they spend for. That unrealistic, dangling carrot is half the reason people think there's a F2P vs. P2P competition, and that Players are owed everything they need to compete with spenders, for free. That's what I was saying.
If that is in fact the point you're making, then honestly, I really don't understand what point you're trying to make.
You've acknowledged in other threads that spenders keep the game running and it's right that they should have access to more than the F2P base. The natural consequence of that is that spenders will have bigger rosters that will, in the majority of cases, beat F2P players.
If you acknowledge that reality, then what's the problem?
You guys just really twisted the main point I was trying to make
Sorry, your main point is a shot in a million when you want a smaller account to get rewarded by beating a bigger account, and the difference between bigger and smaller was barely a difference.
It seemed to me their main point was for something to change, not limited to this one thing. It's clear to anyone who enters the Forums that BGs is the most controversial mode in mcoc. I have to wonder how anyone could be 100% against some changes being made.
Controversial to who exactly? Its controversial to people in denial about their own accounts. The moment someone says "I am only UC/Cav, how am i supposed to beat X" well the answer is the question. A UC/Cav is not supposed to beat X. Its controversial because the rewards are there and players feel like they should get them because they are there. Hey Abyss is there, it has sweet rewards why not complain about those? Because BGs are basically free to participate. And I repeat this.. its season 11 over 1 year and every change is to accomodate small players and make sure they get rewards, other than seeding to make it less grindy, the people who compete and prepare their decks to compete got NOTHING.
Yeah, you're right about all of this. And none of it is evidence that BGs doesn't need some pretty sizable changes.
You guys just really twisted the main point I was trying to make
Sorry, your main point is a shot in a million when you want a smaller account to get rewarded by beating a bigger account, and the difference between bigger and smaller was barely a difference.
It seemed to me their main point was for something to change, not limited to this one thing. It's clear to anyone who enters the Forums that BGs is the most controversial mode in mcoc. I have to wonder how anyone could be 100% against some changes being made.
Controversial to who exactly? Its controversial to people in denial about their own accounts. The moment someone says "I am only UC/Cav, how am i supposed to beat X" well the answer is the question. A UC/Cav is not supposed to beat X. Its controversial because the rewards are there and players feel like they should get them because they are there. Hey Abyss is there, it has sweet rewards why not complain about those? Because BGs are basically free to participate. And I repeat this.. its season 11 over 1 year and every change is to accomodate small players and make sure they get rewards, other than seeding to make it less grindy, the people who compete and prepare their decks to compete got NOTHING.
Yeah, you're right about all of this. And none of it is evidence that BGs doesn't need some pretty sizable changes.
It does need changes and you are right and I agree, but its hard to propose anything better for the future when you have the same people complaining about the same issue, specially if the issue is them. Its funny how a single game mode revealed that a lot of people are below the skill level they thought they had.
Okay, because I don't want to twist your words, I copied what I think is at the heart of your argument.
I was pointing out that you can play alongside the big spenders with sufficient effort, but you will never go head-to-head with them. You can't earn everything people get for whaling out. That's what they spend for. That unrealistic, dangling carrot is half the reason people think there's a F2P vs. P2P competition, and that Players are owed everything they need to compete with spenders, for free. That's what I was saying.
If that is in fact the point you're making, then honestly, I really don't understand what point you're trying to make.
You've acknowledged in other threads that spenders keep the game running and it's right that they should have access to more than the F2P base. The natural consequence of that is that spenders will have bigger rosters that will, in the majority of cases, beat F2P players.
If you acknowledge that reality, then what's the problem?
Its because he doesn't want to acknowledge that the P2P who is paying for the lights, is now beating him and keeping him away from the rewards he can get. He doesn't understand that matches mean 1 person wins 1 person loses. He wants to be rewarded by performance and have everyone happy. By the way if he performed 1/10 of the way he describes in his rhetorical questions, he wouldn't have any problems advancing.
You guys just really twisted the main point I was trying to make
Sorry, your main point is a shot in a million when you want a smaller account to get rewarded by beating a bigger account, and the difference between bigger and smaller was barely a difference.
It seemed to me their main point was for something to change, not limited to this one thing. It's clear to anyone who enters the Forums that BGs is the most controversial mode in mcoc. I have to wonder how anyone could be 100% against some changes being made.
Controversial to who exactly? Its controversial to people in denial about their own accounts. The moment someone says "I am only UC/Cav, how am i supposed to beat X" well the answer is the question. A UC/Cav is not supposed to beat X. Its controversial because the rewards are there and players feel like they should get them because they are there. Hey Abyss is there, it has sweet rewards why not complain about those? Because BGs are basically free to participate. And I repeat this.. its season 11 over 1 year and every change is to accomodate small players and make sure they get rewards, other than seeding to make it less grindy, the people who compete and prepare their decks to compete got NOTHING.
Yeah, you're right about all of this. And none of it is evidence that BGs doesn't need some pretty sizable changes.
its hard to propose anything better for the future when you have the same people complaining about the same issue, specially if the issue is them
I agree, it's very tiring seeing the same people arguing the same points over and over again in each and every thread that has anything to do with Battlegrounds. That's why I pointed out that the OP's argument was the blatantly obvious point that something should be done about the issues in BGs. Whether they want to introduce SBMM or some Skill-Roster based matchmaking hybrid system, or if they even leave Matchmaking alone and find some other way to make roadblocks less of a massive headache for players who just don't understand how the system is intended to work.
People like to point out the entitlement of small accounts as if arguing with GW is gonna stop casual players from making Forum accounts just to yell at Kabam about their Matchmaking when it remains controversial 2 years from now. It won't. Only changes to the game mode will.
You guys just really twisted the main point I was trying to make
Sorry, your main point is a shot in a million when you want a smaller account to get rewarded by beating a bigger account, and the difference between bigger and smaller was barely a difference.
It seemed to me their main point was for something to change, not limited to this one thing. It's clear to anyone who enters the Forums that BGs is the most controversial mode in mcoc. I have to wonder how anyone could be 100% against some changes being made.
Controversial to who exactly? Its controversial to people in denial about their own accounts. The moment someone says "I am only UC/Cav, how am i supposed to beat X" well the answer is the question. A UC/Cav is not supposed to beat X. Its controversial because the rewards are there and players feel like they should get them because they are there. Hey Abyss is there, it has sweet rewards why not complain about those? Because BGs are basically free to participate. And I repeat this.. its season 11 over 1 year and every change is to accomodate small players and make sure they get rewards, other than seeding to make it less grindy, the people who compete and prepare their decks to compete got NOTHING.
Yeah, you're right about all of this. And none of it is evidence that BGs doesn't need some pretty sizable changes.
its hard to propose anything better for the future when you have the same people complaining about the same issue, specially if the issue is them
I agree, it's very tiring seeing the same people arguing the same points over and over again in each and every thread that has anything to do with Battlegrounds. That's why I pointed out that the OP's argument was the blatantly obvious point that something should be done about the issues in BGs. Whether they want to introduce SBMM or some Skill-Roster based matchmaking hybrid system, or if they even leave Matchmaking alone and find some other way to make roadblocks less of a massive headache for players who just don't understand how the system is intended to work.
People like to point out the entitlement of small accounts as if arguing with GW is gonna stop casual players from making Forum accounts just to yell at Kabam about their Matchmaking when it remains controversial 2 years from now. It won't. Only changes to the game mode will.
Kabam already made many official posts about BGs and the idea around the game mode, at this point some people are just being the bratty kid laying on the floor of the candy aisle kicking and screaming cause mommy won't buy them a chocolate bar. I'm just waiting for them to go away so I can restock.
You guys just really twisted the main point I was trying to make
Sorry, your main point is a shot in a million when you want a smaller account to get rewarded by beating a bigger account, and the difference between bigger and smaller was barely a difference.
It seemed to me their main point was for something to change, not limited to this one thing. It's clear to anyone who enters the Forums that BGs is the most controversial mode in mcoc. I have to wonder how anyone could be 100% against some changes being made.
Controversial to who exactly? Its controversial to people in denial about their own accounts. The moment someone says "I am only UC/Cav, how am i supposed to beat X" well the answer is the question. A UC/Cav is not supposed to beat X. Its controversial because the rewards are there and players feel like they should get them because they are there. Hey Abyss is there, it has sweet rewards why not complain about those? Because BGs are basically free to participate. And I repeat this.. its season 11 over 1 year and every change is to accomodate small players and make sure they get rewards, other than seeding to make it less grindy, the people who compete and prepare their decks to compete got NOTHING.
Yeah, you're right about all of this. And none of it is evidence that BGs doesn't need some pretty sizable changes.
its hard to propose anything better for the future when you have the same people complaining about the same issue, specially if the issue is them
I agree, it's very tiring seeing the same people arguing the same points over and over again in each and every thread that has anything to do with Battlegrounds. That's why I pointed out that the OP's argument was the blatantly obvious point that something should be done about the issues in BGs. Whether they want to introduce SBMM or some Skill-Roster based matchmaking hybrid system, or if they even leave Matchmaking alone and find some other way to make roadblocks less of a massive headache for players who just don't understand how the system is intended to work.
People like to point out the entitlement of small accounts as if arguing with GW is gonna stop casual players from making Forum accounts just to yell at Kabam about their Matchmaking when it remains controversial 2 years from now. It won't. Only changes to the game mode will.
Kabam already made many official posts about BGs and the idea around the game mode, at this point some people are just being the bratty kid laying on the floor of the candy aisle kicking and screaming cause mommy won't buy them a chocolate bar. I'm just waiting for them to go away so I can restock.
Then maybe you should ask your manager to make sure the candy is stocked more frequently if you actually want less children having outbursts in the aisle. Telling the kid how entitled they are for being upset that the system isn't designed to help them isn't gonna do much aside from cause yet another eyeroll into a Thread close for Jax to deal with.
You guys just really twisted the main point I was trying to make
Sorry, your main point is a shot in a million when you want a smaller account to get rewarded by beating a bigger account, and the difference between bigger and smaller was barely a difference.
It seemed to me their main point was for something to change, not limited to this one thing. It's clear to anyone who enters the Forums that BGs is the most controversial mode in mcoc. I have to wonder how anyone could be 100% against some changes being made.
Controversial to who exactly? Its controversial to people in denial about their own accounts. The moment someone says "I am only UC/Cav, how am i supposed to beat X" well the answer is the question. A UC/Cav is not supposed to beat X. Its controversial because the rewards are there and players feel like they should get them because they are there. Hey Abyss is there, it has sweet rewards why not complain about those? Because BGs are basically free to participate. And I repeat this.. its season 11 over 1 year and every change is to accomodate small players and make sure they get rewards, other than seeding to make it less grindy, the people who compete and prepare their decks to compete got NOTHING.
Yeah, you're right about all of this. And none of it is evidence that BGs doesn't need some pretty sizable changes.
its hard to propose anything better for the future when you have the same people complaining about the same issue, specially if the issue is them
I agree, it's very tiring seeing the same people arguing the same points over and over again in each and every thread that has anything to do with Battlegrounds. That's why I pointed out that the OP's argument was the blatantly obvious point that something should be done about the issues in BGs. Whether they want to introduce SBMM or some Skill-Roster based matchmaking hybrid system, or if they even leave Matchmaking alone and find some other way to make roadblocks less of a massive headache for players who just don't understand how the system is intended to work.
People like to point out the entitlement of small accounts as if arguing with GW is gonna stop casual players from making Forum accounts just to yell at Kabam about their Matchmaking when it remains controversial 2 years from now. It won't. Only changes to the game mode will.
Kabam already made many official posts about BGs and the idea around the game mode, at this point some people are just being the bratty kid laying on the floor of the candy aisle kicking and screaming cause mommy won't buy them a chocolate bar. I'm just waiting for them to go away so I can restock.
Then maybe you should ask your manager to make sure the candy is stocked more frequently if you actually want less children having outbursts in the aisle. Telling the kid how entitled they are for being upset that the system isn't designed to help them isn't gonna do much aside from cause yet another eyeroll into a Thread close for Jax to deal with.
Who said I worked at the store? And who said the wasn't candy? U totally missed the point
You guys just really twisted the main point I was trying to make
Sorry, your main point is a shot in a million when you want a smaller account to get rewarded by beating a bigger account, and the difference between bigger and smaller was barely a difference.
It seemed to me their main point was for something to change, not limited to this one thing. It's clear to anyone who enters the Forums that BGs is the most controversial mode in mcoc. I have to wonder how anyone could be 100% against some changes being made.
Controversial to who exactly? Its controversial to people in denial about their own accounts. The moment someone says "I am only UC/Cav, how am i supposed to beat X" well the answer is the question. A UC/Cav is not supposed to beat X. Its controversial because the rewards are there and players feel like they should get them because they are there. Hey Abyss is there, it has sweet rewards why not complain about those? Because BGs are basically free to participate. And I repeat this.. its season 11 over 1 year and every change is to accomodate small players and make sure they get rewards, other than seeding to make it less grindy, the people who compete and prepare their decks to compete got NOTHING.
Yeah, you're right about all of this. And none of it is evidence that BGs doesn't need some pretty sizable changes.
its hard to propose anything better for the future when you have the same people complaining about the same issue, specially if the issue is them
I agree, it's very tiring seeing the same people arguing the same points over and over again in each and every thread that has anything to do with Battlegrounds. That's why I pointed out that the OP's argument was the blatantly obvious point that something should be done about the issues in BGs. Whether they want to introduce SBMM or some Skill-Roster based matchmaking hybrid system, or if they even leave Matchmaking alone and find some other way to make roadblocks less of a massive headache for players who just don't understand how the system is intended to work.
People like to point out the entitlement of small accounts as if arguing with GW is gonna stop casual players from making Forum accounts just to yell at Kabam about their Matchmaking when it remains controversial 2 years from now. It won't. Only changes to the game mode will.
Kabam already made many official posts about BGs and the idea around the game mode, at this point some people are just being the bratty kid laying on the floor of the candy aisle kicking and screaming cause mommy won't buy them a chocolate bar. I'm just waiting for them to go away so I can restock.
Then maybe you should ask your manager to make sure the candy is stocked more frequently if you actually want less children having outbursts in the aisle. Telling the kid how entitled they are for being upset that the system isn't designed to help them isn't gonna do much aside from cause yet another eyeroll into a Thread close for Jax to deal with.
You guys just really twisted the main point I was trying to make
Sorry, your main point is a shot in a million when you want a smaller account to get rewarded by beating a bigger account, and the difference between bigger and smaller was barely a difference.
It seemed to me their main point was for something to change, not limited to this one thing. It's clear to anyone who enters the Forums that BGs is the most controversial mode in mcoc. I have to wonder how anyone could be 100% against some changes being made.
Controversial to who exactly? Its controversial to people in denial about their own accounts. The moment someone says "I am only UC/Cav, how am i supposed to beat X" well the answer is the question. A UC/Cav is not supposed to beat X. Its controversial because the rewards are there and players feel like they should get them because they are there. Hey Abyss is there, it has sweet rewards why not complain about those? Because BGs are basically free to participate. And I repeat this.. its season 11 over 1 year and every change is to accomodate small players and make sure they get rewards, other than seeding to make it less grindy, the people who compete and prepare their decks to compete got NOTHING.
Yeah, you're right about all of this. And none of it is evidence that BGs doesn't need some pretty sizable changes.
its hard to propose anything better for the future when you have the same people complaining about the same issue, specially if the issue is them
I agree, it's very tiring seeing the same people arguing the same points over and over again in each and every thread that has anything to do with Battlegrounds. That's why I pointed out that the OP's argument was the blatantly obvious point that something should be done about the issues in BGs. Whether they want to introduce SBMM or some Skill-Roster based matchmaking hybrid system, or if they even leave Matchmaking alone and find some other way to make roadblocks less of a massive headache for players who just don't understand how the system is intended to work.
People like to point out the entitlement of small accounts as if arguing with GW is gonna stop casual players from making Forum accounts just to yell at Kabam about their Matchmaking when it remains controversial 2 years from now. It won't. Only changes to the game mode will.
Kabam already made many official posts about BGs and the idea around the game mode, at this point some people are just being the bratty kid laying on the floor of the candy aisle kicking and screaming cause mommy won't buy them a chocolate bar. I'm just waiting for them to go away so I can restock.
Then maybe you should ask your manager to make sure the candy is stocked more frequently if you actually want less children having outbursts in the aisle. Telling the kid how entitled they are for being upset that the system isn't designed to help them isn't gonna do much aside from cause yet another eyeroll into a Thread close for Jax to deal with.
U totally missed the point
U totally missed the point
Oh you mean the one to leave a mod deal with it, you could do the same about me and ignore me, yet you chose not to.
You guys just really twisted the main point I was trying to make
Have you done all the things I asked GW about (that he won't respond to)?
-Have you completed all content to earn the most amount of rewards to build your roster? -Have you participated in and tried all of the difficult challenges that they've released to build your skills? -Have you been smart with your rank-ups and resources? -Have you put the time in the arena to build your stash to 18k+ units for the known big deals that come on Cyber Weekend and 4th of July? -Have you practiced fighting with and against the new champs to learn how they work? -Have you joined a competitive alliance that pushes Masters or Plat AW and Map 8? -Have you saved shards to target the top BG champs in featured crystals? -Do you record your AW/BG fights to watch back and learn what you could do to get better? -Do you watch the top players who post their AW/BG matches to learn how they use and fight players?
You guys just really twisted the main point I was trying to make
Sorry, your main point is a shot in a million when you want a smaller account to get rewarded by beating a bigger account, and the difference between bigger and smaller was barely a difference.
It seemed to me their main point was for something to change, not limited to this one thing. It's clear to anyone who enters the Forums that BGs is the most controversial mode in mcoc. I have to wonder how anyone could be 100% against some changes being made.
Controversial to who exactly? Its controversial to people in denial about their own accounts. The moment someone says "I am only UC/Cav, how am i supposed to beat X" well the answer is the question. A UC/Cav is not supposed to beat X. Its controversial because the rewards are there and players feel like they should get them because they are there. Hey Abyss is there, it has sweet rewards why not complain about those? Because BGs are basically free to participate. And I repeat this.. its season 11 over 1 year and every change is to accomodate small players and make sure they get rewards, other than seeding to make it less grindy, the people who compete and prepare their decks to compete got NOTHING.
Yeah, you're right about all of this. And none of it is evidence that BGs doesn't need some pretty sizable changes.
its hard to propose anything better for the future when you have the same people complaining about the same issue, specially if the issue is them
I agree, it's very tiring seeing the same people arguing the same points over and over again in each and every thread that has anything to do with Battlegrounds. That's why I pointed out that the OP's argument was the blatantly obvious point that something should be done about the issues in BGs. Whether they want to introduce SBMM or some Skill-Roster based matchmaking hybrid system, or if they even leave Matchmaking alone and find some other way to make roadblocks less of a massive headache for players who just don't understand how the system is intended to work.
People like to point out the entitlement of small accounts as if arguing with GW is gonna stop casual players from making Forum accounts just to yell at Kabam about their Matchmaking when it remains controversial 2 years from now. It won't. Only changes to the game mode will.
Kabam already made many official posts about BGs and the idea around the game mode, at this point some people are just being the bratty kid laying on the floor of the candy aisle kicking and screaming cause mommy won't buy them a chocolate bar. I'm just waiting for them to go away so I can restock.
Then maybe you should ask your manager to make sure the candy is stocked more frequently if you actually want less children having outbursts in the aisle. Telling the kid how entitled they are for being upset that the system isn't designed to help them isn't gonna do much aside from cause yet another eyeroll into a Thread close for Jax to deal with.
U totally missed the point
U totally missed the point
you could do the same about me and ignore me, yet you chose not to.
You're right, because stepping over the kid kicking and screaming in the candy aisle just seems rude.
You guys just really twisted the main point I was trying to make
Sorry, your main point is a shot in a million when you want a smaller account to get rewarded by beating a bigger account, and the difference between bigger and smaller was barely a difference.
It seemed to me their main point was for something to change, not limited to this one thing. It's clear to anyone who enters the Forums that BGs is the most controversial mode in mcoc. I have to wonder how anyone could be 100% against some changes being made.
Controversial to who exactly? Its controversial to people in denial about their own accounts. The moment someone says "I am only UC/Cav, how am i supposed to beat X" well the answer is the question. A UC/Cav is not supposed to beat X. Its controversial because the rewards are there and players feel like they should get them because they are there. Hey Abyss is there, it has sweet rewards why not complain about those? Because BGs are basically free to participate. And I repeat this.. its season 11 over 1 year and every change is to accomodate small players and make sure they get rewards, other than seeding to make it less grindy, the people who compete and prepare their decks to compete got NOTHING.
Yeah, you're right about all of this. And none of it is evidence that BGs doesn't need some pretty sizable changes.
its hard to propose anything better for the future when you have the same people complaining about the same issue, specially if the issue is them
I agree, it's very tiring seeing the same people arguing the same points over and over again in each and every thread that has anything to do with Battlegrounds. That's why I pointed out that the OP's argument was the blatantly obvious point that something should be done about the issues in BGs. Whether they want to introduce SBMM or some Skill-Roster based matchmaking hybrid system, or if they even leave Matchmaking alone and find some other way to make roadblocks less of a massive headache for players who just don't understand how the system is intended to work.
People like to point out the entitlement of small accounts as if arguing with GW is gonna stop casual players from making Forum accounts just to yell at Kabam about their Matchmaking when it remains controversial 2 years from now. It won't. Only changes to the game mode will.
Kabam already made many official posts about BGs and the idea around the game mode, at this point some people are just being the bratty kid laying on the floor of the candy aisle kicking and screaming cause mommy won't buy them a chocolate bar. I'm just waiting for them to go away so I can restock.
Then maybe you should ask your manager to make sure the candy is stocked more frequently if you actually want less children having outbursts in the aisle. Telling the kid how entitled they are for being upset that the system isn't designed to help them isn't gonna do much aside from cause yet another eyeroll into a Thread close for Jax to deal with.
U totally missed the point
U totally missed the point
you could do the same about me and ignore me, yet you chose not to.
You're right, because stepping over the kid kicking and screaming in the candy aisle just seems rude.
Can't really step over with a cart, unless you want me to run him over.
Hot take: the victory track should do more to reward participation.
The solo event stinks. It absolutely stinks. I hope the next reward buff is there to encourage participation and reduce the frustration of +1/-1 medal progression.
You guys just really twisted the main point I was trying to make
Have you done all the things I asked GW about (that he won't respond to)?
-Have you completed all content to earn the most amount of rewards to build your roster? -Have you participated in and tried all of the difficult challenges that they've released to build your skills? -Have you been smart with your rank-ups and resources? -Have you put the time in the arena to build your stash to 18k+ units for the known big deals that come on Cyber Weekend and 4th of July? -Have you practiced fighting with and against the new champs to learn how they work? -Have you joined a competitive alliance that pushes Masters or Plat AW and Map 8? -Have you saved shards to target the top BG champs in featured crystals? -Do you record your AW/BG fights to watch back and learn what you could do to get better? -Do you watch the top players who post their AW/BG matches to learn how they use and fight players?
The answer is yes to most of that, the main thing that makes me fall behind are the deals, I dont have that much time to put into arenas, so Im not able usually to get to the best offers since those are locked till you buy the cheaper ones which I usually dont need that much.
So the diff between my Paragon roster and the ones that either have enough time to do arenas or spend on the game, is big enough to give me a disadvantage, which I usually can overcome with skill since I've been playing for 8 years already, and I learned to play properly watching all the big ones, so even tho they haver better/stronger rosters, I still can win thanks to that, but the point is not even F2P/Spenders, the point is
If you win a bigger roster, when the difference is enough to make you a disadvantage where with similar skills you would always lose, if you are able to overcome that difference of a roster, you should get more points/medals or whatever for it, since you demonstrated that you are good enough to be higher than were you are.
And as I said, I might be wrong, but right now it feels like roster makes way more difference than skill does, so thats the thing, I think this should be more balanced between skill and roster
You guys just really twisted the main point I was trying to make
Have you done all the things I asked GW about (that he won't respond to)?
-Have you completed all content to earn the most amount of rewards to build your roster? -Have you participated in and tried all of the difficult challenges that they've released to build your skills? -Have you been smart with your rank-ups and resources? -Have you put the time in the arena to build your stash to 18k+ units for the known big deals that come on Cyber Weekend and 4th of July? -Have you practiced fighting with and against the new champs to learn how they work? -Have you joined a competitive alliance that pushes Masters or Plat AW and Map 8? -Have you saved shards to target the top BG champs in featured crystals? -Do you record your AW/BG fights to watch back and learn what you could do to get better? -Do you watch the top players who post their AW/BG matches to learn how they use and fight players?
The answer is yes to most of that, the main thing that makes me fall behind are the deals, I dont have that much time to put into arenas, so Im not able usually to get to the best offers since those are locked till you buy the cheaper ones which I usually dont need that much.
So the diff between my Paragon roster and the ones that either have enough time to do arenas or spend on the game, is big enough to give me a disadvantage, which I usually can overcome with skill since I've been playing for 8 years already, and I learned to play properly watching all the big ones, so even tho they haver better/stronger rosters, I still can win thanks to that, but the point is not even F2P/Spenders, the point is
If you win a bigger roster, when the difference is enough to make you a disadvantage where with similar skills you would always lose, if you are able to overcome that difference of a roster, you should get more points/medals or whatever for it, since you demonstrated that you are good enough to be higher than were you are.
And as I said, I might be wrong, but right now it feels like roster makes way more difference than skill does, so thats the thing, I think this should be more balanced between skill and roster
Depending on which you said 'yes' to then you shouldn't have much of an issue getting pretty high in the VT or GC. If you are struggling that much then you should address the 'no' questions I asked.
You admit to not spending the time to build units offset the lack of spending. There's nothing wrong with that but you should also accept that your roster won't be up there with those who are willing to put in that time or money. Because of that, your skill has to be that much better than your opponents, which may not be the case.
One thing that many don't admit is that lots of people with huge rosters also have a huge amount of skill to go along with it.
You guys just really twisted the main point I was trying to make
Have you done all the things I asked GW about (that he won't respond to)?
-Have you completed all content to earn the most amount of rewards to build your roster? -Have you participated in and tried all of the difficult challenges that they've released to build your skills? -Have you been smart with your rank-ups and resources? -Have you put the time in the arena to build your stash to 18k+ units for the known big deals that come on Cyber Weekend and 4th of July? -Have you practiced fighting with and against the new champs to learn how they work? -Have you joined a competitive alliance that pushes Masters or Plat AW and Map 8? -Have you saved shards to target the top BG champs in featured crystals? -Do you record your AW/BG fights to watch back and learn what you could do to get better? -Do you watch the top players who post their AW/BG matches to learn how they use and fight players?
The answer is yes to most of that, the main thing that makes me fall behind are the deals, I dont have that much time to put into arenas, so Im not able usually to get to the best offers since those are locked till you buy the cheaper ones which I usually dont need that much.
So the diff between my Paragon roster and the ones that either have enough time to do arenas or spend on the game, is big enough to give me a disadvantage, which I usually can overcome with skill since I've been playing for 8 years already, and I learned to play properly watching all the big ones, so even tho they haver better/stronger rosters, I still can win thanks to that, but the point is not even F2P/Spenders, the point is
If you win a bigger roster, when the difference is enough to make you a disadvantage where with similar skills you would always lose, if you are able to overcome that difference of a roster, you should get more points/medals or whatever for it, since you demonstrated that you are good enough to be higher than were you are.
And as I said, I might be wrong, but right now it feels like roster makes way more difference than skill does, so thats the thing, I think this should be more balanced between skill and roster
Depending on which you said 'yes' to then you shouldn't have much of an issue getting pretty high in the VT or GC. If you are struggling that much then you should address the 'no' questions I asked.
You admit to not spending the time to build units offset the lack of spending. There's nothing wrong with that but you should also accept that your roster won't be up there with those who are willing to put in that time or money. Because of that, your skill has to be that much better than your opponents, which may not be the case.
One thing that many don't admit is that lots of people with huge rosters also have a huge amount of skill to go along with it.
Yeah I dont have a problem with reaching high tiers on VT, as I said, Im almost at Vibranium, Im able to win even with the difference on roster, obviously I will lose when I face people that probably will reach easily to GC since they have the same skill but bigger roster.
And the thing is, even tho I can overcome those big guys with better skills so I finish faster/with more HP even tho Im facing stronger defenders, I dont think skill is being as important at least on VT as the roster itself is, its the main point I wanted to talk about, feels like BGs right now is 70% roster and 30% skill, since its supposed to be the main competitive mode where you show whos better, I think it should be at least 50% both, and again, MAYBE IM WRONG, but I think this is mostly the case right now on BGs
Just because there was a comment from Moderation in response to a Thread asking for even Matches saying the competition is looking for the "best of the best", doesn't mean that BGs is literally only for the best Players. I think that is being stretched to high hell. The point of that was eventually Players will come up against larger Matches. It's not even what this Thread is about. So asking people if they've reached end-game status isn't helping anything. The point of this Thread is that the OP feels like further changes need to be made, and I happen to agree. Not every aspect of the game discussed here is dominated by one specific demographic of Player. We're here to discuss ideas. If the approach is to imply people are underdeveloped whiners, it's not adding anything to the discussion but ego.
You guys just really twisted the main point I was trying to make
Have you done all the things I asked GW about (that he won't respond to)?
-Have you completed all content to earn the most amount of rewards to build your roster? -Have you participated in and tried all of the difficult challenges that they've released to build your skills? -Have you been smart with your rank-ups and resources? -Have you put the time in the arena to build your stash to 18k+ units for the known big deals that come on Cyber Weekend and 4th of July? -Have you practiced fighting with and against the new champs to learn how they work? -Have you joined a competitive alliance that pushes Masters or Plat AW and Map 8? -Have you saved shards to target the top BG champs in featured crystals? -Do you record your AW/BG fights to watch back and learn what you could do to get better? -Do you watch the top players who post their AW/BG matches to learn how they use and fight players?
The answer is yes to most of that, the main thing that makes me fall behind are the deals, I dont have that much time to put into arenas, so Im not able usually to get to the best offers since those are locked till you buy the cheaper ones which I usually dont need that much.
So the diff between my Paragon roster and the ones that either have enough time to do arenas or spend on the game, is big enough to give me a disadvantage, which I usually can overcome with skill since I've been playing for 8 years already, and I learned to play properly watching all the big ones, so even tho they haver better/stronger rosters, I still can win thanks to that, but the point is not even F2P/Spenders, the point is
If you win a bigger roster, when the difference is enough to make you a disadvantage where with similar skills you would always lose, if you are able to overcome that difference of a roster, you should get more points/medals or whatever for it, since you demonstrated that you are good enough to be higher than were you are.
And as I said, I might be wrong, but right now it feels like roster makes way more difference than skill does, so thats the thing, I think this should be more balanced between skill and roster
Depending on which you said 'yes' to then you shouldn't have much of an issue getting pretty high in the VT or GC. If you are struggling that much then you should address the 'no' questions I asked.
You admit to not spending the time to build units offset the lack of spending. There's nothing wrong with that but you should also accept that your roster won't be up there with those who are willing to put in that time or money. Because of that, your skill has to be that much better than your opponents, which may not be the case.
One thing that many don't admit is that lots of people with huge rosters also have a huge amount of skill to go along with it.
Yeah I dont have a problem with reaching high tiers on VT, as I said, Im almost at Vibranium, Im able to win even with the difference on roster, obviously I will lose when I face people that probably will reach easily to GC since they have the same skill but bigger roster.
And the thing is, even tho I can overcome those big guys with better skills so I finish faster/with more HP even tho Im facing stronger defenders, I dont think skill is being as important at least on VT as the roster itself is, its the main point I wanted to talk about, feels like BGs right now is 70% roster and 30% skill, since its supposed to be the main competitive mode where you show whos better, I think it should be at least 50% both, and again, MAYBE IM WRONG, but I think this is mostly the case right now on BGs
I don't agree with the 70/30 split. IMO, it's probably closer to the opposite with some draft RNG thrown in. Probably 60 Skill/30 Roster/ 10 RNG. Looking at my past 10 matches, I'm 8-2 with the 2 losses to 17.5k and 16.6k. One the guy played perfectly and beat me by ~2k each match. The other I messed up forgetting that Galan is nullify immune.
I'm not saying that it's easy for a 16-17k player to beat a skilled 19k player but it's very possible.
Many cases are possible (although not all but I digress). For now. The game is going to grow with more Ascension and the introduction of R3s. So that's going to reduce.
Just because there was a comment from Moderation in response to a Thread asking for even Matches saying the competition is looking for the "best of the best", doesn't mean that BGs is literally only for the best Players. I think that is being stretched to high hell. The point of that was eventually Players will come up against larger Matches. It's not even what this Thread is about. So asking people if they've reached end-game status isn't helping anything. The point of this Thread is that the OP feels like further changes need to be made, and I happen to agree. Not every aspect of the game discussed here is dominated by one specific demographic of Player. We're here to discuss ideas. If the approach is to imply people are underdeveloped whiners, it's not adding anything to the discussion but ego.
The reason why I disagree with you so much is because every change that needs to be made is regarding difficulty. Mainly difficulty to advance. Yes the win/loss system change makes it grindy, annoying; but it doesn't make it more difficult. Everyone has to string the wins the same way as you. Changes need to be made, not to accomodate lower players or make reward aquisition better. Changes have to be towards QoL and making the mode exciting not towards difficulty. That's what you don't seem to grasp. Coin Win/Loss, HP&Atk % increase, HP & Time point system, those are things that everyone plays around equally, if it makes the game harder for 1 it makes it harder for the opponent in equal increments. Nobody enjoys losing; but they are not losing because of game mode difficulty or structure.
Also, it's not about losing. It's about the amount of effort required to progress. Previously you had 2 Tokens per Win and one per Loss until Diamond, and 5 consecutive Wins to get into Vibranium. Now you have 10 Tiers that require consecutive Wins, at 3, 4, and 5 Tokens required, respectively. Which means there's no room for error with progress, aside from up, down, up, down, etc. It's too long and too tight. Vibranium alone would be enough if the 2/1 ratio was used up until then, with 5 Tokens required for Diamond. What it is now, is just overkill.
Can't even suggest changes to improve the mode competitively without those getting argued. The same people disputing the people grieving over matchmaking are disputing improvements for more competitive implementations.
Can't even suggest changes to improve the mode competitively without those getting argued. The same people disputing the people grieving over matchmaking are disputing improvements for more competitive implementations.
That's what keeps me enganged on this threads, how can you ask for something more competitive, when you have people complaining its too hard already. That is literally putting salt on a wound.
Can't even suggest changes to improve the mode competitively without those getting argued. The same people disputing the people grieving over matchmaking are disputing improvements for more competitive implementations.
That's what keeps me enganged on this threads, how can you ask for something more competitive, when you have people complaining its too hard already. That is literally putting salt on a wound.
What puts salt on a wound is when people express their frustrations and share ideas on how they think the game would be improved, and then they're told to stop whining because they don't know what a real competition is.
Can't even suggest changes to improve the mode competitively without those getting argued. The same people disputing the people grieving over matchmaking are disputing improvements for more competitive implementations.
That's what keeps me enganged on this threads, how can you ask for something more competitive, when you have people complaining its too hard already. That is literally putting salt on a wound.
What puts salt on a wound is when people express their frustrations and share ideas on how they think the game would be improved, and then they're told to stop whining because they don't know what a real competition is.
Bring me a person who put work, time, did everything he hated to build a 17k roster, went thru all the pain and process of this game to be competitive. And lets see if he says "it too difficult". I bet you the only answer you will get is "I don't care for it" or "I don't like it so I don't play it" Its not a real frustration when they got a ton of content they avoid to make themselves stronger.
Can't even suggest changes to improve the mode competitively without those getting argued. The same people disputing the people grieving over matchmaking are disputing improvements for more competitive implementations.
That's what keeps me enganged on this threads, how can you ask for something more competitive, when you have people complaining its too hard already. That is literally putting salt on a wound.
What puts salt on a wound is when people express their frustrations and share ideas on how they think the game would be improved, and then they're told to stop whining because they don't know what a real competition is.
Bring me a person who put work, time, did everything he hated to build a 17k roster, went thru all the pain and process of this game to be competitive. And lets see if he says "it too difficult". I bet you the only answer you will get is "I don't care for it" or "I don't like it so I don't play it" Its not a real frustration when they got a ton of content they avoid to make themselves stronger.
I see. So the only people who have a right to express their opinions are the people who meet your game progress requirements? Is that your take?
Comments
I was pointing out that you can play alongside the big spenders with sufficient effort, but you will never go head-to-head with them. You can't earn everything people get for whaling out. That's what they spend for. That unrealistic, dangling carrot is half the reason people think there's a F2P vs. P2P competition, and that Players are owed everything they need to compete with spenders, for free. That's what I was saying.
If that is in fact the point you're making, then honestly, I really don't understand what point you're trying to make.
You've acknowledged in other threads that spenders keep the game running and it's right that they should have access to more than the F2P base. The natural consequence of that is that spenders will have bigger rosters that will, in the majority of cases, beat F2P players.
If you acknowledge that reality, then what's the problem?
Its funny how a single game mode revealed that a lot of people are below the skill level they thought they had.
People like to point out the entitlement of small accounts as if arguing with GW is gonna stop casual players from making Forum accounts just to yell at Kabam about their Matchmaking when it remains controversial 2 years from now. It won't. Only changes to the game mode will.
-Have you completed all content to earn the most amount of rewards to build your roster?
-Have you participated in and tried all of the difficult challenges that they've released to build your skills?
-Have you been smart with your rank-ups and resources?
-Have you put the time in the arena to build your stash to 18k+ units for the known big deals that come on Cyber Weekend and 4th of July?
-Have you practiced fighting with and against the new champs to learn how they work?
-Have you joined a competitive alliance that pushes Masters or Plat AW and Map 8?
-Have you saved shards to target the top BG champs in featured crystals?
-Do you record your AW/BG fights to watch back and learn what you could do to get better?
-Do you watch the top players who post their AW/BG matches to learn how they use and fight players?
The solo event stinks. It absolutely stinks. I hope the next reward buff is there to encourage participation and reduce the frustration of +1/-1 medal progression.
So the diff between my Paragon roster and the ones that either have enough time to do arenas or spend on the game, is big enough to give me a disadvantage, which I usually can overcome with skill since I've been playing for 8 years already, and I learned to play properly watching all the big ones, so even tho they haver better/stronger rosters, I still can win thanks to that, but the point is not even F2P/Spenders, the point is
If you win a bigger roster, when the difference is enough to make you a disadvantage where with similar skills you would always lose, if you are able to overcome that difference of a roster, you should get more points/medals or whatever for it, since you demonstrated that you are good enough to be higher than were you are.
And as I said, I might be wrong, but right now it feels like roster makes way more difference than skill does, so thats the thing, I think this should be more balanced between skill and roster
You admit to not spending the time to build units offset the lack of spending. There's nothing wrong with that but you should also accept that your roster won't be up there with those who are willing to put in that time or money. Because of that, your skill has to be that much better than your opponents, which may not be the case.
One thing that many don't admit is that lots of people with huge rosters also have a huge amount of skill to go along with it.
And the thing is, even tho I can overcome those big guys with better skills so I finish faster/with more HP even tho Im facing stronger defenders, I dont think skill is being as important at least on VT as the roster itself is, its the main point I wanted to talk about, feels like BGs right now is 70% roster and 30% skill, since its supposed to be the main competitive mode where you show whos better, I think it should be at least 50% both, and again, MAYBE IM WRONG, but I think this is mostly the case right now on BGs
The point of that was eventually Players will come up against larger Matches. It's not even what this Thread is about. So asking people if they've reached end-game status isn't helping anything.
The point of this Thread is that the OP feels like further changes need to be made, and I happen to agree.
Not every aspect of the game discussed here is dominated by one specific demographic of Player. We're here to discuss ideas. If the approach is to imply people are underdeveloped whiners, it's not adding anything to the discussion but ego.
I'm not saying that it's easy for a 16-17k player to beat a skilled 19k player but it's very possible.
Yes the win/loss system change makes it grindy, annoying; but it doesn't make it more difficult. Everyone has to string the wins the same way as you. Changes need to be made, not to accomodate lower players or make reward aquisition better. Changes have to be towards QoL and making the mode exciting not towards difficulty. That's what you don't seem to grasp.
Coin Win/Loss, HP&Atk % increase, HP & Time point system, those are things that everyone plays around equally, if it makes the game harder for 1 it makes it harder for the opponent in equal increments.
Nobody enjoys losing; but they are not losing because of game mode difficulty or structure.
Are they grindy? YES
There you have both
It's too long and too tight. Vibranium alone would be enough if the 2/1 ratio was used up until then, with 5 Tokens required for Diamond. What it is now, is just overkill.
I bet you the only answer you will get is "I don't care for it" or "I don't like it so I don't play it"
Its not a real frustration when they got a ton of content they avoid to make themselves stronger.