Battlegrounds Matchmaking Official Changes
Nemesis_17
Member Posts: 2,422 ★★★★★
Link to the official announcement right here: https://forums.playcontestofchampions.com/en/discussion/370221/battlegrounds-season-19-updates-to-victory-track-matchmaking:
Didn’t see a post on this yet so wanted to make one to gauge community feedback. TLDR all of victory track will now be a free for all, bronze 3 through plat 3 will no longer have prestige based matchmaking, and will instead be like the rest of vt. Thoughts on this?
I think it’ll be overall beneficial in a few months when the change has time to sort itself out, but for the moment I can’t help but feel at least a little bad for lower accounts. Especially with the seeding bug pushing so many large accounts into gold where they never should’ve been. I feel like this season having the magnetron crystals really doesn’t help either. I think they should’ve started the implementation next season when stakes aren’t as high.
But anyway, what does the community think?
Edit: ok by the time I had finished typing this out someone else made a post about it my bad lmao.
Didn’t see a post on this yet so wanted to make one to gauge community feedback. TLDR all of victory track will now be a free for all, bronze 3 through plat 3 will no longer have prestige based matchmaking, and will instead be like the rest of vt. Thoughts on this?
I think it’ll be overall beneficial in a few months when the change has time to sort itself out, but for the moment I can’t help but feel at least a little bad for lower accounts. Especially with the seeding bug pushing so many large accounts into gold where they never should’ve been. I feel like this season having the magnetron crystals really doesn’t help either. I think they should’ve started the implementation next season when stakes aren’t as high.
But anyway, what does the community think?
Edit: ok by the time I had finished typing this out someone else made a post about it my bad lmao.
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Comments
Link to disconnect’s post: https://forums.playcontestofchampions.com/en/discussion/370227/lets-talk-new-bg-matchmaking-system
Which might have been the reason why Matchmaking has been taking TOO LONG just starting today (see many earlier posts today, prior to the new announcement).
But nope, just confirming what everyone has been seeing this whole season so far.
**So, why has there been extremely long matching process today ??
BUT I think the previous format for rating based match making till platinum was better.
If they didn't want the lower tier account to have more rewards they could have moved it down gold instead of completely removing it.
A complete free for all night be a little too much for the lower tier players yk, might decrease BGs engagement.
“causing less powerful accounts to ultimately climb faster and with less difficulty”
and
“punishing Summoners with better rosters”.
In old system (prior to Platinum), if everyone was facing opponents of similar strength, everyone would advance at the SAME RATE. (with skill factoring into it, with better people doing better against lesser skilled people, with a similar roster strength)
Lower account players DID NOT have less difficulty, they still had to beat someone of similar roster to themselves. They could NOT climb FASTER, they still would have to beat someone of similar roster. They weren’t given a pass (as in lower teams always matched again EVEN LOWER teams, while stronger teams always got matched against EVEN STRONGER teams so could not advance)
(1) It's fair to say that lower teams should not be able to advance AS FAR as higher teams, but the SPEED of reaching Platinum was never skewed towards weaker teams.
And since higher teams probably had been starting out higher, because they finished higher the prior season, they were the ones that could reach higher levels faster, because lower teams would have to re-go through more of those lower levels each season.
(2) But the part that is definitely true however was the “all of a sudden” and without warning, hitting the wall at Platinum for these lower teams.
That could have been acknowledged with adding some sort of IN-GAME Estimate of player's ultimate ceiling. If they choose to continue past that, they would know it may be a long process, without that much more rewards.
I was more so saying I don’t think there’s any other criteria that takes first priority like matching specifically in the same tier. Or at least if there is it’s not public knowledge.
Prior to BGs, many of us, myself included, got our big rewards from pushing end game content. "End game" is obviously a moving target, as right now that's act 8, but when I started playing, it was Act 4, likely being tackled with 4* champs. When I tackled Act 6 (prior to any nerfs) it was with 5* and low rank 6* champs. Suffice to say, these ate a lot of revives, and subsequently, units. If I wanted to push fast, real dollars had to be spent on units to buy those revives.
Fast forward to today, players aren't doing story content as a challenge, cause they can get 6 and 7* champs, and material to rank them up by playing BGs. You can do this without spending any units (no real currency).
So now when they finally decide to push through story content, it's a breeze cause they're doing it with a 6*R5 ascended Hercules. No money spent.
So at the end of the day, I suspect the reasoning behind this change is in fact to push lower progression players to revert back to doing story content for their big rewards.
Frankly, I'm not mad at Kabam if that's their logic. The game exists to make money, and as someone who loves this game, I want them to keep making that money so they can keep the game running.
So for you players at low progressions complaining about running into Valiants...remember, the mode wasn't designed to be a source of rank up materials for progression. It was designed to be the an extremely competitive form of PvP content.
So do the bare minimum every couple days in BGs, but then, redirect the time you spend complaining about the mode on the forums into time spent on story content.
Get champs, rank up champs, progress, then advance further in BGs. Rinse, wash, repeat each season.
The only thing that really should have happened is the vision piece being moved to diamond for this cycle.
I thought you advocated for them...
Its hilarious that you think the systwm is good now that there is a 2-1 system even with a free for all matchmaking.
Its not the way it works, some people don't care and just farm trophies... Those will lurk and make lower accounts a living hell lol...
Now if someone matches up with them and decides they're too strong and they shouldn't bother...maybe not and they should give it a go - if it's as prevalent as you seem to think, they've got a good chance of any strong team they come up against is going to throw the match and give them the win.
How does that disprove the value of this new system?
I got a friend with an account bigger than mine that only plays for objectives...he always ended up starting in silver or gold...The matchmaking being free for all might push him further getting small account match ups or match him with a similar account...
And he doesn't lose on purpose... He just doesnt try hard and only does objectives. Its not a dishonest way of playing, just a lack of interest.
Normally when matchmaking is bad especially for lower level players, they can just wait it out until there aren’t so many big accounts in their tier. But what does the magnetron crystal force you to do? Win every 2 days. Thankfully it’s only one win, but when you add in the seeding bug one win might not be doable for some. Even without the seeding bug I don’t know how Kabam didn’t foresee this as an issue, especially when they said this change would take a few months to fix itself and that there would be “growing pains.” So they chose the season where you have to win a match every 2 days to be the one where the growing pains are the worst? Bruh💀