**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Major issues with recovery timings, dexterity, and all combat mechanics [Under Investigation]
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Comments
With Angela I dashed back to get out of range of his sp2, and when I went to dash back the second time nothing happenned. She just stood there, I still had a little distance so I was not hit and when I tried to dash back again, yet again nothing happened and the last hit of his special landed. Dead. Yay.
Then the next fight to finish him off I evaded a heavy, intercepted it like always, but my hit went through his, head and suddenly I was taking a special 1. Dead.
Thanks expiring revives.
December 2017
They've responded to Threads, including one made by the OP. Posting it over and over won't help anything.
Yes. I was making a point. Once you bring it to their attention, they're aware. Reposting won't help them fix anything faster. I'm not saying there aren't issues. The lag is bad. The controls are operating at a different speed than the AI. I've had Champs that just stop mid-Combo and stand there. I never said the problems didn't exist. I'm not buying into, or feeding into, the idea that they are ignoring it, doing it on purpose, or any other conspiracy. However, I know it's off. What I'm saying is once they're made aware, that's all we can do. Filling the Forum with Posts on it won't help it get fixed.
Why are you posting again and again and doing the same. Lol
he spends his time,with pointless and empty comments.thats why i love this forum.just imagine it,without him,lol.
If they can’t fix it - no point in continuing with the game.
If they sped up the ai, then they need to speed us up too.
and what if half the people playing are having these issues? What if top tier players are having these issues? Is this still your response? Such a douche. go troll reddit or something
I keep telling everyone that if they want to finish their old stuff (LOL, 5.2, 5.3, etc..) they need to do it NOW before it gets worse.
Nope. No surprise there. They hate to be slapped with facts and proof.
I'm far from a god tier player, but I noticed a few things after completing LOL yesterday. Intercepting mechanics randomly fail, both with using quick and swipe strikes to intercept. You even hear the sound of your champion hitting your opponent despite your opponent's attack connecting instead of your champion's attack connecting (similar to when Quake charges her heavy attack but you interrupt it before she releases it). Bugs are more and more common, my 4/55 duped Star Lord's attack is 34,000+ once he reaches a 400 hit combo. LOL Ant-Man's max sig ability gives him a 62-63% chance to make your attacks "glancing", but once I reached 300+ hits all of Star Lord's critical attacks did less than 1,200 damage, usually around 1,177 damage. Anyone who can justify Star Lord's critical hits with 34,000+ attack doing less than 1,200 damage, please let me know what I'm missing. Also, backing up before War Machine releases his heavy attack and not connecting with an immediate return attack because he activates his sp1 before my attack connects is sketchy.
The OP's points are valid. At the absolute least, Kabam should have made an announcement about game mechanics being changed. With a daily revenue of $200K+ (https://thinkgaming.com/app-sales-data/9653/marvel-contest-of-champions/), you would think Kabam employees and technical support are paid well enough to stay on top of these issues.