There is nothing in the Patch Notes that mentions any change to the AI or Evade. Now, I'm not saying people aren't experiencing issues. Just that we can't say they changed the mechanics because that's just conspiracy. They don't mess with the mechanics without telling us.
Yeah, i saw that several times today finishing up unchallenged. Doc oc was really bad about it. He started a new attack immediately after the preceding one for an entire combo, on the 3rd evade he was impn my face and easily able to hit me. There was no blocking, no getting out of the way. Definitely new to me.
There is nothing in the Patch Notes that mentions any change to the AI or Evade. Now, I'm not saying people aren't experiencing issues. Just that we can't say they changed the mechanics because that's just conspiracy. They don't mess with the mechanics without telling us.
You keep believing they tell us everything they change. I have a bridge in Brooklyn to sell you also. Money does some strange things to people, and this company is no exception.
There is nothing in the Patch Notes that mentions any change to the AI or Evade. Now, I'm not saying people aren't experiencing issues. Just that we can't say they changed the mechanics because that's just conspiracy. They don't mess with the mechanics without telling us.
Hahahahahahaha,lolololol.everything what we see,feel and experience,just conspiracy,but your words are always right and true.the best joke of the year.you should say,this is just RNG:D
Shhhhhhhhh,he said:they do not mess with the mechanics,without telling us.also said,thousands of times,this is just rng,this is not a nerf and kabam is not going to give us rdt anymore.this game is a big mess again and the mechanics are changing too much,time to time,usually after maintanance.they didnt tell us,i think it can be a sabotage:)
I find that it takes forever to go from the block position into an attacking position so the ai can easily start with the next comb
I also felt like I was in quicksand the other day so sluggish
I also still maintain that on weekends and holidays they ramp up the ai to maximize on profits and shady business practice. We already know this isn't a skill based game, it's a money based game.
I'm an average player yet I'll challenge any single person at kaSCAM to some gaming
I think it's more the Ai kicks in to its sketchy mode when you get to later days in aq basically they have a harder moveset when nodes are ramped, they won't bait, you can't evade unless you are miles away or touching them or they will immediately run you down, and they run up to you then stop and then hit so if you intercept They are actually intercepting you. This is just the hardness part which I can't really object to however it seems to also cause lags and control issues, anytime the defenders are doing that shake block unblock dance (like nc in war when he drops his block timer but so quickly you don't see him drop his block, the game seems to be more prone to not read swipe backs, drop blocks mid combo, not block even when your timing was the same as your other parries etc etc. you can do the move you always do like evade cyclops or IM l1swipe back then forward immediately to counter attack, and somehow he parries you, a month ago my controls were throwing heavies all the time mid combo but that seems to have disappeared, it's just always a gamble, I have zero motivation to do harder content at the moment I'm
Just waiting will I have potions and revives in stash and then doing a 5.4 run, I can't handle the frustration it's causing to waste units and be cheated out of them by controls not working properly
There is nothing in the Patch Notes that mentions any change to the AI or Evade. Now, I'm not saying people aren't experiencing issues. Just that we can't say they changed the mechanics because that's just conspiracy. They don't mess with the mechanics without telling us.
Hahahahahahaha,lolololol.everything what we see,feel and experience,just conspiracy,but your words are always right and true.the best joke of the year.you should say,this is just RNG:D
Now you're twisting my words. I didn't say people aren't experiencing what they are. I said there's a difference between stating what we are experiencing and creating conspiracy by saying they're altering things unknowingly. That's conspiracy.
There is nothing in the Patch Notes that mentions any change to the AI or Evade. Now, I'm not saying people aren't experiencing issues. Just that we can't say they changed the mechanics because that's just conspiracy. They don't mess with the mechanics without telling us.
Alternatives that come to mind are the AI evolving based on accumulated data (players’ fighting tendencies) or advanced algorithms that instruct AI to change its fighting style based on certain factors. Given how long it takes Kabam to fix things such as Captain Marvel’s/Ms. Marvel’s sp2 not connecting after combos, both seem unlikely. I’ve also noticed recently that the AI has started attempting to chain sps after combos, which is something I’ve never seen before. Whatever is going on, the plethora of detailed examples - many of which are supported with photos and videos - from players of all skill levels makes random chance less likely to be the case as opposed to some sort of intentional change.
There is nothing in the Patch Notes that mentions any change to the AI or Evade. Now, I'm not saying people aren't experiencing issues. Just that we can't say they changed the mechanics because that's just conspiracy. They don't mess with the mechanics without telling us.
Alternatives that come to mind are the AI evolving based on accumulated data (players’ fighting tendencies) or advanced algorithms that instruct AI to change its fighting style based on certain factors. Given how long it takes Kabam to fix things such as Captain Marvel’s/Ms. Marvel’s sp2 not connecting after combos, both seem unlikely. I’ve also noticed recently that the AI has started attempting to chain sps after combos, which is something I’ve never seen before. Whatever is going on, the plethora of detailed examples - many of which are supported with photos and videos - from players of all skill levels makes random chance less likely to be the case as opposed to some sort of intentional change.
There are a host of other factors that go into it, conflicting mechanics within the Build, lag on the server, issues with the server's interaction with the Build or specific devices, etc. The game is complex in that it's not entirely on our device. It's a combination of the game installed and the server's data. Which means there are many things that can cause an issue. There is no basis for claiming that they intentionally alter the game unbeknownst to us, and this has been squashed many times by their own comments. Anything outside of that is generating conspiracy.
Hey groundedwisdom I have got to ask do you work for kabam because I always see you on these type of discussion and you are always defending kabam or having a go at people raising correct point's and arguments and it's always our device's or something other then kabam are screwing us for more profit so please let the rest of the people on here raise the problems and there are many okay
No I do not work for them. I'm not stopping anyone from raising their problems. When people make unfounded accusations like "screwing us for more profit", it's worth pointing out that having problems with the game is not proof that anyone is out to get us.
Today I witnessed something for the first time ever. On a power reserve node the AI fired two sp1s BACK TO BACK with zero recovery. Of course I dodged the first one with plenty of time to spare but the AI instantly recovered and fired off another.
Different AI behavior + impossible AI recovery times = YOU LOSE, PAY UP!
Wish I had it recorded.
And these guys keep saying that there's nothing wrong.
I didn't say we have to adjust or that it's normal. I didn't say get better or buy a new device. I didn't say the game was operating as it should. I'm playing the same game and having the same problems. What I said was they aren't doing it intentionally to make money, or to add more challenge, or any other covert reason. They don't mess with the game behind our backs, and there is no evidence to support that. We're having problems. That's all we know for sure.
This is just conspiracy guys,the game works properly,because kabam didnt announce that,they cheat with ai,to make more more.i am always right,trust me:)
I wanted to read more money,sorry.btw,there is no problem at all with my device and internet connection,my wifi is just pretty quick,my mobile internet is even better and more stable.the device:iphone 7.still good and quick phone,i just tested it with memory and battery eater games,they are running perfectly on it,i didnt experience lag at all,in any of them.i have no doubt about the origin of this issue at all.
The weird thing is that,when i use my rogue,or dr voodoo,they are dashing very slowly and shorty,but when i face them,as an opponent,they are going forward and backward very quikly.this game is full of weird things now,but i would say,sly and dodgy.i respect the opinion of others,in my opinion,it didnt happen just like an accident.thanks god,we have a lots of toxic people here,they can explain very quickly,this is not true,just a conspiracy and also,possible to pull 3 colossus in a row,from 90-100 heroes.thereotically possible,true.almost never happens in the reality.
There are a host of other factors that go into it, conflicting mechanics within the Build, lag on the server, issues with the server's interaction with the Build or specific devices, etc. The game is complex in that it's not entirely on our device. It's a combination of the game installed and the server's data. Which means there are many things that can cause an issue. There is no basis for claiming that they intentionally alter the game unbeknownst to us, and this has been squashed many times by their own comments. Anything outside of that is generating conspiracy. [/quote]
Lag and/or server connection account for nothing I’ve specifically mentioned. I also haven’t had any problems with parry, the AI’s attacks are faster than ever but that can be handled by anticipating attacks and parrying appropriately. Additionally, you said a host of other factors go into it, but build and server issues are only two factors.
It’s only possible to deflect specific details that multiple members give for so long before confirmation bias seems possible. I’ve agreed with some of the comments you’ve made on this forum. In this case you’d have more success with supporting your claims if you specifically addressed and negated what multiple members of different levels of skill have independently stated instead of attributing them to hypotheticals you have no wait of providing evidence for.
I said that some sort of intentional change seemed more likely than the alternative. I wouldn’t label that as generating conspiracy, and that was not my intention. This would all be clarified if a moderator were to step in and tell us what is actually going on.
When you rely on magik as one of my top champs until they fix the random dash backs and specials not working when you press to activate then I'm done with this game. I wasted all my units and revives and health trying to complete 5.2.4 and the only way I died was from glitching! I've finally had enough of wasting my time and money on a game with more bugs than a jungle.
Separate issue but probably not worth a new thread
Does anyone sometimes have issues with getting heavy attack to trigger? I use Hyperion and Dormammu pretty often and utilize their heavies. There are a lot of times that I parry then go to heavy but nothing happens, champ just stands there. It is now too late to try it again so I just back away.
It does happen .. I have noticed with dorm , arch and quake . The champs just stand there sometimes
This game is completely falling apart. Second war in a row getting to left mini boss (dormammu) with 3 champs, and once again get a plethora of game problems with all of them.
I think I experienced almost every issue mentioned over the past few months trying to fight this one mini boss:
- lag
- champs standing around after dashback unable to block or move
- opponent somehow punching through even when holding block down the entire time
- parry not working and opponent not being stunned even though the game says parry
- Champ randomly stopping attack mid combo
- Blocks registering and turning into dashes instead
- Champs moving on their own like on auto fight, maybe due to very delayed lag
- Going in for attack after a heavy with regular timing only to have very fast recovery by them resulting in them parrying me
Even got a new one where one dexterity dash back somehow caused mystic dispersion to get one full bar of power (even at 5/5 md it should take 3 dexterity dash backs to be a full bar of power).
This is completely unplayable. I wish I had recorded these. Against a dormammu with unavoidable degen or block damage on top, it only ends up just costing a ton of revives. This match wasn't about skill at all anymore, but how many potions one is willing to use to push past all the broken basic game mechanics. I don't understand how you as a company expect players to play a game where you cant do basic movements like block and dash back and attack correctly. Seriously, the longer this continues it's just a slap in the face saying you don't care at all and just want to keep making more money on people spending on potions and revives, or that you guys are completely dumbfounded on how to make a game function correctly.
Has anyone else noticed the large increase in AI using parry in arena? Parrying in 4* arenas is to be expected, but I've noticed this happening in Summoner Trials as well. Funny but also cruel to think that players who haven't earned enough mastery points to unlock parry themselves can be parried by AI in Summoner Trials.
The reports about lag are being looked into. We've mentioned that in a few different threads now.
As for the videos you posted about AI reaction time, I'll talk to the team about it and get back to you here.
Finally, there is way too much off-topic discussion and debate going on in here. Please only comment in this thread if you're posting new information/videos/screenshots that will help us with the investigation. Comments involving conspiracy theories or speaking on other player's opinion's etc etc, do nothing but bloat the thread and make it harder for us to locate the useful comments.
I'll post an update in here once as soon as I know more about the AI reaction reports. Thanks!
Comments
You keep believing they tell us everything they change. I have a bridge in Brooklyn to sell you also. Money does some strange things to people, and this company is no exception.
Hahahahahahaha,lolololol.everything what we see,feel and experience,just conspiracy,but your words are always right and true.the best joke of the year.you should say,this is just RNG:D
I also felt like I was in quicksand the other day so sluggish
I also still maintain that on weekends and holidays they ramp up the ai to maximize on profits and shady business practice. We already know this isn't a skill based game, it's a money based game.
I'm an average player yet I'll challenge any single person at kaSCAM to some gaming
Just waiting will I have potions and revives in stash and then doing a 5.4 run, I can't handle the frustration it's causing to waste units and be cheated out of them by controls not working properly
Now you're twisting my words. I didn't say people aren't experiencing what they are. I said there's a difference between stating what we are experiencing and creating conspiracy by saying they're altering things unknowingly. That's conspiracy.
Alternatives that come to mind are the AI evolving based on accumulated data (players’ fighting tendencies) or advanced algorithms that instruct AI to change its fighting style based on certain factors. Given how long it takes Kabam to fix things such as Captain Marvel’s/Ms. Marvel’s sp2 not connecting after combos, both seem unlikely. I’ve also noticed recently that the AI has started attempting to chain sps after combos, which is something I’ve never seen before. Whatever is going on, the plethora of detailed examples - many of which are supported with photos and videos - from players of all skill levels makes random chance less likely to be the case as opposed to some sort of intentional change.
There are a host of other factors that go into it, conflicting mechanics within the Build, lag on the server, issues with the server's interaction with the Build or specific devices, etc. The game is complex in that it's not entirely on our device. It's a combination of the game installed and the server's data. Which means there are many things that can cause an issue. There is no basis for claiming that they intentionally alter the game unbeknownst to us, and this has been squashed many times by their own comments. Anything outside of that is generating conspiracy.
Different AI behavior + impossible AI recovery times = YOU LOSE, PAY UP!
Wish I had it recorded.
And these guys keep saying that there's nothing wrong.
"Act faster"
"Get better"
"Buy a new phone"
"It's the build interacting with the server"
"Everything's normal, you have to adjust"
Kabam where are you on this? Acting blind doesn’t help anyone. @Kabam Miike @Kabam Wolf @Kabam Vydious @Kabam Loto @Kabam Pertinax why are you guys not giving us an answer??? Thanks
Lag and/or server connection account for nothing I’ve specifically mentioned. I also haven’t had any problems with parry, the AI’s attacks are faster than ever but that can be handled by anticipating attacks and parrying appropriately. Additionally, you said a host of other factors go into it, but build and server issues are only two factors.
It’s only possible to deflect specific details that multiple members give for so long before confirmation bias seems possible. I’ve agreed with some of the comments you’ve made on this forum. In this case you’d have more success with supporting your claims if you specifically addressed and negated what multiple members of different levels of skill have independently stated instead of attributing them to hypotheticals you have no wait of providing evidence for.
I said that some sort of intentional change seemed more likely than the alternative. I wouldn’t label that as generating conspiracy, and that was not my intention. This would all be clarified if a moderator were to step in and tell us what is actually going on.
It does happen .. I have noticed with dorm , arch and quake . The champs just stand there sometimes
I think I experienced almost every issue mentioned over the past few months trying to fight this one mini boss:
- lag
- champs standing around after dashback unable to block or move
- opponent somehow punching through even when holding block down the entire time
- parry not working and opponent not being stunned even though the game says parry
- Champ randomly stopping attack mid combo
- Blocks registering and turning into dashes instead
- Champs moving on their own like on auto fight, maybe due to very delayed lag
- Going in for attack after a heavy with regular timing only to have very fast recovery by them resulting in them parrying me
Even got a new one where one dexterity dash back somehow caused mystic dispersion to get one full bar of power (even at 5/5 md it should take 3 dexterity dash backs to be a full bar of power).
This is completely unplayable. I wish I had recorded these. Against a dormammu with unavoidable degen or block damage on top, it only ends up just costing a ton of revives. This match wasn't about skill at all anymore, but how many potions one is willing to use to push past all the broken basic game mechanics. I don't understand how you as a company expect players to play a game where you cant do basic movements like block and dash back and attack correctly. Seriously, the longer this continues it's just a slap in the face saying you don't care at all and just want to keep making more money on people spending on potions and revives, or that you guys are completely dumbfounded on how to make a game function correctly.
The reports about lag are being looked into. We've mentioned that in a few different threads now.
As for the videos you posted about AI reaction time, I'll talk to the team about it and get back to you here.
Finally, there is way too much off-topic discussion and debate going on in here. Please only comment in this thread if you're posting new information/videos/screenshots that will help us with the investigation. Comments involving conspiracy theories or speaking on other player's opinion's etc etc, do nothing but bloat the thread and make it harder for us to locate the useful comments.
I'll post an update in here once as soon as I know more about the AI reaction reports. Thanks!