LAUNCHING JULY 15: Peak Milestones and Alliance Quests Update Discussion Thread

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Comments

  • DNA3000DNA3000 Member, Guardian Posts: 19,301 Guardian
    Dropfaith wrote: »
    The one time there was an update the players wanted.. you delay it over a minor issue effecting a minority of players..

    Business 101 failed

    If any business course in the country is currently advocating enabling new features in a widely deployed software system build that shows instability and functionality problems on the margins soon after deployment, I would recommend getting a refund on your tuition and using the funds to set the campus on fire.
  • TwistedEnigma17TwistedEnigma17 Member Posts: 69
    @Kabam Miike when are these changes taking place? Because my phone is still overheating.
  • Zuko_ILCZuko_ILC Member Posts: 1,508 ★★★★★
    DNA3000 wrote: »
    Dropfaith wrote: »
    The one time there was an update the players wanted.. you delay it over a minor issue effecting a minority of players..

    Business 101 failed

    If any business course in the country is currently advocating enabling new features in a widely deployed software system build that shows instability and functionality problems on the margins soon after deployment, I would recommend getting a refund on your tuition and using the funds to set the campus on fire.

    Hasn't most updates been bugged with some nearly unplayable content in this game throughout it's history? At least that's what most long timers tell me so I can't confirm it.
  • vrtovrto Member, Content Creators Posts: 218 Content Creator
    edited July 2018
    DNA3000 wrote: »
    Dropfaith wrote: »
    The one time there was an update the players wanted.. you delay it over a minor issue effecting a minority of players..

    Business 101 failed

    If any business course in the country is currently advocating enabling new features in a widely deployed software system build that shows instability and functionality problems on the margins soon after deployment, I would recommend getting a refund on your tuition and using the funds to set the campus on fire.

    Come on, you are not GroundedWisdom! Calling these new features is a push, at most enhancements, specially the glory store update! Meanwhile the AW map update is on... I'm sure there is a good reason for such delays, yet I can't understand how these may interfere, a more detailed justification would be appreciated!
  • GroundedWisdomGroundedWisdom Member Posts: 36,487 ★★★★★
    Well since you used the Batcall....

    The changes require a stable Build. They are likely working it into the Update that addresses the overheating issue. Any Dev would likely consider it prudent planning regardless, to ensure that things are running as optimally as possible before introducing changes that affect mass Rewards.
    In fact, that's one of the most common complaints. "Why don't you fix A before releasing B.".
  • vrtovrto Member, Content Creators Posts: 218 Content Creator
    Well since you used the Batcall....

    The changes require a stable Build. They are likely working it into the Update that addresses the overheating issue. Any Dev would likely consider it prudent planning regardless, to ensure that things are running as optimally as possible before introducing changes that affect mass Rewards.
    In fact, that's one of the most common complaints. "Why don't you fix A before releasing B.".

    Come on, you are not DNA3000! Changes were introduced today that affect mass... profit! I'm sure there is a good reason for such delays, yet I can't understand how these may interfere, a more detailed justification would be appreciated!
  • GroundedWisdomGroundedWisdom Member Posts: 36,487 ★★★★★
    What changes were introduced today that affect mass profit?
    There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve.
  • DNA3000DNA3000 Member, Guardian Posts: 19,301 Guardian
    vrto wrote: »
    DNA3000 wrote: »
    Dropfaith wrote: »
    The one time there was an update the players wanted.. you delay it over a minor issue effecting a minority of players..

    Business 101 failed

    If any business course in the country is currently advocating enabling new features in a widely deployed software system build that shows instability and functionality problems on the margins soon after deployment, I would recommend getting a refund on your tuition and using the funds to set the campus on fire.

    Come on, you are not GroundedWisdom! Calling these new features is a push, at most enhancements, specially the glory store update! Meanwhile the AW map update is on... I'm sure there is a good reason for such delays, yet I can't understand how these may interfere, a more detailed justification would be appreciated!

    There have been many times in the past when activating new features, even apparently innocuous ones on the surface, caused significant problems with both clients and servers (like, almost every time). Although Kabam has often moved forward with their scheduled updates regardless, that doesn't make it the safe or reasonable thing to do in general. And if someone is teaching otherwise in some MIS course somewhere, I am deadly serious that I'd like to know who and where, so I can try to talk them out of a career in academia. It just makes my profession look like it is filled with more idiots than it already is.
  • vrtovrto Member, Content Creators Posts: 218 Content Creator
    What changes were introduced today that affect mass profit?
    There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve.

    I'm disappointed that you are not aware of today's changes.
  • KarinshiKarinshi Member Posts: 280 ★★
    What changes were introduced today that affect mass profit?
    There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve.

    you should play alliance war to see for yourself, oh wait, I forgot, you are in a retirement alliance or did that change?
  • GroundedWisdomGroundedWisdom Member Posts: 36,487 ★★★★★
    vrto wrote: »
    What changes were introduced today that affect mass profit?
    There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve.

    I'm disappointed that you are not aware of today's changes.

    My mistake. You meant the changes to War, that you view to be for profit, when in actuality are the direct result of people complaining the Map was too easy. Perhaps I didn't think of it because I'm not of the opinion it's all just to milk the Players.

    Those changes have been scheduled for some time now, and were already set in motion. The aforementioned changes have a tentative date, pending the issues being resolved. That much has been stated from the onset of announcing them. Considering they have more control over holding off with it, that's the wisest choice.
  • DNA3000DNA3000 Member, Guardian Posts: 19,301 Guardian
    Zuko_ILC wrote: »
    DNA3000 wrote: »
    Dropfaith wrote: »
    The one time there was an update the players wanted.. you delay it over a minor issue effecting a minority of players..

    Business 101 failed

    If any business course in the country is currently advocating enabling new features in a widely deployed software system build that shows instability and functionality problems on the margins soon after deployment, I would recommend getting a refund on your tuition and using the funds to set the campus on fire.

    Hasn't most updates been bugged with some nearly unplayable content in this game throughout it's history? At least that's what most long timers tell me so I can't confirm it.

    Many of them have been, far more than I find acceptable anyway. And if there exists a business school that teaches that once you've screwed up enough times, might as well keep going, I am unaware of it. Maybe they started doing that when they changed grade school math.
  • vrtovrto Member, Content Creators Posts: 218 Content Creator
    edited July 2018
    DNA3000 wrote: »
    vrto wrote: »
    DNA3000 wrote: »
    Dropfaith wrote: »
    The one time there was an update the players wanted.. you delay it over a minor issue effecting a minority of players..

    Business 101 failed

    If any business course in the country is currently advocating enabling new features in a widely deployed software system build that shows instability and functionality problems on the margins soon after deployment, I would recommend getting a refund on your tuition and using the funds to set the campus on fire.

    Come on, you are not GroundedWisdom! Calling these new features is a push, at most enhancements, specially the glory store update! Meanwhile the AW map update is on... I'm sure there is a good reason for such delays, yet I can't understand how these may interfere, a more detailed justification would be appreciated!

    There have been many times in the past when activating new features, even apparently innocuous ones on the surface, caused significant problems with both clients and servers (like, almost every time). Although Kabam has often moved forward with their scheduled updates regardless, that doesn't make it the safe or reasonable thing to do in general. And if someone is teaching otherwise in some MIS course somewhere, I am deadly serious that I'd like to know who and where, so I can try to talk them out of a career in academia. It just makes my profession look like it is filled with more idiots than it already is.

    You have missed the point... twice! Out of curiosity, why do you always brag about software engineering knowledge? You certainly know that many in the community are on same "field", and there is always someone who know more/better... Honestly, I enjoy many of your community interactions, yet being a very experienced software engineer (and architect) myself, working at a highly appraised core dev team, have to note your recurrent brag as something you should really nerf. Please take it as constructive criticism.
  • vrtovrto Member, Content Creators Posts: 218 Content Creator
    edited July 2018
    vrto wrote: »
    What changes were introduced today that affect mass profit?
    There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve.

    I'm disappointed that you are not aware of today's changes.

    My mistake. You meant the changes to War, that you view to be for profit, when in actuality are the direct result of people complaining the Map was too easy. Perhaps I didn't think of it because I'm not of the opinion it's all just to milk the Players.

    Those changes have been scheduled for some time now, and were already set in motion. The aforementioned changes have a tentative date, pending the issues being resolved. That much has been stated from the onset of announcing them. Considering they have more control over holding off with it, that's the wisest choice.

    You can paint it as you want, some changes were activated, other changes weren't, I don't understand why and I had my share of 6 months profiling and hacking Android kernel so my (most probably faulty) Nexus 5X wouldn't reach up to 70ºC running the game! Now imagine who doesn't know a thing about the matter, oh wait you are not DNA3000...
  • DNA3000DNA3000 Member, Guardian Posts: 19,301 Guardian
    vrto wrote: »
    DNA3000 wrote: »
    vrto wrote: »
    DNA3000 wrote: »
    Dropfaith wrote: »
    The one time there was an update the players wanted.. you delay it over a minor issue effecting a minority of players..

    Business 101 failed

    If any business course in the country is currently advocating enabling new features in a widely deployed software system build that shows instability and functionality problems on the margins soon after deployment, I would recommend getting a refund on your tuition and using the funds to set the campus on fire.

    Come on, you are not GroundedWisdom! Calling these new features is a push, at most enhancements, specially the glory store update! Meanwhile the AW map update is on... I'm sure there is a good reason for such delays, yet I can't understand how these may interfere, a more detailed justification would be appreciated!

    There have been many times in the past when activating new features, even apparently innocuous ones on the surface, caused significant problems with both clients and servers (like, almost every time). Although Kabam has often moved forward with their scheduled updates regardless, that doesn't make it the safe or reasonable thing to do in general. And if someone is teaching otherwise in some MIS course somewhere, I am deadly serious that I'd like to know who and where, so I can try to talk them out of a career in academia. It just makes my profession look like it is filled with more idiots than it already is.

    You have missed the point... twice! Out of curiosity, why do you always brag about software engineering knowledge? You certainly know that many in the community are on same "field", and there is always someone who know more/better... Honestly, I enjoy many of your community interactions, yet being a very experienced software engineer (and architect) myself, working at a highly appraised core dev team, have to note your recurrent brag as something you should really nerf. Please take it as constructive criticism.

    The fact that you find statements about fundamental operational best practices to be a "brag" suggests to me the value of those appraisals are suspect. However, if you feel you have some superior knowledge of the subject you feel compelled to educate me on, I'm perfectly willing to have that discussion off-thread.
  • GroundedWisdomGroundedWisdom Member Posts: 36,487 ★★★★★
    Markjv81 wrote: »
    vrto wrote: »
    What changes were introduced today that affect mass profit?
    There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve.

    I'm disappointed that you are not aware of today's changes.

    My mistake. You meant the changes to War, that you view to be for profit, when in actuality are the direct result of people complaining the Map was too easy. Perhaps I didn't think of it because I'm not of the opinion it's all just to milk the Players.

    Those changes have been scheduled for some time now, and were already set in motion. The aforementioned changes have a tentative date, pending the issues being resolved. That much has been stated from the onset of announcing them. Considering they have more control over holding off with it, that's the wisest choice.

    Show me the posts where people complained AW was too easy.

    Use the Search.
  • GroundedWisdomGroundedWisdom Member Posts: 36,487 ★★★★★
    vrto wrote: »
    vrto wrote: »
    What changes were introduced today that affect mass profit?
    There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve.

    I'm disappointed that you are not aware of today's changes.

    My mistake. You meant the changes to War, that you view to be for profit, when in actuality are the direct result of people complaining the Map was too easy. Perhaps I didn't think of it because I'm not of the opinion it's all just to milk the Players.

    Those changes have been scheduled for some time now, and were already set in motion. The aforementioned changes have a tentative date, pending the issues being resolved. That much has been stated from the onset of announcing them. Considering they have more control over holding off with it, that's the wisest choice.

    You can paint it as you want, some changes were activated, other changes weren't, I don't understand why and I had my share of 6 months profiling and hacking Android kernel so my (most probably faulty) Nexus 5X wouldn't reach up to 70ºC running the game! Now imagine who doesn't know a thing about the matter, oh wait you are not DNA3000...

    I'm not painting anything. Just the opposite, actually. I'm using Turpentine.
  • JonnyCrow55JonnyCrow55 Member Posts: 1
    every time this game is updated the lags become worst, I've been fighting GHOST and from start to finish the whole battle lags really bad, I need all my potions both health and revive back that I've lost because the game is glitching.
  • DrZolaDrZola Member Posts: 8,893 ★★★★★
    edited July 2018
    DNA3000 wrote: »
    Dropfaith wrote: »
    The one time there was an update the players wanted.. you delay it over a minor issue effecting a minority of players..

    Business 101 failed

    If any business course in the country is currently advocating enabling new features in a widely deployed software system build that shows instability and functionality problems on the margins soon after deployment, I would recommend getting a refund on your tuition and using the funds to set the campus on fire.

    Absolutely made me laugh. Burn, baby, burn.

    How I wish a few of you software engineers could take an in depth look at the actual coding for the game. I suspect its architecture would make Rube Goldberg shudder.

    Dr. Zola
  • Markjv81Markjv81 Member Posts: 1,026 ★★★★
    Markjv81 wrote: »
    vrto wrote: »
    What changes were introduced today that affect mass profit?
    There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve.

    I'm disappointed that you are not aware of today's changes.

    My mistake. You meant the changes to War, that you view to be for profit, when in actuality are the direct result of people complaining the Map was too easy. Perhaps I didn't think of it because I'm not of the opinion it's all just to milk the Players.

    Those changes have been scheduled for some time now, and were already set in motion. The aforementioned changes have a tentative date, pending the issues being resolved. That much has been stated from the onset of announcing them. Considering they have more control over holding off with it, that's the wisest choice.

    Show me the posts where people complained AW was too easy.

    Use the Search.

    I did, couldn't find any.

    Kabam clearly stated they made the changes to stop people 100%ing the map because exploration should be the tie breaker.
  • vrtovrto Member, Content Creators Posts: 218 Content Creator
    DNA3000 wrote: »
    vrto wrote: »
    DNA3000 wrote: »
    vrto wrote: »
    DNA3000 wrote: »
    Dropfaith wrote: »
    The one time there was an update the players wanted.. you delay it over a minor issue effecting a minority of players..

    Business 101 failed

    If any business course in the country is currently advocating enabling new features in a widely deployed software system build that shows instability and functionality problems on the margins soon after deployment, I would recommend getting a refund on your tuition and using the funds to set the campus on fire.

    Come on, you are not GroundedWisdom! Calling these new features is a push, at most enhancements, specially the glory store update! Meanwhile the AW map update is on... I'm sure there is a good reason for such delays, yet I can't understand how these may interfere, a more detailed justification would be appreciated!

    There have been many times in the past when activating new features, even apparently innocuous ones on the surface, caused significant problems with both clients and servers (like, almost every time). Although Kabam has often moved forward with their scheduled updates regardless, that doesn't make it the safe or reasonable thing to do in general. And if someone is teaching otherwise in some MIS course somewhere, I am deadly serious that I'd like to know who and where, so I can try to talk them out of a career in academia. It just makes my profession look like it is filled with more idiots than it already is.

    You have missed the point... twice! Out of curiosity, why do you always brag about software engineering knowledge? You certainly know that many in the community are on same "field", and there is always someone who know more/better... Honestly, I enjoy many of your community interactions, yet being a very experienced software engineer (and architect) myself, working at a highly appraised core dev team, have to note your recurrent brag as something you should really nerf. Please take it as constructive criticism.

    The fact that you find statements about fundamental operational best practices to be a "brag" suggests to me the value of those appraisals are suspect. However, if you feel you have some superior knowledge of the subject you feel compelled to educate me on, I'm perfectly willing to have that discussion off-thread.

    You now failed to justify the activation of game engine related changes, while non game engine related changes were postponed THREE times. I recall that issue reports are wrt performance and overheating so please cut the BS, and recall you are the one calling other people idiots and questioning appraisals... It was just a constructive criticism yet please move on to the subject in discussion.
  • GroundedWisdomGroundedWisdom Member Posts: 36,487 ★★★★★
    Markjv81 wrote: »
    Markjv81 wrote: »
    vrto wrote: »
    What changes were introduced today that affect mass profit?
    There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve.

    I'm disappointed that you are not aware of today's changes.

    My mistake. You meant the changes to War, that you view to be for profit, when in actuality are the direct result of people complaining the Map was too easy. Perhaps I didn't think of it because I'm not of the opinion it's all just to milk the Players.

    Those changes have been scheduled for some time now, and were already set in motion. The aforementioned changes have a tentative date, pending the issues being resolved. That much has been stated from the onset of announcing them. Considering they have more control over holding off with it, that's the wisest choice.

    Show me the posts where people complained AW was too easy.

    Use the Search.

    I did, couldn't find any.

    Kabam clearly stated they made the changes to stop people 100%ing the map because exploration should be the tie breaker.

    They've maintained from the start of the changes that completing the Map should be rare. As for specific comments, it's been said over and over since the introduction of Diversity that people are constantly reaching 100%, and the Win is determined by a small number of Points. Now, whether the Search Function will find them or not, I can't go back that far in my memory. I'm sure other people have read the same. Regardless, that was the argument. Everyone hits 100%, and Wars are won by a few Points in Diversity. Until they reneged on the removal of it, Diversity was also set to go. I'm usually present, so I have a clear memory of the argument.
  • Markjv81Markjv81 Member Posts: 1,026 ★★★★
    Markjv81 wrote: »
    Markjv81 wrote: »
    vrto wrote: »
    What changes were introduced today that affect mass profit?
    There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve.

    I'm disappointed that you are not aware of today's changes.

    My mistake. You meant the changes to War, that you view to be for profit, when in actuality are the direct result of people complaining the Map was too easy. Perhaps I didn't think of it because I'm not of the opinion it's all just to milk the Players.

    Those changes have been scheduled for some time now, and were already set in motion. The aforementioned changes have a tentative date, pending the issues being resolved. That much has been stated from the onset of announcing them. Considering they have more control over holding off with it, that's the wisest choice.

    Show me the posts where people complained AW was too easy.

    Use the Search.

    I did, couldn't find any.

    Kabam clearly stated they made the changes to stop people 100%ing the map because exploration should be the tie breaker.

    They've maintained from the start of the changes that completing the Map should be rare. As for specific comments, it's been said over and over since the introduction of Diversity that people are constantly reaching 100%, and the Win is determined by a small number of Points. Now, whether the Search Function will find them or not, I can't go back that far in my memory. I'm sure other people have read the same. Regardless, that was the argument. Everyone hits 100%, and Wars are won by a few Points in Diversity. Until they reneged on the removal of it, Diversity was also set to go. I'm usually present, so I have a clear memory of the argument.

    Wow you can twist words some strange ways.

    So no one actually complained it was too easy but that diversity was a ridiculous medium for deciding a winner.
  • GroundedWisdomGroundedWisdom Member Posts: 36,487 ★★★★★
    Markjv81 wrote: »
    Markjv81 wrote: »
    Markjv81 wrote: »
    vrto wrote: »
    What changes were introduced today that affect mass profit?
    There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve.

    I'm disappointed that you are not aware of today's changes.

    My mistake. You meant the changes to War, that you view to be for profit, when in actuality are the direct result of people complaining the Map was too easy. Perhaps I didn't think of it because I'm not of the opinion it's all just to milk the Players.

    Those changes have been scheduled for some time now, and were already set in motion. The aforementioned changes have a tentative date, pending the issues being resolved. That much has been stated from the onset of announcing them. Considering they have more control over holding off with it, that's the wisest choice.

    Show me the posts where people complained AW was too easy.

    Use the Search.

    I did, couldn't find any.

    Kabam clearly stated they made the changes to stop people 100%ing the map because exploration should be the tie breaker.

    They've maintained from the start of the changes that completing the Map should be rare. As for specific comments, it's been said over and over since the introduction of Diversity that people are constantly reaching 100%, and the Win is determined by a small number of Points. Now, whether the Search Function will find them or not, I can't go back that far in my memory. I'm sure other people have read the same. Regardless, that was the argument. Everyone hits 100%, and Wars are won by a few Points in Diversity. Until they reneged on the removal of it, Diversity was also set to go. I'm usually present, so I have a clear memory of the argument.

    Wow you can twist words some strange ways.

    So no one actually complained it was too easy but that diversity was a ridiculous medium for deciding a winner.

    People have complained the Map was easy. Yes. I don't have time to go on a Scavenger Hunt for comments to appease doubt.
    If people are hitting 100%, then it would be too easy as per their goal of making it rare.
  • DNA3000DNA3000 Member, Guardian Posts: 19,301 Guardian
    vrto wrote: »
    DNA3000 wrote: »
    vrto wrote: »
    DNA3000 wrote: »
    vrto wrote: »
    DNA3000 wrote: »
    Dropfaith wrote: »
    The one time there was an update the players wanted.. you delay it over a minor issue effecting a minority of players..

    Business 101 failed

    If any business course in the country is currently advocating enabling new features in a widely deployed software system build that shows instability and functionality problems on the margins soon after deployment, I would recommend getting a refund on your tuition and using the funds to set the campus on fire.

    Come on, you are not GroundedWisdom! Calling these new features is a push, at most enhancements, specially the glory store update! Meanwhile the AW map update is on... I'm sure there is a good reason for such delays, yet I can't understand how these may interfere, a more detailed justification would be appreciated!

    There have been many times in the past when activating new features, even apparently innocuous ones on the surface, caused significant problems with both clients and servers (like, almost every time). Although Kabam has often moved forward with their scheduled updates regardless, that doesn't make it the safe or reasonable thing to do in general. And if someone is teaching otherwise in some MIS course somewhere, I am deadly serious that I'd like to know who and where, so I can try to talk them out of a career in academia. It just makes my profession look like it is filled with more idiots than it already is.

    You have missed the point... twice! Out of curiosity, why do you always brag about software engineering knowledge? You certainly know that many in the community are on same "field", and there is always someone who know more/better... Honestly, I enjoy many of your community interactions, yet being a very experienced software engineer (and architect) myself, working at a highly appraised core dev team, have to note your recurrent brag as something you should really nerf. Please take it as constructive criticism.

    The fact that you find statements about fundamental operational best practices to be a "brag" suggests to me the value of those appraisals are suspect. However, if you feel you have some superior knowledge of the subject you feel compelled to educate me on, I'm perfectly willing to have that discussion off-thread.

    You now failed to justify the activation of game engine related changes, while non game engine related changes were postponed THREE times. I recall that issue reports are wrt performance and overheating so please cut the BS, and recall you are the one calling other people idiots and questioning appraisals... It was just a constructive criticism yet please move on to the subject in discussion.

    I did in the first post I made on the subject, which is probably how I "missed" your "point:"
    There have been many times in the past when activating new features, even apparently innocuous ones on the surface, caused significant problems with both clients and servers

    If you need more specifics, I'm actually one of the people that's been experiencing odd problems since the push of 19.0, and while I haven't been experiencing some of the severe overheating and related problems, I have been experiencing random bouts of the game client behaving as if its resource management is totally broken. The game client gives the appearance of graphics resources somehow being swapped out of memory, and it also experiences random instances of losing network connectivity even though I can confirm network connectivity itself isn't disrupted. All of these combined with the other reports of overheating and other performance problems lead me to believe the problem is something significant in how the game client functions. But that doesn't have to be a game client problem, or if it is it doesn't have to be caused by game client changes: game server problems can sometime appear to be game client problems when the game servers malfunction in a way that instructs the game clients to do weird or suboptimal things, and game server changes can sometimes trigger game client problems.

    For reference, in another MMO I played an update to the online store that appeared to be completely independent of the rest of the game caused major game client problems due to the fact that the in-game store used an embedded minibrowser that had a serious memory leak that was triggered by an expansion of the in-game store. The problem was triggered when the game servers were updated with larger sets of store contents, which were pushed live to the game clients, which would leak memory under certain store-browsing and sorting operations. In that way, a pure database update on the backend caused a memory leak in the game clients and crashed the game on client desktops under high activity situations. On the surface, the problem looked like a game client problem, which it technically was, but the game clients hadn't themselves been changed in any way around when the problem occurred. It was a game client problem that wasn't triggered by a game client change.

    When this happens to you often enough, you stop trying to guess what changes will cause problems in which places, unless you are absolutely certain your knowledge of the entire system is absolutely complete. I doubt anyone has that knowledge about MCOC, and it would be best practice operationally not to guess.
  • Markjv81Markjv81 Member Posts: 1,026 ★★★★
    Markjv81 wrote: »
    Markjv81 wrote: »
    Markjv81 wrote: »
    vrto wrote: »
    What changes were introduced today that affect mass profit?
    There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve.

    I'm disappointed that you are not aware of today's changes.

    My mistake. You meant the changes to War, that you view to be for profit, when in actuality are the direct result of people complaining the Map was too easy. Perhaps I didn't think of it because I'm not of the opinion it's all just to milk the Players.

    Those changes have been scheduled for some time now, and were already set in motion. The aforementioned changes have a tentative date, pending the issues being resolved. That much has been stated from the onset of announcing them. Considering they have more control over holding off with it, that's the wisest choice.

    Show me the posts where people complained AW was too easy.

    Use the Search.

    I did, couldn't find any.

    Kabam clearly stated they made the changes to stop people 100%ing the map because exploration should be the tie breaker.

    They've maintained from the start of the changes that completing the Map should be rare. As for specific comments, it's been said over and over since the introduction of Diversity that people are constantly reaching 100%, and the Win is determined by a small number of Points. Now, whether the Search Function will find them or not, I can't go back that far in my memory. I'm sure other people have read the same. Regardless, that was the argument. Everyone hits 100%, and Wars are won by a few Points in Diversity. Until they reneged on the removal of it, Diversity was also set to go. I'm usually present, so I have a clear memory of the argument.

    Wow you can twist words some strange ways.

    So no one actually complained it was too easy but that diversity was a ridiculous medium for deciding a winner.

    People have complained the Map was easy. Yes. I don't have time to go on a Scavenger Hunt for comments to appease doubt.
    If people are hitting 100%, then it would be too easy as per their goal of making it rare.

    1 post in 8 months and that's only if you twist his words to say it's too easy.

    This whole "100% is meant to rare" philosophy is only a week old.
  • GroundedWisdomGroundedWisdom Member Posts: 36,487 ★★★★★
    Markjv81 wrote: »
    Markjv81 wrote: »
    Markjv81 wrote: »
    Markjv81 wrote: »
    vrto wrote: »
    What changes were introduced today that affect mass profit?
    There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve.

    I'm disappointed that you are not aware of today's changes.

    My mistake. You meant the changes to War, that you view to be for profit, when in actuality are the direct result of people complaining the Map was too easy. Perhaps I didn't think of it because I'm not of the opinion it's all just to milk the Players.

    Those changes have been scheduled for some time now, and were already set in motion. The aforementioned changes have a tentative date, pending the issues being resolved. That much has been stated from the onset of announcing them. Considering they have more control over holding off with it, that's the wisest choice.

    Show me the posts where people complained AW was too easy.

    Use the Search.

    I did, couldn't find any.

    Kabam clearly stated they made the changes to stop people 100%ing the map because exploration should be the tie breaker.

    They've maintained from the start of the changes that completing the Map should be rare. As for specific comments, it's been said over and over since the introduction of Diversity that people are constantly reaching 100%, and the Win is determined by a small number of Points. Now, whether the Search Function will find them or not, I can't go back that far in my memory. I'm sure other people have read the same. Regardless, that was the argument. Everyone hits 100%, and Wars are won by a few Points in Diversity. Until they reneged on the removal of it, Diversity was also set to go. I'm usually present, so I have a clear memory of the argument.

    Wow you can twist words some strange ways.

    So no one actually complained it was too easy but that diversity was a ridiculous medium for deciding a winner.

    People have complained the Map was easy. Yes. I don't have time to go on a Scavenger Hunt for comments to appease doubt.
    If people are hitting 100%, then it would be too easy as per their goal of making it rare.

    1 post in 8 months and that's only if you twist his words to say it's too easy.

    This whole "100% is meant to rare" philosophy is only a week old.

    A week old? No. You need to read the 2.0 Thread.
  • ctp1223ctp1223 Member Posts: 290
    Summoners,

    Due to some overheating and performance issues that we are investigating following our 19.0 release, we will be delaying the release of our new 1-Day and 3-Day Alliance Events, our new iteration of Alliance Quests and our update to the Glory Store.

    We do not currently have an ETA for these new Events and Alliance Quests, but will let you all know as soon as we have more information regarding their release, and the results of our investigation surrounding our 19.0 release.

    We apologize for this delay.

    Hey, I do like the fact that you are pushing the updates. APpreciate it. However I just saved glory from the past week of AQ for this coming week in expectations of this new update. So I just lost 3 alpha catalysts for the week. I had no other way to phrase this without it sounding like complaining lol. Sorry
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