New UI
TurtleJames
Member Posts: 68 ★
Please consider making upgradable champ icons a different color than the invisible to the naked eye blue fill up diamond. At least make the gray glowy not gray...
Also, it seems the crystal submenu in the inventory tab is redundant. Could’ve used it to split up the items category.
Also, it seems the crystal submenu in the inventory tab is redundant. Could’ve used it to split up the items category.
40
Comments
While the idea behind it makes sense, the practicality of it is horrible. Please change it so we can tell a QUICK glance what can be ranked up. Change the color to something other than blue if you don’t have all the rank up resources! We’re trained monkeys, we look for blue and think “oh, I can rank it” wrong!
What would be helpful is a filter/sort for the items section.
Dr. Zola
Blue - Rankup.
Blue (with RED X across it) - at a Rankup Level, but missing some Reaources (Cats, Gold) to actually rank them up.
(some other color, maybe Yellow or Orange) - LEVEL-UP **something other than Blue.
Didn't need changing in the first place.
Just giving some ideas.
First saw that from some other similar post about new Icon last night.
That is just as bad of a visual clue as the “let’s try and see if there is a tiny portion of the blue arrow that is missing at the top point” indicator as to whether they are at Upgrade Level versus still some intermediate Level between upgrades.
Differentiate champs still at LEVEL-1 (of whatever rank they are at) versus champs that you are in the process of Leveling Up (so are somewhere in the middle between Level-1 and Level-Max (of their particular rank).
So YELLOW = LEVEL 1 (champs that you want to just keep at Level 1/1. Or just haven’t started the Levelup process yet on). Often times would mean “I don’t want to bother with these yet.
ORANGE = LEVEL somewhere between 1 and max (such as 1/4, 3/12, 5/30) a Champ that you are working on leveling up, but couldn’t do all at once previously.
This will better indicate which champs are only partially done (instead of the very hard to see difference in how full the current blue arrow is).
Just wanted to let you know that you've been heard, and the team is exploring options to improve this in the future.
There's also something visually wrong when loading up champions in the slots for arena teams. Looks very weird.
Blue Fill Arrow - Needs Resources
Red - Ready to Upgrade.
... seems like adding another solid color (either on the fill arrow or upgrade arrow) is the best option. I don't have an issue with the pulsating it does now to show upgrade but i hear the feedback. three different colors seems like a no brainer to signify three separate functions for the champs.