**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
I played in alliances where I felt like a lot of the other players were significantly more skilled than me but, I could just about keep up. It took ages to get an r5 4* and as a f2p player that's just the way it goes, it can be frustrating to pull champs that you are highly unlikely to use but, 4 years in and I don't play in an alliance and I have got Cavalier. I still have loads to learn but, the progression is well balanced, you should be building skills as you complete each tier of content.
I know I've still got plenty to learn but, I'll just take it as it comes and enjoy the game.
They set progression milestones that determine the appropriate rewards for people before and after that milestone.
Uncollected was the first of these. The others were layered in after the fact to help people along but those previously levels in today’s game are not supposed to be long term and you aren’t supposed to progress to a place where it is extremely easy to just “over level” to beat content.
If this was the case you would eventually reach the content you are completely unprepared for even with the best of roster
As others have pointed out, and as I've pointed out for ever, this is a progression game. In a progression game the rewards you get and the opportunities you're presented with are based largely on your progression in the actual game. Nobody cares if you "payed your dues" because there are no dues. You can take a month to become Uncollected or you can take five years. Nobody cares. Nobody should care. If you want to play the game fast you can do that, if you want to play the game slow you can do that also. That's your choice, and no one should be ashamed of playing faster or slower than anyone else.
But by the same token,. no one should be asking for special treatment either. There's no penalty or stigma for taking a long time to become Uncollected or Cavalier. But there's also no A for circumstantial effort either. When you get to Uncollected, the entire rest of the game past Uncollected will be waiting for you, it isn't going anywhere. It will, in fact, be *better* when you get there than it is now. But you still have to get there on your own, and until you do, the benefits given to those who do get there will be better. That's the incentive to progress, and the game isn't going to erase that incentive just to make some impatient players with a strange sense of fairness less crusty.
Console games, like most single player games, generally have more options to simply cheat code your way to whatever you want, because who cares what you do in your own single player copy of the game. But in multiplayer games, the whole *point* is that we're all playing the same game, and we don't get custom rules for just ourselves. Some of us spend more time, and yes some of us spend more money, but that's a given compromise in a free to play game where without money there's no game and with forced subscriptions most people wouldn't get the chance to play the game at all. You decide to accept both the nature of the holistic rules of the game where you can't customize the experience to whatever you want and that some players will grind more than you and spend more than you, or you play single player games where you get to decide for yourself what rules you will play under, and no one else has to care what you're doing in your own little single player universe.
So just someone said out there, the short answer: $$$$ €€€€€€€
If you’re level 10/99 it is right that you shouldn’t be able to buy level 99 tiered stuff, maybe 15-20 as a thank you for paying extra.
All of Kabam’s offers, whether you think they’re worth the money or not, are designed to give you a little boost here and there, not to suddenly propel you weeks (early game) ahead of your natural progression curve. This is for two reasons - first, you would 100% and outlive the game’s lifespan if you could do that. Secondly, if you brute force your way through 5.2/6.1 with money and these offers you’re just going to be an Act 4 player with a decent roster/title and no idea how to play properly. And you know what happens? You get annoyed again because you can’t play the content that you have this false progression title for, and in this case, many people quit. Either way, Kabam lose potential long term customers and the game would probably be dead in the water by now if it was totally pay to win. All of the most successful and most long-lived online/MMOs the ones aren’t P2W.
TL/DR - learn the game, Kabam aren’t gonna sell you 6.4 exploration just because you’re lazy.
No, but in all seriousness, I know that I do not deserve to have a 6 star champion. I'm sorry guys. I just need you guys to remind me sometimes. I get caught up in all of the lies that I teach my children like: be nice, be fair, share, everyone deserves a turn, etc. After a while of brainwashing them with lies I actually start to believe them. On top of that, I recently started playing Smash Bros again and had the crazy thought "What if MCOC gave us access to the whole roster right away and didn't use quest energy or time out our champions in arena?" Naaaaah, that'd be crazy. I apologize for my temporary loss of sanity. When I start thinking these craaaazy thoughts, that's when I need the good people of MCOC Forums to remind me that MCOC, much like life, is not fair and you don't get what you deserve you get what you earn (or what you can steal and not get caught). I'm sure president Trump would agree. It's this state of mind that keeps America great.
I realize now that earning the Uncollected Title is the ultimate test of skill in this game and the dividing line between God Tier players and trash like myself. I know now that those without the title are likely both lazy and unskilled. I know that this is the reason why only uncollected players deserve an opportunity to earn any worthwhile reasonable amount of 6 star shards as a potential reward. Those who definitely didn't hoard units but simply prioritized beating map 5 over all other content (and maybe over a few other things in their life) are the only ones who deserve an opportunity to earn 6-star shards. People like me who tried act 5 and quit half way through because the 20 fight long quests with ridiculous node enhancements took too long and I was too busy raising kids and working full time to sit there for 2 hours at a time, and didn't have 1000 units sitting around, we are the lowest lifeforms and deserve nothing. Even though I have logged in every day for the past 3 years, spent every spare moment grinding, bought many of their God awful crystals and bundles to support the game (and the gambling addiction it has helped me develop) and keep the servers on. A player who went to NYCC and won 2500 units and other prizes for repeatedly beating Ultron on the big screen in front of the entire MCOC community A 3 year player and alliance leader who in the little time that he finds to play has won over 100,000 fights between his main and other account, and achieved a 527,819 base hero rating, and rarely loses in the modes and events that he CHOOSES to play deserves a grand total of nothing. Zero shards. Not 1. I should consider myself lucky that I have any. Even though I feel that I have supported Kabam and the MCOC community, and even though I feel I am skilled based on the content I have chosen to play and beaten, I should keep my sense of entitlement in check. Who am I to think I deserve a shot at a few shards that will eventually result in a champion that I don't want?
I know that by pushing people to become uncollected Kabam is doing us a favor by forcing us to either reach our full potential as humans or come to terms with our mediocrity. They do it out of a sense of love and responsibility and money is definitely NOT their #1 motivation. This should NOT be a fair, fun game where we can escape from the real world and everybody gets an opportunity to use the champions they grew up loving. This should be what it is, a place where we face the harsh realities of life like not everyone gets what they deserve. The greatest thing about this game is not the incredible roster of beloved characters that MARVEL handed to KABAM, or the event quests tied into the MCU movie releases, it's the fun, inclusive, and not at all frustrating format that they have come up with, and they are DEFINITELY not exploiting peoples' love of these characters for their own gains.
Even though my first six star pull (or my first 20 pulls) will likely be a troll roll over a God tier champion which will then skip to Deadpool X-Force, I don't deserve the opportunity to grind quest after quest so that I can gamble on a crystal opening and be heartbroken when it's one of the champions that nobody wants. YOU guys earned the right to that pleasure.
Yes, 6-stars should most definitely be exclusive to players with the Uncollected title and even though Uncollected players didn't need to use units they should definitely NOT make map 5 and 6 itemless. I have seen the light, praise RNGsus.
Btw, you said you started playing 4 years ago, right? So, 2016? Before the 12.0 update that happened in 2017? The time period when everyone who was playing then says you could easily walk through Realm of Legends with only a Scarlet Witch? Probably pretty easy to become Uncollected back then compared to now where you obviously have to have beyond God tier skill.
I grew up loving MARVEL and playing Nintendo, both since 1985. Whether you think their (Nintendo) games concepts or graphics are too cartoonish and not realistic enough, that company knows how to make fun games. When I look at the format of some other games and how they flow so much better and are fun and inclusive and only as challenging as YOU want to make it for yourself and don't have so many things obviously put in place to impede your progress, and don't force you to gamble and lose constantly, and don't constantly nerf champions you've worked to build up in favor of newer ones forcing people to spend, and banning players for no reason without so much as an explanation. I look at other games and I think about what MCOC could be and it saddens me. So, the main point of my post was to complain (yes, I like to complain when I feel something is unfair because that's how changes and improvements come about, and many people in forums like to complain about people complaining, which makes them just as bad for taking the time to even click on the post). Bottom line is, the whole Uncollected title and 6 star shard earning format is just one of the many aspects of this game that frustrate me. But, the other point of my post was, I thought maybe some people were going to come up with conspiracy theories as to why Kabam is passive-aggressively pushing/tempting us to become uncollected. I thought maybe someone would be like: "I heard they are doing all of this stuff as quick cash grabs because they are going to shut down the MCOC servers and run with Realm of Champions from here on out."
Ngl I stopped reading any other comment after that unless they had a lot of LOL reactions
You’re typing waaaaay to much anyway so it gets hard to keep track of everything since there are multiple of those comments
Progress at your own pace work for things if you want them
Honestly you shouldn’t complain uncollected is now fairly easy with all the ridiculous champs available as 4* and the handouts you guys now get
and a rank 5 4* champions. Today, Uncollected is significantly easier, due to players also having more powerful 5* and 6* champions.
What makes this a problem is that these players believe they're entitled to stronger champions to fight through harder content rather than learning and mastering the skills needed. I'd argue that the argument should be the other way around; that whatever star champions should be gated to their progression title.
No one is forcing you to progress, Kabam is not forcing you to progress. There is no timer on story mode, no deadline to meet. The only purpose to push forward is the incentive to better rewards.
The problem at the end is you're blaming your roster rather than your own skill for the reason that you can't pass a progression roadblock. It is there for a reason. So you don't receive champions and the rank-up materials required for them until you actually need them. As a result, you do not need these materials and champs because your skill level is not compatible to the level that is required or that your roster is underwhelmingly poor. Either way you have until the game is shut down to grind towards Uncollected. No one is pointing a gun to your head to do it lol.