Kabam really gave us harder opponents than Act 6 and called it a day

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Comments

  • Thanks_D19Thanks_D19 Member Posts: 1,480 ★★★★
    Pro tip I just learned in labs, I’d the mystic path had a magik on it no matter what don’t take it, I did it because I wanted science fights and her limbo did 1.7k damage per second when she had class disadvantage
  • Notsavage19Notsavage19 Member Posts: 2,817 ★★★★★

    To all guys who are hard on the OP. His team actually is a team an uncollected player would have. When we became Uncollected we had maxed 4 stars and maybe 2 or 3 rank 4 5 stars if you were in a top alliance, or became uncollected later. Epic is unlocked at uncollected. The opponents should be act 5 level. 20k PI max. With exception of the boss.
    I`m cavalier myself so have no problem with this content. But it is becoming more and more obvious they are using epic/uncollected to cater to cavalier players, and leave uncollected players in a black spot, where they can only complete master difficulty, and not the next level up.
    Unless you have a stacked roster of r4 5* or above this event quest is very bad.

    I'm not being hard on OP because his team isn't enough. His team is more than enough for the quest.

    However, I was being hard on OP because of the decisions they made. Had they read the abilities of the champs they faced and had they understood how their champions worked as well, they would've had no problem breezing through that Aarkus fight. Choices were made...

    Choices are important. Like Tatianna said...


  • 007md92007md92 Member Posts: 1,381 ★★★★





    Rolls doesn't work. I mean... This i managed. But in the next one it was rage and biohazard.
    Completely got ruined. Tried to roll but freezburn came in.. it was wierd.
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  • Mcord11758Mcord11758 Member Posts: 1,249 ★★★★
    Modok lab or whatever it’s called isn’t harder than act 6 but the rewards suck for the difficulty level
  • Mcord11758Mcord11758 Member Posts: 1,249 ★★★★
    Yes imo if you can’t field a full team of diverse r5 or at least r4 you shouldn’t be doing epic, but epics rewards would still suck if given for master difficulty
  • Notsavage19Notsavage19 Member Posts: 2,817 ★★★★★
    Denslo500 said:

    You guys obviously have a lot of max'd 5 star champs and can have custom teams for every situation.
    That takes a LOT of resources and RNG luck.

    The OP is not stupid or unskilled, he's done Cavalier difficulty with a relatively weak roster.

    I encourage you to stop attacking up and coming players and focus on the real problem
    Kabam is refusing to provide a Cavalier level difficulty.
    Endgamers deserve appropriate content.
    Kabam keeps placating Endgamers with Variants, and Endgamers keep accepting it.
    Endgamers have even accepted 100%ing Act 6 and STILL not being able to Rank 5 a 6 star.

    First of all, they're working on a CavEQ.

    Second, we shouldn't be able to R5 and 6* yet. That would mean even harder quests, and that would be chaos.
  • Denslo500Denslo500 Member Posts: 905 ★★★
    1) they have been "working" on CavEQ for at least a year. They are either incompetent or just lying to us.

    2) Endgamers are BEGGING for harder content. There are a lot of posts complaining about how easy the EQ is every month.
  • GinjabredMonstaGinjabredMonsta Member, Guardian Posts: 6,489 Guardian
    Denslo500 said:

    1) they have been "working" on CavEQ for at least a year. They are either incompetent or just lying to us.

    2) Endgamers are BEGGING for harder content. There are a lot of posts complaining about how easy the EQ is every month.

    So, you think it's that easy huh?
  • GroundedWisdomGroundedWisdom Member Posts: 36,654 ★★★★★

    Before y’all start going on about what it should be maybe you should compare it to what it was.

    Last iteration of labs, iirc.
    https://youtu.be/QYc83FwxHnk

    Had the same response from me last time.

  • GroundedWisdomGroundedWisdom Member Posts: 36,654 ★★★★★
    There's absolutely no reason to jack the PI up that much for a Daily Quest with random Buffs. Not for a demographic that has everyone from Uncollected to End-Game.
  • GreekhitGreekhit Member Posts: 2,820 ★★★★★
    edited June 2020
    Denslo500 said:



    Endgamers are BEGGING for harder content. There are a lot of posts complaining about how easy the EQ is every month.

    And the developers gave the people a side quest that is Cavalier difficultly (a bit harder tbh) 🤣.
    I don’t blame the newer uncollected (or even Cavalier) players for complaining. They are used to tackle all side quests till now and they expected that they would be able to tackle this too. I even have a challenge with a full 5/65 god tier team, difficulty is significantly higher than any prior side quest.
  • LeNoirFaineantLeNoirFaineant Member Posts: 8,675 ★★★★★
    Greekhit said:

    Denslo500 said:



    Endgamers are BEGGING for harder content. There are a lot of posts complaining about how easy the EQ is every month.

    difficulty is significantly higher than any prior side quest.
    This has been said every time the labs have come out. It isn't a cavalier difficulty side quest, it's just the labs.

  • Terribol0512Terribol0512 Member Posts: 16
    Just bring doctor doom LAAAAWL
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  • DNA3000DNA3000 Member, Guardian Posts: 19,885 Guardian
    Milo90145 said:


    So that Guillotine is, I believe, the first fight on the far right path of 6.2.1. That path has Sadist (+50% attack per debuff on defender) incoming from Ebony, plus Lifecycle globally, plus:

    Guillotine with Spectre
    Proxima with enhanced special 1
    Corvus with unblockable finale
    Cull with Titan's favor and Titanic Conquest
    Ebony Maw with Critical setup and Faltering Mind

    Then you have to go through the Dormammu with Burden of Might, Dismay, and Soft Guard, before reaching the SS boss with Prey on the Weak, Pilfer, Force of Will, and Opportunist.

    You're comparing the first, and possibly easiest fight in 6.2.1 against I think the second to last fight on an Island path before the boss, and they do seem to scale up from first to last. A better comparison might be that Corvus with Unblockable finale and Lifecycle against that Aarkus. I don't think the 6.2.1 path you picked is actually significantly easier than the typical Island path.
  • GroundedWisdomGroundedWisdom Member Posts: 36,654 ★★★★★
    Yes, while I have an issue with the inconsistency of Epic, I should point out I don't agree that it's as hard as Act 6.
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  • Crumb3307Crumb3307 Member Posts: 346 ★★
    You have 2 4 stars, maybe you should stick with master difficulty.
  • Notsavage19Notsavage19 Member Posts: 2,817 ★★★★★
    walkerdog said:

    Milo90145 said:

    Milo90145 said:

    Act 6 opponents are way more harder to fight against than opponents in Modok's Lab.
    And you are comparing 2x scenarios with 2x different champions with different nodes. What's your point with that?

    Mate look at the attack rating on that Vision Aarkus the man chews through my block
    Then don't block LMAO.
    What kind of solution is that? This is a SIDE EVENT
    You're playing on Epic difficulty. If you can't reliably intercept, then that's on you. It doesn't matter if it's a side event or not. It's still the highest difficulty, so complaining about the content being "too difficult" when it can be completed with some skill just shows your work ethic.

    It ain't cute on you.
    This is a bad and stupid take. KABAM HAD ALREADY ADMITTED THEY NEED TO QUIT MAKING AREAS WHERE YOU HAVE TO INTERCEPT CONSTANTLY!!! As anything other than a very OCCASIONAL thing.
    Exactly. It's occasional. But the OP was complaining that Aarkus demolished him through his block. The solution clearly, would be to block less and rely on baiting heavies, and backdraft/running intercepts. Why is this a "bad and stupid take"? Intercepting is a needed skill later on in the game's content. Not learning how to intercept is just...foolish.
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