**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.

so what about those who complete initial run of act 6? or explore 100% act6 in hard mode

1246711

Comments

  • Horror_punkHorror_punk Posts: 1,053 ★★★★
    Markjv81 said:

    Markjv81 said:

    Whatever be the case
    Deep down you know (Who are opposing the compensation) that you are inferior in terms of gameplay who did ACT6 on current difficulty level.

    It requires endless grinding and huge efforts to do in current state and therefore a huge compensation is must on part of kabam for players who suffered all the dirty fights.

    Conceited much?

    The thing is with story content, you shouldn’t have to be a whale, a grinder, gotten extremely lucky with 5&6* pulls or the top 10% in skill to be able to beat it, story content should be for the average account with average skill. If you want to be tested that’s what LOL, AOL, the maze, boss rushes etc are for.
    For average players EQ are there especially Heroic and Master mode

    If you want those high end rewards then grind and earn them.

    Even LOL & AOL are easy in front of ACT6
    And for being lucky i must tell you that we had to rank up different champs just to clear 1 path and not use that champ again. It’s not easy to get through story content. This is permanent content and meant to be tough.
    No, you’re so far off the mark it’s not even funny, heroic and master mode events quests are for people who aren’t even at uncollected level and isn’t even remotely related to act 6. Traditionally story content is not meant to be tough it’s aimed at average level players not whales, grinders, the lucky or the highly skilled.
    At the same time the people who are investing more time in game should get more but you saying the ones who isn’t doing anything should sail through the highest difficulty.
    If nerf is needed then do it after 4 years why now??
    If you explore LOL now then the rewards aren’t that much because with time their value got deteriorated.
    So it’s simply NOT FAIR with those players who invested huge time in grinding and clearing content because it was way too tough.
  • MauledMauled Posts: 3,957 Guardian
    The most important thing is that the content is changed for the better. Consider the longevity of the game as your compensation, Act 6 in its current state could very well have sounded the death knell of MCoC.
  • World EaterWorld Eater Posts: 3,567 ★★★★★
    If it is revised, I’d appreciate some items considering the difficulty will be reduced. I’ve been doing paths in 6.2.5 and 6.2.6 over the last few weeks cuz that’s where I’m at in the story. Did no retreat champion boss over this past weekend and had to spend a good chunk of units/items to finish.
  • Markjv81Markjv81 Posts: 1,003 ★★★★

    Markjv81 said:

    Markjv81 said:

    Whatever be the case
    Deep down you know (Who are opposing the compensation) that you are inferior in terms of gameplay who did ACT6 on current difficulty level.

    It requires endless grinding and huge efforts to do in current state and therefore a huge compensation is must on part of kabam for players who suffered all the dirty fights.

    Conceited much?

    The thing is with story content, you shouldn’t have to be a whale, a grinder, gotten extremely lucky with 5&6* pulls or the top 10% in skill to be able to beat it, story content should be for the average account with average skill. If you want to be tested that’s what LOL, AOL, the maze, boss rushes etc are for.
    For average players EQ are there especially Heroic and Master mode

    If you want those high end rewards then grind and earn them.

    Even LOL & AOL are easy in front of ACT6
    And for being lucky i must tell you that we had to rank up different champs just to clear 1 path and not use that champ again. It’s not easy to get through story content. This is permanent content and meant to be tough.
    No, you’re so far off the mark it’s not even funny, heroic and master mode events quests are for people who aren’t even at uncollected level and isn’t even remotely related to act 6. Traditionally story content is not meant to be tough it’s aimed at average level players not whales, grinders, the lucky or the highly skilled.
    Who says story content isn't supposed to be hard? Other games? Okay, play those then. This game is designed the way it is. That's neither right or wrong, it just is.

    I don't get why all of a sudden people expect the whole game to be set up differently. Just bc newer players didn't think Act 5 was hard bc they were doing it with newer released R4 and R5 5*s doesn't mean it wasn't much harder with a bunch of 2016-2017 R4 and R5 4*s.
    Kabam obviously, considering they are changing it, why would they be making changes if they don’t agree?
    I believe story content up until act 6(maybe excluding 6.1) wasn’t hard, you could pretty much take any champ into a fight (other than ones with specific requirements) and with a basic level of skill expect to win the fight, that’s simply not the case anymore.
  • Markjv81Markjv81 Posts: 1,003 ★★★★
    I laugh at all you guys who presumably based on your posts have explored act 6 100% are saying act 5 was hard, when it just simply wasn’t.
  • Markjv81Markjv81 Posts: 1,003 ★★★★

    Markjv81 said:

    Markjv81 said:

    Whatever be the case
    Deep down you know (Who are opposing the compensation) that you are inferior in terms of gameplay who did ACT6 on current difficulty level.

    It requires endless grinding and huge efforts to do in current state and therefore a huge compensation is must on part of kabam for players who suffered all the dirty fights.

    Conceited much?

    The thing is with story content, you shouldn’t have to be a whale, a grinder, gotten extremely lucky with 5&6* pulls or the top 10% in skill to be able to beat it, story content should be for the average account with average skill. If you want to be tested that’s what LOL, AOL, the maze, boss rushes etc are for.
    For average players EQ are there especially Heroic and Master mode

    If you want those high end rewards then grind and earn them.

    Even LOL & AOL are easy in front of ACT6
    And for being lucky i must tell you that we had to rank up different champs just to clear 1 path and not use that champ again. It’s not easy to get through story content. This is permanent content and meant to be tough.
    No, you’re so far off the mark it’s not even funny, heroic and master mode events quests are for people who aren’t even at uncollected level and isn’t even remotely related to act 6. Traditionally story content is not meant to be tough it’s aimed at average level players not whales, grinders, the lucky or the highly skilled.
    At the same time the people who are investing more time in game should get more but you saying the ones who isn’t doing anything should sail through the highest difficulty.
    If nerf is needed then do it after 4 years why now??
    If you explore LOL now then the rewards aren’t that much because with time their value got deteriorated.
    So it’s simply NOT FAIR with those players who invested huge time in grinding and clearing content because it was way too tough.
    People who are investing more time do get more, more from AQ, AW, AOL,LOL etc

    Story content isn’t the highest difficulty, that’s the whole point, it should be geared towards average progression.
  • Horror_punkHorror_punk Posts: 1,053 ★★★★
    Markjv81 said:

    Markjv81 said:

    Markjv81 said:

    Whatever be the case
    Deep down you know (Who are opposing the compensation) that you are inferior in terms of gameplay who did ACT6 on current difficulty level.

    It requires endless grinding and huge efforts to do in current state and therefore a huge compensation is must on part of kabam for players who suffered all the dirty fights.

    Conceited much?

    The thing is with story content, you shouldn’t have to be a whale, a grinder, gotten extremely lucky with 5&6* pulls or the top 10% in skill to be able to beat it, story content should be for the average account with average skill. If you want to be tested that’s what LOL, AOL, the maze, boss rushes etc are for.
    For average players EQ are there especially Heroic and Master mode

    If you want those high end rewards then grind and earn them.

    Even LOL & AOL are easy in front of ACT6
    And for being lucky i must tell you that we had to rank up different champs just to clear 1 path and not use that champ again. It’s not easy to get through story content. This is permanent content and meant to be tough.
    No, you’re so far off the mark it’s not even funny, heroic and master mode events quests are for people who aren’t even at uncollected level and isn’t even remotely related to act 6. Traditionally story content is not meant to be tough it’s aimed at average level players not whales, grinders, the lucky or the highly skilled.
    At the same time the people who are investing more time in game should get more but you saying the ones who isn’t doing anything should sail through the highest difficulty.
    If nerf is needed then do it after 4 years why now??
    If you explore LOL now then the rewards aren’t that much because with time their value got deteriorated.
    So it’s simply NOT FAIR with those players who invested huge time in grinding and clearing content because it was way too tough.
    People who are investing more time do get more, more from AQ, AW, AOL,LOL etc

    Story content isn’t the highest difficulty, that’s the whole point, it should be geared towards average progression.
    That’s why the compensation because the one who did played way too tough content which shouldn’t be there in first place.
  • Monk1Monk1 Posts: 745 ★★★★
    Markjv81 said:

    I laugh at all you guys who presumably based on your posts have explored act 6 100% are saying act 5 was hard, when it just simply wasn’t.

    Act 5 was hard when I did it.. with no 5* champs or the current meta of champs like ghost, aegon, doom etc

    Act 6 left as is will be much easier in 12 months time. Example.. the champion fight is now much easier than when it was first released as BWCV and doom have since been released and are perfect counters to it. Roll forward 12 more
    Months and 24 extra champs that can possibly be viable and make it easier to clear
  • WorknprogressWorknprogress Posts: 7,233 ★★★★★
    Markjv81 said:

    Markjv81 said:

    Markjv81 said:

    Whatever be the case
    Deep down you know (Who are opposing the compensation) that you are inferior in terms of gameplay who did ACT6 on current difficulty level.

    It requires endless grinding and huge efforts to do in current state and therefore a huge compensation is must on part of kabam for players who suffered all the dirty fights.

    Conceited much?

    The thing is with story content, you shouldn’t have to be a whale, a grinder, gotten extremely lucky with 5&6* pulls or the top 10% in skill to be able to beat it, story content should be for the average account with average skill. If you want to be tested that’s what LOL, AOL, the maze, boss rushes etc are for.
    For average players EQ are there especially Heroic and Master mode

    If you want those high end rewards then grind and earn them.

    Even LOL & AOL are easy in front of ACT6
    And for being lucky i must tell you that we had to rank up different champs just to clear 1 path and not use that champ again. It’s not easy to get through story content. This is permanent content and meant to be tough.
    No, you’re so far off the mark it’s not even funny, heroic and master mode events quests are for people who aren’t even at uncollected level and isn’t even remotely related to act 6. Traditionally story content is not meant to be tough it’s aimed at average level players not whales, grinders, the lucky or the highly skilled.
    Who says story content isn't supposed to be hard? Other games? Okay, play those then. This game is designed the way it is. That's neither right or wrong, it just is.

    I don't get why all of a sudden people expect the whole game to be set up differently. Just bc newer players didn't think Act 5 was hard bc they were doing it with newer released R4 and R5 5*s doesn't mean it wasn't much harder with a bunch of 2016-2017 R4 and R5 4*s.
    Kabam obviously, considering they are changing it, why would they be making changes if they don’t agree?
    I believe story content up until act 6(maybe excluding 6.1) wasn’t hard, you could pretty much take any champ into a fight (other than ones with specific requirements) and with a basic level of skill expect to win the fight, that’s simply not the case anymore.
    Not being able to bring any champ to a fight isn't increased difficulty. That's increased roster requirements. Those aren't changing from the sound of it. Only things mentioned were attack values and the champion fight.

    Act 5 absolutely was difficult with R4 4* agent venoms and the like that a lot of people did large portions of it with. Just bc someone started a year ago and rolled act 5 with Corvus or Ghost doesn't mean it wasn't hard when it released.

    The fact they're changing it doesn't mean they agree at all either. It means there was enough backlash from the playerbase that they caved. Those are two very different things.
  • Markjv81Markjv81 Posts: 1,003 ★★★★
    Enough backlash means majority rules imo, so definitely needs re balancing if that’s the case.
  • BigManOnCampusBigManOnCampus Posts: 376 ★★★
    Kabam could adjust the rewards based off of the difficulty scale back. therefore it wouldn't be a need for compensation. Effectively killing two birds with one stone....
  • Markjv81Markjv81 Posts: 1,003 ★★★★

    Markjv81 said:

    Markjv81 said:

    Markjv81 said:

    Whatever be the case
    Deep down you know (Who are opposing the compensation) that you are inferior in terms of gameplay who did ACT6 on current difficulty level.

    It requires endless grinding and huge efforts to do in current state and therefore a huge compensation is must on part of kabam for players who suffered all the dirty fights.

    Conceited much?

    The thing is with story content, you shouldn’t have to be a whale, a grinder, gotten extremely lucky with 5&6* pulls or the top 10% in skill to be able to beat it, story content should be for the average account with average skill. If you want to be tested that’s what LOL, AOL, the maze, boss rushes etc are for.
    For average players EQ are there especially Heroic and Master mode

    If you want those high end rewards then grind and earn them.

    Even LOL & AOL are easy in front of ACT6
    And for being lucky i must tell you that we had to rank up different champs just to clear 1 path and not use that champ again. It’s not easy to get through story content. This is permanent content and meant to be tough.
    No, you’re so far off the mark it’s not even funny, heroic and master mode events quests are for people who aren’t even at uncollected level and isn’t even remotely related to act 6. Traditionally story content is not meant to be tough it’s aimed at average level players not whales, grinders, the lucky or the highly skilled.
    At the same time the people who are investing more time in game should get more but you saying the ones who isn’t doing anything should sail through the highest difficulty.
    If nerf is needed then do it after 4 years why now??
    If you explore LOL now then the rewards aren’t that much because with time their value got deteriorated.
    So it’s simply NOT FAIR with those players who invested huge time in grinding and clearing content because it was way too tough.
    People who are investing more time do get more, more from AQ, AW, AOL,LOL etc

    Story content isn’t the highest difficulty, that’s the whole point, it should be geared towards average progression.
    That’s why the compensation because the one who did played way too tough content which shouldn’t be there in first place.
    Wrong, if it was too tough you should have simply chosen not to do it.
  • PulyamanPulyaman Posts: 2,365 ★★★★★

    Markjv81 said:

    Markjv81 said:

    Markjv81 said:

    Whatever be the case
    Deep down you know (Who are opposing the compensation) that you are inferior in terms of gameplay who did ACT6 on current difficulty level.

    It requires endless grinding and huge efforts to do in current state and therefore a huge compensation is must on part of kabam for players who suffered all the dirty fights.

    Conceited much?

    The thing is with story content, you shouldn’t have to be a whale, a grinder, gotten extremely lucky with 5&6* pulls or the top 10% in skill to be able to beat it, story content should be for the average account with average skill. If you want to be tested that’s what LOL, AOL, the maze, boss rushes etc are for.
    For average players EQ are there especially Heroic and Master mode

    If you want those high end rewards then grind and earn them.

    Even LOL & AOL are easy in front of ACT6
    And for being lucky i must tell you that we had to rank up different champs just to clear 1 path and not use that champ again. It’s not easy to get through story content. This is permanent content and meant to be tough.
    No, you’re so far off the mark it’s not even funny, heroic and master mode events quests are for people who aren’t even at uncollected level and isn’t even remotely related to act 6. Traditionally story content is not meant to be tough it’s aimed at average level players not whales, grinders, the lucky or the highly skilled.
    Who says story content isn't supposed to be hard? Other games? Okay, play those then. This game is designed the way it is. That's neither right or wrong, it just is.

    I don't get why all of a sudden people expect the whole game to be set up differently. Just bc newer players didn't think Act 5 was hard bc they were doing it with newer released R4 and R5 5*s doesn't mean it wasn't much harder with a bunch of 2016-2017 R4 and R5 4*s.
    Kabam obviously, considering they are changing it, why would they be making changes if they don’t agree?
    I believe story content up until act 6(maybe excluding 6.1) wasn’t hard, you could pretty much take any champ into a fight (other than ones with specific requirements) and with a basic level of skill expect to win the fight, that’s simply not the case anymore.
    Not being able to bring any champ to a fight isn't increased difficulty. That's increased roster requirements. Those aren't changing from the sound of it. Only things mentioned were attack values and the champion fight.

    Act 5 absolutely was difficult with R4 4* agent venoms and the like that a lot of people did large portions of it with. Just bc someone started a year ago and rolled act 5 with Corvus or Ghost doesn't mean it wasn't hard when it released.

    The fact they're changing it doesn't mean they agree at all either. It means there was enough backlash from the playerbase that they caved. Those are two very different things.
    That argument can be made either way. Kabam looked at the data and decided that it was too tough and not enough players were attempting act 6 at all or they saw the backlash and decided to change content. For someone who does not care if it is changed or not, you sure do sound salty mate. "Training wheels"? Really? I already explained so many times and many people in my alliance and friends playing the game are willing to wait for the right champions to do the content. It does not mean they are not skilled or need help completing content. It means we don't go for all the offers and are FTP. I am disappointed that you would make such a blanket statement.
    And people calling players who are not rushing to complete content. Well, if you are so superior, why are you crying for compensation? It just means you are frustrated that the difficulty is reducing after you completed the content. If you are so superior , don't claim any compensation kabam sends you then.
  • Markjv81Markjv81 Posts: 1,003 ★★★★
    Knation said:

    Markjv81 said:

    Markjv81 said:

    Markjv81 said:

    Whatever be the case
    Deep down you know (Who are opposing the compensation) that you are inferior in terms of gameplay who did ACT6 on current difficulty level.

    It requires endless grinding and huge efforts to do in current state and therefore a huge compensation is must on part of kabam for players who suffered all the dirty fights.

    Conceited much?

    The thing is with story content, you shouldn’t have to be a whale, a grinder, gotten extremely lucky with 5&6* pulls or the top 10% in skill to be able to beat it, story content should be for the average account with average skill. If you want to be tested that’s what LOL, AOL, the maze, boss rushes etc are for.
    For average players EQ are there especially Heroic and Master mode

    If you want those high end rewards then grind and earn them.

    Even LOL & AOL are easy in front of ACT6
    And for being lucky i must tell you that we had to rank up different champs just to clear 1 path and not use that champ again. It’s not easy to get through story content. This is permanent content and meant to be tough.
    No, you’re so far off the mark it’s not even funny, heroic and master mode events quests are for people who aren’t even at uncollected level and isn’t even remotely related to act 6. Traditionally story content is not meant to be tough it’s aimed at average level players not whales, grinders, the lucky or the highly skilled.
    Who says story content isn't supposed to be hard? Other games? Okay, play those then. This game is designed the way it is. That's neither right or wrong, it just is.

    I don't get why all of a sudden people expect the whole game to be set up differently. Just bc newer players didn't think Act 5 was hard bc they were doing it with newer released R4 and R5 5*s doesn't mean it wasn't much harder with a bunch of 2016-2017 R4 and R5 4*s.
    Kabam obviously, considering they are changing it, why would they be making changes if they don’t agree?
    I believe story content up until act 6(maybe excluding 6.1) wasn’t hard, you could pretty much take any champ into a fight (other than ones with specific requirements) and with a basic level of skill expect to win the fight, that’s simply not the case anymore.
    Because of power creep back then there were very few overpowered champs I think hyperion being the only one (people didn’t really know how to play quake)
    If they made fights doable by anyone in act 6 it’d be safe to say the overpowered champs would steamroll it
    Knation said:

    Markjv81 said:

    Markjv81 said:

    Markjv81 said:

    Markjv81 said:

    Whatever be the case
    Deep down you know (Who are opposing the compensation) that you are inferior in terms of gameplay who did ACT6 on current difficulty level.

    It requires endless grinding and huge efforts to do in current state and therefore a huge compensation is must on part of kabam for players who suffered all the dirty fights.

    Conceited much?

    The thing is with story content, you shouldn’t have to be a whale, a grinder, gotten extremely lucky with 5&6* pulls or the top 10% in skill to be able to beat it, story content should be for the average account with average skill. If you want to be tested that’s what LOL, AOL, the maze, boss rushes etc are for.
    For average players EQ are there especially Heroic and Master mode

    If you want those high end rewards then grind and earn them.

    Even LOL & AOL are easy in front of ACT6
    And for being lucky i must tell you that we had to rank up different champs just to clear 1 path and not use that champ again. It’s not easy to get through story content. This is permanent content and meant to be tough.
    No, you’re so far off the mark it’s not even funny, heroic and master mode events quests are for people who aren’t even at uncollected level and isn’t even remotely related to act 6. Traditionally story content is not meant to be tough it’s aimed at average level players not whales, grinders, the lucky or the highly skilled.
    At the same time the people who are investing more time in game should get more but you saying the ones who isn’t doing anything should sail through the highest difficulty.
    If nerf is needed then do it after 4 years why now??
    If you explore LOL now then the rewards aren’t that much because with time their value got deteriorated.
    So it’s simply NOT FAIR with those players who invested huge time in grinding and clearing content because it was way too tough.
    People who are investing more time do get more, more from AQ, AW, AOL,LOL etc

    Story content isn’t the highest difficulty, that’s the whole point, it should be geared towards average progression.
    That’s why the compensation because the one who did played way too tough content which shouldn’t be there in first place.
    Wrong, if it was too tough you should have simply chosen not to do it.
    If they nerf it are you ok with them reducing the rewards?
    Rewards should be equal to natural progression from act 5, not difficulty of the content.
  • Markjv81Markjv81 Posts: 1,003 ★★★★
    Knation said:

    Monk1 said:

    Markjv81 said:

    I laugh at all you guys who presumably based on your posts have explored act 6 100% are saying act 5 was hard, when it just simply wasn’t.

    Act 5 was hard when I did it.. with no 5* champs or the current meta of champs like ghost, aegon, doom etc

    Act 6 left as is will be much easier in 12 months time. Example.. the champion fight is now much easier than when it was first released as BWCV and doom have since been released and are perfect counters to it. Roll forward 12 more
    Months and 24 extra champs that can possibly be viable and make it easier to clear
    Doom bwcv mojo sorcerer supreme red guardian mr fantastic could probably do it with longshot as well
    The fight has definitely gotten a ton of counters
    How many average F2P players have those champs you mention? I don’t have a single 1 as 5 or 6*
  • arsjumarsjum Posts: 412 ★★★

    Markjv81 said:

    Markjv81 said:

    Whatever be the case
    Deep down you know (Who are opposing the compensation) that you are inferior in terms of gameplay who did ACT6 on current difficulty level.

    It requires endless grinding and huge efforts to do in current state and therefore a huge compensation is must on part of kabam for players who suffered all the dirty fights.

    Conceited much?

    The thing is with story content, you shouldn’t have to be a whale, a grinder, gotten extremely lucky with 5&6* pulls or the top 10% in skill to be able to beat it, story content should be for the average account with average skill. If you want to be tested that’s what LOL, AOL, the maze, boss rushes etc are for.
    For average players EQ are there especially Heroic and Master mode

    If you want those high end rewards then grind and earn them.

    Even LOL & AOL are easy in front of ACT6
    And for being lucky i must tell you that we had to rank up different champs just to clear 1 path and not use that champ again. It’s not easy to get through story content. This is permanent content and meant to be tough.
    No, you’re so far off the mark it’s not even funny, heroic and master mode events quests are for people who aren’t even at uncollected level and isn’t even remotely related to act 6. Traditionally story content is not meant to be tough it’s aimed at average level players not whales, grinders, the lucky or the highly skilled.
    Who says story content isn't supposed to be hard? Other games? Okay, play those then. This game is designed the way it is. That's neither right or wrong, it just is.

    I don't get why all of a sudden people expect the whole game to be set up differently. Just bc newer players didn't think Act 5 was hard bc they were doing it with newer released R4 and R5 5*s doesn't mean it wasn't much harder with a bunch of 2016-2017 R4 and R5 4*s.
    Most likely some players misreading DNA3000's lengthy post about what the difficulty should be in a progressional story content.
  • Markjv81Markjv81 Posts: 1,003 ★★★★
    Knation said:

    Markjv81 said:

    Knation said:

    Monk1 said:

    Markjv81 said:

    I laugh at all you guys who presumably based on your posts have explored act 6 100% are saying act 5 was hard, when it just simply wasn’t.

    Act 5 was hard when I did it.. with no 5* champs or the current meta of champs like ghost, aegon, doom etc

    Act 6 left as is will be much easier in 12 months time. Example.. the champion fight is now much easier than when it was first released as BWCV and doom have since been released and are perfect counters to it. Roll forward 12 more
    Months and 24 extra champs that can possibly be viable and make it easier to clear
    Doom bwcv mojo sorcerer supreme red guardian mr fantastic could probably do it with longshot as well
    The fight has definitely gotten a ton of counters
    How many average F2P players have those champs you mention? I don’t have a single 1 as 5 or 6*
    Not my point
    The point is a ton of counters are being added
    More counters doesn’t make a fight easier.
  • Monk1Monk1 Posts: 745 ★★★★
    Markjv81 said:

    Knation said:

    Markjv81 said:

    Knation said:

    Monk1 said:

    Markjv81 said:

    I laugh at all you guys who presumably based on your posts have explored act 6 100% are saying act 5 was hard, when it just simply wasn’t.

    Act 5 was hard when I did it.. with no 5* champs or the current meta of champs like ghost, aegon, doom etc

    Act 6 left as is will be much easier in 12 months time. Example.. the champion fight is now much easier than when it was first released as BWCV and doom have since been released and are perfect counters to it. Roll forward 12 more
    Months and 24 extra champs that can possibly be viable and make it easier to clear
    Doom bwcv mojo sorcerer supreme red guardian mr fantastic could probably do it with longshot as well
    The fight has definitely gotten a ton of counters
    How many average F2P players have those champs you mention? I don’t have a single 1 as 5 or 6*
    Not my point
    The point is a ton of counters are being added
    More counters doesn’t make a fight easier.
    Yes it does.. doom Makes fight Much easier and as he is a tank if you are struggling to dex, you can take block damage and then dex last hit
  • Markjv81Markjv81 Posts: 1,003 ★★★★
    Monk1 said:

    Markjv81 said:

    Knation said:

    Markjv81 said:

    Knation said:

    Monk1 said:

    Markjv81 said:

    I laugh at all you guys who presumably based on your posts have explored act 6 100% are saying act 5 was hard, when it just simply wasn’t.

    Act 5 was hard when I did it.. with no 5* champs or the current meta of champs like ghost, aegon, doom etc

    Act 6 left as is will be much easier in 12 months time. Example.. the champion fight is now much easier than when it was first released as BWCV and doom have since been released and are perfect counters to it. Roll forward 12 more
    Months and 24 extra champs that can possibly be viable and make it easier to clear
    Doom bwcv mojo sorcerer supreme red guardian mr fantastic could probably do it with longshot as well
    The fight has definitely gotten a ton of counters
    How many average F2P players have those champs you mention? I don’t have a single 1 as 5 or 6*
    Not my point
    The point is a ton of counters are being added
    More counters doesn’t make a fight easier.
    Yes it does.. doom Makes fight Much easier and as he is a tank if you are struggling to dex, you can take block damage and then dex last hit
    You can do that with capiw, who was already in game when 6.2 was released not 5 months after, if you can’t do the fight with capiw then you can’t do it with doom, again more counters doesn’t make the fight easier.
  • Horror_punkHorror_punk Posts: 1,053 ★★★★
    Markjv81 said:

    Markjv81 said:

    Markjv81 said:

    Markjv81 said:

    Whatever be the case
    Deep down you know (Who are opposing the compensation) that you are inferior in terms of gameplay who did ACT6 on current difficulty level.

    It requires endless grinding and huge efforts to do in current state and therefore a huge compensation is must on part of kabam for players who suffered all the dirty fights.

    Conceited much?

    The thing is with story content, you shouldn’t have to be a whale, a grinder, gotten extremely lucky with 5&6* pulls or the top 10% in skill to be able to beat it, story content should be for the average account with average skill. If you want to be tested that’s what LOL, AOL, the maze, boss rushes etc are for.
    For average players EQ are there especially Heroic and Master mode

    If you want those high end rewards then grind and earn them.

    Even LOL & AOL are easy in front of ACT6
    And for being lucky i must tell you that we had to rank up different champs just to clear 1 path and not use that champ again. It’s not easy to get through story content. This is permanent content and meant to be tough.
    No, you’re so far off the mark it’s not even funny, heroic and master mode events quests are for people who aren’t even at uncollected level and isn’t even remotely related to act 6. Traditionally story content is not meant to be tough it’s aimed at average level players not whales, grinders, the lucky or the highly skilled.
    At the same time the people who are investing more time in game should get more but you saying the ones who isn’t doing anything should sail through the highest difficulty.
    If nerf is needed then do it after 4 years why now??
    If you explore LOL now then the rewards aren’t that much because with time their value got deteriorated.
    So it’s simply NOT FAIR with those players who invested huge time in grinding and clearing content because it was way too tough.
    People who are investing more time do get more, more from AQ, AW, AOL,LOL etc

    Story content isn’t the highest difficulty, that’s the whole point, it should be geared towards average progression.
    That’s why the compensation because the one who did played way too tough content which shouldn’t be there in first place.
    Wrong, if it was too tough you should have simply chosen not to do it.
    Then i left with nothing to do in game.
    Why should i leave the content.
    Until a content is available I’ll try it and grind my units to complete it.
    Only COWARDS CHOSE NOT TO DO.
  • WorknprogressWorknprogress Posts: 7,233 ★★★★★
    Pulyaman said:

    Markjv81 said:

    Markjv81 said:

    Markjv81 said:

    Whatever be the case
    Deep down you know (Who are opposing the compensation) that you are inferior in terms of gameplay who did ACT6 on current difficulty level.

    It requires endless grinding and huge efforts to do in current state and therefore a huge compensation is must on part of kabam for players who suffered all the dirty fights.

    Conceited much?

    The thing is with story content, you shouldn’t have to be a whale, a grinder, gotten extremely lucky with 5&6* pulls or the top 10% in skill to be able to beat it, story content should be for the average account with average skill. If you want to be tested that’s what LOL, AOL, the maze, boss rushes etc are for.
    For average players EQ are there especially Heroic and Master mode

    If you want those high end rewards then grind and earn them.

    Even LOL & AOL are easy in front of ACT6
    And for being lucky i must tell you that we had to rank up different champs just to clear 1 path and not use that champ again. It’s not easy to get through story content. This is permanent content and meant to be tough.
    No, you’re so far off the mark it’s not even funny, heroic and master mode events quests are for people who aren’t even at uncollected level and isn’t even remotely related to act 6. Traditionally story content is not meant to be tough it’s aimed at average level players not whales, grinders, the lucky or the highly skilled.
    Who says story content isn't supposed to be hard? Other games? Okay, play those then. This game is designed the way it is. That's neither right or wrong, it just is.

    I don't get why all of a sudden people expect the whole game to be set up differently. Just bc newer players didn't think Act 5 was hard bc they were doing it with newer released R4 and R5 5*s doesn't mean it wasn't much harder with a bunch of 2016-2017 R4 and R5 4*s.
    Kabam obviously, considering they are changing it, why would they be making changes if they don’t agree?
    I believe story content up until act 6(maybe excluding 6.1) wasn’t hard, you could pretty much take any champ into a fight (other than ones with specific requirements) and with a basic level of skill expect to win the fight, that’s simply not the case anymore.
    Not being able to bring any champ to a fight isn't increased difficulty. That's increased roster requirements. Those aren't changing from the sound of it. Only things mentioned were attack values and the champion fight.

    Act 5 absolutely was difficult with R4 4* agent venoms and the like that a lot of people did large portions of it with. Just bc someone started a year ago and rolled act 5 with Corvus or Ghost doesn't mean it wasn't hard when it released.

    The fact they're changing it doesn't mean they agree at all either. It means there was enough backlash from the playerbase that they caved. Those are two very different things.
    That argument can be made either way. Kabam looked at the data and decided that it was too tough and not enough players were attempting act 6 at all or they saw the backlash and decided to change content. For someone who does not care if it is changed or not, you sure do sound salty mate. "Training wheels"? Really? I already explained so many times and many people in my alliance and friends playing the game are willing to wait for the right champions to do the content. It does not mean they are not skilled or need help completing content. It means we don't go for all the offers and are FTP. I am disappointed that you would make such a blanket statement.
    And people calling players who are not rushing to complete content. Well, if you are so superior, why are you crying for compensation? It just means you are frustrated that the difficulty is reducing after you completed the content. If you are so superior , don't claim any compensation kabam sends you then.
    I've said multiple times in this thread specifically that I don't want compensation.

    I'm not salty about the change in the slightest. I'm absolutely salty with "the community". I don't think I'm remotely superior at all, let alone bc I chose to do content before someone else. I do however get annoyed when those of us that did finish things first are just supposed to accept when those things get changed later but people who haven't done content yet think it's the end of the world and some massive injustice when something like rewards get changed later.
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