i know the buff is good for people in master and up or platinum idk but gold 1 and down looks almost the same. i’m kinda disappointed that the rewards down there look the same because i’m in g2 rn and i was hoping for more shards but oh well
From plat4 and down is almost the same a few more shard
yea, the rewards are the exact same. Maybe an extra T4CC, but I can get that from the glory store. Defender tactics don't effect us either. I guess I'll stay AQ only at least for now
So Stubborn tactic doesn't allow you to dodge an attack? What rubbish
That's not what it means lol, it means that if the defender evades/miss/dodge they will get an indestructible. Nothing is preventing your quake from evading or your ghost from phasing.
Sure, you can still evade, if you want them to keep getting indestructible charges...so....
I hope those indestructible charges are like killmonger's, where you can get rid of them through striking the defender in addition to what the node says which is to block a hit or be struck. If the indestructible charges cannot be removed except from blocking or being struck then its too OP.
It's only blocking or being struck. Basically, they want you to throw items. Imagine the strike fury/oscillate node lol. Take damage and use items or take damage and use items
I think the increase Is ok, but definitely could have been better. For all the trouble they increased for p4 and below 25%. That sucks. These nodes aren’t fun and the defensive tactics are even worse. The effort just isn’t worth it
How do you fight Doom well on stubborn tactics? Other than a power control/shock immune that is. Continuously waiting for aura to expire so that you don't get shocked is dumb. Because you have to evade his Sp1. Which gives him indestructible. And if he hits your block, you'll mostly get shocked.
The attack tactics are horrendous as why should control flow attackers not gain power flood on heavy and siphon gain block pen and rewards for this season barley changed they need to be increased way higher for it to be worth the time spent and with new map and how its meant to be harder doesnt reflect on the rewards put out please make rewards worth the time and rage from wars and not lacking
I expected 1.25 to 1.5 times the 5* and 6* shards rewards to be added to the next season onwards, because 5 and 6* shards are the main reason for doing AW in the first place. So disappointed that they increased the catalyst rewards instead. Not that I'm complaining of course but AW needs to focus more on improving 5* and 6* shards rewards rather than catalyst rewards which is what AQ is for. Not saying to remove T2A and stuff from AW season rewards of course, they can stay as they are.
A lot of really bad combinations to go with stubborn tactic. Tactics in general have been a failure since their inception and just as predicted all that has happened is create a new meta. Every single war will be using the stubborn tactic if everything stays as is.
Just remove tactics, you tried for so long but they just don't work. New nodes is enough of a change. Too many different node and champs in the game (2 champs get added to the pool every month as well) make the combinations impossible to test on your end.
There is no rewards buff, call it what it really is, a damn rewards PUFF! Nothing to get the community reinvigorated. Things are already in a bad place with the game, this does nothing to change that!
What's wrong with the AW solo events haha, you get free stuff just from placing AW defenders and moving in AW. Sure they may not be that impressive but it's still free stuff.
What a mockery for average players really Master 1 40k 6* shards Gold1 2.5k 6* shards
Are we exist in game???
Rewards quantum is a different discussion but you can't compare Masters top spot to Gold 1. In order to have a perfect season in Master, people spend about on average 5k+ units on potions and boosts. In order to have a perfect season in Gold 1, you just need to know your basic skills.
Really thanks for enlightening me But I guess the core of game should be balancing the unbalanced things.
For the stubborn tactic, does “dodged” mean only champs like invisible woman or NC with a dodge ability or does it mean any dash back, including dexterity, to dodge an opponents attack?
Glory. As simple as it is I think adding glory to each war rewards will encourage people to play. Then WE can chose the rewards ourselves depending on what our current progression is. You can increase the glory store limits, add items including alliance boosts etc. Maybe it's too simple of an idea and I missed something but to me, it makes sense.
Masters gets rewards worth efforts. Below, you get nothing much. And they just changed it from flow wars to Stubborn wars. Do you guys test your tactics? Or just have a randomiser pull whatever nodes from a hat?
Lol Kabam are so serious? What are you doing? 500 shards for gold1/2 is embarrassing for you. I always liked war but it's getting more and more useless. I mean why the stress of war if the rewards are barely a drop on a hot stone. 1000 6 star shards lol. Go back to the office and try again please
Comments
Master 1 40k 6* shards
Gold1 2.5k 6* shards
Are we exist in game???
Next OP tactic and it's respective attacker tactic doesn't counter it like flow...
Just remove tactics, you tried for so long but they just don't work. New nodes is enough of a change. Too many different node and champs in the game (2 champs get added to the pool every month as well) make the combinations impossible to test on your end.
But I guess the core of game should be balancing the unbalanced things.
And they just changed it from flow wars to Stubborn wars. Do you guys test your tactics? Or just have a randomiser pull whatever nodes from a hat?
What are you doing? 500 shards for gold1/2 is embarrassing for you. I always liked war but it's getting more and more useless. I mean why the stress of war if the rewards are barely a drop on a hot stone. 1000 6 star shards lol. Go back to the office and try again please
G2
6* shards remains the same
5* shards remains the same
T5B shards from 9k to 22500
T2A from 1 to 3
T4CC stayed the same
G1
6* shards increase of 500shards
5* shards remains d same
T5B shards from 13500 to 33750
T2A from 2 to 3
T4CC stayed d same
One word from their "exciting news" - Disappointment