Just looking at the rewards I'm a bit disappointed like everyone else. The Master level rewards are meant to be to help people on the way to UC, but these rewards are what I would expect from HEROIC. I've just learned how to actually play properly, my journey starting pretty much from the last mole man's, and having dipped my toe into master difficulty there, I was really excited for this month bc I thought I might actually be able to get some awesome rewards. But... nope. The best thing there for me is the T2B shards, which there is still hardly any of. My progression with exploring act 4 is not keeping up with my progression in achieving UC, and I'm really trying to get T2A without needing to explore Act 4. I was hoping for 1x T2A, probably a half since it is a side quest. But 10%? It costs me a lot to get shards from the glory store (about 20k glory for 4, which is why I'm not going there until I'm UC), but I could just spend 630 glory and get the same amount of T2A shards. Looks like my R4 of Domino is going to be shelved for a couple of months...
Just looking at the rewards I'm a bit disappointed like everyone else. The Master level rewards are meant to be to help people on the way to UC, but these rewards are what I would expect from HEROIC. I've just learned how to actually play properly, my journey starting pretty much from the last mole man's, and having dipped my toe into master difficulty there, I was really excited for this month bc I thought I might actually be able to get some awesome rewards. But... nope. The best thing there for me is the T2B shards, which there is still hardly any of. My progression with exploring act 4 is not keeping up with my progression in achieving UC, and I'm really trying to get T2A without needing to explore Act 4. I was hoping for 1x T2A, probably a half since it is a side quest. But 10%? It costs me a lot to get shards from the glory store (about 20k glory for 4, which is why I'm not going there until I'm UC), but I could just spend 630 glory and get the same amount of T2A shards. Looks like my R4 of Domino is going to be shelved for a couple of months...
Mate if you want to R4 domino just use your glory or continue with act 4 exploration. Glory caps at 15k anyways so no point saving it all.
Can u please turn the level cap a bit low , i am cav but i am not at level 60 so i can't play it so please turn down th level cap to 55. it's a humble request from my side, thanks
As a reminder, this is NOT Cavalier Difficulty and is a lead up to it.
I was level 60 either way, but I think that's more fair. Level 60's a grind. Level 55's around where someone's gonna be if they're ready for Canadian difficulty. Good shout.
This doesn’t seem much different than past iterations of Epic difficultly. Attack and health values are lower it seems and nodes seem pretty basic. Maybe the later weeks will ramp up a bit more? Just hoping this will eventually be a mode that has some lasting difficulty over the next year at least so it doesn’t become too stale too quickly. I’ll keep my hopes up for the next few weeks.
So far the Canadian difficulty is awesome. A little more challenge but rewards are awesome for the paths. I like this style of rewards set up where you can get the reward you want or need on the path rather than having to 100% if you don't have the time
Ok. First of all. This Canadian difficulty is not hard. This quest is just boring. Am i playing an actual game or doing something so mind-numbing? How many paths are there? Give us less paths and up the difficulty if anything. In my honest opinion, this isn't a play to make harder content, it's to keep us playing and grinding for scraps. This "harder" difficulty wont keep players on this game. You couldve had a simple boss rush without wasting the man-power on this long side quest. Just another month of boredom.
Ok. First of all. This Canadian difficulty is not hard. This quest is just boring. Am i playing an actual game or doing something so mind-numbing? How many paths are there? Give us less paths and up the difficulty if anything. In my honest opinion, this isn't a play to make harder content, it's to keep us playing and grinding for scraps. This "harder" difficulty wont keep players on this game. You couldve had a simple boss rush without wasting the man-power on this long side quest. Just another month of boredom.
Theres going to be boss rushes this month though lol.
So after the first path i did i finally felt a rush of the difficulty actually challenging and that challenge feels so great at last i have no problem with rewards or path as this challenge seems good for it
Ok. First of all. This Canadian difficulty is not hard. This quest is just boring. Am i playing an actual game or doing something so mind-numbing? How many paths are there? Give us less paths and up the difficulty if anything. In my honest opinion, this isn't a play to make harder content, it's to keep us playing and grinding for scraps. This "harder" difficulty wont keep players on this game. You couldve had a simple boss rush without wasting the man-power on this long side quest. Just another month of boredom.
Theres going to be boss rushes this month though lol.
Thats good then. Still find the side quest boring lol Kabam wasted their time and ours. i find this as a slap in the face to the community.
The only issue I have is regarding the ambush....bosses in every quest have always had the most health....ambushes have always been in line with what was on path....then ya do a 180 here and put an ambush with about 3 times the health of the actual boss itself
A lot of the feedback so far seems to be from people stating that the Canadian difficulty is not hard enough. I completely disagree. It’s the first week of a four week challenge that the difficulty will ramp up over four weeks. I am sure it will get more challenging. I really don’t want to wind up in a situation we’re I have to spend a bunch of time simply planning on how I will approach the side event. It is a side event. Kabam please don’t over tune the difficulty of Cavalier simply because a few people are humble bragging about how great they are and weak Canadian difficulty is. I would like to play cavalier difficulty month in and out without rage quitting.
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I'm currently using Android 5.1
I am not disappointed with the rewards, I find good rewards, I will be disappointed with what will come in the crystals ...
One last-minute change before these go live:
- Canadian Difficulty now unlocks at Level 55
As a reminder, this is NOT Cavalier Difficulty and is a lead up to it.
Make it 50, please
...Though I wish you said something earlier but I’m happy either way.
Give us less paths and up the difficulty if anything. In my honest opinion, this isn't a play to make harder content, it's to keep us playing and grinding for scraps.
This "harder" difficulty wont keep players on this game. You couldve had a simple boss rush without wasting the man-power on this long side quest. Just another month of boredom.
He is stronger than the boss or any other champ on the map by far.
And having these ambushes on basically every path is HORRIBLE design, nobody liked it in the mole-man event, and nobody likes it here.
I really don’t want to wind up in a situation we’re I have to spend a bunch of time simply planning on how I will approach the side event. It is a side event. Kabam please don’t over tune the difficulty of Cavalier simply because a few people are humble bragging about how great they are and weak Canadian difficulty is. I would like to play cavalier difficulty month in and out without rage quitting.