In the name of Objective Madness
![DNA3000](https://us.v-cdn.net/6029252/uploads/avatarstock/nP49F6XY356XV.png)
![](https://us.v-cdn.net/6029252/uploads/editor/7c/rs2snj0k34xp.png)
Cool. Free shards. Just a few more fights to go.
![](https://us.v-cdn.net/6029252/uploads/editor/f0/khpzg3kaq7dz.png)
Hey there, five star shards. Better yet. Just need a bit more ...
![](https://us.v-cdn.net/6029252/uploads/editor/14/t7dl7w3ff163.png)
Three star shards. Well, free is free.
![](https://us.v-cdn.net/6029252/uploads/editor/1h/9acut3ra8zxs.png)
Okay, four star shards is fine, but ...
![](https://us.v-cdn.net/6029252/uploads/editor/3h/sgth5eb3f9eh.png)
Yeah, more five star shards, I get it, great but I really ...
![](https://us.v-cdn.net/6029252/uploads/editor/90/ueydm8lxxge1.png)
Can I get back to ...
![](https://us.v-cdn.net/6029252/uploads/editor/wj/v21m4f4v8unw.png)
You know what, can you just send me a push notification when you're done? Thanks ...
20
Comments
I feel we had this problem when they first started using the pop-up objectives and they found a way to turn them off. If it's a handful of fights constant pop-up is no problem. When it's 20 objectives many of them w 50-60 prompts that's overboard affecting gameplay qol
Agree, the 10/30/60 (or however many fights they are) Separate Objectives could have just been better designed as a SINGLE Objective (per class) with 3 LEVELS to it (like how most other ones are in other months). Then it would be just 1 tap (per class), and you claim Level-1 reward at 10 and then future ones continue to overall 30, and then LEVEL-3 to overall 60 (of that class).
this was a hoot, thanks for the chuckle.
“Hey, look at all these clicks! We have so many people playing our game!” It’s a good way to inflate you numbers artificially....
Also, a good way to annoy your customer base. I have basically stopped playing some games due to the incessant pop ups.
Make them 1/3 quests. Complete 10, then do 20 more, then 30 more.... less pop ups. Same results. Easy solution.