**UPDATES TO ENLISTMENT GIFTING EVENT:**
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
**KNOWN ISSUE**
We have adjusted the node placement of the new AW maps to better allow path traversal. As a result, defender placements have been reset. Please, take a moment to re-place your defender setup. We will be pushing out a message in-game shortly.
We have adjusted the node placement of the new AW maps to better allow path traversal. As a result, defender placements have been reset. Please, take a moment to re-place your defender setup. We will be pushing out a message in-game shortly.
Seeing Red node bugged for Omega Red

As far as I can tell, my R5 Omega Red is not converting bleeds to passive prowess as the node describes. Discovered this in cavalier difficulty of the new event quest
2
Comments
Here is a video of OR Pruifying the bleeds at 0 spores:
Death Factor
While near the opponent, Omega Red inflicts 1 Death Spore every .5 second(s) up to a maximum of 10. Once the opponent is out of range they lose 1 Death Spore every .15 second(s). Death Spores are not affected by Ability Accuracy reduction.
Each Death Spore lowers the opponent’s Armor Rating by 105 and reduces their chance to Purify debuffs by 10%.
Death Spores struggle to effect mechanical components and are inflicted 4 times slower against Robots. A node is an modified defender ability, since it is an defender ability doing the purification it can be shut down by AAR
If you were to use Medusa and armor shatter a robot, you’ll stop gaining the aptitude buffs as well.
So I’d say it’s working as intended.
It doesn’t work, I reported it, they can do what they want with it. You can test it all you want for them, I have better things to do with my time.