Just want to echo the other sentiments to delay by a day. We have set routes based on our players' champion pool and time zone. Rearranging at the last second is next to impossible for Map 6.
This is not something we are interested in doing, because it would completely throw off the schedule by a day, and then reduce the amount of time between the two series of Alliance Quests. This has been done in the past, but not something we like to do very often.
This is not something we are interested in doing, because it would completely throw off the schedule by a day, and then reduce the amount of time between the two series of Alliance Quests. This has been done in the past, but not something we like to do very often.
In the UK it already 10.30pm this is dumb changing timers won't solve time we lost some of us need to work tomorrow and need go bed soon but now with this issue and u guys refusing to start it day later it like ur saying well not our problem deal with it we suffer coz u guys have no clue what going on and obviously showing the international community that u guys simply don't care for the international market is it too much to ask that when something gets fixed u don't break something else and then think about the community and what's best
This is not something we are interested in doing, because it would completely throw off the schedule by a day, and then reduce the amount of time between the two series of Alliance Quests. This has been done in the past, but not something we like to do very often.
Directly from Mike on 1 day delay. Not gonna happen boys. ^
then 30 minute timers plz
They're adjusting the Timers to accommodate. 30-Minute Timers would defeate the purpose of that.
they're adjusting the timers b/c they screwed up
30-minute timers would "accommodate" the many players that have set schedules/have to sleep, in order to still complete Map 6
As its already been stated, they can't accommodate to everyone's schedule. No matter what they do, people will have different schedules. It's a global game. There are many different Time Zones.
Why are we being punished with a delayed start time instead of just delaying an entire day? It's not our fault your system is screwed up and caused the issue. You can't even tell us when the game will be back up to run AQ properly. That means us officers or leaders will have to be constantly checking the forums/game to know when to start it, and hope and pray we can get people in to do their lines. People have lives, they can't just always toss around their schedule for this game. As a paying customer, I'm astounded by the fact you said you're not gonna delay it because it screws up your schedule! This is just ridiculous
We all saw the two AQ hubs. Two "Start" buttons, two little green arrows on the top right corner...
This was not a bug. This is code written for the game.
Get your thumbs ready, people; rank down tickets are coming again!
You heard it here first.
I doubt it. There were two alpha arenas too. It wasn't just limited to AQ.
Notwithstanding the rest of the bugs and the duplications, the layout of the AQ hubs is newly written code. It didn't appear out of thin air. They are planning to do something with it. They will, of course, botch it at launch.
This is not something we are interested in doing, because it would completely throw off the schedule by a day, and then reduce the amount of time between the two series of Alliance Quests. This has been done in the past, but not something we like to do very often.
Directly from Mike on 1 day delay. Not gonna happen boys. ^
then 30 minute timers plz
They're adjusting the Timers to accommodate. 30-Minute Timers would defeate the purpose of that.
they're adjusting the timers b/c they screwed up
30-minute timers would "accommodate" the many players that have set schedules/have to sleep, in order to still complete Map 6
As its already been stated, they can't accommodate to everyone's schedule. No matter what they do, people will have different schedules. It's a global game. There are many different Time Zones.
...and that's EXACTLY why 30 minute timers would be helpful. So players are able to move more in the now more limited time they have as a result of Kabam messing AQ up and changing the start/end times with very little notice.
As its already been stated, they can't accommodate to everyone's schedule. No matter what they do, people will have different schedules. It's a global game. There are many different Time Zones.
Wow, you really have no clue do you? That's why we're calling for a day delay and starting on normal time. Delaying a day would accommodate because it will be the expected start time and what people have planned and scheduled for.
This is not something we are interested in doing, because it would completely throw off the schedule by a day, and then reduce the amount of time between the two series of Alliance Quests. This has been done in the past, but not something we like to do very often.
Directly from Mike on 1 day delay. Not gonna happen boys. ^
then 30 minute timers plz
They're adjusting the Timers to accommodate. 30-Minute Timers would defeate the purpose of that.
they're adjusting the timers b/c they screwed up
30-minute timers would "accommodate" the many players that have set schedules/have to sleep, in order to still complete Map 6
As its already been stated, they can't accommodate to everyone's schedule. No matter what they do, people will have different schedules. It's a global game. There are many different Time Zones.
...and that's EXACTLY why 30 minute timers would be helpful. So players are able to move more in the now more limited time they have as a result of Kabam messing AQ up and changing the start/end times with very little notice.
You're missing the point of what I'm saying. Daytime, nighttime, no matter when, someone is inconvenienced no matter what they choose. 30-Minute Timers would be no more helpful in preventing that.
As its already been stated, they can't accommodate to everyone's schedule. No matter what they do, people will have different schedules. It's a global game. There are many different Time Zones.
Wow, you really have no clue do you? That's why we're calling for a day delay and starting on normal time. Delaying a day would accommodate because it will be the expected start time and what people have planned and scheduled for.
I'm not the one making the decisions. That's what they went with. They've stated they're not interested in doing that because it affects the next Round and the time between.
This is true, but no matter what time we started it, it would be late somewhere. We're working on getting this up as soon as we can, but can't guarantee a time.
Miike, alliances have to work around people's schedules, and that's something that can be very difficult to get into rhythm for. Although you imply that no time is a good time, that's false. There is one good time to start: the predictable time everyone knows AQ starts at. That one moment in time is the optimal one for all alliances that have already worked out the problems with timing. Every other moment in time is worse, because it is an unpredictable change.
I believe I can speak for my alliance when I say that an unplanned and sudden shift in schedule is the worst possible way to handle this problem. We would vote for AQ to restart on the normal time schedule as the least disruptive way to deal with this problem. I would also be willing to bet anything that if put to a vote the majority of alliances would prefer the timing schedule to remain stable. I don't often assert that level of certainty.
This is true, but no matter what time we started it, it would be late somewhere. We're working on getting this up as soon as we can, but can't guarantee a time.
AQ needs to be delayed a full day and stay on same start schedule. Having it start after midnight UK time will cause serious issues for multinational alliances. Then to have the rest of the aq session on that schedule will cause problems for the entire series. I also dont understand why people starting free maps get extra resources in their treasury that they didn't even spend. This is unacceptable, especially compounded with the Android users missing out on rockets scrapyard completion as well as arena. This is a huge mess and not up to lofty standards. We've already been screwed waiting on this update with all the bugs and no compensation, now you are just making things worse !
Miike, so let me get this right. You have two choices basically:
- start day 1 of AQ very late, with guarantee lots of alliances won't be able to complete day 1 even with 30 min timers
- Postpone AQ by a day, and having only two day break instead of three between this and next AQ cycle
I'm sure a lot of people would prefer the 2nd option. This just shows how out of touch you are with your player base.
Also you had no issues starting a second AQ two days after one at the end of Season 3. Why was that different than now? Because it was convienant for Kabam then and not now?
I'm not the one making the decisions. That's what they went with. They've stated they're not interested in doing that because it affects the next Round and the time between.
As a group leader in an alliance and one of the people who regularly deals with timing and scheduling for an international timezone-spread group and alliance, I really have literally no idea what possible reason there could be for prioritizing the spacing between rounds over the daily timing schedule of map starts. There are three days between AQ rounds. Reducing that to two days would affect our alliance exactly not at all, and I cannot conceive of a general non-manufactured reason why that would matter.
AQ already has a three day buffer between rounds. What I want to know is what possible reason could there be to disrupt the daily timing schedule just to make sure that three day buffer doesn't become a two day buffer. And I really want to know how reducing the three day buffer to two days could possibly affect the next AQ round. It would still start at the same time, on the same day. Do we have players that hibernate for three days in between AQ rounds that would be negatively affected? AQ sequences are already eight days long which makes them start and end out of cycle with the seven day week already: eventually AQ starts on every day and ends on every day of the week. Changing the AQ schedule by one whole day doesn't create any harm that the eight day schedule doesn't already cause. Changing the AQ start times by eight hours or more does create actual harm.
If Kabam is fixated on this solution, nothing I say will change their minds. But I still feel compelled to express my belief that this is the worst possible way to address the problem, and challenge anyone to come up with a reason why a one day delay is somehow worse than a random time restart.
Do the right thing and start AQ 24 hours later with a 2 day break between next series to bring the schedule back in line. Don't punish the players further by throwing the whole timing of this series completely off
I'm not the one making the decisions. That's what they went with. They've stated they're not interested in doing that because it affects the next Round and the time between.
As a group leader in an alliance and one of the people who regularly deals with timing and scheduling for an international timezone-spread group and alliance, I really have literally no idea what possible reason there could be for prioritizing the spacing between rounds over the daily timing schedule of map starts. There are three days between AQ rounds. Reducing that to two days would affect our alliance exactly not at all, and I cannot conceive of a general non-manufactured reason why that would matter.
AQ already has a three day buffer between rounds. What I want to know is what possible reason could there be to disrupt the daily timing schedule just to make sure that three day buffer doesn't become a two day buffer. And I really want to know how reducing the three day buffer to two days could possibly affect the next AQ round. It would still start at the same time, on the same day. Do we have players that hibernate for three days in between AQ rounds that would be negatively affected? AQ sequences are already eight days long which makes them start and end out of cycle with the seven day week already: eventually AQ starts on every day and ends on every day of the week. Changing the AQ schedule by one whole day doesn't create any harm that the eight day schedule doesn't already cause. Changing the AQ start times by eight hours or more does create actual harm.
If Kabam is fixated on this solution, nothing I say will change their minds. But I still feel compelled to express my belief that this is the worst possible way to address the problem, and challenge anyone to come up with a reason why a one day delay is somehow worse than a random time restart.
I'm not debating people voicing themselves. Everyone has that right. I'm simply relaying what was said. I understand where you're coming from. If I could help more, I would. I just don't make the decisions. I'm just stating the logic that it's always a different Time Zone somewhere. People can voice what they like. I don't dispute that.
@KabamMiike, it is extremely imperative that AQ now be delayed a full 24 hours, until tomorrow. Everyone works out their schedule based on the set time it already goes live. To plan ahead a players lane setup, energy usage, who moves first, then who moves in tandem in accordance with them, etc, etc, etc - especially for Map 6 is no easy task. Now, to re-format, because of a later start time that is & was clearly a fault not of our own, takes much more planning than previously before.
Many people will not be able to move, paths will have to be altered, so you better expect many top tier alliances to share account & so forth, in order to accommodate their fellow alliance comrades. This should just be pushed over until tomorrow, regular time. Doesn't really matter if our AQ downtime will be short a day. Many of us actually enjoy running AQ. I'm sure many won't mind only 1 day off, just to have this fixed & all sorted out properly.
I know that many of you feel that we should be changing the start time of this event to 12 pm PDT tomorrow, but there are a few reasons that we cannot do this, aside from the shifting of the schedule. A major one has to do with the scheduling and ability to move on any issues that may arise, being as it is a Saturday.
We will be issuing all refunds to Alliance treasuries within the next hour, and starting the next round of Alliance Quests at 4pm PDT (approx 1 hour away).
I'm not the one making the decisions. That's what they went with. They've stated they're not interested in doing that because it affects the next Round and the time between.
As a group leader in an alliance and one of the people who regularly deals with timing and scheduling for an international timezone-spread group and alliance, I really have literally no idea what possible reason there could be for prioritizing the spacing between rounds over the daily timing schedule of map starts. There are three days between AQ rounds. Reducing that to two days would affect our alliance exactly not at all, and I cannot conceive of a general non-manufactured reason why that would matter.
AQ already has a three day buffer between rounds. What I want to know is what possible reason could there be to disrupt the daily timing schedule just to make sure that three day buffer doesn't become a two day buffer. And I really want to know how reducing the three day buffer to two days could possibly affect the next AQ round. It would still start at the same time, on the same day. Do we have players that hibernate for three days in between AQ rounds that would be negatively affected? AQ sequences are already eight days long which makes them start and end out of cycle with the seven day week already: eventually AQ starts on every day and ends on every day of the week. Changing the AQ schedule by one whole day doesn't create any harm that the eight day schedule doesn't already cause. Changing the AQ start times by eight hours or more does create actual harm.
If Kabam is fixated on this solution, nothing I say will change their minds. But I still feel compelled to express my belief that this is the worst possible way to address the problem, and challenge anyone to come up with a reason why a one day delay is somehow worse than a random time restart.
I'm not the one making the decisions. That's what they went with. They've stated they're not interested in doing that because it affects the next Round and the time between.
Don't worry too much about it; it will be a miracle if they sort this thing out in less than 24 hours.
You will be getting your 1-day delay in the end.
I know that many of you feel that we should be changing the start time of this event to 12 pm PDT tomorrow, but there are a few reasons that we cannot do this, aside from the shifting of the schedule. A major one has to do with the scheduling and ability to move on any issues that may arise, being as it is a Saturday.
We will be issuing all refunds to Alliance treasuries within the next hour, and starting the next round of Alliance Quests at 4pm PDT (approx 1 hour away).
That's not ideal, man. 4pm PDT is 7pm my time. 7pm my time, is 12-1 am for my Euro guys. Not even counting my other foreign players. Smh
Only way this will work accordingly, & in everyone's favor, is if we are issued 30 min timers tonight, & AQ be able to start again tomorrow at regular time, if we finish before the time starting tonight.
Shifting it tomorrow may cause us to have to work on the weekend and seeing is that we are the ones who caused all the issues we don't feel it's fair that we be the ones that have to deal with them
I know that many of you feel that we should be changing the start time of this event to 12 pm PDT tomorrow, but there are a few reasons that we cannot do this, aside from the shifting of the schedule. A major one has to do with the scheduling and ability to move on any issues that may arise, being as it is a Saturday.
We will be issuing all refunds to Alliance treasuries within the next hour, and starting the next round of Alliance Quests at 4pm PDT (approx 1 hour away).
I'm sorry Miike, that's just not good enough. I understand it's not your personal decision but the game teams decision to do that so they can enjoy their weekend whilst disrupting the weekend of their customers is unacceptable
I know that many of you feel that we should be changing the start time of this event to 12 pm PDT tomorrow, but there are a few reasons that we cannot do this, aside from the shifting of the schedule. A major one has to do with the scheduling and ability to move on any issues that may arise, being as it is a Saturday.
We will be issuing all refunds to Alliance treasuries within the next hour, and starting the next round of Alliance Quests at 4pm PDT (approx 1 hour away).
Sooo...you can't start aq with 24h delay because you don't work on saturdays? That's your reason??
This is getting ridiculous. Couldn't log on for AW last night. Started AQ early this morning and started clearing map now AQ isn't even in the menu like it hasn't started. Kabam how about looking after your loyal player's for once in your life.
Comments
They're adjusting the Timers to accommodate. 30-Minute Timers would defeate the purpose of that.
they're adjusting the timers b/c they screwed up
30-minute timers would "accommodate" the many players that have set schedules/have to sleep, in order to still complete Map 6
As its already been stated, they can't accommodate to everyone's schedule. No matter what they do, people will have different schedules. It's a global game. There are many different Time Zones.
We all saw the two AQ hubs. Two "Start" buttons, two little green arrows on the top right corner...
This was not a bug. This is code written for the game.
Get your thumbs ready, people; rank down tickets are coming again!
You heard it here first.
I doubt it. There were two alpha arenas too. It wasn't just limited to AQ.
Notwithstanding the rest of the bugs and the duplications, the layout of the AQ hubs is newly written code. It didn't appear out of thin air. They are planning to do something with it. They will, of course, botch it at launch.
Good times!
...and that's EXACTLY why 30 minute timers would be helpful. So players are able to move more in the now more limited time they have as a result of Kabam messing AQ up and changing the start/end times with very little notice.
Wow, you really have no clue do you? That's why we're calling for a day delay and starting on normal time. Delaying a day would accommodate because it will be the expected start time and what people have planned and scheduled for.
You're missing the point of what I'm saying. Daytime, nighttime, no matter when, someone is inconvenienced no matter what they choose. 30-Minute Timers would be no more helpful in preventing that.
I'm not the one making the decisions. That's what they went with. They've stated they're not interested in doing that because it affects the next Round and the time between.
Miike, alliances have to work around people's schedules, and that's something that can be very difficult to get into rhythm for. Although you imply that no time is a good time, that's false. There is one good time to start: the predictable time everyone knows AQ starts at. That one moment in time is the optimal one for all alliances that have already worked out the problems with timing. Every other moment in time is worse, because it is an unpredictable change.
I believe I can speak for my alliance when I say that an unplanned and sudden shift in schedule is the worst possible way to handle this problem. We would vote for AQ to restart on the normal time schedule as the least disruptive way to deal with this problem. I would also be willing to bet anything that if put to a vote the majority of alliances would prefer the timing schedule to remain stable. I don't often assert that level of certainty.
AQ needs to be delayed a full day and stay on same start schedule. Having it start after midnight UK time will cause serious issues for multinational alliances. Then to have the rest of the aq session on that schedule will cause problems for the entire series. I also dont understand why people starting free maps get extra resources in their treasury that they didn't even spend. This is unacceptable, especially compounded with the Android users missing out on rockets scrapyard completion as well as arena. This is a huge mess and not up to lofty standards. We've already been screwed waiting on this update with all the bugs and no compensation, now you are just making things worse !
- start day 1 of AQ very late, with guarantee lots of alliances won't be able to complete day 1 even with 30 min timers
- Postpone AQ by a day, and having only two day break instead of three between this and next AQ cycle
I'm sure a lot of people would prefer the 2nd option. This just shows how out of touch you are with your player base.
As a group leader in an alliance and one of the people who regularly deals with timing and scheduling for an international timezone-spread group and alliance, I really have literally no idea what possible reason there could be for prioritizing the spacing between rounds over the daily timing schedule of map starts. There are three days between AQ rounds. Reducing that to two days would affect our alliance exactly not at all, and I cannot conceive of a general non-manufactured reason why that would matter.
AQ already has a three day buffer between rounds. What I want to know is what possible reason could there be to disrupt the daily timing schedule just to make sure that three day buffer doesn't become a two day buffer. And I really want to know how reducing the three day buffer to two days could possibly affect the next AQ round. It would still start at the same time, on the same day. Do we have players that hibernate for three days in between AQ rounds that would be negatively affected? AQ sequences are already eight days long which makes them start and end out of cycle with the seven day week already: eventually AQ starts on every day and ends on every day of the week. Changing the AQ schedule by one whole day doesn't create any harm that the eight day schedule doesn't already cause. Changing the AQ start times by eight hours or more does create actual harm.
If Kabam is fixated on this solution, nothing I say will change their minds. But I still feel compelled to express my belief that this is the worst possible way to address the problem, and challenge anyone to come up with a reason why a one day delay is somehow worse than a random time restart.
I'm not debating people voicing themselves. Everyone has that right. I'm simply relaying what was said. I understand where you're coming from. If I could help more, I would. I just don't make the decisions. I'm just stating the logic that it's always a different Time Zone somewhere. People can voice what they like. I don't dispute that.
Many people will not be able to move, paths will have to be altered, so you better expect many top tier alliances to share account & so forth, in order to accommodate their fellow alliance comrades. This should just be pushed over until tomorrow, regular time. Doesn't really matter if our AQ downtime will be short a day. Many of us actually enjoy running AQ. I'm sure many won't mind only 1 day off, just to have this fixed & all sorted out properly.
I know that many of you feel that we should be changing the start time of this event to 12 pm PDT tomorrow, but there are a few reasons that we cannot do this, aside from the shifting of the schedule. A major one has to do with the scheduling and ability to move on any issues that may arise, being as it is a Saturday.
We will be issuing all refunds to Alliance treasuries within the next hour, and starting the next round of Alliance Quests at 4pm PDT (approx 1 hour away).
That's not ideal, man. 4pm PDT is 7pm my time. 7pm my time, is 12-1 am for my Euro guys. Not even counting my other foreign players. Smh
Only way this will work accordingly, & in everyone's favor, is if we are issued 30 min timers tonight, & AQ be able to start again tomorrow at regular time, if we finish before the time starting tonight.
I'm sorry Miike, that's just not good enough. I understand it's not your personal decision but the game teams decision to do that so they can enjoy their weekend whilst disrupting the weekend of their customers is unacceptable
Sooo...you can't start aq with 24h delay because you don't work on saturdays? That's your reason??