Since I have now realized the change must be lawful good and not chaotic evil: Masteries are free to switch up and change, and you can save various mastery builds
Since I have now realized the change must be lawful good and not chaotic evil: Masteries are free to switch up and change, and you can save various mastery builds
YES. I have to spend 25-40 units every time I want to change them.
Remove all the bugs. Edit: (Nvm, that seems like a big change, lol). So for small changes, get rid of those useless offers that most of the player base don't even bother looking at them. Make Dormammu incinerate immune lol.
Take away the help button for champs on cd in arena, and just reduce the time it takes for them to recharge. I mean if they take away the request help on those champs, I'd probably be fine with no time reduction on them.
A bookmarker or checkpoint that puts my quests where I left off from last played. Like in event quest if I'm exploring uncollected leave it on the difficulty I'm working on instead of putting it back to cavalier difficulty.
Similarly in Story, if I'm exploring act 5 stop putting it back to act 6 and leave it to act 5.
A bookmarker or checkpoint that puts my quests where I left off from last played. Like in event quest if I'm exploring uncollected leave it on the difficulty I'm working on instead of putting it back to cavalier difficulty.
Similarly in Story, if I'm exploring act 5 stop putting it back to act 6 and leave it to act 5.
-- When you finish a path in a quest, the screen should return you to the chapter you were in, not the final chapter. For example, in the monthly EQ, I do a completion run, and then explore each chapter. But each time I finish a path in chapters 1 and 2, the game returns me to chapter 3.
-- When you enter a quest, if you do not move from the opening node, you should be able to adjust your roster without leaving and navigating back to the chapter. Or have a Spectate button for the EQ.
There is just a lot of needless clicking required that could be easily avoided IMO.
Comments
Slight reduce every champ's heavy reach
Additionally:
For a random 5 secs the opponent becomes immune to everything
And then watch the world burn
Masteries are free to switch up and change, and you can save various mastery builds
Similarly in Story, if I'm exploring act 5 stop putting it back to act 6 and leave it to act 5.
When needing to use Small Energy to option to open more than 1
When popping crystals option to pop more than 10 at a time
-- When you finish a path in a quest, the screen should return you to the chapter you were in, not the final chapter. For example, in the monthly EQ, I do a completion run, and then explore each chapter. But each time I finish a path in chapters 1 and 2, the game returns me to chapter 3.
-- When you enter a quest, if you do not move from the opening node, you should be able to adjust your roster without leaving and navigating back to the chapter. Or have a Spectate button for the EQ.
There is just a lot of needless clicking required that could be easily avoided IMO.