**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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You don't HAVE to pay money for this event. You can get almost the same amount of stuff as the previous Appreciation calendars but now you have to put in the smallest amount of effort in. Those who DO pay get more, just like with everything else in the game.
Just because someone does something nice once or twice doesn't mean it should ever be expected of them to do it again. This is true in life and in game.
We've only had 2 times where it was a 90 calendar. Everytime before that, it was a 7 day event.
Stop thinking they are replacing something.
The bottom line is this event serves as a replacement of the calendar, and has introduced monetization and removed grace days. Kabam has every right to do that if they so choose, and players have every right to not be happy about it.
If you play the game to the point of worrying about rewards... U pretty much do 10 fights a day between EQ, Arena, Side EQ, Proving Grounds, Story Mode.
Now the grace period i do understand; but then again lets complain about missing a calendar date, the 4hrs free crystals, the daily crystas and the 22 hr solo event... Yeah its Ridiculous uh?
Didn't think so.
As the OP mentioned, stuff happens. I just happen to injure my left index finger at work enough to require stitches and a splint the day it went live. There was a delay in my logging in. I'm not sure whether the delay was long enough to miss one though.
As far as the pass goes, it's a paid offer that gives you more. How's it different than the questing booster at the end of Cav or UC? Or any other paid offer designed to help you?
Both things are the same in that they are a timed objective.
I have no problem with Kabam implementing a battlepass format to this, either. Game only exists as long as people are spending on it, so I won’t begrudge them trying to encourage new forms of spending.
The things I would change, however are this:
1) Grace Days. As easy as it is to knock out ten fights, sometimes life happens. Phone breaks, service outage, whatever. Sometimes a player can’t log on through no fault of their own. A handful of grace days goes a long way.
2) Make AQ and AW fights count toward the objective. Honestly I don’t know why they don’t. Engagement is engagement, I’m not sure why Alliance content doesn’t count.
3) This one’s probably just a bug and they’ve got bigger fish to fry, but make the objective notification clearer when you’ve completed your ten fights so that people don’t miss it by accident. Or alternatively, let the objectives stack (so long as you’ve completed them and just haven’t claimed them).
Other than these three things, I’m good with it. And even these things aren’t deal breakers, just things I’d change if I were in charge.