**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Dr. Zola
Edit: it is working now. Can confirm second run with Ronan have #metal point.
If it's helps anyone, magik; trick is waiting out the first sp1 or sp2 bait unstoppable, then sp2 to drain and lock him, then only medium light light for back draft intercepts. He's aggressive, but sometimes he doesn't dash in and the medium on the back draft stops you whiffing. Then you can just parry and continue the back draft cycle.
As it turns out, apparently many (not all!) vocal cries of content being "Too easy" that we've had the past year here in the forum are a calculated effort by a certain type of group of people who have much to gain (if u get my meaning) by the game being as tough as it can be.
I too would have chalked it up to tinfoil hat stuff, if it wasn't blatanly clear that this type of "player" has an enormous presence in game nowdays. Unfortunately.
So yeh. Whilst I still believe that some EndGame players who've rushed to be at the utmost limit of what can be achieved, and hence are jaded and crave harder and harder challenges...
I used to find some comments kinda weird, even mindblowing. But they make sense now if you consider it as an effort to manipulate kbm. It also makes it easier to understand why some people get absolutely mad furious when kbm goes larger player base friendly. Like when they put out content that lots of people can access and enjoy.
Or when they tune down, fix or (oh yes I will use that word haha) NERF content. The viciousness I've witnessed from some people in regards to those instances. Again, maybe not all of those guys get angry coz it directly affects their little scams... but some for sure do. U know who u are haha
Anyways, the frustration comes from the fact that there really hasn’t been any challenging content for deep endgame players in well over a year and a half and it’s making the game boring to people like me.