Gamora buff details - changes listed
BitterSteel
Member Posts: 9,264 ★★★★★
Light attacks
35% chance for a 9 second 609.3 attack fury buff -> 65% chance for a 14 second 389.9 attack fury buff
Medium attacks
35% chance for a 207.7 cruelty buff for 9 seconds -> 65% chance for a 65.0 cruelty buff for 14 seconds
Buff duration bonus for duration of fight bonus unchanged
+1.5% duration of buffs for each second, max 60%
Miss counter
10 buffs -> 8 buffs
Special attacks
Godslayer bonus unchanged
Sp1 unchanged (new animations though)
Sp2 unchanged
Sp3
True strike duration 9 seconds -> 14 seconds
Signature ability unchanged
Let me know if I've missed anything
Overall I think it seems to have made her much easier to play, but I do still really dislike the Sp3 for true strike. The ease to get buffs is way easier, and the duration increase will be nice, having furies and cruelties lasting 22.4 seconds and way easier to get them may be easy enough to keep up 8 buffs for a miss counter. I do think her heavy animation should change, it takes too much time up after you refresh. Looks like a decent update, much better than PsychoMan, but I don't think it's going to blow anyone away. Looking forward to testing if her issues have been solved.
35% chance for a 9 second 609.3 attack fury buff -> 65% chance for a 14 second 389.9 attack fury buff
Medium attacks
35% chance for a 207.7 cruelty buff for 9 seconds -> 65% chance for a 65.0 cruelty buff for 14 seconds
Buff duration bonus for duration of fight bonus unchanged
+1.5% duration of buffs for each second, max 60%
Miss counter
10 buffs -> 8 buffs
Special attacks
Godslayer bonus unchanged
Sp1 unchanged (new animations though)
Sp2 unchanged
Sp3
True strike duration 9 seconds -> 14 seconds
Signature ability unchanged
Let me know if I've missed anything
Overall I think it seems to have made her much easier to play, but I do still really dislike the Sp3 for true strike. The ease to get buffs is way easier, and the duration increase will be nice, having furies and cruelties lasting 22.4 seconds and way easier to get them may be easy enough to keep up 8 buffs for a miss counter. I do think her heavy animation should change, it takes too much time up after you refresh. Looks like a decent update, much better than PsychoMan, but I don't think it's going to blow anyone away. Looking forward to testing if her issues have been solved.
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Comments
As for wanting her heavy animation to change - maybe it has? Wasn't she one of the champs that were supposed to get new animations? I don't remember her heavy animation and I don't have a Gamora myself so I don't know if it is, as you say, impacting her ability to refresh buffs. But that could potentially be a change they made? We'll have to wait and see, I guess. I haven't read anything other than what you've written.
That’s ok, not every buff has to be for end game players, I think this buff has done its job of solving problems (subject to testing). But I do hope we get an exciting buff soon! Hawkeye and Joe Fixit were the last ones, 4 months ago now (all of March, Feb, Jan and Dec since they were introduced at the start of December). DPXF and Storm hopefully will carry on the game changing buffs
I really like using mine
I use him for some crit cheese, but other than that it's mostly just a defensive rank-up for most of the community, specially with the battlegrounds coming soon
He would've been alright if he ws released as such, but a champ who got so many buffs shouldn't still be at the level where he is
He has some good things in his kit & it will take very little to improve him substantially, but currently he's not a commodity to be proud of after those buffs
Such an underrated champ, I can tell because people still make posts on the forum about “Ebony maw level buffs” being bad.
Cosmic killing machine.....I doubt it, unless u're using that machine to kill AW or Variant level healthpools & even at that he doesn't work like a killing machine unless u get some perfectly timed Sp2
Many champs would be done with the fight by the time this killing machine does it's work, & his utility is okayish but not great enough to compensate for the lack of damage
But still....if u think he's a killing machine then good for u
Whatever makes ur experience enjoyable
But one thing I was thinking of, if they're updating Guardians of the Galaxy animations, is that it would be really cool if they added a similar system that the members of the Fantastic Four have where each synergy member gives each champion a slight animation change. That might be a lot of work but I think it would be really cool. It might not be as easy since the FF have very distinct powers and the Guardians don't really (in terms of what elements could be added to each other), but it would be dope if it were to happen.
and still, no one didn't use it, will use it now (except for testing in April),
she will get another buff slot in this extremely slow buff program.
I can't remember any good buff in the last 6 months!! and I'm not gonna waste my time to check for that lol
BTW, thanks for pointing out the updated info (although this should've been Kabam's job..)
2 samples isn’t a lot to choose from in the grand scheme of things - especially two tune ups that are definitely safety options from Kabam’s point of view. I mean, imagine trying to judge the previous program on nova and ronin.
I definitely agree it’s not the greatest start, but just look at two other confirmed champions - Deadpool X force and Storm OG. There is no chance they are going to be tune ups. I think that’s where we can actually get a good look at how this program is going to turn out. I’m personally trying to stay optimistic for these moderate/overhaul champs in the future. If only for the sake of my duped DPXF 6*