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We are aware of an issue causing issues for some Summoners attempting to connect to MCOC. We are currently investigating and are hoping to have resolution soon.
Thank you for your patience.
We are aware of an issue causing issues for some Summoners attempting to connect to MCOC. We are currently investigating and are hoping to have resolution soon.
Thank you for your patience.
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I hope they class gates go ASAP.
You can take minis fully noded, and even on a bad day you can still kill the minis and boss. Mix in a dash of map 5 and you can still end up over 200mil with 4000 glory.
Am I getting less than I got with map 6 using compensation items? Absolutely.
Am I getting more than I’d be getting using glory or other resources to buy potions? Absolutely. And that’s why the resource meta is broken. I come out ahead by doing less.
Meanwhile we’re 400 posts into this topic. A quarter of them are mine, I assume, but all we’ve heard is “nothing to report at this time.” They could have easily removed 1-2 class nodes per section and dropped power snack from PS2 to PS1 and we probably would’ve accepted it.
But map 5 is annoying me even more. They literally filled it with the most annoying defenders in all rotations. With all the characters in the game they found it reasonable to stick Chavez, Mr Negative, Sauron, Mangog, Overseer, Prof X, Toad, Kraven, Kitty, Purgatory and the list goes on.
Everywhere you turn it's a pain in the neck defender. Used to be you got maybe one a bit trickier per lane but they littered the whole map with them now. It's one on top of the other. C'mon.
Literally... who do you put in map 8 then?
Just too annoying. Map 5 shouldn't feel like a monthly side quest. It's what side quests are for.
Wrong in so many levels and way too greedy to want to extract revives from map 5 playerd this way.
It feels like they copied one of the AW tier1 maps, where the other team try really hard to block you. They spent a lot of time and thinking on how to break our spirit.
There are assigned paths, but because of the spare people it ends up creating confusion. When players are online is variable so the ‘spare’ players end up taking different paths, which then alters the paths the others take.
These are player with 1.5-2.5 million accounts. Maybe this is the new ‘mid-teir’. They have pushed them out of Map 6 whether intentional or not.
Yep, KABAM is ghosting us.
I know you guys had to adjust the health and attack values to awards same amount of points, but this made it worse, and fights are being timedout left right and center.
this is a chore boring tedious quest that you do everyday, doesn't have to take so long to do your contribution each day, map 7 is much easier beside the time management thing (9 ppl needs to be super active to complete it)
something needs to be done, and it should come soon, very soon.
Where are you kabamm…?the silence is deafening
Looks like a lot of alliances don't like to play higher maps anymore because of the update.
@Kabam Miike you asked what changes would help to make Map5 more likeable.
Here is the answer for Map6:
Remove class restrictions, remove stupid nodes for defenders who are placed "perfect" on this nodes and make the defenders more aggressive and likeable to throw specials.