EMERGENCY MAINTENANCE CONCLUDED
The Team has identified a fix for the recent Catalyst Offer issue.
Summoners who purchased this offer have been temporarily locked out of the Contest to Clawback any Catalysts bought/used while active, and ensure previously owned resources remain intact.
They will be unlocked once this process is complete, and no further action will be taken on their Accounts - along with a compensation package to those affected for the inconvenience.
Doing this allows us to bring the Game back up for everyone else.
We've removed the affected offer so we can decide later whether or not to bring it back after it's been fixed.
Additionally, all summoners can expect a general compensation package due to this Emergency Maintenance interrupting their play session.
We apologize for the inconvenience.
The Team has identified a fix for the recent Catalyst Offer issue.
Summoners who purchased this offer have been temporarily locked out of the Contest to Clawback any Catalysts bought/used while active, and ensure previously owned resources remain intact.
They will be unlocked once this process is complete, and no further action will be taken on their Accounts - along with a compensation package to those affected for the inconvenience.
Doing this allows us to bring the Game back up for everyone else.
We've removed the affected offer so we can decide later whether or not to bring it back after it's been fixed.
Additionally, all summoners can expect a general compensation package due to this Emergency Maintenance interrupting their play session.
We apologize for the inconvenience.
Comments
You may have added milestone kind of stuff that doing this way, give you this rewards, and the easier way gives lesser rewards.
Well, finding a job was a little easier back then, but it's not the same now. Considering that you guys have employees to feed, so making these changes. These changes will help new and less skilled players, clear those quests and push through Carina challenge and Abyss. It should eventually pour money for Kabam as they buy units and deals to compete with Prestige.
It's all good 😊
Yes, but just don't pretend that you are doing this for players only.
What happened next? Nothing. Monthly content didn’t offer meaningful progression. The roster wasn’t deep enough to 100% variants. It took a long time to get a Sinister counter.
Story quest was playing like one of those video games where you had to drop everything to go do sidequests and level up before you tackled the last level. This might be an improvement.
As to your comment about the rewards, they have to be evaluated in the context in which they’re received. There’s a reason no one is exploring variant 1 in 2022. Act 5 exploration awarded 2 t5b and a generic 5-star gem at a time when both were premier resources. Today, many players would rather forego those prizes for 6-star resources. By the same token, clearing 6.2 might offer you less payoff than a monthly sidequest that’s much easier.
Pre nerf
Post nerf
Why is the health pool bigger?
Here are few screenshots of 6.1.2 (screenshots from 2020 made from Mcoc Noob's channel on YT)
19th of June 2020
09th of June 2022
20th of June 2020
09th of June 2022
20th of June 2020
09th of June 2022
Need a answer man, why ignoring all rhese messages. Clarify if this is a bug and it will get fix or not. I want to push cav so it will be easy if you guys give a opinion on this.
Kabam, September 2020: “we touched a grand total of 4 fights in the first half of act 6, and if y’all hadn’t thrown a fit about it, we never would’ve mentioned that we welched on a promise to improve 6.1 and 6.2”
Kabam, June 2022: “we made notable portions of 6.1 and 6.2 significantly harder just like AQ map 6 lolz.”
What’s staggering to me in all of this is how Kabam consistently expresses a desire to do things to help players progress then their changes actually make things worse for progressing players.
These changes mean I’ll never explore 6.1 or 6.2 and I’m fine with that. If I was trying to get Cavalier and had this happen to me, I’d quit and never look back. My God, there are plenty of players out there who sat on 6.1 for a month to save resources and prepare to clear it in June to become Cavalier before July 4. Absolutely brutal change.
If OldHP < NewHP then use old HP.
So thanks . I am now really curious about the Grandmaster fight . Now I can see myself actually teaching it
Will also be interesting to see the Thronebreaker rewards for July 4th. Oh foes that thing where if we became a thronebreaker during the event you could get both Cav and thronebreaker awards still working ? That will be nice
TLDR: The easiest chapter of act 6 has been tuned up and the toughest fights and roster gates in act 6 remain so in spite this being a great opportunity to rejig the nodes in order to make them more average player friendly, much to my consternation.
Would love to hear some of Kabam's thoughts on this, maybe some feedback on what the intention of this change was and the response to some of my criticism.
I tried to word this to be as constructive as possible, please prompt me if you want further clarification, or if you disagree, I think content tuning is a really good topic to have a dialogue about.
Say. Carina 2. Again.