**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Not everyone is supposed to be able to complete all the objectives for EoP. If you lack the best counter or are unwilling to spend the resources necessary to do it with a suboptimal counter, then you're not one of them. Is that unfair? Yes, when it comes to the hardest difficulty content in the game, life is unfair. Deal.
And speaking about proving a point, you seem to be doubling down on your own assertion that people love to talk about things they've never done or can't do. Unless you have some game design experience you'd like to share.
Anyone can say hey, just add a tag here, just lower this number there, just increase those rewards there. You say that like they were somehow unable to do that and need someone with a flashlight to help them find it. Nobody needs you to suggest allowing more champions into the objective. Maybe you should suggest what that should be, and explain how that achieves the requirements of the content design. The content is attempting to achieve some level of difficulty. Please explain how you know what that is, how the current design fails to reach this level of difficulty, and how your suggestion would better achieve this level of difficulty, given the requirements on the content and the rewards contained within it. After all, this is not rocket science. Since you seem to think everyone is saying the objective is easy, I feel perfectly fine saying you're asserting all of this is easy also. So before I go recording a video of Ronan doing the Kree objective, perhaps you can document your thought process here. In a way that doesn't require the reader to use too many revives.
If I had to press with CMM or Ronan, I would if it meant getting the final milestone. Some practice, boosts and a couple of items is not absurd.
Here's a decent player showing how reasonable it is with a boosted 5* CMM - same amount of revives I used with 6* R3 Ultron. Not unfair or absurd at all. What's absurd is spending all this time complaining about instead of figuring it out and making it happen with as little items as possible.
https://www.youtube.com/watch?v=eeko1bDCskg
Apart from bosses like Collector, GM and SKang, a fight that requires you to die to win is a stupid design imo, the point is to have skill, not to have large stash of itens ffs
When you say it can’t be done without items you mean, you didn’t manage to solo it within the first day so you decided to use items. Not that you couldn’t do it without items.
This is the difference between hard, and cash grab.
2 - Solo is doable if u can choose any champ, but with champ requirements thats tough, who did u use?
I do think the GM was very good, i got a solo twice when exploring, havent fought Kang yet
I used Hulkling and Sparky.
So if you haven’t done it yet how do you know you can’t solo it? And even if you can’t solo it, why does it mean it’s a cash grab just because you can’t solo it? Many others have, maybe you just don’t have the roster depth to handle it without revives, or the skill to use the champions.
A hard fight that you can’t solo is not automatically a cash grab, you still haven’t given a good reason why it’s a cash grab.
Because i fought over 30 times lol, and i havent managed to get half of hp, and im no scrub at this game, my roster is pretty deep, ive 3.2 mil rating, but im F2P so i dont have a large amount of dupped R3s, ive 60 5* R5 tough.
Its like i said above bro, no matter how good u are, 99% of ppl will have to spend revives in this fight even if they do everything right and dont get touched, that is a bs cash grab imo, but i get it, yall disagree, life goes on
Glad I don't have to do the Kree objective thou.
Doesn't seem too cash grabby or unfair to me.
I used far too many revives with a 5* Hyperion due to impatience but the revives are available for free and minimal time investment so that doesn't seem to cash grabby or unfair either.
Now is the fun part. Let's say you pull any champ except cmm. There are (assuming, say, 220 unique champs) 219^392 possible outcomes and 220^392 outcomes, where you can get cmm. So what is the ratio of players, who would not have cmm? Pretty simple, (219/220)^392. Or in plain numbers it is 16.8%. For opening those damn crystals weekly for years. It is not an exact estimation, as the number of champs changes over time, but also she was added like 2 years ago or what? Plus one could target mutant, skill, science or tech champs with dual crystals, wich would also change the numbers, so imo this rough estimation is fine
There is a good bunch of people who would not have some champ as a 5* or 6*. I guess you can do it with a 4*, but it still doesn't change the fact that it is a big f from kabam to those unlucky players. Especially with the fight being nothing difficult.
Overall it is disappointing imo that they give less interesting fights like ikaris and more fights that are just not comfortable to do with tag of their selection. Looking forward for torch fight next iteration with mystic objectives and nodes that will give him constant super mode and poison you too death in 10 seconds. I bet some idiot will write here on forums something like "yOu cAn uSe dRaGon mAn sPaMmiNg sp3, iT iS a nOrMaL fIgHt".
And really, just don't do it. If you already have that porogon title, you must likely won't feel any big difference of not having another 6r4 one month earlier. But the choice of the tag is imo a slap in the face. Not to the whole community, only to a very tiny part of, something like maybe 5% of paragon players
Just play Peni as usual and take the shield down. Let the bleeds put in work (assuming deep wounds at 4/5).
Watch some YouTube to take the shield down, bait l1s and just whittle her down. Don't expect to throw many specials, if any. Ultron's healing and strong D.O.T. bleed make him a great option if you're willing to give up the solo and use minmal items.
I didn't have suicides on either. Wish I had put them on as I wasn't throwing specials anyway. That might have been the difference for a solo. But I don't care. Have 30 L1 revives in stash so might as well use 3 and take the easy win.
Solo, No.
But the fight can be done with 2-10 revives, depending on your level, skill, luck etc
10 revives is like 2 days of farming. Honestly don't understand these posts at this point, just do it and move on.