Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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A mastery point wouldn't be groundbreaking now, correct. Why you are missing his original point is that at the time of Act 4 it was. I don't believe he was asking for a mastery point to be added to Act 5 rewards.
You're compounding issues that have nothing to do with Chapter 2. It's another Chapter in Act 5. It's not a solution to every problem that's come up.
You're also missing my point.
That you changed your name but you are the same old Websnatcher?
Right now a Mastery point is not ground breaking but back when the act 4 was released it was And all the rewards that released at that time were groundbreaking...Now we Get worst rewards And nothing that we cant get from other content...The game has evolved since the act 4 release but not the rewards And the Events...
What I'm saying is there is only so far they can go. Maxing 5*'s and Awakening Gems will no doubt be coming, but not before its time. I can't see it coming for Chapter 2. The Gems may not change the game drastically, but the T5's will shift the whole game paradigm.
When we examine the other Acts, specifically Chapters 1 and 2, the increase isn't that great between them. That's what I'm saying. It's an increase consistent with the previous.
You can't compare what the other Acts were like because the game has moved on so much from there. When those rewards were given there wasn't many places to get the rewards which is how they could get away with it. Now there is so much in the game that people can get substantially better rewards in 1 month of playing the monthly quest, AQ and AW. This wasn't the case before.
I remember the day aw was announced its so much easier to get 4s and 5s now than what it used to be
Are we going to have 15 fight paths with each fight being as hard or harder than rtl 4.6? If so then this quest would be much harder than rtl
That's because back then people understood that the main reward that they would get for the work they put in now is the final rewards. And the reason people are complaining now when they didn't before is because kabam have hidden the completion/exploration rewards.
If the completion and the exploration rewards were visible we wouldn't have this problem. Because there was no problem with act 4.
In fact everyone complained about the rewards, especially the end rewards for completion and exploration and they were rightfully changed to what they are now. So the question is, have they decided to hide the rewards this time for Act 5 because of what happened with Act 4?
There was no problem with act 4 cause act 4 was way back when these rewards where better back then...These rewards nowadays are a joke from what we get every week just by playing a few hours a day...There is nothing in the act5 ch2 rewards that we cant get from Aq master and arenas and weekly quests
If what you say is true fair enough I didn't think people were complaining and I was on the forum a lot during act 4 announcements.
I think people should reserve judgment until they see Exploration and completion rewards. They could (emphasis on could) be awesome and make people completely retract what they've complained about before. And of course here come the generic "I doubt it, kabam are ****" replies. But they could be putting the best stuff in final rewards.
Ok just bear with me for a second and Imagine that the chapter rewards are meant to be this level of goodness.
All the chapter rewards from act 4 add up to 6 basic cats, 1000 5* shards and 10 sig stones.
The final rewards are 5 basic cats, 3 tier 4 class, 4000 5* shards, 2 4* crystals, 4 tier 2alphas, an awakening gem, 15 4* sig stones.
At the time most people couldn't get t4 class anywhere, they couldn't get t2 alphas or an awakening gem from anywhere. The final rewards were easily ten times better than the chapter rewards.
So now imagine that chapter 1and 2 rewards are added up and doubled (to account for 3 and 4 unknown rewards) now make that ten times better, that means the end rewards are gonna be awesome.
At the time act 4 was released the chapter rewards weren't groundbreaking. Yes there were mastery points but apart from that everything else was obtainable pretty easily. There was nothing in Act 4 chapter rewards that a player couldn't get pretty easily.
you said you will listen your community, all posts here said same... now we wait and see if it's true... will you do something or nothing like in past?
I was reffering to mastery points...Those extra points once u hit lvl 60 its really important For something extra on ur masteries
I have no doubt the final completion and exploration rewards will be awesome. The point still remains that the rewards for the chapters are nowhere near good enough for the difficulty, time and effort to achieve. If we wanna compare Act 4, yes there was minimal 5* shards on offer, but where else were we getting 5* shards from at that time? How many 5* champs were in the game at that time? That's the problem here for me, people are comparing previous rewards and not actually thinking of what the impact was to players at the time of those rewards. The excitement at that time for 5* shards is comparable to putting t2a or even releasing t5b shards in the chapter rewards because you can't get them from many areas of the game
Ok then where can you get a generic 4* awakening gem or a 4* rank up ticket in everyday play?
You could get 5* shards every week from SA, don't tell me they were as rare as t2 alphas
They were as rare as t2 alphas
So if you were offered 400 5* shards or 4 t2 alphas at the time of act 4 being released you'd choose the shards
Well that's just silly
What's the reasoning behind a rank up gem and not 5 basics and 3 class? I'm pretty sure the majority (including myself) would prefer the cats and not the gem.