**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Those winning 60% of the time at their expense, now slip to, for example, 50% win rate and those at 70% (bero) slip to 60%. Those who were are 50% are now only 40% winners and become the meat feeding bero's 60%. So they quit too. Now the group that were winning at 60% only win at 40%. So they quit. Now even bero struggles to climb the victory track as there simply aren't enough participants. "Let them quit" in a mode that has to have high participation, literally prices the point.
I to reiterate..it's not losing that's the issue, it's the high chance that people who are making progress possible for others, but not themselves, see time in BGs as a waste and that spiralling.
Of course someone has to lose a match. That's self evident. It's how do you keep the losers playing, when there's minimal incentive to play, is the challenge. DNA has a great suggestion.
Instead of 3-5 streak wins in a row there should be some fixed numbers of win required to move up in bg in victory track.
In Glad circuit Matchmaking should be random based on tier of the player.
Gold and platinum rosters up to 4*
Diamond and Vibramium up to 5* I think the whole point here is that they may ‘earned’ their spot in GC and all the milestones rewards to get there because the system Kabam currently has in place allows them to.
The whole point of this is whether the system is fair to all at all levels. So no it’s not a moot point. If you agree with the solution that an even playing field of 3* champions through victory track makes progression through it fair. Then it follows that is some inherent unfairness in the current system. I’m sure there are some highly skilled uncollected, cav players who with the same deck could beat me, and more power to them. But at least this system would be fair to all players. Add in the system DNA3000 is promoting about number of points won / lost and you also limit the psychological impact of constantly losing.
Obviously an even playing field of 3* decks won’t be a thing. Kabam wants people to expand and rank up rosters. That’s the chase that earns them money. But there is a genuine unfairness in the current system that the majority of forum users are expressing.
Fairness is subjective so you can’t say we are wrong for having this opinion, just like I can’t say you are wrong for having yours. But given the majority feel this way it is feedback Kabam should and now seems they are listening to. Although I do think the only way they will make a change is if their own analytics show there has been a behavioural change in players, where the numbers taking part reduces, or sales of BG related purchases go down. I would hazard a guess that learned helpness from BG is real for a lot of players who have reduced there involvement or given up totally on the mode.
The worst thing is to lose and have to win twice again for the same amount of Star - that goes more frustrating at diamonds 1-2 when u need 4-5 consistent wins.
Another + for this is ppl wont be able to cheat and stay at lower brackets bronze with the win/lose system.
Gladiator ranking is already fine with point system.
I mean its the win-win change for players, dunno about kabam tho, poor shields cant make them profit.
This is my one suggestion.
I suggest NOT penalizing the player for losing a match.
Increase the number of matches from 3 to 4 medals in order to advance to the next tiers. So by that account you need 12 wins to get out of the Bronze tiers, 12 wins for the silver tiers, 12 wins for the gold tiers, so on and so for. By doing this, you are still encouraging the player to play good and try their best to win matches but won't get penalized for losing and vaguely waste their time. If you win you get a medal. If you lose you don't get medal and won't have medals removed from progression.
I believe this will make 90% of the player base extremely happy and will encourage more spending by them. Win/win scenario for both parties.
That's like paying an amateur boxer more than a professional or giving a higher contract to a minor league baseball player than a professional. Sure their stats are good, but they are facing a far lower quality of opponents so they obviously don't get higher rewards than those at higher progression such as the professionals.
That's the part of your argument that you consistently refuse to accept. I will keep shouting that if you can't beat me,/ but don't have to face me, you don't deserve better rewards than me from now until BG is fixed.
A very silly situation.
Neither is 800k cav accounts easlily outperforming 3m paragon accounts. Despite what you may think those paragons are in 99% of cases much more skilled than those lower accounts. It isn't just roster strength
There are ways to fix it to make it reasonably equitable for everyone. We just have to keep banging on about it until we get something a bit more concrete from kabam.
Since he was incorrectly trying to speak for me, and interpreted my message as something completely different than what it was, I just needed to clarify.
You yourself have said in this Thread that they don't deserve the Rewards when they would lose against you.
I think you're having trouble staying on your own topic.
People compare the opponents they're facing with the ones higher Players are facing, but they're not facing them with the same Roster either.
The Matches are scaled within a close proximity of each other, given what both sides are using versus their own Opponents.
The comparison is one-sided. It's also self-serving. "They wouldn't last against my Account."
You're not lasting WITH your Account, and you expect people with less to be slaughtered just because you're not succeeding. (By you I mean the Royal "you".)
It's lacking perspective. They're not fighting Rosters 5 times their size, but neither are you. You're facing Rosters within the same range of what you're working with as they are.
I'm going to be blunt. If people spent more time on their own Matches than they did being jealous of the progress other people are making, they would progress more.