Rather than be reliant upon the player base to accurately point out bugs, they could employ a team of people who's sole job is to play the game as in depth as the top player base does and thoroughly test each and every build/update/new mode etc etc prior to being released. At this moment in time it very much appears that Kabam are Reactive and not Proactive. Bugs will always be there, there is no denying that but they could make changes to reduce the amount of bugs that slip through the cracks
Again, it's not about having a team run rigorous play throughs before an update. That will likely do very little to find anything of substance. As said in the announcement, most of what people are reporting are strictly related to that person reporting it. A team can't account for the wide variety of devices the game is played on, they can't replicate the users playing environment (connection, location, etc..) or replicate how that user plays the actual game. We don't all tap our fingers the same way and there are many different ways people control their champions. How I hold my phone and where my thumbs are positioned, might be different than yours.
I'm all for them creating a testing team but it's not going to yield the results you think it will.
If you have been incompetent with your work for more than year, do you really think your employer will keep you around? Not likely, unless there is a nepotism in your workplace.
Incompetent? For 8+ years, it's been the strongest Marvel titles out there. It's still one of Netmarbles top games in their catalog including Future Fight and Future Revolution which Netmarble developed.
Again, I'm sure you're a genius and have all the answers but incompetence is measured differently when it comes to sophisticated input issues that you experience but I don't or ones that I experience but someone else doesn't.
Go on, apply to work there and show em how easy it is. Hasn't anyone ever told you not to throw stones in glass houses?
A simple question of yes or no also you can’t answer, but instead trying to overcomplicated things.
I’ve been sending my resume to Kabam but they rejected it cause they said they already have enough men to deal with the bugs.
Today's announcement was good but if broken down essentially says what they've been saying. " We're working on it".
I think, in my opinion, there has been a general loss of faith in the company's words that they're committed to fixing the bugs in game and looking at actual changes. Actions speak louder than words. Kabaams actions in regards to this game have spoken volumes. Yes, others will still spend on the game. But with that will come continuous bugs, continued cheating, and continued empty promises in the form of long posts by the company.
But at least you're working on it. So you say.
There also isn't any game that is 100% immune to cheaters either.
Today's announcement was good but if broken down essentially says what they've been saying. " We're working on it".
I think, in my opinion, there has been a general loss of faith in the company's words that they're committed to fixing the bugs in game and looking at actual changes. Actions speak louder than words. Kabaams actions in regards to this game have spoken volumes. Yes, others will still spend on the game. But with that will come continuous bugs, continued cheating, and continued empty promises in the form of long posts by the company.
But at least you're working on it. So you say.
There also isn't any game that is 100% immune to cheaters either.
Rather than be reliant upon the player base to accurately point out bugs, they could employ a team of people who's sole job is to play the game as in depth as the top player base does and thoroughly test each and every build/update/new mode etc etc prior to being released. At this moment in time it very much appears that Kabam are Reactive and not Proactive. Bugs will always be there, there is no denying that but they could make changes to reduce the amount of bugs that slip through the cracks
Again, it's not about having a team run rigorous play throughs before an update. That will likely do very little to find anything of substance. As said in the announcement, most of what people are reporting are strictly related to that person reporting it. A team can't account for the wide variety of devices the game is played on, they can't replicate the users playing environment (connection, location, etc..) or replicate how that user plays the actual game. We don't all tap our fingers the same way and there are many different ways people control their champions. How I hold my phone and where my thumbs are positioned, might be different than yours.
I'm all for them creating a testing team but it's not going to yield the results you think it will.
I'm not saying that it will stop bugs, I'm saying that, it will make them more proactive with regards to bugs. The devices side of things can be mirrored, have numerous devices for them to play on. Connection location I agree though that can't really be mirrored. The idea of what I said was more that they're constantly playing the game themselves, like we do, so in turn that will greatly increase their chances of finding bugs before they become rampant. Also bugs are not tailored to players, they can't be that naive that they think 1 bug is affecting only 1 person and that the next person is experiencing a different bug, the forums are filled with players who are experiencing the same bug. Granted its not everyone but its not just 1 person either.
To put simply. Having more people employed to detect the bugs is more likely to yield results. Having no team there (for arguments sake) means they've got no chance at finding it themselves. It's not guaranteed but I don't believe I said it was, it will just help to be less Reactive. It also doesn't require new "tech" that they clearly don't have yet
They are working on “it”… just not in the way you expect and not on “that”. But that is because what most people say is “it” is actually “that” and they have not been able to define what “it” actual is because most people are pointing at “that”.
They are working on “it”… just not in the way you expect and not on “that”. But that is because what most people say is “it” is actually “that” and they have not been able to define what “it” actual is because most people are pointing at “that”.
Players: Boo hoo! We don’t like your answer. You suck!
Who could have guessed that would happen?
And people wonder why Kabam doesn’t reply to every question here.
Please explain what transparency was offered behind the curtain of “we are working on it with all the talking points we’ve said before”. Since you seem to have such a great pulse on this issue.
Players: Boo hoo! We don’t like your answer. You suck!
Who could have guessed that would happen?
And people wonder why Kabam doesn’t reply to every question here.
Transparency that is clear as mud! Lol
Actually, I applauded Kabam at the recent data drop in transparency. However, this should have been the case since day 1 and not months (some would debate years) after complaints of dropped inputs and unresponsive controls. There might have been some tightening of windows on dex/parry or increases in the delay from block. Those changes have happen before (that is 8 years experience in playing the game and an announcement that they have adjusted those years ago).
There were complaints about the adjustments then and fast forward years later and it seems like there was another adjustment. Back in the day, we were told by Adora to “get gud”…. Dona search and you might find the old thread and how that blew up.
So the older player remember and do not trust Kabam, and that is the biggest issue. Trust is broken. Transparency now is nice, especially to this degree. However, you are dealing with lack of trust that the information being given is correct.
Are the players right? Is Kabam right? All I know is how we got here and that if they made adjustments then, they can make adjustments now. They might not have informed us because of the backlash then, but there has been a lot of time and the current employees might not have the memory of the players that have been here since day 1.
That is why Jax was a breath of fresh air, but he doesn’t have the depth of knowledge of what has happened with the community. Miike does, but he has a rocky relationship with some of the players. It might not be fair to Miike, but it is what it is.
We could only Monday Night quarterback what could have been and how the players might have responded if this level of transparency was given since day 1 of the complaints being expressed. It didn’t for a multitude of possibilities, such as that level of transparency for every issue is not financially feasible.
There are times Kabam can be cut some slack, but there are times they should be held under scrutiny too. What matters is the professionalism in which you do it (I speak from experience where I use to be very negative and didn’t provide effective criticism with Kabam in the past - sorry Miike - I promise I have grown).
Players: Boo hoo! We don’t like your answer. You suck!
Who could have guessed that would happen?
And people wonder why Kabam doesn’t reply to every question here.
Please explain what transparency was offered behind the curtain of “we are working on it with all the talking points we’ve said before”. Since you seem to have such a great pulse on this issue.
In the post they provided detailed reports they received, then detailed accounts of how they investigated, then detailed explanations of what the code was doing, then the ways they adjusted code, then the results of their investigations. And they provided multiple examples in which the problems were similar but caused by vastly different things. Maybe you didn't see that post, or maybe you didn't understand everything they said. But it was probably the most transparent thing kabam has provided ever, closely followed by the long post about battlegrounds.
This is in response to the BGs post only, sorry for being salty but maybe you didn’t get that or understand
Players: Boo hoo! We don’t like your answer. You suck!
Who could have guessed that would happen?
And people wonder why Kabam doesn’t reply to every question here.
They wrote a whole bunch of words that basically re-stated what we've been telling them for 6 seasons now and that they plan on maybe implementing a form of that in 3+ seasons, maybe. They also said that they're going to continue to 'tweak' the matchmaking like they've been doing for 6 seasons now, which is to say they'll do nothing to make it better.
Players: Boo hoo! We don’t like your answer. You suck!
Who could have guessed that would happen?
And people wonder why Kabam doesn’t reply to every question here.
They wrote a whole bunch of words that basically re-stated what we've been telling them for 6 seasons now and that they plan on maybe implementing a form of that in 3+ seasons, maybe. They also said that they're going to continue to 'tweak' the matchmaking like they've been doing for 6 seasons now, which is to say they'll do nothing to make it better.
Lots of words, no substance.
Yea I felt the same way, a strongly worded response, but no substance, especially since these are not NEW issues were seeing
Players: Boo hoo! We don’t like your answer. You suck!
Who could have guessed that would happen?
And people wonder why Kabam doesn’t reply to every question here.
Please explain what transparency was offered behind the curtain of “we are working on it with all the talking points we’ve said before”. Since you seem to have such a great pulse on this issue.
In the post they provided detailed reports they received, then detailed accounts of how they investigated, then detailed explanations of what the code was doing, then the ways they adjusted code, then the results of their investigations. And they provided multiple examples in which the problems were similar but caused by vastly different things. Maybe you didn't see that post, or maybe you didn't understand everything they said. But it was probably the most transparent thing kabam has provided ever, closely followed by the long post about battlegrounds.
This is in response to the BGs post only, sorry for being salty but maybe you didn’t get that or understand
Oh I gotcha now. You didn't like the bg post though? I like knowing that bg will be totally different in a few months, so doing it now doesn't even matter much. Like there's no stress to master this system because it's in transition.
No, because most of the issues have been player feedback since the beta. It wasn’t corrected from the beta to the live model, so it’s hard for me to give them an attaboy for acknowledging some of these things at this point in time, with no mention of short term solutions.
Rather than be reliant upon the player base to accurately point out bugs, they could employ a team of people who's sole job is to play the game as in depth as the top player base does and thoroughly test each and every build/update/new mode etc etc prior to being released. At this moment in time it very much appears that Kabam are Reactive and not Proactive. Bugs will always be there, there is no denying that but they could make changes to reduce the amount of bugs that slip through the cracks
To be fair it doesn’t matter how many people they employ, the player base will always root out more bugs than they ever could simply because of the volume. Even if they employed 100 people and paid them to play 8 hours/day that play time is dwarfed by the amount of play time that done on the live servers.
I’m not saying that it should be left to us to find the bugs but the bugs that aren’t obviously repeatable are most likely going to come from us rather than them.
I do however, think that they should put a lot more effort into play testing their content and running it through with testers of different abilities/rosters to catch the clearly bad combos like V8 Venompool was on release.
Comments
I'm all for them creating a testing team but it's not going to yield the results you think it will.
Also whatever happened to the "Wish Crystals" and what about Mastery 2.0???
To put simply. Having more people employed to detect the bugs is more likely to yield results. Having no team there (for arguments sake) means they've got no chance at finding it themselves. It's not guaranteed but I don't believe I said it was, it will just help to be less Reactive. It also doesn't require new "tech" that they clearly don't have yet
😉
(Kabam posts detailed explanation)
Players: Boo hoo! We don’t like your answer. You suck!
Who could have guessed that would happen?
And people wonder why Kabam doesn’t reply to every question here.
Actually, I applauded Kabam at the recent data drop in transparency. However, this should have been the case since day 1 and not months (some would debate years) after complaints of dropped inputs and unresponsive controls. There might have been some tightening of windows on dex/parry or increases in the delay from block. Those changes have happen before (that is 8 years experience in playing the game and an announcement that they have adjusted those years ago).
There were complaints about the adjustments then and fast forward years later and it seems like there was another adjustment. Back in the day, we were told by Adora to “get gud”…. Dona search and you might find the old thread and how that blew up.
So the older player remember and do not trust Kabam, and that is the biggest issue. Trust is broken. Transparency now is nice, especially to this degree. However, you are dealing with lack of trust that the information being given is correct.
Are the players right? Is Kabam right? All I know is how we got here and that if they made adjustments then, they can make adjustments now. They might not have informed us because of the backlash then, but there has been a lot of time and the current employees might not have the memory of the players that have been here since day 1.
That is why Jax was a breath of fresh air, but he doesn’t have the depth of knowledge of what has happened with the community. Miike does, but he has a rocky relationship with some of the players. It might not be fair to Miike, but it is what it is.
We could only Monday Night quarterback what could have been and how the players might have responded if this level of transparency was given since day 1 of the complaints being expressed. It didn’t for a multitude of possibilities, such as that level of transparency for every issue is not financially feasible.
There are times Kabam can be cut some slack, but there are times they should be held under scrutiny too. What matters is the professionalism in which you do it (I speak from experience where I use to be very negative and didn’t provide effective criticism with Kabam in the past - sorry Miike - I promise I have grown).
Lots of words, no substance.
I’m not saying that it should be left to us to find the bugs but the bugs that aren’t obviously repeatable are most likely going to come from us rather than them.
I do however, think that they should put a lot more effort into play testing their content and running it through with testers of different abilities/rosters to catch the clearly bad combos like V8 Venompool was on release.