**WE ARE NO LONGER Temporarily Reverting Tier 1 War Ban System**
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
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How are u gonna dial AW difficulty to freaking 11 and leave the rewards in the poor state they are in?
Honestly....I don't think I've ever seen such a lack of forward/ critical thinking.
You want a fix for this broken tactic here it is:
Change the passive taunt to trigger on both knockdowns and intercepts (then if they have a special u can at least bait a heavy and get taunt up rather than trying to land an intercept while they have a special ready).
Cap the dauntless passives that increase special damage at 4 and have intercepting or knocking them down remove 1.
Make the passive taunt last 2 or 3 seconds longer and increase the special attack damage reduction from it
Challenging is what we want, but this tactic goes too far. You’re forcing unavoidable damage to players unless they are multi hit while rooted special attack ninja dexers. And 99% of players aren’t.
Fix it.
It’s makes the next season very easy for me, as my alliance is now doing an only 40% revive item use.
Thank you :-) easy season and no stress over Christmas, if anything make it harder!
Another 300+ deaths war, because the tactic is "slightly" difficult
The amount of loyalty spent would be too insane
Even if we wanted to keep "pushing", I'm pretty sure half the alliance would rather quit than waste resources trying to deal with the tactic.
It’s gonna be hard to face the new tactic with the higher difficulty without getting a single chance to test it.
All these years we learned to perfectly evade specials, now what’s the point in just standing there and face blocking them?!
Taunt is not a reliable debuff and a game mechanic, it doesn’t work half the time and doesn’t make the opponent more aggressive. It just messes with the AI and that is already acting weird and trying to intercept can just cost you health. And 10 seconds is just too short and on some nodes you don’t have that much room if there’s extra powergain to have the defender throw a special while that short taunt is on them.
None of this requires skill.
My only guess on what was behind designing this tactic is:
Last two seasons death count was very low, so let’s design something that could result in many deaths. Which is ok if it was something interesting challenging or skill-intensive
And it’s none of that
I seriously would love to hear one interesting thing about this design!
Another ugly win, not sure what's the point of these tactics, more and more players agreed to only use 40% revives, this makes a lot of senses to me, nobody wants to spend 2 odins on potions per season.
kabam fix it. the idea is there but need to be fixed a little bit.
A lot of things do get communicated well but it seems like war related things don’t lately. We got very few answers when the new war system was rolled out and now this. Might be an area for the team to look at in terms of the communication process.
The current war, I bet it's not going to end gracefully
My alliance decided we’re not taking this season seriously. 1 Loyalty revives all the way.
Apparently many high tier allies will be doing the same.
This season will probably have the most deaths ever, and lowest item usage ever.
I did have a recorder running for hulkling vs iabom (lucky i guess his sp isn't as stong as photon) on rooted and power gain to sp2 node. Not sure how I could have played more cleanly to just die. Unsure what the intention was for this season, but I love aw pride myself on low if no deaths and normally take 2 on boss island and boss for my allaince on top of a mini and lane. This nonsense tatic makes me say nuts to aw and thinking about going to a no aw allaince.
As Kabam said "The community is not always right, Kabam is not always wrong", let's use 1 loyalty revives and enjoy "slightly difficult" tactics for two seasons.