I think killer instinct should immediately go away after he throws a special, atm it's a little overkill on defense imo. The only reason we don't see people complaining about it yet is because EQ Bullseye was a piece of cake with any mutant pretty much but he's definitely going to be a nightmare to fight in BGs (worse than Photon or Onslaught) if they leave him like this. As for offense, no idea cause I haven't used him, don't have him.
I think killer instinct should immediately go away after he throws a special, atm it's a little overkill on defense imo. The only reason we don't see people complaining about it yet is because EQ Bullseye was a piece of cake with any mutant pretty much but he's definitely going to be a nightmare to fight in BGs (worse than Photon or Onslaught) if they leave him like this. As for offense, no idea cause I haven't used him, don't have him. I dunno about going away immediately, but Killer Instinct lasting 3 seconds after baiting Bullseye SP1 is a smidge too long.Fights take a really long time, even at base. Do two 5 hit combos and pushing Bullseye over a bar, then wasting 10 seconds trying to bait Bullseye' SP1, then dashing back for 3 seconds, then doing another 5 hit combo so now you both have a bar of power, then wasting 5 seconds baiting Bullseye SP1, then another 3 seconds for killer instinct to cooldown, and then finally using your SP1, and then repeating everything. That's potentially 21 seconds right there of time wasted not doing any damage while you reach your SP1 (and potentially receiving unavoidable damage simply by dexterity).If you add on nodes that enhance his power gain, or powershield type nodes, then the fights take a really long time. Bringing a non-slow evade counter is basically the only way to ensure you don't have to experience a prolonged fight.
I think killer instinct should immediately go away after he throws a special, atm it's a little overkill on defense imo. The only reason we don't see people complaining about it yet is because EQ Bullseye was a piece of cake with any mutant pretty much but he's definitely going to be a nightmare to fight in BGs (worse than Photon or Onslaught) if they leave him like this. As for offense, no idea cause I haven't used him, don't have him. I dunno about going away immediately, but Killer Instinct lasting 3 seconds after baiting Bullseye SP1 is a smidge too long.Fights take a really long time, even at base. Do two 5 hit combos and pushing Bullseye over a bar, then wasting 10 seconds trying to bait Bullseye' SP1, then dashing back for 3 seconds, then doing another 5 hit combo so now you both have a bar of power, then wasting 5 seconds baiting Bullseye SP1, then another 3 seconds for killer instinct to cooldown, and then finally using your SP1, and then repeating everything. That's potentially 21 seconds right there of time wasted not doing any damage while you reach your SP1 (and potentially receiving unavoidable damage simply by dexterity).If you add on nodes that enhance his power gain, or powershield type nodes, then the fights take a really long time. Bringing a non-slow evade counter is basically the only way to ensure you don't have to experience a prolonged fight. Yeah it's a very slow fight if you don't bring evade counter. The problem is the only evade counter who's also bleed immune as far as I know is Iceman and he's very slow too. I don't know what they could do, I just know something needs to be tuned down cause unavoidable damage + evade that can only be countered by waiting it out is just overkill I don't even know how it made it to the actual game like this. Sure EQ piece of cake but in a BGs scenario it's either gonna be 40% health lost or two minute fight and that's just not fair like what can you really do there, "oh well I guess I'll just lose". Sure Maestro is like that too but unlike Bullseye he already has a good amount of strong counters.
I wouldn’t mind having a champ of this capability in the game but why did they choose a champ whose main weapon is throwing cards to waste this op gameplay on? He should be Ironfist level. He packs a bigger bleed hit than Hawkeye, it’s just silly.