You created SoP/EoP, amazing piece of content, praised by community. And at the time revive farming was a thing. Don't think it had to do with how community enjoyed this content, lots of people were still challenging themselves to do solos, use it as training ground to develop their skills. I know I did. And it was possible due to low energy cost.
You keep on saying you removed revive farming cause you wanted to design end game content that was not going to be cleared in one go. Or to avoid lame LoL carinas challenge type of content. Fair.
You create WoW which is like EoP on steroids, double the HP, more annoying nodes. Fine in itself. But the problem is the combination of all these.
Why not keep something that was working before, EoP, increase HP to make up for new ranks, and just remove revive farming. It would have been fine and everyone would have been happy. When it's working, don't touch it.
With this WoW you're making it really hard to believe it was not about revive or 'cash grab' like the community often likes to call it. Revive farming removal was meant to create hard and fun piece of content. To avoid LoL carinas challenge. And here we are, back in time, with a questionable piece of content. I don't know why we often feel like it's one step forwards, one step backwards.
Throw an sp3 when you have near 15 fury’s. also knock him down to lose form before sp3. If low enough health go into an sp1 spam and stun lock him. Or do two sp3 and then sp1 stun lock
What if its a 6 star rank 3 hulk, how many sp3's would it need before you go for the sp1 stun cycle? If its a lot, the block damage can be rough at such a low rank.
I also find the piece for king groot too high, I don't want to break the bank with 18 points just to have this piece a few months from act 8.4 with the units...
Necropolis fights are more fun and better designed for everest content. This fight design is just cash grab in the name of everest content. That energy cost is a joke.
This quest made me rethink why do I even play the game. The whole thing is so disappointing for so many reasons it made me wonder where the game is heading. Hopefully I just missunderstand what the intenion here is because what I see is not what I want to play at all.
I designed a fight for everest content like WoW. If you like it, consider me for your design team.
Defender: Longshot
Nodes: > Doesnt take damage unless attacker has 3 or more buffs > Every 8 seconds, any buff gained by attacker will be nullified and grants a bar of power > Defender is Sp2 power locked > DOT and Power Manipulation immune
Objectives: OBJ1 Tag : Symbiote OBJ2 Tag: Merc and Size:L (Crossbones, Abs, Luke,Sabertooth) Valiant Tag: Elder (Knull, The Champion)
I designed a fight for everest content like WoW. If you like it, consider me for your design team.
Defender: Longshot
Nodes: > Doesnt take damage unless attacker has 3 or more buffs > Every 8 seconds, any buff gained by attacker will be nullified and grants a bar of power > Defender is Sp2 power locked > DOT and Power Manipulation immune
Objectives: OBJ1 Tag : Symbiote OBJ2 Tag: Merc and Size:L (Crossbones, Abs, Luke,Sabertooth) Valiant Tag: Elder (Knull, The Champion)
I designed a fight for everest content like WoW. If you like it, consider me for your design team.
Defender: Longshot
Nodes: > Doesnt take damage unless attacker has 3 or more buffs > Every 8 seconds, any buff gained by attacker will be nullified and grants a bar of power > Defender is Sp2 power locked > DOT and Power Manipulation immune
Objectives: OBJ1 Tag : Symbiote OBJ2 Tag: Merc and Size:L (Crossbones, Abs, Luke,Sabertooth) Valiant Tag: Elder (Knull, The Champion)
Thanks.
You forgot the node where nullifying a buff deals an unavoidable 10k damage every time to the attacker unless the player sets down their phone and does a full Irish jig in front of their phone camera every single time
I designed a fight for everest content like WoW. If you like it, consider me for your design team.
Defender: Longshot
Nodes: > Doesnt take damage unless attacker has 3 or more buffs > Every 8 seconds, any buff gained by attacker will be nullified and grants a bar of power > Defender is Sp2 power locked > DOT and Power Manipulation immune
Objectives: OBJ1 Tag : Symbiote OBJ2 Tag: Merc and Size:L (Crossbones, Abs, Luke,Sabertooth) Valiant Tag: Elder (Knull, The Champion)
Thanks.
You only have 4 nodes, you need 12 keep going.
Alright will add 1 more then.. Defender has Pure of Heart active throughout the fight..
I designed a fight for everest content like WoW. If you like it, consider me for your design team.
Defender: Longshot
Nodes: > Doesnt take damage unless attacker has 3 or more buffs > Every 8 seconds, any buff gained by attacker will be nullified and grants a bar of power > Defender is Sp2 power locked > DOT and Power Manipulation immune
Objectives: OBJ1 Tag : Symbiote OBJ2 Tag: Merc and Size:L (Crossbones, Abs, Luke,Sabertooth) Valiant Tag: Elder (Knull, The Champion)
Thanks.
Defender gains power constantly, this effect is only paused when defender is stunned. Defender has limber node also 😀
Im not saying every piece of content should be doable for 100% of the players but Who designed these challenges man?? There's like literally 1 or 2 champs per tag that can take that fight. You simply CANNOT be that champ specific in a game that has 200+ characters ,. Idk what warranted such a huge leap in difficulty from last year's challenges. AND IT'S NOT A SHOW OF SKILLS WHEN THE NUMBER OF CHAMPS YOU CAN USE CAN BE COUNTED ON THE FINGERS OF YOUR HANDS. The fight itself isn't the problem, it's the objectives. If all of the WOW are this UNREASONABLE, congrats to the people that complete them but I don't think I'll be putting myself thru what seems to be the equivalent of throwing knives at a stone wall.
This is the least fun content ever. So many issues, the energy cost doesn't make sense, the AI is absolutely terrible and as a Valiant the fight is just way to hard. I´ll pass on this whole content and rewards and try to find something fun in the game, although is increasingly hard to do so lately. Kabam just totally missed the mark here, unless they are actively trying to alienate 95% of the player base...
From Necro exploration to this -> “have these very few specific champs at high rank and possibly clear it without too much pain. Or don’t… and just pay us way more money.”
You see, this is Everest Content, mean a few players that are on the top will actually be able to do it without problems, and guess what, these players probably have all the champs in the game even the newest ones, and are able to rank them just for one mission. So yeah I'm not angry I can't do it with ease because I'm not actually supposed to
You see, this is Everest Content, mean a few players that are on the top will actually be able to do it without problems, and guess what, these players probably have all the champs in the game even the newest ones, and are able to rank them just for one mission. So yeah I'm not angry I can't do it with ease because I'm not actually supposed to
Would be more tolerable except they have de-emphasized story and have made it clear this is the new shiny content going forward. This isn’t even necro where you can come back and do it later
So you are just telling all those paragons and even some valiant players not at the tip top of the game “yeah - we don’t need you playing our game anymore”?
You see, this is Everest Content, mean a few players that are on the top will actually be able to do it without problems, and guess what, these players probably have all the champs in the game even the newest ones, and are able to rank them just for one mission. So yeah I'm not angry I can't do it with ease because I'm not actually supposed to
Would be more tolerable except they have de-emphasized story and have made it clear this is the new shiny content going forward. This isn’t even necro where you can come back and do it later
So you are just telling all those paragons and even some valiant players not at the tip top of the game “yeah - we don’t need you playing our game anymore”?
This was my best attempt with 2099. If you stay passive and reparry, it works, but the block damage is crazy. I could solo 100% if he didn’t hit like 8k through my block
Looks like I have to r2 my g2099 and find some rainbow boosts...
They should had started with Groot and give everyone a ‘freebie’ to lure us in. Then kick us in the nuts with absorbing man in the last week of WOW. Could have made a lot of money for three weeks worth of revives and energy refills. We might even decide to ‘brute force’ the last boss and the gauntlet because we are in too deep by then…
You see, this is Everest Content, mean a few players that are on the top will actually be able to do it without problems, and guess what, these players probably have all the champs in the game even the newest ones, and are able to rank them just for one mission. So yeah I'm not angry I can't do it with ease because I'm not actually supposed to
Trash ass take. Then why open the event for Paragons then? Since according to you this is just for “the top of the game players”
You see, this is Everest Content, mean a few players that are on the top will actually be able to do it without problems, and guess what, these players probably have all the champs in the game even the newest ones, and are able to rank them just for one mission. So yeah I'm not angry I can't do it with ease because I'm not actually supposed to
Trash ass take. Then why open the event for Paragons then? Since according to you this is just for “the top of the game players”
Valiant just came out, you think everyone top player isn't paragon anymore?
You see, this is Everest Content, mean a few players that are on the top will actually be able to do it without problems, and guess what, these players probably have all the champs in the game even the newest ones, and are able to rank them just for one mission. So yeah I'm not angry I can't do it with ease because I'm not actually supposed to
Would be more tolerable except they have de-emphasized story and have made it clear this is the new shiny content going forward. This isn’t even necro where you can come back and do it later
So you are just telling all those paragons and even some valiant players not at the tip top of the game “yeah - we don’t need you playing our game anymore”?
You don't have to quit the game because one piece on content isn't suitable for you also, I didn't say you shouldn't play, I said it shouldn't be as easy as it is for End Game players
Comments
You created SoP/EoP, amazing piece of content, praised by community. And at the time revive farming was a thing. Don't think it had to do with how community enjoyed this content, lots of people were still challenging themselves to do solos, use it as training ground to develop their skills. I know I did. And it was possible due to low energy cost.
You keep on saying you removed revive farming cause you wanted to design end game content that was not going to be cleared in one go. Or to avoid lame LoL carinas challenge type of content. Fair.
You create WoW which is like EoP on steroids, double the HP, more annoying nodes. Fine in itself. But the problem is the combination of all these.
Why not keep something that was working before, EoP, increase HP to make up for new ranks, and just remove revive farming. It would have been fine and everyone would have been happy.
When it's working, don't touch it.
With this WoW you're making it really hard to believe it was not about revive or 'cash grab' like the community often likes to call it. Revive farming removal was meant to create hard and fun piece of content. To avoid LoL carinas challenge. And here we are, back in time, with a questionable piece of content.
I don't know why we often feel like it's one step forwards, one step backwards.
Do better.
I designed a fight for everest content like WoW. If you like it, consider me for your design team.
Defender: Longshot
Nodes:
> Doesnt take damage unless attacker has 3 or more buffs
> Every 8 seconds, any buff gained by attacker will be nullified and grants a bar of power
> Defender is Sp2 power locked
> DOT and Power Manipulation immune
Objectives:
OBJ1 Tag : Symbiote
OBJ2 Tag: Merc and Size:L (Crossbones, Abs, Luke,Sabertooth)
Valiant Tag: Elder (Knull, The Champion)
Thanks.
Defender has limber node also 😀
Defender: Korg
Nodes:
> Immune to all forms of Stun
> Flare
> Power Shield
> Aspect of War
> Unblockable Finale
Objectives:
OBJ1 Tag : Sinister Six
OBJ2 Tag: Robot
Valiant Tag: God
Let me know what you think guys
There's like literally 1 or 2 champs per tag that can take that fight. You simply CANNOT be that champ specific in a game that has 200+ characters ,. Idk what warranted such a huge leap in difficulty from last year's challenges. AND IT'S NOT A SHOW OF SKILLS WHEN THE NUMBER OF CHAMPS YOU CAN USE CAN BE COUNTED ON THE FINGERS OF YOUR HANDS.
The fight itself isn't the problem, it's the objectives.
If all of the WOW are this UNREASONABLE, congrats to the people that complete them but I don't think I'll be putting myself thru what seems to be the equivalent of throwing knives at a stone wall.
That Robot objective...
That adaptive node... was bugged and I wasted about 4 runs (a whole refill) trying warlock...
Brute force node..when you know your AI has run amok the past few months...
Fun concept.
So yeah I'm not angry I can't do it with ease because I'm not actually supposed to
So you are just telling all those paragons and even some valiant players not at the tip top of the game “yeah - we don’t need you playing our game anymore”?
Dr. Zola