**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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I tried my 6r3 sandman, had him down to 23-24% at one point after a few revives ans by about my 10th revive and 100 or so potion he was back to 60%.
I nearly threw my phone in frustration. What a joke with the super passive ai sometimes. Ughhh...
https://youtu.be/lcUdnjNaS3M?si=MRYLxnqOOQFO0gqM
Would've liked to practice but you know, 10 energy per attempt. In the end I figured waiting would cost me revives for the next fight so I just blasted through and will rebuild stash for the next 10 days.
This is true. When the AI cooperates. However. I have two accounts. Was easy on one. Nightmare on other bc of garbage AI. This is. Terrible encounter. Not much skill based about it. 100% AI RNG based. Shameful. Super lazy design.
I did one run with my alt in Necro without a reverse immune on the final phase and didn't find it as daunting or as frustrating as #robots.
I’m assuming that after that first run from the video- when you begin your revive cycle - you would go back to your ‘turtle strategy’ described in your original response vs. what you did in the video since that was giving him power and would result in him throwing specials and gaining regen, correct?
Finally got the fight done yesterday with my 7r1 Hulk.
Now got a few more dYs to try with my 6r3 sandman, and 6r3 warlock.
Probably won't get either one done, realistically, cause the energy cost is stupid.
If you got time, throw some boosts and spam sp1 with this guy…you don’t have to deal with regen…thats something 🫡
My twist on it was this: I had a 6r4 Hulk, and I didn't even give him a chance to throw specials. I just got as close as I could to giving him 1 bar of power, waited until the unstoppable timer was between 25% and 50% left, and went for a full combo into SP1. With my 6r4, I was able to chain combos until I ran out of stun and died. It took me like 10 revives because I screwed up several times, but I was able to get 20% off him a couple times, just like Cat said.
One thing that confused me is that sometimes the 2s stun on heavy just didn't proc. It's possible I entered gamma rage early somehow, but I tried to watch and it failed sometimes while I was only at 10. I didn't record any video, so I'm sure it was user error somehow. But just something to watch out for.
What rotation are people using for Sandman? I have a 7r1 but never used the guy for any competitive fights.
Don't be like me though. I misread his abilities because I had never used him before. I thought each decelerate was only a potency of 3% and not 7% so I always kept him above 50. It made for a long fight.
I'm sure someone can explain it better.
Tagging in @GroundedWisdom here, since I don't see any comments from them, and they sound incredibly frustrated in the main WoW comments thread.
The methods of stun-locking, and wearing Absman down described in this thread do work; or alternately, if you just want a win, GW: Rank up that Quicksilver and drop a couple of points into Despair. QS can counter both the Regen and Unstoppable; and for some reason his Whiplash burst bypasses the DoT immunity. Plus he's got got an Evade that makes for safe Dash Intercepts even if he's got a bar of Power.
Good luck!
I did!!
Additionally there were some issues with his Sp1 stun which didn't work like half the time when abs man was unstoppable, it's a bit weird.
The robot one with 7* R2 Guillotine 2099 was terrible too, but a few revives did the job, it is a similar strategy don't let him throw specials, you can block him without dying quickly and also drain his power. If he eventually throws a special anyway i just quit out.
The safest option for me for the objectives was 6* R4 Sandman, got him down to 7%, but it is a long fight and i screwed up, so after reviving he got up to like 30% again, but eventually i got him down.
I probably made the mistake of trying to often without a break, they are long fights and you need to stay focused.
Is there already a good list of counters without looking at the objectives, like for the later quest where you have to fight all bosses at once? From what i've read so far there are
Quicksilver
Doom
Titania
Maybe Morbius with massive Sp2 damage while abs man isn't bleed immune?
Any other champs that come to mind?
Otherwise, I'm dreading they'll use some tags where my personal options are limited, or not ranked...
Started my first run and got 17% off.
Messed up a couple then got him down to 67%.
Ok, then 4 straight entries.. no amount of turtling mattered - straight into SP1 regen while I was holding block. No 5 hit combos, nothing. Funny how you can’t get the AI to throw a special for 30 seconds while you dance around, but here’s abs man acting like he has 6 taunts on him.
That was my final attempt. The fight and AI is absolute garbage.