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Comments
Like others here, I don’t like the design of these missions “don’t damage the boss” (wiff / hit block), but I do manage to complete them.
However, the bigger issue is that Storm with Crit crusher can’t get any charges, because every time I try to counter heavy / special, I get auto-block, so I can’t get the undermine buff, can’t get charges to next tactic, can’t do any damage… just stuck there doing damage equal to arena fight.
Wars are 1 loyalty revives. (Optional)
Map6 AQ boss rush (optional).
And I do take part in both but we don't explore. Which is fine. Those are the terms. We are BG focussed allince, jump between top 25 and top 50 ranks.
We do raids in 2 BGs and I buy 100% of the tickets from loyalty, 360k loyalty every month.
Which explains the statement.
Raids are dead to "ME"
Luckily I'm sitting at exactly 1.6m loyalty atm. Crystal is about to refresh in 10 days. So I'll be able to buy it on day 1.
A very frustrating part of the game has been rng, it has screwed me in every mode, it's frustrating but it was limited to solo modes.
But now, I don't agree with these unfair RNG rewards like old war seasons. I kid you not, people hated it, we as a community fought for months to change the war seasons rng crystals. Which they did in the end.
I'm getting the same old feeling, and personally it's close to unbearable. So I wont be a part of toxic rng anymore. When all member are paying the same 180 tickets price, some are getting rewarded and some are getting mediocrity, Alliance rewards must not be subjected to rng.
There are always some op players and some chill players, it doesn't matter what they scored, but it's an event that an alliance complete together.
And I won't play it anymore, Raids are dead to ME (until the rewards are balanced or justifiable).
There's a member who used to put same efforts before but now he is sitting ducks with aegon, no charges. Then there's a domino and a nick doing nothing.
It's a nightclub.
Kabam DJ track in playing in the background for 3 minutes.
And you just dance back and forth most of those 3 minutes. Resulting close to 0 progress.
Dance my little monkey, dance.
Whiff and hit into block all in a 3 minute fight ? When am I gonna do damage ?
Also why am I not gaining good amount of fervor for each mission completed.
It's just too much.. it's 2 of 3 prompts that require two separate opportunities to complete (I don't think that should be a thing regardless of what the prompt is - especially prompts which require us to intentionally not connect attacks) we should be able to nail a prompt in the flow of combat and keep the pace going
Fight duration is only 3 min and need to atleast 10 million in one try...Idk how kabam do these kind of things.. I think they forgot the health pool of raids while creating the node.
This is not FTP game mode we all are paying 180 ticket that's actually equal to 13500 glory or 1440 units...IMO this is not fair...
Right now kabam is laughing on us to suffer in this BS fight. If this kind of fight will be in AQ Raids I will not be a part of this mode.. I will rather save my glory, incursion artefacts and loyalty..
Weak.