Is Raid Modok Bugged? [yes, official comms]

135

Comments

  • jdschwjdschw Member Posts: 372 ★★★
    Sbkrueb said:

    Im not looking for an instant solution, just a "Hey yall, we see the conversation and we are looking at it."

    The company's official policy is specifically not to do this. Their policy is to contribute to the conversation when they have something new to add. Love it or hate it, that's their policy.
  • SbkruebSbkrueb Member Posts: 523 ★★★
    Ya...no....

    The number of times that they have put a comment that says "we are aware of this and are looking into it" is easy to see. After that then they tend not to comment until they have something else to add.
  • captain_rogerscaptain_rogers Member Posts: 8,093 ★★★★★
    Sbkrueb said:

    Im not looking for an instant solution, just a "Hey yall, we see the conversation and we are looking at it."

    Yeah atleast this
  • WayWorn2525WayWorn2525 Member Posts: 965 ★★★
    Not for nothing asking for compensation from Kasham is asking a penny from frugal mcScrooge.
  • Toproller89Toproller89 Member Posts: 801 ★★★
    I was thinking there would be some kind of response to peoples concerns about Raids. And maybe there will be, but since Miike left, the care factor from Kabam seems to be at an all time low.

  • PandingoPandingo Member Posts: 1,041 ★★★★
    This is how they wanted it to go. It was an overcorrection but I doubt we will see compensation. People got him down. It took way longer and was way harder and some toons were bugged. But here we are.
  • PT_99PT_99 Member Posts: 4,069 ★★★★★
    Plus Kabam should talk on how easy it was to fool players with "We buffed DOT champs" because omg man, what is that buff? From 1 feather weight to 2 feather weight of difference.
  • MysterioMysterio Member Posts: 1,103 ★★★★
    IRQ said:

    Sbkrueb said:

    Can we please have Jax or someone please acknowledge this post in some way.

    My team pushed so Damm hard and there was no getting past MODOK.

    The response to this is going to be a huge indicator whether ALOT of players are going to try raids again

    We got a response in another thread a few days ago. Crashed more or less said the team is satisfied with the data and it's the players who are doing it wrong and need a couple raids to learn.
    They are satisfied with the bugged MODOK fight where one of the 3 prompts doesn't work the way it is stated to work making it much harder?
  • jcphillips7jcphillips7 Member Posts: 1,390 ★★★★
    I imagine this caused a roadblock for a lot of alliances. The new Plat alliance I've been in for a bit over a month placed 77 overall on Raids this week (3 BGs, all got MODOK down). I think if anything we were between top 150-200 last Raids set.
  • Average_DesiAverage_Desi Member Posts: 486 ★★★
    Mysterio said:

    IRQ said:

    Sbkrueb said:

    Can we please have Jax or someone please acknowledge this post in some way.

    My team pushed so Damm hard and there was no getting past MODOK.

    The response to this is going to be a huge indicator whether ALOT of players are going to try raids again

    We got a response in another thread a few days ago. Crashed more or less said the team is satisfied with the data and it's the players who are doing it wrong and need a couple raids to learn.
    They are satisfied with the bugged MODOK fight where one of the 3 prompts doesn't work the way it is stated to work making it much harder?
    I don't think the bugs were known when crashed made that comment
  • Vegeta9001Vegeta9001 Member Posts: 1,700 ★★★★★
    IRQ said:

    Sbkrueb said:

    Can we please have Jax or someone please acknowledge this post in some way.

    My team pushed so Damm hard and there was no getting past MODOK.

    The response to this is going to be a huge indicator whether ALOT of players are going to try raids again

    We got a response in another thread a few days ago. Crashed more or less said the team is satisfied with the data and it's the players who are doing it wrong and need a couple raids to learn.
    I'm hoping not, since they've actively out champions in the pool that at a certain threshold are impossible to fight with, and double mediums that are still able to be immediately countered into immediate death. Along with all the other bugs the response should not ever be "you're doing it wrong git gud"
  • BrazenhutBrazenhut Member Posts: 133
    https://youtu.be/gbrFkeZmKJg?feature=shared

    Had posted this in another thread but that got buried way in the back so posting again. Not only was the knock down mission bugged but also modok was not giving raid fervor. There were plenty of bugs to merit some sort of compensation and more importantly this needs to be fixed before the next round or lot of alliances might just opt for regular AQ.
  • DeaconDeacon Member Posts: 4,234 ★★★★★
    i'm more ticked about the loss of charges "bug".
  • BeastDadBeastDad Member Posts: 1,796 ★★★★★
    Brazenhut said:

    https://youtu.be/gbrFkeZmKJg?feature=shared

    Had posted this in another thread but that got buried way in the back so posting again. Not only was the knock down mission bugged but also modok was not giving raid fervor. There were plenty of bugs to merit some sort of compensation and more importantly this needs to be fixed before the next round or lot of alliances might just opt for regular AQ.

    This alone is why we want our tickets back. Literally zero reason to not gain fervor as described.
  • iDestroyerZiDestroyerZ Member Posts: 728 ★★★★
    Kabam doesn't care, raids have been bugged for months now and look this thread i made with video proof, not a single comment for jax or miike (who was working here at that time), it's ridiculous now much silent they get when it comes to raids, i don't understand
    https://forums.playcontestofchampions.com/en/discussion/367559/raids-cant-do-damage#latest
  • Bugmat78Bugmat78 Member Posts: 2,354 ★★★★★
    Kabam Jax said:

    Hey Summoners,

    Thank you for your patience; myself and the game team have been in discussions around the cause of these issues, the required fix and any consideration around compensation. As always, in cases where these solutions are a little more complex, we don't like to give half information. However, while we've made plenty of progress, we haven't locked in all the details - I still decided it was time to give you the info we have.

    There are two issues impacting raids for some Summoners: 1. Specials were not contributing towards knockdown objectives, and 2. Aegon is not working for knockdown on Thanos Sayeth. We understand the frustration this causes. A peak at our internal conversations: we're aware that Summoners are quick to learn and adapt to these issues (one is easier to adapt to than the other), but that doesn't negate the frustration of having to stumble first to learn.

    These issues have been found and we'll be able to make the fixes for the next raid cycle. Again, remember the nature of bug fixes in the Contest: some can be made on the fly and some need to accompany a new build release.

    Conversations are underway regarding compensation for this issue. We have yet to lock down a full plan for this situation, so timeline and details are uncertain at this time.

    We'll likely have more information to share soon.

    Again, apologies for the inconvenience and the frustration it's caused.

    Glad to hear this Jax. Looking forward to further feedback.
  • MidnightfoxMidnightfox Member Posts: 1,232 ★★★
    So have we done what kabam wants and forgotten about this? Still waiting for a mod to address compensation or a tune down of modok or something.
  • Wicket329Wicket329 Member Posts: 3,327 ★★★★★
    edited June 20

    So have we done what kabam wants and forgotten about this? Still waiting for a mod to address compensation or a tune down of modok or something.

    What? It’s literally right above you. Come on, man.
  • MidnightfoxMidnightfox Member Posts: 1,232 ★★★
    Missed your post Jax. Thanks for the update.
  • LightvayneLightvayne Member Posts: 518 ★★★

    I am hoping that changing the prompt is part of the fix for the Modok boss.. Aegon also has issues hitting into Modok's block; He can't hit into it as once he hits max charges, he breaks his block.

    The above is a photo of my item usage, most of which were used on that modok because other members were also having issues and we needed to get him down. I know the 999 item limit is there for kinda the laugh-side of it being "Unlimited", but this is not ok. I should not have had to clear through my items to help get this boss down
  • chrisfernendezzzchrisfernendezzz Member Posts: 352
    I had the same issue, I was doing all the missions/prompts correctly and suppose to get attack boost but I didn’t get that boost. It happened several times with me, I even raised a ticket to Kabam and they did nothing.

    I hope we player are treated right for this.
  • chrisfernendezzzchrisfernendezzz Member Posts: 352

    How about compensation for loosing all charges. I went in this morning and we had 6,15,15. After dying due to block failing and taking a special to the face, all charges were gone. Restarted the game and had 1,3,0. Some bs there. Out of 4 revives, with Mole Man, I was able to do 1 percent damage. Sitting out raids unless they fix their game. Not worth the price of admission.


    Agreed!

    I had to use AQ revives to get things done because of the errors that I was facing and not getting Attack boost.
  • MidnightfoxMidnightfox Member Posts: 1,232 ★★★
    Any updates on compensation?
  • PT_99PT_99 Member Posts: 4,069 ★★★★★
    edited June 23
    What are we as players expecting from Kabam?
    I'd say give 7 revives back, few potions and Glory sufficient enough to purchase 75% of tickets for next raid.

    Tho giving a raid nexus chest will be... fun 😌
  • TheAngryOneTheAngryOne Member Posts: 460 ★★★
    Please keep in mind Titania is also not very effective when you have to hit Modok's block while her unblockable is active.
  • Toproller89Toproller89 Member Posts: 801 ★★★
    @ka
    Kabam Jax said:

    Hey Summoners,

    Thank you for your patience; myself and the game team have been in discussions around the cause of these issues, the required fix and any consideration around compensation. As always, in cases where these solutions are a little more complex, we don't like to give half information. However, while we've made plenty of progress, we haven't locked in all the details - I still decided it was time to give you the info we have.

    There are two issues impacting raids for some Summoners: 1. Specials were not contributing towards knockdown objectives, and 2. Aegon is not working for knockdown on Thanos Sayeth. We understand the frustration this causes. A peak at our internal conversations: we're aware that Summoners are quick to learn and adapt to these issues (one is easier to adapt to than the other), but that doesn't negate the frustration of having to stumble first to learn.

    These issues have been found and we'll be able to make the fixes for the next raid cycle. Again, remember the nature of bug fixes in the Contest: some can be made on the fly and some need to accompany a new build release.

    Conversations are underway regarding compensation for this issue. We have yet to lock down a full plan for this situation, so timeline and details are uncertain at this time.

    We'll likely have more information to share soon.

    Again, apologies for the inconvenience and the frustration it's caused.

    Any updates on this?
  • MrSakuragiMrSakuragi Member Posts: 4,903 ★★★★★

    @ka

    Kabam Jax said:

    Hey Summoners,

    Thank you for your patience; myself and the game team have been in discussions around the cause of these issues, the required fix and any consideration around compensation. As always, in cases where these solutions are a little more complex, we don't like to give half information. However, while we've made plenty of progress, we haven't locked in all the details - I still decided it was time to give you the info we have.

    There are two issues impacting raids for some Summoners: 1. Specials were not contributing towards knockdown objectives, and 2. Aegon is not working for knockdown on Thanos Sayeth. We understand the frustration this causes. A peak at our internal conversations: we're aware that Summoners are quick to learn and adapt to these issues (one is easier to adapt to than the other), but that doesn't negate the frustration of having to stumble first to learn.

    These issues have been found and we'll be able to make the fixes for the next raid cycle. Again, remember the nature of bug fixes in the Contest: some can be made on the fly and some need to accompany a new build release.

    Conversations are underway regarding compensation for this issue. We have yet to lock down a full plan for this situation, so timeline and details are uncertain at this time.

    We'll likely have more information to share soon.

    Again, apologies for the inconvenience and the frustration it's caused.

    Any updates on this?
    Doubtful as that was posted on Thursday and it’s the weekend.
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