**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Options
Comments
OP, I think this is a really good, well-thought-out idea. I don't think it will actually happen, since the devs have already released their rebalance. But i do think it's a good idea, and i think the game would be better if they did this.
OP's concern was "infinite duration evade on standby is BS"
I agree with OP, no mechanic should have standby for infinite duration.... it's really messed up
If this is this the case, would a high sig Vision (Age Of Ultron) be a good counter as he can keep stealing Bullseye's power and continuously stop him from hitting a bar of power.
Punisher-2099 should become a pretty decent option, once Bullseye gets adjusted in the next update, to remove the bleeds on Dexing his basic attacks. Especially if you use Collar Tech.
My fear is that Bullseye, like NF’s LMD, is overdesigned so there will be constant bugs when Kabam comes up with mechanics to counter Killer Instinct. Negasonic’s countering mechanism already sounds overly complicated. This has a downstream effect of Kabam tying itself into knots when trying to create Skill champions that can’t be countered by Negasonic.
New cosmics being nullify immune is another example. Why are they immune to the most common ability of the class they have a disadvantage against? It’s so they have less counters and are therefore seen as tougher defenders. That’s it..So now instead of nullify you have to bring neutralize for buff control which accomplishes the exact same thing as nullify except without md and through slightly different means. They’re just trying to increase the chance you get stuck without a counter so that when they release a new champ who is a counter you chase after them. Sell the poison, then sell the cure.
If they kept letting new defenders get countered by old stuff, how would they be a threat? Domino introduced an ability that no one could bypass for a long time, but now lots of champs can take her. By 2025, bullseye will be just another defender that’ll have a lot of new counters. It’s not like there aren’t already hard counters to him though, and alongside Negasonic and Sinister, Kushala hard counters everything in bullseye’s kit and wrecks him. There’s also a ton of others that YouTubers have showcases on
I understand the logic of it from a design standpoint, I just disagree with it. You can design a good defender without creating a champ who mandates drafting counters for them if you want to have any chance in hell of winning. Look at Korg, he has a ton of counters and yet he’s still a major defensive threat, there’s many ways you can mess up against him and if you don’t draft a counter you’re not exactly screwed, but you’ll now have to play better if you want to win that round. This is such a stark contrast to bullseye who punishes skill and hands you an instant L without a counter.
Onslaught is another example of someone who can be managed mostly by skill and a good counter only enhances that. Kindred you can also take with almost anyone if you learn the sp1 punish, and yet he’s still a threat on defense as one mistake can push you into unavoidable damage. The difference between him and bullseye being I can use my skill to consistently avoid that damage instead of being shutdown completely after 10 hits and forced to eat it. That’s bad design.
As I said in my first post in this thread, bullseye having more counters nowadays to make him manageable doesn’t make his design any better. Yes he’s no longer as scary as he was on release, and in 2025 he’ll be even less so. But in 2025 I’ll still argue that he’s a lazily designed champ, with the sole purpose of him being to win matches on defense, without caring about how unfairly he does it.
Post got sent to approval realm again, but like I said, they could've tuned bullseye down even more, but they’re not going to. As it stands, there are a lot of counters to him that most people will be running in battlegrounds and it’s unlikely that you don’t get even a single one of them in your draft.
More will soon follow in the coming months I’m sure, but for now we have Kushala, Negasonic, Sinister, CGR, Bishop, Onslaught, Sunspot, and Guardian as great counters, along with Iceman, Emma, Knull, Nova, Storm, Storm X, Kitty, Nick, and a bunch of others that also work, albeit a bit slower or with a little more damage taken. I used to ban bullseye every match, but I’ve just gotten used to fighting him now. It’s unlikely that not a single one of the 10-12 counters I’m running don’t come up in my draft and I’m truly cooked or something
The champ most similar to Bullseye's evade is probably Ultron. Every seven seconds he gets an evade charge, and it persists indefinitely until you attack and trigger it. That sounds a lot like Bullseye, and he's been around almost forever.
If *that* is the argument against Bullseye's evade mechanic, I stand by my statement that that is a specious argument.
I know it is fashionable to believe either you agree with everything or you disagree with everything, and if you disagree with any statement on any side you're advocating for the opposite thing. But fashionable or not, that' idea is completely stupid.