Dev Diary: Battlegrounds in Focus

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  • Mirac1eMirac1e Member Posts: 72
    All in all a great post but good Lord Kabam crashed please fix the stage related lag going on since Aw showcase destroyer boss update (happens only on two specific stages), I just spent 10 revs on the heimdall EPOCH fight because of that lag, which was literally the easiest fight on the path..
  • Harish_HK07Harish_HK07 Member Posts: 10

    8. Experiment with new match formats - The current format will be named “Standard Battlegrounds”, and we intend to create new formats and experiment with them across seasons. Things we will be exploring include dramatically different scoring parameters, different deck sizes, different ban structures and more.
    Target Timeline: Later this year, after championship qualifiers (should they happen)

    9. Seeding review - We would like to be able to seed players on the Victory Track based on their placement the season before in the Gladiator’s Circuit. This will obviously help with the uneven matchmaking problem, and make an early climb to the Gladiator’s Circuit faster for elite players. Unfortunately this requires substantial new tech, so at this point we are still reviewing the requirements before making any firm plans.
    Target Timeline: TBD, under active exploration

    10. Remove the Match Accept flow - The plan to address the match decline problem is to simply make declining a match not an option.
    Target Timeline: TBD

    11. Fix Shuffle Signets - Shuffle Signets will be fixed or restructured to always provide more choice to players. We also are looking into an additional server call that will let an opponent properly see the draft choices the Shuffle user can see.
    Target Timeline: TBD

    Final Thoughts

    I said above we didn’t prioritize Battlegrounds last year, so why is it the focus now? I’m confident in our playbook to engage the players we focused on last year. With this playbook and with imminent changes to both the Event Quest and Side Quest coming, I believe it’s time to refocus on our competitive ecosystem.

    What about the Alliance Event? For now, we are going to leave that untouched. We want to implement the Solo Event, Victory Track and Gladiator’s Circuit rewards changes and see how that all feels and looks in the data. We do have some ideas for how we could change the Alliance Event if it comes to that. Could the Alliance Event Ranked Rewards be based on the sum of the Gladiator’s Circuit rating for all Alliance members? Maybe, maybe not, we shall see. One thing I can say is at some point in the not-too-distant future we have to reevaluate the Elder’s Mark economy as obviously removing the Solo Event devalues that currency.

    What about pausing? That’s the one thing I outlined with no planned solution. We have explored this and will continue to, but our engineers have told us there is no way to keep our app running in the background, so even if we remove the pause button players will still be able to pause the game by switching out of the app. So this is something that remains very explorative at the moment.

    Finally, while I mentioned we intend to explore new scoring formats, we hear the community’s feedback that the change we announced for this season was not a positive one. Since we decided to tinker with the Season 27 settings to update the Victory Track rewards, we decided to also revert the change to the scoring for the time being.

    Agreed to what you said about this game. We have so many channels for rewards but I don’t want to spend more time on this game just because I want to get BG rewards to stay competitive. I like the game as it is but my suggestion is please don’t make average characters to be broken champ and powerful character as weak. Sometimes it’s very annoying. I know this is out of topic but please consider it. It will not only motivate players to get that champion, also you can get more revenue.

  • ButteredPopcorn8008ButteredPopcorn8008 Member Posts: 190 ★★
    Show us the data that battlegrounds is the most niche game mode in Mcoc or we don’t believe you. The only wars and AQs that matter are the top 50 alliances and of course story is always gonna be the main squeeze but don’t trash battlegrounds cuz your upset players called you out. Battlegrounds is what keeps this game going it would be dead without it.
  • TeAcHeRTeAcHeR Member Posts: 8
    Doesn’t matter how many of us band together and complain about to poor state our beloved game is in. I’ve been around since almost the beginning when SW and Dr strange were the meta. We all tried to band together and nothing changed. They nerfed our favorite champs after we went through hell to acquire them. They might hear us but doesn’t mean they listen to us. Kabam will do what’s best for their profits, prioritize releasing deals. It’s that simple. Maybe if people actually stopped spending when they say they will stop but they don’t. Community isn’t as united as we should be. Stop the spending and kabam will stop the BS
  • TerminatrixTerminatrix Member Posts: 3,725 ★★★★★
    DrZola said:

    I spent time reading Crashed’s post. He seems well-intentioned and several of the ideas mentioned could have positive effects.

    Implementation, however, is the issue.

    Will the same or similar rewards take more effort—or more frequent effort?

    How much will a new currency devalue the currencies I’ve accumulated?

    Does any of this even begin to address the gameplay issues that have plagued the game for the past couple of years?

    Why does it take YouTubers getting angry about Raids (mainly) to get the attention of the team?

    It would be great if there’s a cleaner, better game around the corner. After a decade of playing, I have my concerns.

    Dr. Zola

    YouTuber's have the influence. Although many of their same crowd is here in forums also, Kabam can't police YouTuber's vids like they can gatekeep our posts. This is why Kabam panic responds to the YouTuber's call for a boycott. Even after us lowly forum summoner's have been bringing these issues to their attention for a long time now.
  • mkgujraalmkgujraal Member Posts: 6
    This post is all about BG. What about other area like EQ, Arena and Monthly Quest?
  • ahmynutsahmynuts Member Posts: 8,307 ★★★★★
    mkgujraal said:

    This post is all about BG. What about other area like EQ, Arena and Monthly Quest?

    Read the post and you'll find your answer
  • GroundedWisdomGroundedWisdom Member Posts: 37,124 ★★★★★

    Which is perfectly fine. You're entitled to your own feelings and thoughts on it. The part that needs to be understood is they're doing the best they can with what they have. Do they fall short? No question. However, it isn't because of a lack of effort or will.

    Youre absolutely right, it's not a lack of effort or will. It's a lack of awareness. Kabam hasn't had its finger on the pulse in years. They have no clue what their player base wants and misses the Mark the vast majority of the time. Their issue isn't effort, it's that they're completely disconnected from their community. They don't do community outreach, they don't communicate, and they're anything but transparent. It took and boycott from the top tier of players as far as game engagement goes for them to finally even open their mouths (so to speak).

    I've been here as long as you "UngroundedNaivety", and you have never been productive. Not once ever. You are a devils advocate and a shill, nothing more. Let us know when you learn to communicate with the hole just above your neck as opposed to the one just below your waste.

    Also, I could give you a great recommendation for a Recto-Cranial Dislodgement.
    Well since you've been so complimentary and kind, I'll respond to the points you made.
    Their job is to produce and maintain the game, and in many ways I've seen one of the faults being that their finger is on said pulse too much over the years. They're dedicated to making Players happy more than any other game I've seen, and that comes with a downside. The neverending expectations. You cannot make people happy all the time and expect to produce and balance a game properly. There's a huge difference between need and want, and far too often people think because they want it, the game needs it.
    Obviously there are actual issues and grievances, and I'm not saying this whole situation is only about unrealistic expectations and entitlement. That's not fair to anyone to say. They've made faults, and they're owning up to them. Some things have been neglected, and some things have gone south of what they intended. That's obvious.
    However, if you're going to sit there and say that they don't have a clue what people want and don't have their finger on the pulse, I'm going to tell you flat-out to roll your pant legs up because it's too late for your shoes.
    They listen to Players. More than any game I've seen. I've watched the game change and evolve in so many ways over the last 10 years because of Player feedback. They accommodate what people want as much as they can, as it aligns with their design plans. What they cant do is give people EVERYTHING they want....and thank God for that. Just because people are experts at playing the game doesn't mean they're experts at producing it.
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  • Maverick75Maverick75 Member Posts: 812 ★★★
    Thanks Crashed for these long messages, as clear as possible.

    1) As a medium Valiant, I have the feeling that the VT rewards change will be worse.
    My BG level grows slowly: a lot of loss compared to victories. So the solo event was a more motivating. I spent a lot of time to reach the last milestone, without reaching the GC.
    If the rewards are only in victories, that means that rewards will be less sure. I am pretty sure that a lot of players will think like this.

    I can guess some reactions: I am just fuel for the BG, and if I don’t progress on the VT, I don’t desserve rewards.
    And my answer: so why should I keep on in BG, a game mode that would frustrate me more and cost me more time? There are other activities in the game.

    2) With the change of currencies, how will the disappearing currencies be convert to the new one?

    3) As an humble player, I enjoy upgrading some champions. Not for BG, not for Everest activities. For quests (SQ, AQ) and less for AW.
    It is probably different of the goals of the major part of the players in the forum. But also different of the player base?
  • VanillaCokeVanillaCoke Member Posts: 1,519 ★★★★★
    SpyderFam said:

    I truly believe it is time for a Players' Union.
    The players need representation at Kabam board meetings so that every decision they make has to be communicated to the players and approved by the players first.
    And I nominate the content creators who have called for a boycott to be our representatives at these meetings.
    If we unite our voices, we can get rid of monetization altogether and everyone can play this game for free and have access to the same rosters and rewards as the rich players.

    If you want to get rid of monetization, then you truly don’t care about the longevity of this game. Look at all of the other mobile games that shut down because of lack of monetary support (and other factors I’m sure) such as Forged to Fight, Realm of Champions, Disney MirrorVerse, and others we have not heard of.

    Something a lot of people do not seem to realize is that if you’re interacting with MCOC outside of the game itself (social media, Forums, etc.) you are part of a vocal minority. As Crashed stated, most of their sales come from a majority of “casual” players. Crashed also mentioned that only 3 celestial players have stopped playing Battlegrounds.

    If you guys want to make a true change, show Kabam by stop playing. But the question is if you will do that?
  • ForevernarwhalsForevernarwhals Member Posts: 29

    You brought up that the team is facing a strange duality where players are progressing faster than ever while complaining that rewards aren't good.

    You also stated that your focus has been progressively challenging everest pve content.

    These 2 points are directly connected. The game team has entirely changed the modus operandi of game progression with these constant everest quests that have also given everest+ rewards. With the new meta the team has created, accounts no longer have a linear progression. It's now spiked with the exploration of each new piece of content. Meanwhile, the rewards of our daily and weekly grinds, accross the entire game, have fallen off in a bad way. These daily grinds used to be what pushed your account forward overall.

    So consider the environmental change this creates. For the vast majority of the life of this game, we have constantly progressed our accounts at a steady but controlled rate with our daily grinds, with decent spikes in progression with the completion of everest content. Now, our accounts are all but stagnant with our daily grinds as we wait with baited breath for the next everest quest to come out so that our accounts can leap forward. From a day to day standpoint, rewards ARE bad. But because of the insane rewards tied to everest content, our accounts ARE growing faster than ever. This duality is of your own making.

    We dont need a rebalance of everest content via this new currency either. Releasing a standardized currency to effectively "reign in" our progression is not a solution centered around player retention. The rewards in these areas just need to be more reasonable, while you bring the daily grind back into the fold. Not to sound 100, but for the love of Stan Lee, please work on a fix that returns us to the old ways. I want to feel like I have an actual reason to log in every day.

    This has been the best insight to this post and rings how I feel as well!!
  • TotemCorruptionTotemCorruption Member Posts: 1,871 ★★★★
    edited March 23
    DocWest said:

    I just hope these new changes are beneficial to ALL BGs players and not just the top 200 Celestial players. I’m fine if they get better rewards at the top, but I hope you remember all the other players who also engage with BGs too. A lot of the gripes being addressed only seem to cater to the very top. I have no problem finding matches in Gamma because nobody declines down in the GC basement lol.

    I fear there is a chance the “good” rewards are going to be harder for us normal players to get now. Getting rid of the solo track is fine as long as it’s just as easy for me to get those same rewards as it was before the change. I don’t tank and could usually get them as long as I felt like engaging with the mode. If they become harder for me to get with the new changes, I’ll be very frustrated.

    And unfortunately BGs is not a mode that you can catch up to the top players unless you drop tons of real money. So my medium-ish Valiant roster does hit a brick wall in that mode at a certain point that no amount of skill can get me past. And I am fine with that as long as I am not shut out of rewards that I used to get before the change.

    No, bro, don't you get it? We're all going to be Celestial players as soon as they buff the Celestial rewards. It's not like DamnEpic and the other whales and content creators have been spending all that money just to get a competitive edge and lord it over the casuals. No, they were spending and flaunting for us all. When they win, we win!

    ---Obviously I'm being sarcastic and agree with you 100%. When the loudest outrage is coming from mega-spenders, the solutions might disproportionately favor them, while the rest of us just get caught in the reshuffle.

    What's funny is that I actually think Kabam doesn't want these whales and content creators to keep having such a huge edge just due to their ridiculous need to spend to win. That's why we keep seeing worse and worse cash deals, and more opportunities for regular players to catch up a bit, like getting free access to R4s from EoP and the Ordeal and Carinas...
    And these mega-spenders and content creators are going like, "Hey, we're spending all this money, and we're no longer getting that huge competitive return on our investment over the peasants. Time to boycott!"
  • Phantøm_EchøPhantøm_Echø Member Posts: 164 ★★★
    edited March 24
    DrZola said:

    I spent time reading Crashed’s post. He seems well-intentioned and several of the ideas mentioned could have positive effects.

    Implementation, however, is the issue.

    Will the same or similar rewards take more effort—or more frequent effort?

    How much will a new currency devalue the currencies I’ve accumulated?

    Does any of this even begin to address the gameplay issues that have plagued the game for the past couple of years?

    Why does it take YouTubers getting angry about Raids (mainly) to get the attention of the team?

    It would be great if there’s a cleaner, better game around the corner. After a decade of playing, I have my concerns.

    Dr. Zola

    Agreed. I mean, wasn't the whole point of mysterium as a currency to similarly implement this centralized reward system that can be easily updated without the need to constantly go back and individually change the rewards? Maybe they implement this new currency better, but it can always just be untouched and become outdated as mysterium
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